Scorpio unlike most excluding Sagittarius takes pride in fighting with their harpoon and the only cone snail with access to sound chakra. Besides being able to use Sound Ninjutsu involving destructive sound waves. Once per battle, Scorpio can impale the ground sending their chakra beneath the opponent. He will then cause the chakra to resonate at very high frequencies causing a large sound explosion that gives off a very loud screech upon explosion that spans mid range in all directions. Causing anybody within short range of the explosion to become distorted, throwing off their balance not being able to use jutsus that require focus (S rank and above) for 2 turns.
Wanna check smth.As This fight goes on, Asch noticed somebody who he didn't notice. Not thinking much of the situation, he spotted what seemed to be fire being created around him. Quickly activating his sharingan (passive), while his cone snail that's on his shoulder take the power of scorpio. He began his assault.. Or Rather plan. Before the Fire could fully close in, around the same time he activated his sharingan, he reverse summoned both him, his cone snail, and his opponent into the shell of the cone snail. The moment They are reversed summoned, not only will the opponent body will begin to seap into the body of the cone snail body, constricting their movements but virgo will let out a semi loud screech in the direction of the opponent. Since the space is very confined, Virgo shot it forward in the last known location of the opponent. This destructive sound wave is able to rip the opponents to shreads with such force. Luckily for Asch, he could not only see the chakra from his opponent infront of him, but also can sense the phosphorus in the body of his opponent, thanks to his ring.
Passives, Specalities (My Summon is always with me without summon), and CW
(Respira) ☯ BreatheType: Weapon
Rank: S
Range: N/a
Chakra: N/a (-20 per usage)
Damage: N/a
Description: Respira is a ring that was forged decades ago that is very unique in its own way. The ring itself is made from special phosphorus chakra infused with the users chakra at all times, creating a link to the users chakra system and heart rate. The ring is able to pick up and sense phosphorus no matter how little or big the amount. The ring has an eye pendent in it which is also infused with phosphorus chakra which changes colors upon what type of usage is being done by the user. Yellow, Red, White, and Silver. Only those who are granted the blessings of the ring is able to harbor it (Those with the phosphorus element). This ring has 4 functions which grants the user different types of power.
•If the eye inside the ring turn yellow it will causes the ring to amplify the users earth and fire chakra, overall actively boosting the phosphorus techniques released from the user by +1 Rank up to 3 times per battle by sending a surge of chakra into their chakra network being somewhat of foreign chakra that completely boost the users own chakra .
•If the eye inside the ring turn white it allows the user to send fire chakra into any phosphorus the ring can sense.The fire chakra would act as a "spark" to ignite the phosphorus Phosphorus is even found in the ocean (Water), and the Earth (Rocks, and minerals). This serves as a defensive purpose more than offensive, allowing the user to ignite the phosphorus overall breaking down the jutsu. This can only be used on phosphorus the user has taken control of or formed through chakra control.
•If the eye inside the ring turns silver, it allows the user to create C rank earth spikes from an already existing phosphorus source. This is very similar to the craft technique but it does cost a move slot and wherever a phosphorus jutsu is used, a spike can emerge. The spike is as powerful as the C rank earth spikes. The great thing about this though is since its emerging from an already phosphorus source, it doesnt shake or vibrate the ground as it emerges Counts as one of the users turn but can activate this alongside other techniques, allowing it to be in the same timeframe as another technique shall the user wish
•If the eye inside the ring turns red, it means the user is dead. Due to the ring is linked to the users chakra and heart beat. It has a self trigger. Once the users chakra been fully depleted, or he dies, the eye in the ring will turn red. Once it turns red, it will flood the users whole body and chakra network with phosphorus within mere seconds. As It does this, the ring will catch fire, igniting the users whole body causing the body to violently explode in flames, catching anybody within 5 meters of the violent ignition.
