[Closed] - Yellow vs Mellow

Shady Doctor

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Rei's R&R
Unofficial
Customs: Yes
Bio: Death Dealing in my Sig
Terrain: Grassy lands in Land of Fangs. Trees are at a long range distance from us and surround us. Also a water source between us and the trees, the water being 10m away on each side (left, right).

Hydrification on and goggles of Drishti. Post your bio and I'll start.

( Suiton: Suika no Jutsu ) – Water Release: Hydrification technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20 ( -5 per turn )
Damage points: N/A
Description: The Hydrification teachnique is a protean, whole-body technique whereby the user can liquefy their body at will, making it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Capable of manipulating their body in different shapes, the user is able to use their body as a source of water jutsu created up to Mid range from the user. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. The Second Mizukage, when using this technique, has a more oily state, allowing it to enter Sand and nullify it.
Note: Can only be used by members of the Hozuki Clan

(Drishti go-guru) l Goggle's of Drishti
Type: Supplementary/ Defensive/Weapon
Rank: S
Range: Short - Long
Chakra: 10/ turn
Damage: N/a
Description: The goggles were created by the combined effort of the Third Mizukage and his council. In an effort to control and mimic the power of Bijuu, they created weapons and accessories. These goggles were one of those items, they were crafted from a strange dense yet light metal found in a mine near Kirigakure and from the denses most strongest glass in the village. The Third Mizukage and some of his chakra and a councilmen's aswell sealed within the glasses. The glasses however were a failure they did nothing to help control a jinchuriki, however the glasses gained a strange new power due to the what was sealed within them. The third mizukage decided to keep them as they would aid him in battle and they covered his eyes from being blinded by debris or dust and sand, etc.

They emit a chakra field mid range all around the user, the air and underground as well. An object that is within the field is known to the goggles. The Goggle's can know where the object or chakra signature is, how big it is and it's speed, if moving, but only if the user is able to perceive and track the speed of said object himself. This information is sent right to the user as the goggles are connected.

Note: Do not aid vision in anyway
Note: Goggles are very durable and can take one S ranked technique before disabling, but remain unbroken on the user, any further attack D rank and above will break them.
Note: Will not sync with opponent chakra
Note: Must be taught usage by Strawberry
 

Shady Doctor

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Only thing new on my bio is;

Sound Release
Pitvipers




Ever seen a snake's stomach? It's quite the sight when you've been eaten.....

As Askin says that he weaves a flash of hand seals before slamming his hands on the surface of the ground. This allows him to bring forth the flesh of a snakes stomach onto the terrain, completely covering the ground within a 15m radius with him as the epicenter.. Once the flesh is summoned, it is manipulated it to do Askin's bidding in one swift motion. The flesh would wrap around your feet and ankles in a moment's notice whilst twisting and crushing them in the same movement. Simultaneously a spike of flesh would extend from 5m behind you in attempts to skewer you through your back and go through your left lung.


Summon Technique: Snake Stomach (Kuchiyose: Hebi Hara)
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Point: N/A
Description: The user make six hand seals and slams his hands on the ground. The user summons a snake's stomach just like what Jiriaya summons a Toad's stomach. The stomach can be control by the user to make the stomach expand or tighten in any point in the stomach to crush anything that isn't hard as steel or higher density.
-only used 2 times per battle
-it stays on the field for 4 turns or unless the user releases it
-must have 2 turns in between uses

Once the snake stomach appeared, it was passively able to be controlled thus giving Askin the ability to move on to his next assault efforts. He'd grab two 3 section staffs from his hip and thrust them both forward at you, using great chakra control to create makeshift arms out of both of them. The arms would ball their fists up as he controls them to punch you from their respective sides, one hitting you with a left hook while the other hit you with a right hook. Using the S-rank variant of the technique, each punch would be equivalent to an A-rank shape manipulated raw chakra attack, hitting with great force.

What's your name btw?!!! You're pretty ugly to be a girl. I feel like you've been through rough stuff.


