probably because its his tailed beast's natural power like gaara's sand from shukaku, it doesn't make alot of real life sense but neither does spitting fireballs when your mouth is covered in armor (Han)
As the fire makes impact and ends up in an explosion I quickly draw steam from my vent thus making a platform underneath me and moves up in height (Still mid-range.). As the smoke is clearing I quickly make a row of hand seals making it rain from above with chakra infused raindrops and awaits your move.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
(Due my platform is made as I'm still mid-air I would evade your spikes however it's still unkown to me that you created them. O^O )
By hearing your heartbeat and hearing the steam, I can know your position and assume that by using steam, you stay afloat, and I quickly release a killing intent, angered by you avoiding my perfect plans: (Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: 10 - 40
Damage points: N/A
Description: Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all.
Note: Intensity of technique depends on the rank of the user
paralyzing, and as you get paralyzed, I grab my sword and quickly swing it, shooting bone spikes from it by focusing chakra into it, the spikes head towards you at great speed, hitting you as you're paralyzed. (the explosion would clear out by the time you're performing rain(me releasing killing intent) and the bones would just fly through the dust/smoke left by the fire.
By hearing your heartbeat and hearing the steam, I can know your position and assume that by using steam, you stay afloat, and I quickly release a killing intent, angered by you avoiding my perfect plans: (Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: 10 - 40
Damage points: N/A
Description: Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all.
Note: Intensity of technique depends on the rank of the user
paralyzing, and as you get paralyzed, I grab my sword and quickly swing it, shooting bone spikes from it by focusing chakra into it, the spikes head towards you at great speed, hitting you as you're paralyzed. (the explosion would clear out by the time you're performing rain(me releasing killing intent) and the bones would just fly through the dust/smoke left by the fire.
I suddenly feel this sudden wave of fear as I'm paralyzed, and unable to move. Immediately I know fear will be my death unless I overcome it and before it completely over takes me I clear my mind for fear which makes your intent to kill me useless.
(Sempai Oshie: Roku sacchi) Elder teachings: sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
As I noticed the spikes coming flying out of the cloud dust smoke I quickly sway my hand to the right, thus moving my platform to the right and evades your spikes. As I'm moving to the side I quickly focus my fire and sui chakra into the ground underneath your location making a geyser shoot up underneath you, burning off your skin, leaving you unable to fight.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra to cause a vent of steam to rise up from an undergound pocket and shoot out of the desired location which can cause severe burning on a targets skin.
Note: Can only be used by a Han Bio
I suddenly feel this sudden wave of fear as I'm paralyzed, and unable to move. Immediately I know fear will be my death unless I overcome it and before it completely over takes me I clear my mind for fear which makes your intent to kill me useless.
(Sempai Oshie: Roku sacchi) Elder teachings: sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
As I noticed the spikes coming flying out of the cloud dust smoke I quickly sway my hand to the right, thus moving my platform to the right and evades your spikes. As I'm moving to the side I quickly focus my fire and sui chakra into the ground underneath your location making a geyser shoot up underneath you, burning off your skin, leaving you unable to fight.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra to cause a vent of steam to rise up from an undergound pocket and shoot out of the desired location which can cause severe burning on a targets skin.
Note: Can only be used by a Han Bio
As I hear the steam forming under me, I simply jump diagonally towards you, activating my wings: (Hone Tsubasa)- Bone Wings
• Rank: B
• Type: attack, defense, supplementary
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: 40
• Description: the user grows large bone wings from there back which can be used to fly or to defend or can be flapped to shoot out bone spikes at the enemy( they last for 3 turns)
and fly towards you and at the same time, I make two giant dragons burst out of my body and head towards you,(Nibai Hone Doragon)- Double Bone Dragon
• Rank: S
• Type: Attack/Supplementary
• Range: Short
• Chakra Cost: 45
• Damage Points: 80
• Description: A double version of bone dragon which can bind the enemy and using further manipulation, bone spikes can be made to pierce the enemy or shot bone spikes from its mouth.
• Note: This jutsu can only be used by Kaguya Clan members.
they move towards you at great speed, + my own speed, the become incredible fast and shoot spikes at you from their mouths while moving towards you, timing my wings correctly, I flap them, making them shoot spikes as well. and you get hit by a barrage of spikes, then the dragons wrap themselves around you.
As I hear the steam forming under me, I simply jump diagonally towards you, activating my wings: (Hone Tsubasa)- Bone Wings
• Rank: B
• Type: attack, defense, supplementary
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: 40
• Description: the user grows large bone wings from there back which can be used to fly or to defend or can be flapped to shoot out bone spikes at the enemy( they last for 3 turns)
and fly towards you and at the same time, I make two giant dragons burst out of my body and head towards you,(Nibai Hone Doragon)- Double Bone Dragon
• Rank: S
• Type: Attack/Supplementary
• Range: Short
• Chakra Cost: 45
• Damage Points: 80
• Description: A double version of bone dragon which can bind the enemy and using further manipulation, bone spikes can be made to pierce the enemy or shot bone spikes from its mouth.
