https://animebase.me/threads/custom-fighting-style-submission.764489/post-21921020
Kiyomeru no Sawaru | Detox Touch
Rank: B-S
Type: Defensive
Chakra Cost: 50-100
Damage Points: N/A (+25-50)
Description: A purely defensive technique where in by the user will aim to block or parry an incoming close quarters technique aiming to reduce as much damage as possible. The style of the technique is to use the body to block or absorb the damage from the incoming blows while simultaneously healing any damage taken at the same time. While normal medical ninja can heal while stationary, users of the Fistweaving style that have practiced medical techniques while fighting are capable of performing Chakraless taijutsu techniques while using their medical techs. In essence this move combines mystical medical palm while using taijutsu. This isnt to be confused with damage shaving, should the damage itself reduce the users HP to 0 then this technique would have no effect. Simply, the user heals the damage as they take it, should they be capable of tracking and fast enough to intercept the targets attacks.
Notes:
-B rank costs 50 chakra healing 25, A rank costing 75 to heal 35 and S rank costing 100 to heal 50.
-A rank can be used 4 times with S rank being used 2 times.
-1 turn cool down after A rank and 2 turn cool down after S rank
Shūchū kaminari | Focused Thunder
Rank: B
Type: Defensive/Supplementary
Chakra Cost: 20 (-50 per turn)
Damage Points: 20 (+30) (-10 per turn)
Description: A supplementary technique designed to be performed on allies, the user will strike several key points within the target to cause a positively greater flow of chakra through the system. When targeting the ally, the user will strike the Gate locations around the body forcibly opening them (similarly to how the last gate can be opened physically, med students are taught where the gates are located and fistweaving can forcibly strike the gates). This causes a massive rush of chakra the the system boosting speed and damage within the target. Gaining a x3.5 speed boost and +30 damage boost, the target becomes extremely powerful for 4 turns. The target will take some non-shavable damage as the technique is performed at the cost of increasing power however being a medical student this technique isnt designed to cause the maximum amount of damage, only damage that cannot be avoided to effectively flood the targets chakra system.
Notes:
-The target will suffer 20 non-shavable damage while losing 10 health per turn and 50 chakra per turn
-Can only be performed on allies, and only once per.
-Lasts 4 turns
Aside from there being no limit on uses overall, the low Rank and cost for you, and just the sheer boosts you're giving others, this is basically opening the 5th Gate for anyone else. Eight Inner Gates aren't a Medical technique. Medical Ninja can open Tenketsu, but that's another thing entirely. The only time the Eight Inner Gates are even brought up in Medical Nin is to say that the damage done by the Eight Inner Gates can't be healed with a specific Med Nin technique. This part of the technique is DNR'd.
I'm not saying no to granting your opponents buffs via Med, but this isn't really Med. It's Custom EIG. Rework it, give it defined limits, follow the Custom Submission rules regarding speed and damage boosts, note that this would be classified as a State/ clash with Mode usage, etc.
Kiyomeru no Sawaru | Detox Touch
Rank: B-S
Type: Defensive
Chakra Cost: 50-100
Damage Points: N/A (+25-50)
Description: A purely defensive technique where in by the user will aim to block or parry an incoming close quarters technique aiming to reduce as much damage as possible. The style of the technique is to use the body to block or absorb the damage from the incoming blows while simultaneously healing any damage taken at the same time. While normal medical ninja can heal while stationary, users of the Fistweaving style that have practiced medical techniques while fighting are capable of performing Chakraless taijutsu techniques while using their medical techs. In essence this move combines mystical medical palm while using taijutsu. This isnt to be confused with damage shaving, should the damage itself reduce the users HP to 0 then this technique would have no effect. Simply, the user heals the damage as they take it, should they be capable of tracking and fast enough to intercept the targets attacks.
Notes:
-B rank costs 50 chakra healing 25, A rank costing 75 to heal 35 and S rank costing 100 to heal 50.
-A rank can be used 4 times with S rank being used 2 times.
-1 turn cool down after A rank and 2 turn cool down after S rank
Approved by Imperfect, with edits.
Shūchū kaminari | Focused Thunder
Rank: B
Type: Defensive/Supplementary
Chakra Cost: 20 (-50 per turn)
Damage Points: 20 (+30) (-10 per turn)
Description: A supplementary technique designed to be performed on allies, the user will strike several key points within the target to cause a positively greater flow of chakra through the system. When targeting the ally, the user will strike the Gate locations around the body forcibly opening them (similarly to how the last gate can be opened physically, med students are taught where the gates are located and fistweaving can forcibly strike the gates). This causes a massive rush of chakra the the system boosting speed and damage within the target. Gaining a x3.5 speed boost and +30 damage boost, the target becomes extremely powerful for 4 turns. The target will take some non-shavable damage as the technique is performed at the cost of increasing power however being a medical student this technique isnt designed to cause the maximum amount of damage, only damage that cannot be avoided to effectively flood the targets chakra system.
Notes:
-The target will suffer 20 non-shavable damage while losing 10 health per turn and 50 chakra per turn
-Can only be performed on allies, and only once per.
-Lasts 4 turns
Declined by Imperfect.
Aside from there being no limit on uses overall, the low Rank and cost for you, and just the sheer boosts you're giving others, this is basically opening the 5th Gate for anyone else. Eight Inner Gates aren't a Medical technique. Medical Ninja can open Tenketsu, but that's another thing entirely. The only time the Eight Inner Gates are even brought up in Medical Nin is to say that the damage done by the Eight Inner Gates can't be healed with a specific Med Nin technique. This part of the technique is DNR'd.
I'm not saying no to granting your opponents buffs via Med, but this isn't really Med. It's Custom EIG. Rework it, give it defined limits, follow the Custom Submission rules regarding speed and damage boosts, note that this would be classified as a State/ clash with Mode usage, etc.
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