Toseki: Shutsugen no Obatala - Soapstone Release: Advent of Obatala
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40(-20 to repair the labyrinthe)
Damage: N/A
Deacription: The user brings out an empty scroll and smears blood upon it while making two handseals. Having done the ritual, he would slam the scroll to the ground while imbuing large amount of his chakra. He would then summon a massive structure that span an entire terrain. It might range from a colliseum to an entire city with intricate structures/labyrinth and ancient achitecture all made of soapstone. Even the ground is made of soapstone. Depending on the user, he can make it so that he and his opponent are already in the labyrith or He is outside the structure.
The entire structure is very slippery and unable to stand on and due to the sliperiness, no one is able to get a good foothold, though the user would clad his foots or other parts of his body in soapstone chakra which allows him to move, have a good grip or stand in the terrain. Due to the slipperyness, the user is able to with proper training, ski on the slippery terrain though because the surface of the terrain and the user's feet are now with entirely no friction while skiing, the user would be moving at double his speed while runing and skiing on the terrain. The terrain /structure is permanent that remains on the terrain even when not in use.
A special feature of the terrain is an array of marking all around it covering the entire terrain grounds and walls. The markings are like glyphs but they are actually seals that activate upon the opponent's chakra. Should the opponent try to channel chakra through it into the ground, the seals activate and eats the chakra while transfering it to the user of the jutsu. This makes the usage of a jutsu from below impossible.
Unless the entire labyrinthe is destroyed all at once without a trace pof soapstone left, The user can with one handseal, repair the labyrinthe to its former state. This can only be done 3x per battle.
NOTE: The Fuin seal is A-rank though while the labyrinthe itself is S-rank in magnitude and durability
NOTE: Usable only once per battle
NOTE: Once used, no soapstone above S-rank in the next turn.
NOTE: Repairing the labyrinthe counts as a move.
Declined - you need to state a specific range, this covers way too much.You're essentially summoning a city or what not from a scroll. To do so you must have already sealed this constuct into the seal itself. So it would have to be one specific thing. Which has a clear size range and construct. Not only this but when skiing on it why would it double you speed? Rather than moving your legs to run you would be sliding making less leg gestures, not going any faster in a ninja sense. Especially not double your base speed. Because lets face it, as a ninja you have beyond human speed anyway.
Toseki: Shutsugen no Obatala - Soapstone Release: Advent of Obatala
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40(-20 to repair the labyrinth)
Damage: N/A
Description: The user brings out an empty scroll and smears blood upon it while making two handseals. Having done the ritual, he would slam the scroll to the ground while imbuing large amount of his chakra. He would then summon a massive structure that span
a 200m area around the terrain.
The structure is an entire city with intricate structures/labyrinth and ancient architecture all made of soapstone. Even the ground is made of soapstone and the walls of the city or buildings within the city could reach up to a height of 50m[/b]. Depending on the user, he can make it so that he and his opponent are already in the labyrinth or He is outside the structure.
The entire structure is very slippery and unable to stand on and due to the slipperiness, no one is able to get a good foothold
(even if they focus chakra to the sole of their foot), though the user would clad his foots or other parts of his body in soapstone chakra which allows him to move, have a good grip or stand in the terrain. Due to the slipperiness, the user is able to with proper training, ski on the slippery terrain though because the surface of the terrain and the user's feet are now with entirely no friction while skiing, the user would be
moving with fluidity and grace allowing his movement to be unpredictable like the drunken fist albeit it looks as if he is dancing. However this is only useful to deceive opponent in a close quarter combat. The terrain /structure is permanent that remains on the terrain even when not in use.
A special feature of the terrain is an array of marking all around it covering the entire terrain grounds and walls. The markings are like glyph but they are actually seals that activate upon the opponent's chakra. Should the opponent try to channel chakra through it into the ground, the seals activate and eats the chakra. This makes the usage of a jutsu from below impossible.