Note: Can only use one of the special ability functions of the ring at once
Note: Cant use each special ability back to back (One turn cool down)
(Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Ensui Katatsumuri Kuchiyose: Otomeza) Cone Snail Summoning: VirgoType: Summon
Rank: S
Range: Short
Chakra: 40
Damage: (N/a)
Description: Virgo is considered the most beautiful and one of the strongest cone snails of them all Being one of the two grand masters of the family. She is considered the mother of them all thus making her one of the 2 boss summon. She stands roughly stands 7 feet High, and 7 feet long (The shell is included in the size), only wide enough to carry two people on her shell. Her regular body is gray though you can never see her full body as its attached to the shell, you can tell by her eyes as they stick out from the shell along with her mouth. Her Shell is a deep water blue color with white streaks all down her shell with the virgo symbol () on the side of her shell. She has a very soothing voice said to be as calm as the ocean, allowing her to speak fluent english. The shell takes the shape of a cone and is very sturdy, giving her immunity to B rank and below elemental techniques and up to A rank Taijutsu (Excluding EIG Techniques) when she withdraws into her shell, this being her defense (This is excluding all techniques that come from below as she is vulnerable to all attacks from below due to her shell not covering her bottom half). Just like every cone snail she has a harpoon for a tongue hers being twice the size of a kunai. Allowing her to launch her harpoon (Tongue) towards an opponent with great speed (Only up to mid range and equally and The same speed as the users while the strength of the harpoon equals S rank. The poison with this cone snail is one of the weaker ones, as it does no harm to the body physically .Once the harpoon hooks inside the opponent, the poison inside the harpoon will release from the tooth (Harpoon) and spread inside the opponents body with extreme haste inside the opponents body system causing the opponents body to become fatigued. This will not allow the opponent to mold chakra above A rank (S-Rank and Forbidden), and depending where the harpoon is shot it can be lethal (Piercing through the head, or heart). Virgo can then withdraw the harpoon bringing the opponent with it, or release the harpoon from the opponents body retracting the harpoon it itself. This is all cone snails way of fighting. Withdrawing into the cone shell for defense and extracting the harpoon for offense. Virgo being the mother of all cone snails is one of the 4 cone snails that has access to unique abilities far surpassing others. Virgo has ties to every single summon inside the cone snail family, thus branching off her powers upon birth. Once per battle she is able to draw fourth power from any of the cone snails not currently summoned. This will allow her to use the unique ability of said cone snail (Example, If she takes power from Aquarius, she would be able to sense bodies of water and use water up to S rank for the remainder of her time on the field). Once activated, it cant be deactivated.
Note: Last for 4 turns
Note: Every action done by this snail counts as a move (Excluding its defense), such as striking with the harpoon or activating her special ability
Note: The cone snail that power is being drawn from cant be on the battle field
Note: The poison stays in the opponent body for 3 turns
Note: Can only be summoned once per battle
(Ensui Katatsumuri: Kawa mikiri) Cone Snail Art: Shell Of Solitude)Type: Supplementary | Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/a (60 if crushed)
Description: This is a common technique for the cone snail art family, or any snail family. Derived from the toad stomach techniques exclusive to toads but with alot of unique twist. The user will reverse summon him and his opponent inside the shell of a large cone snail. The shell is 5 Meters wide, 20 meters high (this is due to the shell unique cone shape) and 10 meters both and forth of both the user and the opponent. The shell of the cone snail is infused with large amounts of chakra, making it very hard and sturdy, but not impossible to break. The unique thing about this technique is that, once the user reverse summons both him and his opponent, it is pitch black, and they are summoned on the body of the cone snail. Once this happen, similar to toad crushing stomach, the user will cause the body of the snail to absorb the body of his opponent down into the main body. As the opponent is being absorbed, the snails body will contract, crushing the opponents body the deeper it gets dragged down into its body. If the opponent gets fully absorbed, his whole body would not only be crushed but will also suffocate.
