[Closed] vs Arthorius

Mirai

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All Out Battle
Mid Ranged (7 Meters)
Terrain: The Howling Abyss; snow falling from overhead.

I shall be utilizing Miyu Busujima in signature, post you're bio and I'll start.
 

Mirai

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Hey! You! Yes you! You’re one of them!” Miyu said, approaching with her prey; her face covered with a mask. She was assigned by her superiors to hunt this one down, but she didn’t know what to expect. She’s faced several Children of Tiamat but most of them weren’t really a challenge but this one was apparently different from amongst the rest of them. “Does your chakra taste good…?! Does that divinity you were cursed a blessing to quench my unending Hunger?! Let’s find out…I’m getting excited already…” she said taking her mask off, revealing her beautiful youthful face, her bright pink eyes started to scale the body of the prey, observing for any sort of potential weak points on his body. However, as her posture loosened up – she would place her hand to her lips, tapping it in a peculiar way. “Tell me, why did you forsake your own humanity? Is it because you felt inferior to others? Or was cause you wanted to avoid death at the hands of the ‘All Mother’” she continued to press him with questions, every moment inching closer and closer towards him, until Miyu was finally in his face. “Let me taste that skin of yours…I want to feel divine too!” she said appearing behind of him now as she tried to sink her teeth into his skin, which upon impact would violently wrap the flesh from his neck, warm blood swiftly oozing out, but it wasn’t normal blood…no…it was pitch black, like the sea of mud controlling his DNA.

However, the victim was underneath the first of her traps; an illusion that masked the true Charismatic Cannibal. She would utilize the opportunity to after crafting the initial hand gesture as she grips four kunai from her tool pouch. Immediately she would toss them; which as she does – performed a unique wrist movement alongside this. Of course, due to the nature of the blade, midflight begin to gather immense amounts of wind, as they curved in the air to strike the opponent. One coming from directly in front, two his side and one more above him. She wished to test some basic reactive responses the opponent might rely upon – thus she was paying close attention to it. A predator always observes the prey for weaknesses after all. The illusion she originally created would mask her true body - as her illusionary double held his eyes shut while she gnawed on his neck, blocking his sight of the approaching blades. Once she was finished; she would utilize the Kurochi she commands to release it underneath the surface; about two meters below – to swiftly start burrowing through the terrain. It easily eat away at it in such a manner that it didn’t disturb the surface soil, though once it’s reached its intended target – it would surface from below attempting to impale the Child of Tiamat with pitch black spikes all over his body as the energy’s unquenchable hunger violently eats away at the Sea of Life.