Unless the entire labyrinth is destroyed all at once without a trace of soapstone left, The user can with one handseal, repair the labyrinth to its former state. This can only be done 3x per battle.
NOTE: The Fuin seal is A-rank though while the labyrinth itself is S-rank in magnitude and durability
NOTE: Usable only once per battle
NOTE: Once used, no soapstone above S-rank in the next turn.
NOTE: Repairing the labyrinth counts as a move.
Declined 200m is way too much and the bolded you added about being unpredicatable doesn't make sense.
Updating all
Sealing Art/Harmattan Release: Corruption of Agolo - Fuinjutsu/Karakazeton: Oshoku no Agolo
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30(-10 per turn)
Damage: N/A(+10 to harmattan techs created from the air)
Description: The user has a seal on a tag with the Kanji "Corrupt". Activating the seal, it continuously while leeching the user's chakra every turn until the user deactivates it or run out of chakra, releases and taints the entire surrounding air with harmattan. This replaces the entire air in the atmosphere with harmattan that naturally, does not affect the user nor the opponent when they breathe it in. But the harmattan would burn the throat of anyone except the user that inhale air to perform a jutsu from the mouth. The corrupt air[/b] reduces the potency of water/water based KG, CE jutsu used. Because of this, the power of any water/water based KG, CE jutsu used is reduced by 1 rank. Due to the massive amount of harmattan lingering in the air, miniscle forms of water/liquid like fog or mist won't be able live long as they become so overly outmatched due to their molecular size. They would sieze to exist during the entire existence of this jutsu. Because there is no trace of pure air in the surrounding, it is impossible to mold wind jutsu from the surrounding air. This is a double edged sword that effects the user and those around him. There is an exception though as wind jutsus that are exhaled from the mouth can still be produced due to it being created from the insides, though to mold the wind likewise, it needs one to inhale which in this case, the corrupt air. A sacrifice one might wish to take as the corrupt air would cause some minor damage to the throat of anyone other than the user due to the harmattan containing the user's chakra. Because the air being inhaled is corrupt though, the wind jutsu that is exhaled would be weak thus with a reduced power of 1 rank.
Lastly since the air had been corrupted and turned to a constant and potent amount of harmattan, harmattan jutsus fashioned from the surrounding air while this is active, would mix with the one already in the air during shape manipulation and thus increase a little in size and power. However, harmattan that is molded from within the user is not affected as they have no way of mixing with the harmattan in the air during molding process.
Note
-The seal becomes the one fueling and continuously releasing harmattan into the atmosphere, though it needs to be fueled on its own thus using the user's chakra to do so.
-The seal being the one doing the corrupting. The user is able to use other jutsus during this though his jutsu are also affected the same as others except when mentioned otherwise.
Usable 2x per battle and lasts for 4 turns
-No Fuinjutsu and Genjutsu above S-rank as long as its active
-Damage done to the throat is just minor pain that causes the victim to have difficult speaking if he inhaled the air once. He would have difficulty breathing if he inhaled twice but that's the maximum it could go. Inhalation is not when one is breathing but when one intends to spew a jutsu which may require on to inhale deeply.
Declined - your element doesn't say "strong to water and it's varients" just water. Also to say wind jutsu can't be used is too much. Overall you've added too much to make power from your element.
Karakazeton: Eikou no Itekume - Harmattan Release: Glory of Itekume
Type: Sup/Attack/Defense
Rank: A
Range: Short
Chakra: 30(-5 per turn to sustain)
Damage: N/A (+20 to Taijutsu)
Description: The user makes the snake handseal and focus Harmattan chakra into his core then releases it out of his whole body to form coated layer of dense harmattan over his body. However the coat is simply double layered with the first/inner layer made of a thin but dense film of pure chakra while the second and outer layer, a dense viel/shroud of pure harmattan. The Harmattan shroud is fashioned with an advance shape manipulation where the outermost surface of the coat grind against each other on a molecular level which further fine-tunes the shroud giving it a grinding/cutting nature able to grind/cut things that touches it. If the coat touches flesh, the portion of the flesh dries up then peels off. This is also useful to segregate the user from water/liquid in the case he is submerged totally in it breaking his contact entirely with the water/liquid thus he is safe from it, though he would still have to get out of the water/liquid if its a huge one as the harmattan coat isn't able to dry the whole water at once