-Default Time LimitOoc:Were you referring to me hearing you guys through the landmark? ISS is long range and it is a sonar. Sound waves bouncing off of things and giving me a sense of where they are. Just assuming I can do that if we're on the same LM ¯\_(ツ)_/¯
Challenging Teno btw.
So apparently people were speaking this entire time. Uta was so caught up in his built up hunger that, at this point, he had unconsciously blocked out almost everything that was being said. All that he could understand through the limited interaction was that the red head was maybe the leader? While the tattooed man was comic relief at best? With that being said, Uta concluded that the comic relief would taste funny (ba dum tss), so he'd eat the leader.
"Forget all of this talking, let's get ACTIVE!"
With this said, Uta pricked his finger to draw blood and summoned a highly resilient box next to him (opposite side of where Geets would be). This box summoned a thicker chick than the one Teno had, but this one could also sing. She instantly released a hymn that would damage and cause paralysis to the man. While the man was being paralyzed, Uta laughed at him a little. But not too much because he was throwing an explosive kunai at his face and he didn't wanna Miss.
(Kuchiyose/Ototon Genjutsu: Carte Garte) Summoning/Sound Illusionary Art: Carte Garte
Type: Supplementary | Offensive
Rank: S
Range: Short - Mid
Chakra: 40 (-40 per turn)
Damage: 80 +10
Description: This technique dwells in releasing high sound frequencies into the opponents brain via their ear canal, being the brother technique to Magdala Curtian, by casting them into a painful genjutsu. The user will draw blood (by biting their thumb or whatever means) and smearing it on their palm, following right after the user will clap his hands initiating a summon causing a large box/casket emerge from the ground around the user in an upright position, being the "Grave of Maria" The casket is very sturdy and durable being able to sustain damage up to S rank unscathed. Once the casket fully emerges, a singing lady will emerge out of the box/casket producing an hymn from her mouth that is directed into the ear canal of the opponent inducing the genjutsu. As the opponent hears the singing/hymn from maria, it will release sound waves that produce a very high sound frequency in their ear that will cause a excruciating mental strain in the opponents head causing unbearable pain. This will not only serve as decoy but will result in muscle paralysis as the hymn is being sung, still causing pain towards the brain region, sounding like a very loud screech in their brain they cant get rid of. If grave of maria is summoned before hand for the other technique, the user is able to switch hymns without needing to summon her over again. Due to grave of maria being real and not a genjutsu, if she is attacked or destroyed the genjutsu is released/stopped
Note: Can use twice with a 4 turn cool down
Note: Last 2 turns before it ends
Note: If the opponent dont escape this jutsu by the end of the second turn, they will pass out due to a huge mental strain
Note: No other genjutsu in the next two turns
Note: No sound jutsu above A rank after the turn this is used
Note: No sound jutsu as this technique is being used
Note: While active this constantly takes up one of the three jutsu per turns.
Note: Switching hymns between the brother technique (Magdala Curtain) counts as a move but dont have to worry about summoning.
On the other hand, Momo would be mentally conversing with Uta so knew exactly what to do. Simultaneous to the Carte Garte, Momo created golden arrows Ten meters above the man and had them drop down on him. This was aimed to skewer him from above at different angles while he was paralyzed in one spot.
"Ooo. A Kabob."
( Ninjutsu: Tatsu Kaze ) Dragon dive
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: The user performs the tiger handseal and starts by concentrating their raw chakra into the air above the opponent. After this, they then use this chakra to form several golden arrows about ten meters above the target that shower upon the ground at the user's command. They will first pierce through the opponent and then finally explode in a small radius upon the area it dropped on This jutsu can't be performed short range of the user so as not to damage themselves.
Note: A maximum of fifteen arrows can be created
Note: Can only be performed 3x in a battle with one turn cooldown
Note: Can only be taught by Hashirhamha
[SUB] Chakra:
1390 - 1 - 40 - 30
1319
[/SUB]
-
☯ Breathe
(Respira)
Type: Weapon
Rank: S
Range: N/a
Chakra: N/a (-20 per usage)
Damage: N/a
Description: Respira is a ring that was forged decades ago that is very unique in its own way. The ring itself is made from special phosphorus chakra infused with the users chakra at all times, creating a link to the users chakra system and heart rate. The ring is able to pick up and sense phosphorus no matter how little or big the amount. The ring has an eye pendent in it which is also infused with phosphorus chakra which changes colors upon what type of usage is being done by the user. Yellow, Red, White, and Silver. Only those who are granted the blessings of the ring is able to harbor it (Those with the phosphorus element). This ring has 4 functions which grants the user different types of power.