( Maki doragon - ātsu: Shin ryū no kakuchō ) | Coiling Dragon Arts: Shenron's Extension
Type: Offensive/Defensive/Supplementary
Rank: C-S (A)
Range: Short-Long
Chakra Cost: 15-40 (-5 to maintain C-ranks, -10 to maintain B/A-ranks, -15 to maintain S-ranks) (30)
Damage Points: 20-80 (60)
Description:
Shenron's Extension is the basic technique for the style, using simple raw chakra to create the limbs over the users Section-Staffs. The user can create arms or legs on one or more staffs, using them for purposes ranging from offensive attacks (Punches, kicks, elbowing etc.), to defending from incoming techniques (Catching a boulder, grabbing something and pulling the user etc.). The arms and legs can be used freely and skillfully to achieve not only feats the user can do with his own limbs, but he can take those feats even further with the range given and the flexibility of the jointless limbs. As stated in the details of the style, each limb would be able to extend to ranges up to even long, using Chakra chains as joints to allow control and extensions.


Note: S-rank variant only usable 2 times, while the technique can only be used 6 times in total.
Note: The Limbs are equal to that of Elements of the same rank due to the shape manipulation applied to the raw chakra.
Note: The limbs stay active for up to 2 turns.
Note: Can't perform hand seals while in use but can still use techniques that require no hand seals.
 
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Mellow

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Only thing new on my bio is;

Sound Release
Pitvipers




Ever seen a snake's stomach? It's quite the sight when you've been eaten.....

As Askin says that he weaves a flash of hand seals before slamming his hands on the surface of the ground. This allows him to bring forth the flesh of a snakes stomach onto the terrain, completely covering the ground within a 15m radius with him as the epicenter.. Once the flesh is summoned, it is manipulated it to do Askin's bidding in one swift motion. The flesh would wrap around your feet and ankles in a moment's notice whilst twisting and crushing them in the same movement. Simultaneously a spike of flesh would extend from 5m behind you in attempts to skewer you through your back and go through your left lung.


Summon Technique: Snake Stomach (Kuchiyose: Hebi Hara)
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Point: N/A
Description: The user make six hand seals and slams his hands on the ground. The user summons a snake's stomach just like what Jiriaya summons a Toad's stomach. The stomach can be control by the user to make the stomach expand or tighten in any point in the stomach to crush anything that isn't hard as steel or higher density.
-only used 2 times per battle
-it stays on the field for 4 turns or unless the user releases it
-must have 2 turns in between uses

Once the snake stomach appeared, it was passively able to be controlled thus giving Askin the ability to move on to his next assault efforts. He'd grab two 3 section staffs from his hip and thrust them both forward at you, using great chakra control to create makeshift arms out of both of them. The arms would ball their fists up as he controls them to punch you from their respective sides, one hitting you with a left hook while the other hit you with a right hook. Using the S-rank variant of the technique, each punch would be equivalent to an A-rank shape manipulated raw chakra attack, hitting with great force.

What's your name btw?!!! You're pretty ugly to be a girl. I feel like you've been through rough stuff.


( Maki doragon - ātsu: Shin ryū no kakuchō ) | Coiling Dragon Arts: Shenron's Extension
Type: Offensive/Defensive/Supplementary
Rank: C-S (A)
Range: Short-Long
Chakra Cost: 15-40 (-5 to maintain C-ranks, -10 to maintain B/A-ranks, -15 to maintain S-ranks) (30)
Damage Points: 20-80 (60)
Description:
Shenron's Extension is the basic technique for the style, using simple raw chakra to create the limbs over the users Section-Staffs. The user can create arms or legs on one or more staffs, using them for purposes ranging from offensive attacks (Punches, kicks, elbowing etc.), to defending from incoming techniques (Catching a boulder, grabbing something and pulling the user etc.). The arms and legs can be used freely and skillfully to achieve not only feats the user can do with his own limbs, but he can take those feats even further with the range given and the flexibility of the jointless limbs. As stated in the details of the style, each limb would be able to extend to ranges up to even long, using Chakra chains as joints to allow control and extensions.


Note: S-rank variant only usable 2 times, while the technique can only be used 6 times in total.
Note: The Limbs are equal to that of Elements of the same rank due to the shape manipulation applied to the raw chakra.
Note: The limbs stay active for up to 2 turns.
Note: Can't perform hand seals while in use but can still use techniques that require no hand seals.
" Nope, and I don't plan on it either", the young uzumaki said as he watched his opponent slam his hands onto the earths surface. In a moments notice, the ground below the two shinobi would transition into a pulpous pool of flesh. As the ground was morphing into grotesque entrails, Adlet immediately weaves the ram seal before releasing a powerful torrent of water from his mouth towards the ground and weaving an activating his chakra sensing ability. By doing so, the massive 180 degree wave, comparable to the size of a tsunami, would rush throughout the battlefield, instantly crushing anything in its path and flooding the battlefield while also lifting Adlet into the air to safety before he would leap off of the wave.



Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.





Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability



As Adlet was momentarily airborne, the water would rise into a massive orb. Ultimately the water would ensnare the flamboyant man if he didn't manage to escape its large area of effectiveness. Adlet then looks down at the orb before releasing a loud yell, " DIE ! ", simultaneously launching a sound blast at the orb.


Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

 

Shady Doctor

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" Nope, and I don't plan on it either", the young uzumaki said as he watched his opponent slam his hands onto the earths surface. In a moments notice, the ground below the two shinobi would transition into a pulpous pool of flesh. As the ground was morphing into grotesque entrails, Adlet immediately weaves the ram seal before releasing a powerful torrent of water from his mouth towards the ground and weaving an activating his chakra sensing ability. By doing so, the massive 180 degree wave, comparable to the size of a tsunami, would rush throughout the battlefield, instantly crushing anything in its path and flooding the battlefield while also lifting Adlet into the air to safety before he would leap off of the wave.



Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.





Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability



As Adlet was momentarily airborne, the water would rise into a massive orb. Ultimately the water would ensnare the flamboyant man if he didn't manage to escape its large area of effectiveness. Adlet then looks down at the orb before releasing a loud yell, " DIE ! ", simultaneously launching a sound blast at the orb.


Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

With the man or woman spewing out the water, having the massive waves carry it upwards (Askin is confused as to what gender it is), Askin reacts in the most appropriate way he sees fit. A Hozuki was very fond of the water element, so using it against him on such a small scale was a mistake the "thing" would learn from at this moment. Doing a single hand seal, Askin sends his Suiton chakra into the water directly below and around you, completely negating the chakra present and leaving only his chakra. He'd be able to instantly take control of said water source, bringing it all together below you to create the ultimate Hydra made purely of water. The hydra would be pretty massive altogether, having 7 heads that are each as huge as the water dragon technique. There would be a head forming on each side of you to attack you with blunt force, while one of the formed directly under you where the water was carrying you upwards, thus would easily capture you inside its mouth due to already being in contact with you.

Suiton is my playground. I advise you to stay in your place before you are drowned little girl. Aahahah


(Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as a running ninja.
-Usable once per battle
-Lasts for 3 turns
-No other S-rank or higher water jutsu this turn or next
-The hydra can also be created from a large water source.

After creating the Hydra, i do a quick summoning technique to call forth Gokudere, one of the most praised Snakes of the Ryuchi Cave. He'd be in his smaller form, sitting directly on my left shoulder, both of us awaiting how you'd respond to the water technique.

(Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included).
-Only used once per battle
-Last four turns
-Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns
-Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities (senjutsu) as him




T/F

- Water wave
• Hydra
- Sensing (which you'd die if you do sensing instead of countering the Hydra)
• Gokudere summoning
 

Mellow

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With the man or woman spewing out the water, having the massive waves carry it upwards (Askin is confused as to what gender it is), Askin reacts in the most appropriate way he sees fit. A Hozuki was very fond of the water element, so using it against him on such a small scale was a mistake the "thing" would learn from at this moment. Doing a single hand seal, Askin sends his Suiton chakra into the water directly below and around you, completely negating the chakra present and leaving only his chakra. He'd be able to instantly take control of said water source, bringing it all together below you to create the ultimate Hydra made purely of water. The hydra would be pretty massive altogether, having 7 heads that are each as huge as the water dragon technique. There would be a head forming on each side of you to attack you with blunt force, while one of the formed directly under you where the water was carrying you upwards, thus would easily capture you inside its mouth due to already being in contact with you.

Suiton is my playground. I advise you to stay in your place before you are drowned little girl. Aahahah


(Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as a running ninja.
-Usable once per battle
-Lasts for 3 turns
-No other S-rank or higher water jutsu this turn or next
-The hydra can also be created from a large water source.

After creating the Hydra, i do a quick summoning technique to call forth Gokudere, one of the most praised Snakes of the Ryuchi Cave. He'd be in his smaller form, sitting directly on my left shoulder, both of us awaiting how you'd respond to the water technique.

(Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included).
-Only used once per battle
-Last four turns
-Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns
-Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities (senjutsu) as him




T/F

- Water wave
• Hydra
- Sensing (which you'd die if you do sensing instead of countering the Hydra)
• Gokudere summoning
Thanks lol

 
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