but slowly. This massively augments the user's hand to hand offensive capability as the opponent suffer a more ghastly damage rather than the mere blunt force dealt by the user's kick or punch with respect to taijutsu. When the user uses a mere tool or weapon be it a normal Katana or kunai, the harmattan shroud extends and coats it too though the infusion dispels a turn after the weapon leaves the users hand. However using the harmattan shroud does not in anyway increase the user's motor function or speed, its just a mere dense coat that can serve as defense and aid the user in Melee combat. The user though continously sacrifice a bit of his chakra to keep it active and this makes the coat regenerate in the course of its activation period when not hit with an attack that will complete dispel it.
Note
-Lasts until the user dispels as it all comes down to how much the user is willing to sacrifice his chakra to sustain it.
- While active, the user can only use harmattan and the elements that makes it. That is the user can only use Harmattan and any custom element made of fire, wind or both. He is also able to use fire, wind and any technique that does not contain any other elemental chakra apart from the one mentioned.
-Usable 2x per Battle though there is a rest limit of 2 turns inbetween usage
-Protection offered follows elemental weaknesses and strengths
Declined - we never allow indefinite modes.
Sealing Art/Harmattan Release: Corruption of Agolo - Fuinjutsu/Karakazeton: Oshoku no Agolo
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30(-10 per turn)
Damage: N/A(+10 to harmattan techs created from the air)
Description: The user has a seal on a tag with the Kanji "Corrupt". Activating the seal, it continuously while leeching the user's chakra every turn until the user deactivates it or run out of chakra, releases and taints the entire surrounding air with harmattan. This replaces the entire air in the atmosphere with harmattan that naturally, does not affect the user nor the opponent when they breathe it in. But the harmattan would burn the throat of anyone except the user that inhale air to perform a jutsu from the mouth. The corrupt air reduces the potency of
water or (liquid weak to wind) jutsu used. Because of this, the power of any
water or (liquid weak to wind) jutsu used is reduced by 1 rank. Due to the massive amount of harmattan lingering in the air, miniscle forms of water/liquid(weak to wind) like fog,
molecules or mist won't be able live long as they become so overly out-matched due to their molecular size. They would seize to exist during the entire existence of this jutsu. Because there is no trace of pure air in the surrounding, it is
difficult to mold wind jutsu from the surrounding air
though it can be done but the resulting wind jutsu is rather weak by a rank. This is a double edged sword that effects the user and those around him. There is an exception though as wind jutsus that are exhaled from the mouth can still be produced due to it being created from the insides, though to mold the wind likewise, it needs one to inhale which in this case, the corrupt air. A sacrifice one might wish to take as the corrupt air would cause some minor damage to the throat of anyone other than the user due to the harmattan containing the user's chakra. Because the air being inhaled is corrupt though, the wind jutsu that is exhaled would be weak thus with a reduced power of 1 rank.
Lastly since the air had been corrupted and turned to a constant and potent amount of harmattan, harmattan jutsus fashioned from the surrounding air while this is active, would mix with the one already in the air during shape manipulation and thus increase a little in size and power. However, harmattan that is molded from within the user is not affected as they have no way of mixing with the harmattan in the air during molding process.
NOTE
-The seal becomes the one fueling and continuously releasing harmattan into the atmosphere, though it needs to be fueled on its own thus using the user's chakra to do so.
-The seal being the one doing the corrupting. The user is able to use other jutsus during this though his jutsu are also affected the same as others except when mentioned otherwise.
-Usable 2x per battle and lasts for 4 turns
-No Fuinjutsu and Genjutsu above S-rank as long as its active
-Damage done to the throat is just minor pain that causes the victim to have difficult speaking if he inhaled the air once. He would have difficulty breathing if he inhaled twice but that's the maximum it could go. Inhalation is not when one is breathing but when one intends to spew a jutsu which may require on to inhale deeply.
Declined - say water, or don't say it at all.
Karakazeton: Eikou no Itekume - Harmattan Release: Glory of Itekume
Type: Sup/Attack/Defense
Rank: A
Range: Short
Chakra: 30(-5 per turn to sustain)
Damage: N/A (+10 to Taijutsu)