• Note: This jutsu can only be used by Kaguya Clan members.
they move towards you at great speed, + my own speed, the become incredible fast and shoot spikes at you from their mouths while moving towards you, timing my wings correctly, I flap them, making them shoot spikes as well. and you get hit by a barrage of spikes, then the dragons wrap themselves around you.
Cool never fought a Kaguya, really.
___________________________________________________
I quickly manipulate my steam platform to float backwards and abit down in height thus evading the incoming spikes, I then quickly as I'm going down in height exhales two blasts of lightning which takes down both of your dragons. I then form a hand seals and exhales a huge burst of highly compressed wind at you.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Cool never fought a Kaguya, really.
___________________________________________________
I quickly manipulate my steam platform to float backwards and abit down in height thus evading the incoming spikes, I then quickly as I'm going down in height exhales two blasts of lightning which takes down both of your dragons. I then form a hand seals and exhales a huge burst of highly compressed wind at you.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
As quickly as I hear lightning, I activate, (Dendou Kosshi) - Electric Bones
Type: Attack/Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user sends lightning chakra through his bones, making the electricity jump from bone to bone if the bones are very close to each other(10-20 cm). Every one of the users bones become electrical conductors.
With this "electric field" that the user creates with his bones can paralyze the opponent when within that field, or very close. When used with the Dance of the Young Ferns, the user can only make a small electrical field(10 square meters), because of the huge area that the bones cover, the user does not have enough lightning chakra to cover it all. Because of that the bones become electrical conductors, the user is shocked all the time while it is active, making him immune to genjutsu. (up to A rank)
Note: Lasts for 3 rounds.
Note: Can only be used �nce per battle
Note: 10 damage to the user due to the constant shocking.
making the dragons electrified, making the false darkness blasts just run through the body of the lightnings and shoot down at the ground after they exit the tails (Bones aren't weak against lightning, the just conduct it, and it passes through them), the dragons proceed to wrap themselves around you as you try to perform atsugai and the shoot spikes from their mouth into your skull. and I shoot spikes from my wings as well, and all of the bones are electrified, so they paralyze you on contact, then the dragons proceed to crush your body.
And btw, I don't think you'd be able to move out of the spikes way in time in the previous round because even if your mind can react to the spikes coming towards you, doesn't mean your body or your steam is fast enough.
As quickly as I hear lightning, I activate, (Dendou Kosshi) - Electric Bones
Type: Attack/Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user sends lightning chakra through his bones, making the electricity jump from bone to bone if the bones are very close to each other(10-20 cm). Every one of the users bones become electrical conductors.
With this "electric field" that the user creates with his bones can paralyze the opponent when within that field, or very close. When used with the Dance of the Young Ferns, the user can only make a small electrical field(10 square meters), because of the huge area that the bones cover, the user does not have enough lightning chakra to cover it all. Because of that the bones become electrical conductors, the user is shocked all the time while it is active, making him immune to genjutsu. (up to A rank)
Note: Lasts for 3 rounds.
Note: Can only be used �nce per battle
Note: 10 damage to the user due to the constant shocking.
making the dragons electrified, making the false darkness blasts just run through the body of the lightnings and shoot down at the ground after they exit the tails (Bones aren't weak against lightning, the just conduct it, and it passes through them), the dragons proceed to wrap themselves around you as you try to perform atsugai and the shoot spikes from their mouth into your skull. and I shoot spikes from my wings as well, and all of the bones are electrified, so they paralyze you on contact, then the dragons proceed to crush your body.
Awesome.
_________________________________________________________
As the dragons starts to wrap around me they spread the steam from my platform which I quickly merge with appearing on behind the dragons, meaning that I will be on the other side and you on the other. As I demerge from the steam which was from my platform I quickly form a clone infront of me, using him as a platform as a set off plateu I send myself flying down to the ground in high speed, my clone gets kicked into the bone dragons where he dissappears.
Immediatly as I'm heading down to the ground again five white spreads out from my behind and I'm surrounded by a highly condensed chakra cloak, awaiting your move.
That was close. >_<
EDIT: Forgot to post the jutsus, gimme me a second, will ya?
Rank: A
Type: Supplementary, Defensive
Range: Short-Long
Chakra Cost: 30
Damage Point: N/A
Description: The user gains the ability to merge himself into any kind Steam that is being on the Battlefield and capable of appearing out from anypart of the Steam to attack as he wishes.
