( Yoton: Ōtō o okuraseru - Yang Release: Delayed Response
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 70 (-15 per turn)
Damage points: N/A (+30 to techniques)
Description: The user, after inserting a significant amount of Yang energy from an outside source, disrupts the ratio of his Yang to Yin energy on a such a high level that his body becomes flooded with excess Yang energy that bolsters his physical attributes and energy. The result of this is that due to the influence of the overwhelming Yang energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question (explained in Notes). Because of the excess Yang energy within him, this has the added effect of making spiritual techniques become delayed in their attempts to target him, taking at least 2 turns before they can begin to affect the user due to this imbalance of energy having to first be reset before made imbalanced again.
Note: Use of this technique can be triggered alongside other Yang techniques if an outside source infuses the needed excess energy as the user uses a technique, extending the abilities inferred in this jutsu to said technique.
Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher.
Note: In the case of Offensive or Supplementary techniques, the power increase is on par of that of a Six Paths Senjutsu based bios allowing it to add this influence to said abilities and techniques, including others seeking to augment the user's abilities and Jutsu.
Note: Can only be used up to 4 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 6 turns go by, whichever is shorter.
Approved with Edits made - Daemon
Submitting a variation of the above for Yin:
1. ( Inton: Ōtō o okuraseru - Yin Release: Delayed Response )
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 70 (-15 per turn)
Damage points: N/A (+30 to techniques)
Description: The user, after inserting a significant amount of Yin energy from an outside source, disrupts the ratio of his Yin to Yang energy on a such a high level that his body becomes flooded with excess Yin energy that bolsters his spiritual attributes and energy. The result of this is that due to the influence of the overwhelming Yin energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question (explained in Notes). Because of the excess Yin energy within him, this has the added effect of making physical techniques become delayed in their attempts to target him, taking at least 2 turns before they can begin to affect the user due to this imbalance of energy having to first be reset before made imbalanced again. This shows in a delayed damage effect as well as health drawbacks associated with the health system such as those listed when receiving 40% torso damage.
Note: Use of this technique can be triggered alongside other Yin techniques if an outside source infuses the needed excess energy as the user uses a technique, extending the abilities inferred in this jutsu to said technique.
Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher.
Note: In the case of Offensive or Supplementary techniques, the power increase is on par of that of a Six Paths Senjutsu based bios allowing it to add this influence to said abilities and techniques, including others seeking to augment the user's abilities and Jutsu.
Note: Can only be used up to 4 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 6 turns go by, whichever is shorter.
Declined: Elaborate on the bolded because it doesn't make sense for the Yin variant of this technique. For the Yang Variant it'd made sense because spiritual based techniques target your Yin energy and since you destroyed that ratio it'd logically delay it. But for Physical techniques they don't really "target" anything other than your physical body. I don't think shifting your yin - yang ratios would delay the effects of you getting punched in the throat. Do you mean this to make your body intangible or something else? - Daemon
2. ( Inton: Okuninushi ) - Yin Release: Okuninushi
Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 50 ( -15 per turn )
Damage: Dependent on jutsu absorbed
Description: Based on Hands of Sloth, Uchihageshi, and Fukurokuju, the user blocks an incoming attack and absorbs it using his gunbai as a medium, nullifying its effects and purifying it on contact. However, this jutsu differs from the Uchihagaeshi jutsu due to it's special ability; before or after chakra has been absorbed, the user adds Yin natured chakra to the war fan. Granting it the intangibility and spiritually degenerative properties of the Hands of Sloth technique, the user becomes able to apply this converted chakra to various Uchihageshi variations when released. Upon release, this energy is near blindingly white and due to it's intangibility properties, is capable of passing through obstacles to seek spiritual energy to feed on. Upon contact with the target's chakra, this causes the afflicted to have aspects of their chakra usage weakened. What this does is causes opponents hit to gain the inability to use multiple jutsu in one timeframe or the ability to infuse chakra from other techniques into their jutsu. Should the opponent be hit twice, then the effects will double/worsen proportionately and they become unable to utilize above A rank Ninjutsu for 4 turns. This effect only takes place should the user choose not to make the attacks physical, in which case they carry high physical damage.
Note: When used, Okuninushi lasts for 3 turns and can be used twice, requiring at least 4 turns in between usages. After using, the user cannot make use of any Uchihageshi variants for 3 turns nor any Yin jutsu for the same turn.
Declined: A couple of things with this right, so you absorb the chakra of the jutsu and release it into other Uchihageshi variants which is fine and all but why does this have a damage stat then? Clarify it because once the chakra is released for a blast back to the opponent like in Uchihageshi, that chakra should be gone and shouldn't be able to be infused into other Uchihageshi based techniques. So It's either you make this technique a one off where you absorb the opponents technique and release it as a blast with those Yin properties. Or you take up their chakra, and release that chakra in conjunction with another Uchihageshi jutsu, where it only acts as an infusion-type technique. - Daemon
3. ( Sessuru no Isis ) - Touch of Isis
Type: Offensive / Supplementary / Defensive
Rank: D - A
Range: Short - Long
Chakra: 10 - 40
Damage: 20 - 80
Description: A lesser version of the Gelel Laser that can be accessed outside of the transformed state, the user manipulates the Stone of Gelel to create a bluish green beam of flickering energy from a point of his body. This allows him to create various electrical-like constructs that has an appearance akin to Fire and Lightning combined. These constructs can range from held items to projectiles to even coating limbs with the energy for CQC assaults.
Note: Though the stream resembles lightning, it does not utilize the chakra nature nor is it considered a Ninjutsu
Approved by Sasori
4. ( Kizo no Osiris ) - Osiris' Gift
Rank: D - S
Type: Supplementary / Offensive / Defensive
Range: Short - Long
Chakra: 10 - 40
Damage: 20 - 80
Description: The user can create various constructs formed from Gelel energy in one of three different methods. The first method is from his own body, releasing them from either his hands or his mouth and even feet and joints, if necessary. The second is from any other Gelel energy source. These objects can range from one of the three states of matter, creating gusts of wind, liquid gelel waves or even shields and weapons of Gelel. The user is able to essentially create whatever his mind can imagine, as long as it is one of the three aforementioned states. This is ideal is creating quick defenses against incoming attacks and making weapons when needed. The user is also able to use this in an S ranked variant, the notable difference in this is the speed and power/scale of this one, capable of forming mountains or Oceans sized constructs in moments which at most can be 15 meters in width and length. S-Rank usage can only be used 3 times per battle, once every 2 turns.
Approved by Sasori
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