If the eye inside the ring turn yellow it will causes the ring to amplify the users earth and fire chakra, overall actively boosting the phosphorus techniques released from the user by +1 Rank up to 3 times per battle by sending a surge of chakra into their chakra network being somewhat of foreign chakra that completely boost the users own chakra .
If the eye inside the ring turn white it allows the user to send fire chakra into any phosphorus the ring can sense.The fire chakra would act as a "spark" to ignite the phosphorus Phosphorus is even found in the ocean (Water), and the Earth (Rocks, and minerals). This serves as a defensive purpose more than offensive, allowing the user to ignite the phosphorus overall breaking down the jutsu. This can only be used on phosphorus the user has taken control of or formed through chakra control.
If the eye inside the ring turns silver, it allows the user to create C rank earth spikes from an already existing phosphorus source. This is very similar to the craft technique but it does cost a move slot and wherever a phosphorus jutsu is used, a spike can emerge. The spike is as powerful as the C rank earth spikes. The great thing about this though is since its emerging from an already phosphorus source, it doesnt shake or vibrate the ground as it emerges Counts as one of the users turn but can activate this alongside other techniques, allowing it to be in the same timeframe as another technique shall the user wish
If the eye inside the ring turns red, it means the user is dead. Due to the ring is linked to the users chakra and heart beat. It has a self trigger. Once the users chakra been fully depleted, or he dies, the eye in the ring will turn red. Once it turns red, it will flood the users whole body and chakra network with phosphorus within mere seconds. As It does this, the ring will catch fire, igniting the users whole body causing the body to violently explode in flames, catching anybody within 5 meters of the violent ignition.
Note: Can only use one of the special ability functions of the ring at once
Note: Cant use each special ability back to back (One turn cool down)
Type: Weapon
Rank: S
Range: N/a
Chakra: N/a (-20 per usage)
Damage: N/a
Description: Respira is a ring that was forged decades ago that is very unique in its own way. The ring itself is made from special phosphorus chakra infused with the users chakra at all times, creating a link to the users chakra system and heart rate. The ring is able to pick up and sense phosphorus no matter how little or big the amount. The ring has an eye pendent in it which is also infused with phosphorus chakra which changes colors upon what type of usage is being done by the user. Yellow, Red, White, and Silver. Only those who are granted the blessings of the ring is able to harbor it (Those with the phosphorus element). This ring has 4 functions which grants the user different types of power.
If the eye inside the ring turn yellow it will causes the ring to amplify the users earth and fire chakra, overall actively boosting the phosphorus techniques released from the user by +1 Rank up to 3 times per battle by sending a surge of chakra into their chakra network being somewhat of foreign chakra that completely boost the users own chakra .
If the eye inside the ring turn white it allows the user to send fire chakra into any phosphorus the ring can sense.The fire chakra would act as a "spark" to ignite the phosphorus Phosphorus is even found in the ocean (Water), and the Earth (Rocks, and minerals). This serves as a defensive purpose more than offensive, allowing the user to ignite the phosphorus overall breaking down the jutsu. This can only be used on phosphorus the user has taken control of or formed through chakra control.
If the eye inside the ring turns silver, it allows the user to create C rank earth spikes from an already existing phosphorus source. This is very similar to the craft technique but it does cost a move slot and wherever a phosphorus jutsu is used, a spike can emerge. The spike is as powerful as the C rank earth spikes. The great thing about this though is since its emerging from an already phosphorus source, it doesnt shake or vibrate the ground as it emerges Counts as one of the users turn but can activate this alongside other techniques, allowing it to be in the same timeframe as another technique shall the user wish
If the eye inside the ring turns red, it means the user is dead. Due to the ring is linked to the users chakra and heart beat. It has a self trigger. Once the users chakra been fully depleted, or he dies, the eye in the ring will turn red. Once it turns red, it will flood the users whole body and chakra network with phosphorus within mere seconds. As It does this, the ring will catch fire, igniting the users whole body causing the body to violently explode in flames, catching anybody within 5 meters of the violent ignition.
