Calcium Release;
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Erbium Release;
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resubmitting;
(Karushiumu: Jinsoku Chiyu)- Calcium Release: Rapid Healing
Rank: A
Type: Supplementary/Defense.
Range: Self
Chakra: 35
Damage: N/A
Description: When this technique is activated, the calcium inside the users body will serve as a defense mechanism. Whenever there is harm to the user, the calcium in his body rushes towards the spot where the harm is done and serves as defense. For example, if the user is getting stabbed, after getting a small cut, before the sword can enter the body too far, the calcium rushes to the spot and pushes the sword out and covers the wound. The calcium rushes towards the cut by its own, even if its at the users blind point, therefore its a defense mechanism. If the user is able to see the danger coming, he can rush the calcium towards where he is about to get hit and make the calcium come out of his pores and cover that place in hard calcium for protection. This technique works almost like Ichigos hollow form regeneration, like when he got a cut on the shoulder, a white substance covered the wound split second after he got cut.
~Usable twice per battle
~Lasts 3 rounds
~After the 3 rounds end, the user cannot use any forbidden rank techniques and no calcium the following round. The 2nd time he uses this, after the 3 rounds end, the user is unable to use S-rank the following rank and no calcium for the rest of the battle.
~Approved~
Re-did the description entirely.
(Karushiumu: Tatchitsu no Tamachi) - Calcium Release: Soulless Hearthfire
Rank: S
Type: Supplementary/Defense.
Range: Short
Chakra: 40 (+10 per turn)
Damage: N/A
Description: This technique is activated on the accord of a mental note, and therefore happens instantly, and works passively for the continuation of the next three turns. The Calcium inside the users body will become and serve as a automatic self-defense mechanism, and will act on it's own accord unless manually ordered otherwise by its user. Whenever an attack perforate's under or the user's skin Calcium will automatically seep out whilst hardening and virtually stop the object(s) before ever harming the user in question. Should the user know the area, of damage, it is possible to reinforce the area before it would occur. Technically speaking, it can also be manipulated to be done in an omni-directional manner. Should a vital compartment, or otherwise have been perforated, Calcium Ions are unleashed in order to kickstart and co-work with enzym in order to stimulate a fastened blood clotting process and skin-regeneration along with damage such as a tendon at the wrist, which are healed almost immediately. The technique itself is capable of being used twice per Conflict. With each usage, the technique lasts for three turns. Should it meet equivalent opposing force to itself, it expends one turn to regenerate its power to be ready the following turn once more. When the first usage ends, the user isn't capable of performing any Calcium techniques above S-rank, that turn. Upon the second usage ends, the user isn't capable of performing any S-rank and above Calcium techniques the same turn, and the following.
¤ Original Pending and Update Declined, passive use of this is a strict no. Every usage will require one move per turn. Even if this is created to work after wounds, this will only trigger after you've been hit and you use it or you use it beforehand. All B rank and up techniques require handseals now as well, so this wouldn't be an exception as per the rules. This will also not be allowed to be used omnidirectionally without higher chakra cost and slower healing time. This also needs to be A rank max, S rank is to just to have S rank protection. B rank directional, S rank omnidirectional if you want it to heal more than one point at a time. A rank max 4 uses, S rank max 2. After any use, no Calcium of S rank and higher for one turn and double this length if S is used and no A rank and higher ones. Regeneration of limbs and Other body parts via this technique is a reach as well as you manipulate Calcium alone, not other parts of the body via this CE. At best, you'd regrow an arm that has no muscle, skin, etc - just bones.