Notes:
~Can only be used by a Han Bio.
~Can only be used three times per battle.
~This is similar to Kimimaro's technique: Sawarabi no Mai - Dance of the Young Ferns.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Incomplete Form
When the incomplete form is activated, Han is covered in a cloud of steam with five white tails flowing behind him.
The steam cloud burns an opponent who touches it, much like fire. It is hotter than the Nibi's chakra shroud but cooler than the Yonbi's .
He gains a +10 attack boost to the Steam element, and a +5 attack boost to the Water and Fire elements.
Awesome.
_________________________________________________________
As the dragons starts to wrap around me they spread the steam from my platform which I quickly merge with appearing on behind the dragons, meaning that I will be on the other side and you on the other. As I demerge from the steam which was from my platform I quickly form a clone infront of me, using him as a platform as a set off plateu I send myself flying down to the ground in high speed, my clone gets kicked into the bone dragons where he dissappears.
Immediatly as I'm heading down to the ground again five white spreads out from my behind and I'm surrounded by a highly condensed chakra cloak, awaiting your move.
That was close. >_<
EDIT: Forgot to post the jutsus, gimme me a second, will ya?
Rank: A
Type: Supplementary, Defensive
Range: Short-Long
Chakra Cost: 30
Damage Point: N/A
Description: The user gains the ability to merge himself into any kind Steam that is being on the Battlefield and capable of appearing out from anypart of the Steam to attack as he wishes.
Notes:
~Can only be used by a Han Bio.
~Can only be used three times per battle.
~This is similar to Kimimaro's technique: Sawarabi no Mai - Dance of the Young Ferns.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Incomplete Form
When the incomplete form is activated, Han is covered in a cloud of steam with five white tails flowing behind him.
The steam cloud burns an opponent who touches it, much like fire. It is hotter than the Nibi's chakra shroud but cooler than the Yonbi's .
He gains a +10 attack boost to the Steam element, and a +5 attack boost to the Water and Fire elements.
[The lightning on the dragons would paralyze you before you could do anything, and since steam is basically water in gas form, the lightning does major damage to you when you go into your steam form, since you said you used ur technique then they started to wrap themselves around, meaning you're already paralyzed, but I'll let it go again >_> for the heck of it.]
I slowly follow your movement, (i'm still lower to the ground than you, just a couple of meters), I see you appear behind the dragons and create a shadow clone(you get shocked a little by the electric bones), seeing that you're using the clone as a platform to send urself down at fast speed, I quickly react with my incredible reflexes, and use my wings to launch myself towards the ground much faster, getting much less wind resistance due to having less mass then you, and as soon as I reach the ground before you(you still have some electricity in your system, ****ing up your neural system a bit), I use: Sawarabi no Mai - Dance of the Young Ferns
Rank:S
Type:Attack
Range:Short-Long
Chakra Cost:45
Damage Points:80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The User causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.
making bones burst out at incredible speed and on top of that you're flying towards the bones at an incredible speed as well, so you get impaled by the bones, and since the momentum is so big, your body slides down on the bone spike a long way, and I merge with the bones as soon as they start to burst out and use: (Inperiaru Hone Sousou)- Imperial Bone Burial
• Rank: A
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 35
• Damage Points: 60
• Description: A bone burial on a massive scale used to crush multiple enemies. Leaves a giant upward cork screw shape mass of bone and a giant crater.
• Note: This jutsu can only be used by Kaguya Clan members.
making the bone spikes around the bone that impaled you wrap themselves around and crush your body.
[Wings deactivate after this turn, and the electric bones is still active, so as you touch the spike, you're paralyzed. And also, even if you got sixth sense active, doesn't mean your body would be fast enough to react when you're getting your tails and since you're moving towards the bones and the bones moving towards you, the momentum is too great]
[The lightning on the dragons would paralyze you before you could do anything, and since steam is basically water in gas form, the lightning does major damage to you when you go into your steam form, since you said you used ur technique then they started to wrap themselves around, meaning you're already paralyzed, but I'll let it go again >_> for the heck of it.]
I slowly follow your movement, (i'm still lower to the ground than you, just a couple of meters), I see you appear behind the dragons and create a shadow clone(you get shocked a little by the electric bones), seeing that you're using the clone as a platform to send urself down at fast speed, I quickly react with my incredible reflexes, and use my wings to launch myself towards the ground much faster, getting much less wind resistance due to having less mass then you, and as soon as I reach the ground before you(you still have some electricity in your system, ****ing up your neural system a bit), I use: Sawarabi no Mai - Dance of the Young Ferns
Rank:S
Type:Attack
Range:Short-Long
Chakra Cost:45
Damage Points:80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The User causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.
making bones burst out at incredible speed and on top of that you're flying towards the bones at an incredible speed as well, so you get impaled by the bones, and since the momentum is so big, your body slides down on the bone spike a long way, and I merge with the bones as soon as they start to burst out and use: (Inperiaru Hone Sousou)- Imperial Bone Burial
• Rank: A
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 35
• Damage Points: 60
• Description: A bone burial on a massive scale used to crush multiple enemies. Leaves a giant upward cork screw shape mass of bone and a giant crater.