Description: The user makes the snake handseal and focus Harmattan chakra into his core then releases it out of his whole body to form coated layer of dense harmattan over his body. However the coat is simply double layered with the first/inner layer made of a thin but dense film of pure chakra while the second and outer layer, a dense viel/shroud of pure harmattan. The Harmattan shroud is fashioned with an advance shape manipulation where the outermost surface of the coat grind against each other on a molecular level which further fine-tunes the shroud giving it a grinding/cutting nature able to grind/cut things that touches it. If the coat touches flesh, the portion of the flesh dries up then peels off. This is also useful to segregate the user from water/liquid in the case he is submerged totally in it breaking his contact entirely with the water liquid thus he is safe from it, though he would still have to get out of the water/liquid if its a huge one as the harmattan coat isn't able to dry the whole water at once but slowly. This massively augments the user's hand to hand offensive capability as the opponent suffer a more ghastly damage rather than the mere blunt force dealt by the user's kick or punch with respect to taijutsu. When the user uses a mere tool or weapon be it a normal Katana or kunai, the harmattan shroud extends and coats it too though the infusion dispels a turn after the weapon leaves the users hand. However using the harmattan shroud does not in anyway increase the user's motor function or speed, its just a mere dense coat that can serve as defense and aid the user in Melee combat. The user though continuously sacrifice a bit of his chakra to keep it active and this makes the coat regenerate in the course of its activation period when not hit with an attack that will complete dispel it.
NOTE
-
Lasts for 4 turn
- While active, the user can only use harmattan and the elements that makes it. That is, the user can only use Harmattan and any custom element made of fire, wind or both. He is also able to use fire, wind and any technique that does not contain any other elemental chakra apart from the one mentioned.
-Usable 2x per Battle though there is a rest limit of 2 turns inbetween usage
-Protection offered follows elemental weaknesses and strengths
Approved - made edits
Scorps said we can merge two Cejs together on the condition they are or do the same thing. Also I asked NK and he said I can merge them.
Merging and changing the name
Karakazeton: Chichi no Shinkō - Harmattan Release: Faith of the Father
Type: Offensive/Defensive/Supplementary
Rank:
D-S
Range: Short/Mid/Long
Chakra:
10-40
Damage:
20-80
Description: The user makes harmattan crafts of varying sizes and volume for defenses, offensive and supplementary purposes. This ranges from harmattan spheres, spears, bullets, blades, shields, updrafts, tornadoes, twisters, discs combining this with shape manipulation, the user can craft out several harmattan constructs up to his own creative imagination which can be spewed from the mouth,
created from his body or created from surrounding air. The power, size and density of the harmattan construct created depends on the amount of chakra that is being spent to conjure them. However the user needs to make a handseal before fashioning harmattan out of the surrounding air.
NOTE: S-ranks can only be used 4x per battle with a turn inbetween usage
Declined - i see this as just a way to bypass the 12 cj limit now. Not only that but in your update you made s rank 4 times, not 3 like the original, with not really a drawback.
Karakaze/Katon: Musuko no Hiseki - Harmattan/Fire Release: Sacrament of the Son
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A(+10 Additional chakra spent on any harmattan technique)
Damage: N/A
Description: The user activates a Harmattan/Fire ability. This is when the user uses his katon chakra to superheat harmattan. Apparently the fire ratio in wind/fire combination of harmattan is far much than it normally is, making every harmattan the user uses during the activation of the technique comes out very hot to the touch. Instead of the normal harmattan that only peels the skin when exposed to it, this one is capable to giving severe burn upon contact and able to eat through something as strong as kaguya bones. This makes Harmattan to rather play on the same level with fire and and eat through earth and techniques that are initially stronger than it. As a result, this also makes it stronger than elements it is neutral and stronger to. Apparently, this technique increases the power level of harmattan by a rank.
NOTE: Activation is instant as it only supports other harmattan techniques thus it can be used in the same timeframe of another technique.
NOTE: Does not increase forbidden ranks by a rank, instead, it increase their damage by a +10
NOTE: Last for 4 turns
NOTE: Usable 3x per battle
NOTE: 2 turns in between usage
NOTE: No harmattan technique the next turn this ends.
Declined - i feel this pushes your elements limitations. It then becomes scorch in this way. At the moment it's drying wind.
updating