Resub;
Resub:
(Erubiumuton: Kosho no Dalmascan) - Erbium Release: Dalmascan Artificer
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: Kosho no Dalmascan is a supplementary technique, which is to support overall Earth based Techniques along with Earth-related CEs and KG. Whenever used, the technique uses the nature of Erbium release, and utilizes erbium particles to embed themselves into the structures in creation. Activation of the technique consists of a following handseal in order to acquaint this with the technique it's used on, and within the same timeframe. These particles are like embroided into the fabric upon creation, which is barely visible to the normal eye. It have a sole purpose, and while Erbium in itself isn't particularly a strong metal, it allows for great conduction of electricity and allows to absorb and imminently diffuse the electricity elsewhere. i.e should this be used with a technique such as an Earthen Dragon, or a Crystal Technique, essentially what it does, is that it allows electrical attacks to be absorbed and defused imminently up to (S-rank and below), and defused elsewhere equivalent to one rank below of the technique in question. However it does not make it strong against any other variables of Erbium's strengths. It can be used four times, and not consecutively. Erbium itself carries radioactive properties, and therefore should the target be cut, struck or intake shards of Erbium, the target will undergo its poisoning(1 turn), and be weakened to the point of heavy fatigue, resulting in one move less per turn, and decreasing their overall Tai(10) and Base speed(2).
‡ Declined ‡ Your CE conducts electricity, it doesn't absorb it. This would also only affect unfocused lightning techniques like Nagashi.
(Erubiumuton: Kosho no Dalmascan) - Erbium Release: Dalmascan Artificer
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: Kosho no Dalmascan is a supplementary technique, which is to support overall Earth based Techniques along with Earth-related CEs and KG. Whenever used, the technique uses the nature of Erbium release, and utilizes erbium particles to embed themselves into the structures in creation.
Activation of the technique consists of a following handseal in order to acquaint this with the technique it's used on, and within the same timeframe. These particles are like embroided into the fabric upon creation, which is barely visible to the normal eye. It have a sole purpose, and while Erbium in itself isn't particularly a strong metal, it allows for great conduction of
lightning release and allows to
conduct it and imminently diffuse the
lightning elsewhere. i.e should this be used with a technique such as an Earthen Dragon, or a Crystal Technique, essentially what it does, is that it allows
lightning techniques like ''Raiton: Gian'' and or similar attacks to be
conducted into the embedded erbium shards, and defused imminently up to (S-rank and below), and defused elsewhere equivalent to one rank below of the technique in question. However it does not make it strong against any other variables of Erbium's strengths. It can be used four times
and lasts 3 turns, and
can not
be used consecutively. Erbium itself carries radioactive properties, and therefore should the target be cut, struck or intake shards of Erbium, the target will undergo its poisoning(1 turn), and be weakened to the point of heavy fatigue, resulting in one move less per turn, and decreasing their overall Tai(10) and Base speed(2).
¤ Declined, few things. Needs at least 2 handseals and I'm not sure how you're "diffusing" lightning into earthen structures without weakening them. Also this, as NK pointed out, will only work on unfocused lightning attacks and should be noted.
Permission for Calcium and Erbium submissions;
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(Karushiumu: Kanki no Ostarionu Hon) - Calcium Release: Invocations of the Ostarion Grimoire
Type: Offensive
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: Kanki no Ostarionu Hon is an infusion technique. It a technique which capitalizes on various of Calcium Release's many available compounds, such as Arsenate, Oxide and more. Through the activation of the technique
which can be done passively, and also instantly in the timeframe with another technique in order to provide proper supplementary effects, the user's following Calcium's techniques will be either enhanced with various effects which will be explainded below.
The technique lasts four turns, and can be used thrice. Changing between properties, is viable, even when the technique have been created, but two compounds aren't available to mix. So should one wish to give it another compound, the previous will cease to i.e, exude from the bone.
Illumination | Shōmei
Through the application Shomei, the user dons their Calcium Techniques with an extra layer. This layer consists of the Calcium compound Oxide. Through a mental command the atoms will
start to heavily vibrate to the point of ignition which will cause a blinding illumination around the construct, that will leave an oppoenent blinded. Depending on what degree the particles are being vibrated, the user can adjust the measure of the glow. If an opponent is blinded, it will cause blindness for two turns.
Heavyily vibrate? Vibration isn't part of the c.e it says it will be hard to light. And i don't get why it would blind.