Note: Can use a max of 3 turns
Note: The shell due to its hard nature, it will take A rank to break the shell. Once broken both the user and opponent are returned to the field.
Note: Must wait 3 turns before this technique can be used again
Note: Can only be used by those who have the cone snail contract
(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault SkillRank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.
Thanks Shinta.As This fight goes on, Asch noticed somebody who he didn't notice. Not thinking much of the situation, he spotted what seemed to be fire being created around him. Quickly activating his sharingan (passive), while his cone snail that's on his shoulder take the power of scorpio. He began his assault.. Or Rather plan. Before the Fire could fully close in, around the same time he activated his sharingan, he reverse summoned both him, his cone snail, and his opponent into the shell of the cone snail. The moment They are reversed summoned, not only will the opponent body will begin to seap into the body of the cone snail body, constricting their movements but virgo will let out a semi loud screech in the direction of the opponent. Since the space is very confined, Virgo shot it forward in the last known location of the opponent. This destructive sound wave is able to rip the opponents to shreads with such force. Luckily for Asch, he could not only see the chakra from his opponent infront of him, but also can sense the phosphorus in the body of his opponent, thanks to his ring.
Passives, Specalities (My Summon is always with me without summon), and CW
(Respira) ☯ BreatheType: Weapon
Rank: S
Range: N/a
Chakra: N/a (-20 per usage)
Damage: N/a
Description: Respira is a ring that was forged decades ago that is very unique in its own way. The ring itself is made from special phosphorus chakra infused with the users chakra at all times, creating a link to the users chakra system and heart rate. The ring is able to pick up and sense phosphorus no matter how little or big the amount. The ring has an eye pendent in it which is also infused with phosphorus chakra which changes colors upon what type of usage is being done by the user. Yellow, Red, White, and Silver. Only those who are granted the blessings of the ring is able to harbor it (Those with the phosphorus element). This ring has 4 functions which grants the user different types of power.
•If the eye inside the ring turn yellow it will causes the ring to amplify the users earth and fire chakra, overall actively boosting the phosphorus techniques released from the user by +1 Rank up to 3 times per battle by sending a surge of chakra into their chakra network being somewhat of foreign chakra that completely boost the users own chakra .
•If the eye inside the ring turn white it allows the user to send fire chakra into any phosphorus the ring can sense.The fire chakra would act as a "spark" to ignite the phosphorus Phosphorus is even found in the ocean (Water), and the Earth (Rocks, and minerals). This serves as a defensive purpose more than offensive, allowing the user to ignite the phosphorus overall breaking down the jutsu. This can only be used on phosphorus the user has taken control of or formed through chakra control.
•If the eye inside the ring turns silver, it allows the user to create C rank earth spikes from an already existing phosphorus source. This is very similar to the craft technique but it does cost a move slot and wherever a phosphorus jutsu is used, a spike can emerge. The spike is as powerful as the C rank earth spikes. The great thing about this though is since its emerging from an already phosphorus source, it doesnt shake or vibrate the ground as it emerges Counts as one of the users turn but can activate this alongside other techniques, allowing it to be in the same timeframe as another technique shall the user wish
•If the eye inside the ring turns red, it means the user is dead. Due to the ring is linked to the users chakra and heart beat. It has a self trigger. Once the users chakra been fully depleted, or he dies, the eye in the ring will turn red. Once it turns red, it will flood the users whole body and chakra network with phosphorus within mere seconds. As It does this, the ring will catch fire, igniting the users whole body causing the body to violently explode in flames, catching anybody within 5 meters of the violent ignition.