Toseki: Tane no Sozosha - Soapstone Release: Seeds of Oduduwa

Rank:
D-S
Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra:
10-40
Damage:
20-80
Description: The user is able to create from his body or from earth sources,
constructs of soapstone.
constructs may vary like kunai, pillars, spikes, hammer, gauntlet, dome, wall etc, of varying sizes, volume and density. Though they are only limited to the user's imagination. The tools are also slippery due to its soapy property. The soapstone are made as a real physical entity thus unless they are destroyed, they continue to exist after they are made. Creating soapstone mid-range away from the user though requires the user to weave one handsign.
The power and size of the constructs are dependant on the amount of chakra put into it. However the size may be, the constructs would always differ in its destructive force. For example, an S-rank construct may be not as big as a B-rank contruct, but their density differs, so the s-rank construct would be able to do more than the b-rank construct, though the b-rank may gain more ground due to its size. More than one constructs can be made per usage but their power is divided between the number of constructs made.
NOTE: S-rank variant can only be used 4x per battle with a turn inbetween usage.
Declined - reduce the useage of S ranks useage, with one drawback please. Not only this but state a maximum size for each rank to make it clear.

Toseki: Keraniya no Kakei - Soapstone Release: Kindreds of Kelani

Type: Offensive, Defensive, Supplementary
Rank: E-S
Range: Short-Long
Chakra: 5-40
Damage: 10-80
Description: The user would weave a single hand sign and from either his body, mouth or from existing soapstone or earth source, creates dynamic creatures made of soapstone. Unlike the Seeds of Oduduwa, this creatures varies from the tiniest of them to a very big sized creature. For example; an ant to a large dinosaur with size that could rival or even dwarf that of the great stone golem. Depending on the chakra imbued into the creation, it determines the size, density, durability and power. The creatures have a level of sentiency that makes them able to move about the terrain and attack or even come to their creator's aid in order to defend him. Due to the composition of the creatures entirely made of soapstone except for the sole of their feet which is necessary for movement or any part of their body they will, any tangible/physical attacks would simply slip across their body. This is with the exception of elements they are weak to, if the power of the element in question overpowers theirs. The creatures are able to merge with the ground with ease or even merge with the user and unmerge with ease, though size is taken into consideration when merging with the user thus only b-rank and below creatures is able to merge with the user. Merging with the ground makes the creatures become one with earth or perhaps are now in harmony with earth. They only exist as soapstone chakra thus they can not be harmed while in this state since destroying the earth itself would not destroy the living chakra within it and they would form again from any existing earth even if it is just rubble or debris. However, negating the chakra itself could end them while in this state.
Merging with the user instantly possesses the user and cause their skin to be rather glossy gray except for the feet and hand if the user wants. This is akin to earth spear technique but instead of hardening the user's skin into steel like, the user becomes rather nimble, fluid and slippery. This makes the user totally immune to non elemental taijutsu as any punch or kick would slip across the user's body loosing its intended impact. The slipperiness of the user's body and muscles makes their movement extremely quick, nimble and fluid. The user's muscles and joints are rather fast and thus his body movement speed(not running speed) and reaction time increase two folds. A downside to this is that the user is unable to do complex Taijutsu moves that allows him to use his body other than his hands and feet since the hands and feet are the only place not slippery on the user, thus trying to use any other body part to execute taijutsu moves rather than the hands or feet would make the attack also slip though because the target area is not slippery, the target area receives only half of the impact. The size of the creature also must be taken into consideration in this case as a creature as an ant isn't enough to posses the entire body of the user but a finger, a rat would be able to possess a hand or feet, a dog sized creature is enough to possess the entire body of the user.
If the ground is made of soapstone, the creature can make their feet be adorned in soapstone and they are able to ski/slide run on the slippery surface at double their speed.
NOTE: S-rank creation can only be used 4x per battle and is only usable once every two turns
NOTE: Merging with the user counts as a move and the effect on the user can be ended by the user abruptly, though this would also end the creature's existence.
NOTE: Only two other moves per turn while they are active
NOTE: No soapstone above S-rank the turn they are made.
Declined - there is just too much here for one jutsu, pick a single rank or, i'll allow it to have 2 ranks max.