Note: Can only use one of the special ability functions of the ring at once
Note: Cant use each special ability back to back (One turn cool down)
( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Judgement
Type: Tool
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Judgement is a very basic ninja tool, being one of the first protypes. Judgement is a long barel hand pistol with the clip the style of a revolver with bullet holes. Judgement is shiny silver with a gold cross on both sides. Judgemnt is unique as it only activates with Marian Cross chakra, as the type of bullet it shoots, are "sound bullets" which are the size of regular bullets. These bullets arent like any other bullets and cant hold regular bullets. Once the bullet connects to the body, it gives off a very powerful sound wave that resonates within the opponents body, dealing internal damagee instead of external, which depends on the amount of chakra input for the technique. The Unique thing about this ninja tool is that it is equiped with homing capabilities in conjunction with the bullets that shoots out of Judgement, allowing to track down the opponent and "bend" and change trajectory up to twice. Low ranking bullets deal moderate internal damage, causing fatigue and nausea and an inability to focus and break mental illusions of S rank (B). High ranking bullets are able to cause the opponent to become unable to move for a turn (A) and have the inability to mold chakra above S rank due to chakra interference (S).
Note: The user can create sound bullets from C Rank to S rank while A rank can only be used three times and S 2 times.
Note: Judgement can't be use back to back after an A or S rank which require a 2 turn cool down.
Note: The user can create up to 4 bullets, splitting up the rank. While only up to two bullets can track, and can only change trajectory once as a low rank (B and below) and twice as high rank (A and S)
Note: Must mastered sound
Note: The user is able to control the trajectory of each sound bullet and each bullet can travel up to long range.
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Judgement is a very basic ninja tool, being one of the first protypes. Judgement is a long barel hand pistol with the clip the style of a revolver with bullet holes. Judgement is shiny silver with a gold cross on both sides. Judgemnt is unique as it only activates with Marian Cross chakra, as the type of bullet it shoots, are "sound bullets" which are the size of regular bullets. These bullets arent like any other bullets and cant hold regular bullets. Once the bullet connects to the body, it gives off a very powerful sound wave that resonates within the opponents body, dealing internal damagee instead of external, which depends on the amount of chakra input for the technique. The Unique thing about this ninja tool is that it is equiped with homing capabilities in conjunction with the bullets that shoots out of Judgement, allowing to track down the opponent and "bend" and change trajectory up to twice. Low ranking bullets deal moderate internal damage, causing fatigue and nausea and an inability to focus and break mental illusions of S rank (B). High ranking bullets are able to cause the opponent to become unable to move for a turn (A) and have the inability to mold chakra above S rank due to chakra interference (S).
Note: The user can create sound bullets from C Rank to S rank while A rank can only be used three times and S 2 times.
Note: Judgement can't be use back to back after an A or S rank which require a 2 turn cool down.
Note: The user can create up to 4 bullets, splitting up the rank. While only up to two bullets can track, and can only change trajectory once as a low rank (B and below) and twice as high rank (A and S)
Note: Must mastered sound
Note: The user is able to control the trajectory of each sound bullet and each bullet can travel up to long range.
Things were getting hot and heated and none of it was due to marian cross. He didnt expect a threat to happened at his own home, but either way he knew how to deal with it. The moment his opponent drew blood, Cross sharingan activated (Passively) seeing not only his opponent chakra being manipulated but also his pet. Though it was something strange with the technique his opponent was using. As his opponent slammed his hands on the ground, at that moment. He knew, it was Grave of Maria.. His own technique he created. He knew due to the chakra circulation around the inside of the upcoming casket. Very similar with the pet, but he couldnt quite picture what it was doing. Without a moments notice, a shadow stuck beneath cross. Multiples to be exact. The most powerful thing wasnt the pet but maria.
Without much hesitation, gathering up both wind chakra, then lightning chakra, and let out a very loud and powerful roar that creates a very powerful shockwave all around his location. This shockwave would nullify the ninjutsu technique without weakening (B Rank Elemental > A Rank Ninjutsu. S Rank Elemental >>>> A Rank). Though due to the shockwave, it would not only travel upwards, but outwards as well, launching towards maria right as she was starting to sing, drowning out the noise while also targetting the pet and the opponent.
Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)
Though that wasnt even remotely close to being done. Taking out judgement (His gun), He activates his MS as his opponents deal with his former attack. As this happened, He quickly point his gun outward towards his opponent releasing 2 sound bullets (A Rank split) at great speed towards his opponent and pet. Should they connect, it would not only deal incredible internal damage but temporarily paralyze, cause nausea, while not allowing you to focus mentally as well. Doing this, Marian Cross mask shrinks, revealing his MS
(Dojutsu: Rosuto Enko) Eye Technique: Lost Ark
Type: Supplementary
Rank: Forbidden
Range: Short/Long
Chakra: 70 (-30 Each Usage)
Damage: N/a
Description: Lost Ark is a set of abilities in Marion Cross' eyes. A Space/Time Ninjutsu to grant the user access to a dimension known as the Lost Ark is the key ability of both eyes, albeit in different ways. While his right eye has the ability to open a door, or hole, to his dimension, the left eye allows the user the ability to walk through multiple doors to change location in the same dimension or partial access through the portal. His right eye allows him to create a 1m to 3m door in his line of sight up to long range away from him to enter the Lost Ark dimension, which takes the place of a giant town without buildings, just various doors. The user can also use this to create a door that opens in another location on the field, existing similar to a wormhole to travel through. In battle, this allows him to travel up to long range by opening a door elsewhere in that landmark. Outside of battle, this can be used to travel anywhere in the Ninja World, taking triple the time it takes to regularly travel. Should the door remain open or someone is in comtact with the user, they will be able to enter the dimension along with the user. His Left Eye works similar to this function, while maintaining the portals for longer. Opening multiple smaller portals at a time, the user is able to use these portals for redirecting small techniques or using them to deliver Taijutsu or CQC attacks at a ranged distance. Go by having the multiple portals be opened at one time while being connected, the user is able to use this connection to send short range attacks through the portals such as a Chidori Senbon through one portal to attack a foe from behind. This can also be used on small attacks within reason to redirect them. The user is able to open up to 3 portals long range away from him and 5 meters away from opponents. If they are both in short range, then he is able to open these portals within a meter of them. Attacks passing through the portals move at their regular speed and must be smaller than 3 meters in size to pass through the portals.
Note: Each eye technique can be used a max of 3 times and can not be used in consecutive turns. After 3 usages of one eye, the user will lose vision in that eye. Technique can be used a collective 4 times in total.
Note: Each usage decreases the MS duration by one turn.
Note: If an opponent with no means to return to the normal world is sent to the alternate dimension, he cannot return unless the user brings him back.
Rank: Forbidden
Range: Short/Long
Chakra: 70 (-30 Each Usage)
Damage: N/a
Description: Lost Ark is a set of abilities in Marion Cross' eyes. A Space/Time Ninjutsu to grant the user access to a dimension known as the Lost Ark is the key ability of both eyes, albeit in different ways. While his right eye has the ability to open a door, or hole, to his dimension, the left eye allows the user the ability to walk through multiple doors to change location in the same dimension or partial access through the portal. His right eye allows him to create a 1m to 3m door in his line of sight up to long range away from him to enter the Lost Ark dimension, which takes the place of a giant town without buildings, just various doors. The user can also use this to create a door that opens in another location on the field, existing similar to a wormhole to travel through. In battle, this allows him to travel up to long range by opening a door elsewhere in that landmark. Outside of battle, this can be used to travel anywhere in the Ninja World, taking triple the time it takes to regularly travel. Should the door remain open or someone is in comtact with the user, they will be able to enter the dimension along with the user. His Left Eye works similar to this function, while maintaining the portals for longer. Opening multiple smaller portals at a time, the user is able to use these portals for redirecting small techniques or using them to deliver Taijutsu or CQC attacks at a ranged distance. Go by having the multiple portals be opened at one time while being connected, the user is able to use this connection to send short range attacks through the portals such as a Chidori Senbon through one portal to attack a foe from behind. This can also be used on small attacks within reason to redirect them. The user is able to open up to 3 portals long range away from him and 5 meters away from opponents. If they are both in short range, then he is able to open these portals within a meter of them. Attacks passing through the portals move at their regular speed and must be smaller than 3 meters in size to pass through the portals.
Note: Each eye technique can be used a max of 3 times and can not be used in consecutive turns. After 3 usages of one eye, the user will lose vision in that eye. Technique can be used a collective 4 times in total.
Note: Each usage decreases the MS duration by one turn.
Note: If an opponent with no means to return to the normal world is sent to the alternate dimension, he cannot return unless the user brings him back.
(This isnt something I thought I would have to bring out so early. I need to finish this quick)Low ranking bullets deal moderate internal damage, causing fatigue and nausea and an inability to focus and break mental illusions of S rank (B). High ranking bullets are able to cause the opponent to become unable to move for a turn (A) and have the inability to mold chakra above S rank due to chakra interference (S).
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