Ignition | Tenka
Through the application of Hisan'en, the user dons their Calcium Technique with an extra surrounding layer, similiar to a shroud, consisting of Arasenate. It's a vicious compound which upon contact with the moisture in the air, instantly dissolves into a gassous state, much alike vapour, which is highly toxic to inhale for foreigners. The toxic surrounds the object in question, reaching the parimeters of short-range, and the toxin kicks in after a period of one turn, followed by worsening effects each turn. First turn; the Skin of victim will gain hemorrhaging being granted high amounts of pain upon movement and thereby decreasing their overall base movement by -2. Following turn the victim will suffer bone Marrow Damage, thus causing neuromuscular disturbance, and thereby a degrading which in turn the victm will become completely immobilized. Should the victim be incapable of riddening themselves of the compound by the fourth turn, their organs will start to disfunction and result in a painful death.
Corrosion | Fushoku
This application differs from the other uses, that it can only be used in cojunction with water techniques, rather than Calcium ones. However, it pertains it Calcium compound, Hydroxide. Infusion this compound into a water technique, it immediately dissolves into the mass of water, which in turn makes the water corrosive in nature which allows for a change in S/W. The corrosive nature, allows to burn through Earth structures and objects, and metal alike. It doesn't enhance the power of the water itself, it merely makes it strong to its otherwise known weakness. While so, it becomes weak to Fire as it's dousing effects are weakened by the amounts of calcium compounds within.
Granule | Karyu
Using this application, the user surrounds their Calcium techniques with a surrounding mist. Should an Calcium Technique erupt from the ground, Calcium Granules will erupt along with it, spreading throughout the ground, surrounding the technique itself, these granules serve to block the technique's exact origin whilst simualtaneously dealing minor shredding damage to the opponent, along with irregular breathing should they exhale these granules. The Granules are equivalent to C-rank technique, an cover the parameters of Five meters radius in each direction with the technique working as the epicenter.
Note: To be noted, neither of these affect the user himself, as its pertains to his will to which or whom it would essentially harm or damage.
Declned - red bits for one. and You're pushing it to far with toxins
More or less re-did the entire thing description.
(Karushiumu: Emroth no Honemajou) - Calcium Release: Osteomancy of Emroth
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
(+5 for application used)
Damage Points: N/A
Description: Osteomancy of Emroth Is an infusion technique. The technique capitalizes on the various compounds which can be found and utilized within Calcium Release's boundaries. These compounds include Arsenate, Oxide and many many more variables. The technique is activated through a mental note, which consumes no time whatsoever, which enables the technique to be used in conjunction with another technique, within the same timeframe. The main objective of the technique is to provide a various array of supplementary capabilities for the user to use vividly with other techniques in other to enhance their combat prowess. The compounds are passively interchangeable even after creation, but two compounds can't mix within the same technique at once, meaning should the user wish to change, the previous compound would cease to exist in the assisted technique. The technique once activated have a duration of four turns, and can be used twice.
Illumination | Shomei
Illumination is an application which can be applied to Earth-based CEs or KGs, which allows the creation of Calcium to be made. I.e this could be used with Crystal or say Earth Release, and not only Calcium itself. By utilizing this application the user is capable of donning their chosen technique with an extra layer consisting of the calcium compound Oxide. It's a thin, unnoticeable layer of particles which through a passive command cause the atoms to heavily vibrate. The vibration is augmented by chakra which will help it, hit the point of ignition which will cause a blinding illumination around the technique, that will leave an opponent blinded. Depending on how heavily the particles are being vibrated, the user can adjust and measure the glow, also differently on each patch of the structure, meaning it may be extremely bright on one side, and dimly lit on the other of the technique in question. The sudden flash would cause blinded vision for two turns.