Toseki/Katon: Eledua no Hogo - Soapstone/Fire Release: Protection of Eledua

Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A(+10 additional chakra spent on any soapstone technique)
Damage: N/A
Description: The user activates a soapstone/fire technique making it that for a short period of time, all his soapstone techniques comes with a special coating of soapstone. Soapstone reaction to fire makes it hardened to a very extreme level, ricocheting its hardness level above that of diamond on the moh scale.
This technique would be coating every soapstone the user uses with this layer of tampered soapstone. This makes soapstone becomes rather play on the same level with earth, metal, and solid physical techniques that are initially stronger than it. As a result, this also makes it stronger than elements it is neutral and stronger to, apparently, this technique increases the power level of soapstone by a rank. This does not however, affect the innate ability of soapstone which is slipperiness, it only makes the surface harder than it should be.
NOTE: Activation is instant as it only supports other soapstone techniques thus it can be used in the same timeframe of another technique.
NOTE: Does not increase forbidden ranks by a rank, instead, it increase their damage by a +10
NOTE: Last for 4 turns
NOTE: Usable 3x per battle
NOTE: 2 turns in between usage
NOTE: No soapstone technique the next turn this ends.
Declined - you're just making a cj to try and bypass your own elements weakness which i wont allow.
Karakazeton: Chichi no Shinkō - Harmattan Release: Faith of the Father
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short/Mid/Long
Chakra: 10-40
Damage: 20-80
Description: The user makes harmattan crafts of varying sizes and volume for defenses, offensive and supplementary purposes. This ranges from harmattan spheres, spears, bullets, blades, shields, updrafts, tornadoes, twisters, discs combining this with shape manipulation, the user can craft out several harmattan constructs up to his own creative imagination which can be spewed from the mouth, created from his body or created from surrounding air. The power, size and density of the harmattan construct created depends on the amount of chakra that is being spent to conjure them. However the user needs to make a handseal before fashioning harmattan out of the surrounding air.
NOTE: S-ranks can only be used
3x per battle with a turn inbetween usage
Note: A rank can only be used 4 times
Approved- made edits
Karakaze/Katon: Musuko no Hiseki - Harmattan/Fire Release: Sacrament of the Son
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A(+10 Additional chakra spent on any harmattan technique)
Damage: N/A
Description: The user activates a Harmattan/Fire ability. This is when the user uses his katon chakra to superheat harmattan. Apparently the fire ratio in wind/fire combination of harmattan is far much than it normally is, making every harmattan the user uses during the activation of the technique comes out
hot to the touch. Instead of the normal harmattan that only peels the skin when exposed to it, this one is capable to giving severe burn upon contact though
not able to eat through something as strong as kaguya bones but able to cause 3rd degree burns. This
does not make Harmattan neutral to fire or element that are initially stronger than it but what this technique does is to simply increases the power level of harmattan by a rank while elemental strength and weakness still applies as normal.
NOTE: Activation is instant as it only supports other harmattan techniques thus it can be used in the same timeframe of another technique.
NOTE: Does not increase forbidden rank harmattan techniques.
NOTE: Last for 4 turns
NOTE: Usable 3x per battle
NOTE: 2 turns in between usage
NOTE: No harmattan technique the next turn this ends.
Declined - make it last for a single use, useable 4 times

Toseki: Tane no Sozosha - Soapstone Release: Seeds of Oduduwa

Rank: D-S
Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra: 10-40
Damage: 20-80
Description: The user is able to create from his body or from earth sources, constructs of soapstone. constructs may vary like kunai, pillars, spikes, hammer, gauntlet, dome, wall etc, of varying sizes, volume and density. Though they are only limited to the user's imagination. The tools are also slippery due to its soapy property. The soapstone are made as a real physical entity thus unless they are destroyed, they continue to exist after they are made. Creating soapstone mid-range away from the user though requires the user to weave one handsign.
The power and size of the constructs are dependant on the amount of chakra put into it.
D-rank upto the size of a small animal(e.g dog) and it further increases in size by rank thus an S-rank could in size, rival or dwarf mountain smash. However the size may be, the constructs would always differ in its destructive force. For example, an S-rank construct may be not as big as a B-rank contruct, but their density differs, so the s-rank construct would be able to do more than the b-rank construct, though the b-rank may gain more ground due to its size. More than one constructs can be made per usage but their power is divided between the number of constructs made.
NOTE: S-rank variant can only be used
3x per battle
NOTE: S-ranks requires 2 turns in between usage.
Approved.