• Note: This jutsu can only be used by Kaguya Clan members.
making the bone spikes around the bone that impaled you wrap themselves around and crush your body.
[Wings deactivate after this turn, and the electric bones is still active, so as you touch the spike, you're paralyzed. And also, even if you got sixth sense active, doesn't mean your body would be fast enough to react when you're getting your tails and since you're moving towards the bones and the bones moving towards you, the momentum is too great]
I just want to make clear that that Steam do not conduct lightning as it's an atom-binding and therefore Lightning would most likely just pass through and leave the Steam alone. =|
_________________________________________________________________
Noticing as you reach the ground spikes fly through the ground in the entire battlefield. As they are growing at high speed up through the ground I feel the pain of getting a spike through my left gut as I merge with the steam which floods out of my chakra cloak. However as I get hit I let out a scream of pain, which will probably make you belive I'm dead.
(Jōkiton: Jōki Ryokou) Steam Release: Steam Travel
Rank: A
Type: Supplementary, Defensive
Range: Short-Long
Chakra Cost: 30
Damage Point: N/A
Description: The user gains the ability to merge himself into any kind Steam that is being on the Battlefield and capable of appearing out from anypart of the Steam to attack as he wishes.
Notes:
~Can only be used by a Han Bio.
~Can only be used three times per battle.
~This is similar to Kimimaro's technique: Sawarabi no Mai - Dance of the Young Ferns.
I let the steam I'm emerged with float high into the sky where I demerge and creates a steam platform underneath me to get a better overview of the battle again, due the entire ground is filled up with bone spikes.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
I just want to make clear that that Steam do not conduct lightning as it's an atom-binding and therefore Lightning would most likely just pass through and leave the Steam alone. =|
_________________________________________________________________
Noticing as you reach the ground spikes fly through the ground in the entire battlefield. As they are growing at high speed up through the ground I feel the pain of getting a spike through my left gut as I merge with the steam which floods out of my chakra cloak. However as I get hit I let out a scream of pain, which will probably make you belive I'm dead.
(Jōkiton: Jōki Ryokou) Steam Release: Steam Travel
Rank: A
Type: Supplementary, Defensive
Range: Short-Long
Chakra Cost: 30
Damage Point: N/A
Description: The user gains the ability to merge himself into any kind Steam that is being on the Battlefield and capable of appearing out from anypart of the Steam to attack as he wishes.
Notes:
~Can only be used by a Han Bio.
~Can only be used three times per battle.
~This is similar to Kimimaro's technique: Sawarabi no Mai - Dance of the Young Ferns.
I let the steam I'm emerged with float high into the sky where I demerge and creates a steam platform underneath me to get a better overview of the battle again, due the entire ground is filled up with bone spikes.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
As soon as the spike touches you, you are paralyzed, unable to move and electricity rushes through your body and screws up your neural network, and you hit the spike with full momentum. And then get crushed.
As soon as the spike touches you, you are paralyzed, unable to move and electricity rushes through your body and screws up your neural network, and you hit the spike with full momentum. And then get crushed.
You can't deny the truth U_U It conducts electricity better than because it's water in gas form, meaning that it makes the air most.
Steam, Ice or Water, its still H2O.
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When steam gets electrified, it turns into liquid form again.
I don't understand when all my opponents just "leave" the battlefield after I kill them o_o. Corpses can't walk >_>
I don't remember saying this was unofficial
*disappears*
You can't deny the truth U_U It conducts electricity better than because it's water in gas form, meaning that it makes the air most.
Steam, Ice or Water, its still H2O.
You must be registered for see links
When steam gets electrified, it turns into liquid form again.
I don't understand when all my opponents just "leave" the battlefield after I kill them o_o. Corpses can't walk >_>
I don't remember saying this was unofficial
*disappears*
Atom binding or not, if you have a room with steam and a room without steam, the room WITH steam will conduct electricity much better and much easier than the room without.
I still highly disagree with you, and I will not take this arguement any further has it's pointless due the fight is already over. And once again, thanks for the fight it's first time I have really fought a Kaguya and I enjoyed it aslong it lasted.
I still highly disagree with you, and I will not take this arguement any further has it's pointless due the fight is already over. And once again, thanks for the fight it's first time I have really fought a Kaguya and I enjoyed it aslong it lasted.