Impurity | Ryuketsu
Impurity is an application which can be applied to Earth-based CEs or KGs, which allows the creation of Calcium to be made. I.e this could be used with Crystal or say Earth Release, and not only Calcium itself. Similar to Illumination, this application also creates a layer on the chosen technique, however the compound used in this application is Arasenate. Upon contact with the moisture in the air, the compound instantly dissolves into an invisible gaseous state, akin to vapor. This could prove highly toxic and in the long run, lethal to inhale for foreigners. The mist would spread five meters radius around the technique's outerlining, should the technique be 5 meters in width, the mist would spread 5 meters further in every direction. The gas have three stages, which includes hemorrhaging, immobilization and death. Upon first turn of inhalation the victim will start suffering from hemorrhaging skin dealing high amounts of pain upon movement which would in turn decrease their overall base movement by -2. By the third turn, the victim will suffer bone marrow damage, thus causing neuromuscular disturbance, which in turn would cause them to become immobile/incapacitated. By the fourth turn, unless healed, the victims organs will start to malfunction which would in turn, cause a painful death.
Rot | Fukyu
Unlike other application within this technique, this utilizes a compound unfit to be used in relation to Earth technique. Rot however, is an application which can be applied to Water-based CEs or KGs, which is capable of carrying calcium compounds created within. I.e as long as the element pertains a malleable/liquefied form where in the particles may be contained. Utilizing Hydroxide, the user will infuse a desired technique where in, the particles immediately dissolves into the mass which in turn makes the water corrosive of nature, which allows for a change in S/W. The corrosive nature, enables the water to burn through earth structures, objects and metal alike. It doesn't enhance the power of the water itself, it merely makes it strong to it's otherwise known weakness. While so, it becomes weak to fire release, as it's dousing effects are weakened by the amounts of calcium compounds within.
Cemetery Upheaval | Bochi no Gekihen
Cemetery Upheaval is an application which can be applied to Earth-based CEs or KGs, which allows the creation of Calcium to be made. I.e this could be used with Crystal or say Earth Release, and not only Calcium itself. Using this application with another technique of the user's choice, would enable to user to surround their techniques with a mist of calcium granule. From which ever surface the technique is created from an portion of granule would emerge alongside the technique, spreading throughout the area. This works similar to Rot, meaning these granule spread five meters around the outerlining of the used technique. This have two purposes - One being able to mask the exact origin of the technique, while at the same time dealing minor shredding damage to the opponent, along with irregular breathing should they exhale any granules. This application is equivalent to that of a C-rank technique. To be noted, neither of these affect the user himself, as its pertains to his will to which or whom it would essentially harm or damage.
New
(Karushiumu: Eien no Fuyu, Teikoku Hametsu) - Calcium Release: Everlasting Winter, Imperial Ruin
Type: Offensive
Rank: E-F-rank
Range: Short Range
Chakra: 5-50
Damage: 10-90
Description: Hametsu no Ikimonogak, is a technique performed through physical contact with an organic living object. The technique pertains the ability to rapidly disintegrate the entirety of a substantial living creature, by simply enganging in direct physical contact with the victim's exterior, with only the remnants being it's core and skeletal structure. The technique is a further extension of the calcium compound manipulation ability. Rather than focusing on the process of regeneration which can be done with the release of Calcium Ions, which go in an co-work with the enzymes, the user releases a portion of calcium ions which is transferred into the opponent, which rather than helping - Tampers with calcium inside the target's enzymes causes the process of regeneration to be malfunctional, so instead of the enzymes that sees the damaged cells firstly being destroyed and removed, before the unaffected surrounding tissue is allowed to replicate itself to occupy the resulting absence. The the enzymes instead neglects the latter part of this complex process, and instead concentrating entirely upon the utter destruction of the cell walls of the organism leading to the previously mentioned aftermath. This technique can be used on all organic matter per say, whilst being used on actual humans, the technique is accounted for being F-rank, which can only be used once, and harms the exterior of the users harm 15, leading to painful sensations if used afterwards, unless healed. Should the user encounter techniques which pertains organic matter such as Wood Release, the technique's rank is equal to the opposing wood technique, allowing the user to disintegrate said technique, while also dousing the technique for any kinetic force. The technique can't be used consecutively, and S-ranked version can only be used twice, and disables calcium techniques the following turn, unless it's a passively active, such as 'Osteomancy' or Sage Mode(Only requires chakra for sustainment.)
¤ Pending, I need to read these two and the rest of your CEJ first.