Be careful, it could easily be used against you. Always think what you are doing and thoroughly read both your opponents move and yours. It can avoid a lot of trouble and fuss.I'm going to have fun with all these new combos :zonder:
Lets go KG!
Not yet KG.
Now that the basics are covered, let’s cut to the core; how strong is a combination, how to counter, what rank should it be considered.
Let’s begin by establishing some ground rules;
-An A-rank combined with another A-rank does not give you a forbidden rank; it gives you the equivalent of an S-rank jutsu. Two B-rank will give you an A-rank, so on and so forth.
-Non linear combinations such as: B-rank combined with A-rank, will result in an S-rank jutsu. Since it would be debatable whether or not it’s considered an S-rank or an A-rank, we assume it’s the stronger of the two. This way, when defending, you’ll always be safe and no debate will arise. Again, when making a combination of two jutsu which differ by one rank, the resulting jutsu is one rank above the stronger of the two.
-The only exception applies to S-ranked jutsus. When combining an S-rank with another S-rank or an S-rank with an A-rank jutsu, it doesn’t become a Forbidden rank technique. By definition, a Forbidden technique requires that the user suffers severe damage when performing the technique. Hence, those two combinations will only result in a very strong S-rank jutsu.
Example:
S+S= Very strong S-rank jutsu
S+A= Strong S-rank jutsu
A+A=S-rank jutsu
A+B=S-rank jutsu
B+B=A-rank jutsu
B+C=A-rank jutsu
C+C=B-rank jutsu
C+D=B-rank jutsu
D+D=C-rank jutsu
For the Range criteria, the same logic applies when mixing two different types, inversly however. We need to keep in mind that what primarily defines the range of a jutsu is both it's momentum (if it's a projectile) and the "intent" of the jutsu. By "intent" I mean it's goal. For example, the Chidori isn't meant to be a Mid-Long range technique at first (the one Kakashi uses), although it does require a lot of chakra. Since the momentum and speed of a jutsu won't change if he is mixed with another jutsu of same momentum and speed, only faster or slower jutsu afects the range. In other word, only heterogenous compinations will have an impact on the range, homogeneous combinations keep the same range. Also, we will follow the same logic as with the rank of jutsus; when unsure wheter is should be higher or lower, we always assume higher in order to avoid debates. So, we could define the range of a combination this way:
Long Range + Long Range = Long Range
Long Range + Mid Range = Long Range
Long Range + Short Range = Mid Range
Mid Range + Mid Range = Mid Range
Mid Range + Short Range = Mid Range
Short Range + Short Range = Short Range
As for the special case that is the combination between water an lightning, it is a false assumption that lighting can travel indefinetly through water. However, for the purpose of our RP, when using a water and a lightning jutsu in combination, the whole water jutsu is then electrified.