Toseki: Keraniya no Kakei - Soapstone Release: Kindreds of Kelani

Type: Offensive, Defensive, Supplementary
Rank:
A-S
Range: Short-Long
Chakra:
30-40
Damage:
60-80
Description: The user would weave a single hand sign and from either his body, mouth or from existing soapstone or earth source, creates dynamic creatures made of soapstone. Unlike the Seeds of Oduduwa, this creatures varies from the tiniest of them to a very big sized creature. For example; an ant to a large dinosaur with size that could rival or even dwarf that of the great stone golem. Depending on the chakra imbued into the creation, it determines the size, density, durability and power. The creatures have a level of sentiency that makes them able to move about the terrain and attack or even come to their creator's aid in order to defend him. Due to the composition of the creatures entirely made of soapstone except for the sole of their feet which is necessary for movement or any part of their body they will, any tangible/physical attacks would simply slip across their body. This is with the exception of elements they are weak to, if the power of the element in question overpowers theirs. The creatures are able to merge with the ground with ease or even merge with the user and unmerge with ease, though size is taken into consideration when merging with the user thus only
A-rank creatures is able to merge with the user. Merging with the ground makes the creatures become one with earth or perhaps are now in harmony with earth. They only exist as soapstone chakra thus they can not be harmed while in this state since destroying the earth itself would not destroy the living chakra within it and they would form again from any existing earth even if it is just rubble or debris. However, negating the chakra itself could end them while in this state.
Merging with the user instantly possesses the user and cause their skin to be rather glossy gray except for the feet and hand if the user wants. This is akin to earth spear technique but instead of hardening the user's skin into steel like, the user becomes rather nimble, fluid and slippery. This makes the user totally immune to non elemental taijutsu as any punch or kick would slip across the user's body loosing its intended impact. The slipperiness of the user's body and muscles makes their movement extremely quick, nimble and fluid. The user's muscles and joints are rather fast and thus his body movement speed(not running speed) and reaction time increase two folds. A downside to this is that the user is unable to do complex Taijutsu moves that allows him to use his body other than his hands and feet since the hands and feet are the only place not slippery on the user, thus trying to use any other body part to execute taijutsu moves rather than the hands or feet would make the attack also slip across because the target area is not slippery, the target area receives only half of the impact. The size of the creature also must be taken into consideration in this case as a creature as an ant isn't enough to posses the entire body of the user but a finger, a rat would be able to possess a hand or feet, a dog sized creature is enough to possess the entire body of the user.
NOTE: S-rank creation can only be used
3x per battle and is only usable once every two turns
NOTE: Merging with the user counts as a move and the effect on the user can be ended by the user abruptly, though this would also end the creature's existence.
NOTE: Only two other moves per turn while they are active
NOTE: No soapstone above S-rank the turn they are made.
Declined - remove the merge with user then we are good to go

Toseki/Katon: Eledua no Hogo - Soapstone/Fire Release: Protection of Eledua

Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A(+10 additional chakra spent on any soapstone technique)
Damage: N/A
Description: The user activates a soapstone/fire technique making it that for a short period of time, all his soapstone techniques comes with a special coating of soapstone. Soapstone reaction to fire makes it hardened to a very extreme level, ricocheting its hardness level above that of diamond on the moh scale.
This technique would be coating every soapstone the user uses with this layer of tampered soapstone.
This does not make soapstone to become neutral techniques that are initially stronger than it but simply strengthen the soapstone and increase their power level by a rank while elemental strength and weakness still applies. The hardness also does not affect the innate ability of soapstone which is slipperiness, it only makes the surface harder than it should be.
NOTE: Activation is instant as it only supports other soapstone techniques thus it can be used in the same timeframe of another technique.
NOTE: Does not increase forbidden rank soapstone techniques
NOTE: Last for 4 turns
NOTE: Usable 3x per battle
NOTE: 2 turns in between usage
NOTE: No soapstone technique the next turn this ends.
Declined - forming that solid layer wont be instant. And make it an activation jutsu with 4 uses. Making it last 3 turns makes no sense with the way you've worded it.
Updating

Toseki: Zurui Kyushu - Soapstone: Flimsy Wispy Plunge

Rank: S
Type: Sup/Offense/Def
Range: Short-Long
Chakra: 40
Damage: 80
Description: After making a tiger handseal, the user spew a tennis ball size tadpole made of soapstone. The highly condensed and compressed soapstone tadpole can move/swim around the battle field at extreme speed(though trackable) and with the user's will, it can instantly expand upto a size of a bijuu-dama with gaping mouth and can compress back to his former size . This may be aimed towards the opponent directly or an incoming technique. When aimed at the opponent, it would expand and swallow the target and on the user's command, compresses, crushing them completely in its embrace. When aimed at a technique, it expands and swallows the technique though this depends on the rank of the technique. Once it eats a technique or an opponent/target, it compresses and becomes inert, falling to the ground.
NOTE: Usable 3x per battle, ocne every 3 turns
NOTE: Cannot use other soapstone techniques in the same turn.
Approved Just a reminder that the tadpole is not something that will remain active in the field unless it comes in contact with a technique or you wish it. You use this and its used. Its like any other elemental projectile. Edited.