Note: Can only use one of the special ability functions of the ring at once
Note: Cant use each special ability back to back (One turn cool down)
(Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Ensui Katatsumuri Kuchiyose: Otomeza) Cone Snail Summoning: VirgoType: Summon
Rank: S
Range: Short
Chakra: 40
Damage: (N/a)
Description: Virgo is considered the most beautiful and one of the strongest cone snails of them all Being one of the two grand masters of the family. She is considered the mother of them all thus making her one of the 2 boss summon. She stands roughly stands 7 feet High, and 7 feet long (The shell is included in the size), only wide enough to carry two people on her shell. Her regular body is gray though you can never see her full body as its attached to the shell, you can tell by her eyes as they stick out from the shell along with her mouth. Her Shell is a deep water blue color with white streaks all down her shell with the virgo symbol () on the side of her shell. She has a very soothing voice said to be as calm as the ocean, allowing her to speak fluent english. The shell takes the shape of a cone and is very sturdy, giving her immunity to B rank and below elemental techniques and up to A rank Taijutsu (Excluding EIG Techniques) when she withdraws into her shell, this being her defense (This is excluding all techniques that come from below as she is vulnerable to all attacks from below due to her shell not covering her bottom half). Just like every cone snail she has a harpoon for a tongue hers being twice the size of a kunai. Allowing her to launch her harpoon (Tongue) towards an opponent with great speed (Only up to mid range and equally and The same speed as the users while the strength of the harpoon equals S rank. The poison with this cone snail is one of the weaker ones, as it does no harm to the body physically .Once the harpoon hooks inside the opponent, the poison inside the harpoon will release from the tooth (Harpoon) and spread inside the opponents body with extreme haste inside the opponents body system causing the opponents body to become fatigued. This will not allow the opponent to mold chakra above A rank (S-Rank and Forbidden), and depending where the harpoon is shot it can be lethal (Piercing through the head, or heart). Virgo can then withdraw the harpoon bringing the opponent with it, or release the harpoon from the opponents body retracting the harpoon it itself. This is all cone snails way of fighting. Withdrawing into the cone shell for defense and extracting the harpoon for offense. Virgo being the mother of all cone snails is one of the 4 cone snails that has access to unique abilities far surpassing others. Virgo has ties to every single summon inside the cone snail family, thus branching off her powers upon birth. Once per battle she is able to draw fourth power from any of the cone snails not currently summoned. This will allow her to use the unique ability of said cone snail (Example, If she takes power from Aquarius, she would be able to sense bodies of water and use water up to S rank for the remainder of her time on the field). Once activated, it cant be deactivated.
Note: Last for 4 turns
Note: Every action done by this snail counts as a move (Excluding its defense), such as striking with the harpoon or activating her special ability
Note: The cone snail that power is being drawn from cant be on the battle field
Note: The poison stays in the opponent body for 3 turns
Note: Can only be summoned once per battle
(Ensui Katatsumuri: Kawa mikiri) Cone Snail Art: Shell Of Solitude)Type: Supplementary | Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/a (60 if crushed)
Description: This is a common technique for the cone snail art family, or any snail family. Derived from the toad stomach techniques exclusive to toads but with alot of unique twist. The user will reverse summon him and his opponent inside the shell of a large cone snail. The shell is 5 Meters wide, 20 meters high (this is due to the shell unique cone shape) and 10 meters both and forth of both the user and the opponent. The shell of the cone snail is infused with large amounts of chakra, making it very hard and sturdy, but not impossible to break. The unique thing about this technique is that, once the user reverse summons both him and his opponent, it is pitch black, and they are summoned on the body of the cone snail. Once this happen, similar to toad crushing stomach, the user will cause the body of the snail to absorb the body of his opponent down into the main body. As the opponent is being absorbed, the snails body will contract, crushing the opponents body the deeper it gets dragged down into its body. If the opponent gets fully absorbed, his whole body would not only be crushed but will also suffocate.
Note: Can use a max of 3 turns
Note: The shell due to its hard nature, it will take A rank to break the shell. Once broken both the user and opponent are returned to the field.
Note: Must wait 3 turns before this technique can be used again
Note: Can only be used by those who have the cone snail contract
(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault SkillRank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.