Toseki: Zurui Kyushu - Soapstone: Flimsy Wispy Plunge

Rank: S
Type: Sup/Offense/Def
Range: Short-Long
Chakra: 40
Damage: 80
Description: After making a tiger handseal, the user spew a tennis ball size tadpole made of soapstone. The highly condensed and compressed soapstone tadpole can
on its own, move/swim around the battle field at extreme speed(though trackable) and with the user's will, it can instantly expand upto a size of a bijuu-dama with gaping mouth and can compress back to his former size . This may be aimed towards the opponent directly or an incoming technique. When aimed at the opponent, it would expand and swallow the target and on the user's command, compresses, crushing them completely in its embrace. When aimed at a technique, it expands and swallows the technique though this depends on the rank of the technique.
Once it eats a technique that is weaker than it, it compresses on the technique and continues to move though weakened. Should it swallow a technique equal or stronger than it then it compresses and becomes inert, falling to the ground. At the snap of the user's fingers, the tadpole can split to upto four different entity. Of course, this would also divide the power of the tadpole to the amount of copies made. This is essential to attack multiple target or to attack from different angles.
NOTE: Usable 3x per battle, once every 3 turns
NOTE: Cannot use other soapstone techniques in the same turn.
Declined - stick to the orignal with what scorps told you.
☻ Toseki Kuchyosei: Mazui Ringo - Soapstone Summoning: One Bad Apple ☻
Rank: Forbidden
Type: Offense/Summoning
Range: Mid-Long
Chakra: 50
Damage: 90
Description: The user makes 3 handseals and claps. A large pentagram is immediately formed under the target and simulteneously a summoning and reverse summoning occurs. A humongous apple(50m in size) made entirely of soapstone is summoned into the battle field while at the same time, the target is summoned into the insides of the apple. The inside of the apple where the target appears is a dark confined spherical dome which is a portion at the core of the apple, with only 3m radius for the target to move around. However the target won't be able to move or even stand on the slippery containment thus is left no footing and zero balance. Immediately the target is summoned inside the apple, numerous worm-like spikes begin to eject from one side of the sphere and exit at the other at immense speed piercing and traveling through the target while at it. Its just like a scenerio where fruit worms burrow to and fro inside a fruit. The spikes continue at this for two turns and the aftermath is a meshy paste of the dead target left in the center of the apple.
NOTE: Usable 1x per battle
NOTE: The worms/spike acivity last for two turns while the apple itself is left as a soapstone source on the battle field.
NOTE: No soapstone for 2 turns after use.
NOTE: User recieves 30 damage and can't use any technique above S-rank the following turn.
Declined You cannot summon your opponent to another place... thats why we have the FTG bios.
☻ Toseki Kuchyosei: Mazui Ringo - Soapstone Summoning: One Bad Apple ☻
Rank: Forbidden
Type: Offense/Summoning
Range: Mid-Long
Chakra: 50
Damage: 90
Description: The user makes 3 handseals and claps. A large pentagram is immediately formed under the target and simulteneously a summoning occurs.
The summoning is a special one like that of the swamp of the underworld. Which appears in the place of the ground it is being summoned on. A humongous apple(50m in size) made entirely of soapstone is summoned into the battle field but the way it is summoned is quite unique. Instead of the whole thing appearing at once, the summoning is divided into two parts, the lower half and the upper half. The lower half would appear beneath the target instantly like how Swamp of the Underworldis brought forth into existence while the upper half appears above and both closes in the middle. Both halves are summoned at the same time and immediately after the handseals that it looks as if the opponent is reverse summoned into a whole apple itself. The inside of the apple where the target appears is a dark confined spherical dome which is a portion at the core of the apple, with only 3m radius for the target to move around. However the target won't be able to move or even stand on the slippery containment thus is left no footing and zero balance. Immediately the target is inside the apple, numerous worm-like spikes begin to eject from one side of the sphere
from every sides and exit at the other end opposite to where they appear fromat immense speed piercing and traveling through the target while at it. Its just like a scenerio where fruit worms burrow to and fro inside a fruit. The spikes continue at this for two turns and the aftermath is a meshy paste of the dead target left in the center of the apple.
NOTE: Usable 1x per battle
Declined - how far apart of they summoned? removed the mention of reverse summon.
NOTE: The worms/spike acivity last for two turns while the apple itself is left as a soapstone source on the battle field.
NOTE: No soapstone for 2 turns after use.
NOTE: User recieves 30 damage and can't use any technique above S-rank the following turn.