( Genjutsu: Ba-doko-ru Ninnin ) Illusion Technique: Myriad of Mockingbirds
Rank: B
Type: Supplmentary
Range: Short-Mid
Chakra Cost: 20 (-5 per turn)
Damage Points: N/A
Description: This is a very discrete genjutsu, both in it's casting and it's effect. To cast, the user simply needs to do an hand gesture, in the direction of the target. It doesn't change anything about surroundings with the exception of people, and the immediate terrain they're placed. In essence, it allows the user to change how someone perceives someone else, and even create illusionary copies of people the user knows. The illusion is complimented with slight changes to the terrain, like bending foliage, opening doors, etc, but only if manipulated by the illusionary people. It can also remove people from the target's perspective, or remove certain characteristics of someone within sensory range of the target. While inside the genjutsu, the target is free to move and speak, which the user is able to respond through any of the illusionary creations, or him/herself, case the user chooses not to disappear.
It masks slight ambient alteration by "hidden" people, such as footsteps and speech, but not techniques. Likewise, the illusionary people can't perform techniques, only speak and interact through body motions.
*Lasts 4 turns max*
*While using it, the user cannot use any additional Genjutsu on the target and is limited to 2 additional techniques per turn*
( Ouryuujin Yarijutsu: Nan'a Tanken ) Serengeti Spears: Ivory Mambele
Type: Supplementary/Offensive
Rank: D
Range: Short-Mid
Chakra Cost: N/A
Damage Points: 20
Descritpion: Ivory Mambele is a form of projectile throwing that allows one to throw honed projectiles such as spears, kunai and shuriken. The user will pick up the projectiles and, with a flick of their wrist, they will throw the projectile at a slightly spiral rotation, which will pick up wind drag and strengthen the sharpness and steadiness of the projectile with a sheen of wind that will give the projectile a slightly white ivory hue as it flies towards the target.
Note: This also allows the practitioner to passively throw carved kunai without allowing them to pick up wind. This is a passive technique when used in that way, but also has none of the bonus that come with the style.
Note: Can throw up to 4 projectiles per usage.
Note: Can only be used once per turn.
Kurochi♎ Vile Chakra
Type: Offensive/Supplementary/Defensive
Rank: C/S
Range: Short-Long
Chakra cost: 15/40 (30)
Damage: 30/80 (60)
Description: The special chakra nature only found in Claymores, Kurochi is like the physical manifestation of their hunger and agony. The energy itself is pitch black in appearance and appears and behaves almost like water with its amorphous shape shifting and flexibility. This malleability isn't to be underestimated though, as the energy is both capable of being dense and hard enough to shatter bones and restrict targets and also precise and thin enough to remove a strand of hair. Claymores can manifest Kurochi directly within their bodies, where it can be seen dripping from their pores and eyes, as well as directly from it, or even the area short ranged around them. They are also able to manipulate this energy up to long range with chakra control and may sustain pre-existing constructs with -10 chakra per turn, for up to three turns. When creating constructs to attack Kurochi cannot be formed within 5 meters of the opponent. When in contact with living things, Kurochi's effects can be described as "warm" to the touch, not with heat but rather the effect it has where it gradually degrades the objects it touch in a parasitic manner, feeding on both the chakra and physical aspects of its target(s) until nothing is left. The Claymore can control what things the Kurochi feeds on and what it doesn't. Should the Claymore desire, this special chakra can be used to perform one of the core techniques of the clan; Primeval Gluttony. From the lowest to the highest rank of the release, the energy is able to feed on raw chakra and bodies and take the chakra into the Claymore's body like a proxy. In terms of S/W all elements one rank weak to Kurochi (raw and Senjutsu chakra) are devoured near immediately when interacting with it while neutral elements (elemental and other hyper natures like Bijuu chakra) are degraded at normal pace. Kurochi manifestations can range from as small as kunai (C ranked) to as large as the Doton technique Mountain Smash (S ranked).
Note: The S ranked version can only be performed 4x a match.
Note: If the S ranked variant is used then no other forms of Kurochi manipulation above A ranked can be used in the following turn.
3000 - 50 = 2950
200 HP
 
Last edited:

Arthorius

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Hey! You! Yes you! You’re one of them!” Miyu said, approaching with her prey; her face covered with a mask. She was assigned by her superiors to hunt this one down, but she didn’t know what to expect. She’s faced several Children of Tiamat but most of them weren’t really a challenge but this one was apparently different from amongst the rest of them. “Does your chakra taste good…?! Does that divinity you were cursed a blessing to quench my unending Hunger?! Let’s find out…I’m getting excited already…” she said taking her mask off, revealing her beautiful youthful face, her bright pink eyes started to scale the body of the prey, observing for any sort of potential weak points on his body. However, as her posture loosened up – she would place her hand to her lips, tapping it in a peculiar way. “Tell me, why did you forsake your own humanity? Is it because you felt inferior to others? Or was cause you wanted to avoid death at the hands of the ‘All Mother’” she continued to press him with questions, every moment inching closer and closer towards him, until Miyu was finally in his face. “Let me taste that skin of yours…I want to feel divine too!” she said appearing behind of him now as she tried to sink her teeth into his skin, which upon impact would violently wrap the flesh from his neck, warm blood swiftly oozing out, but it wasn’t normal blood…no…it was pitch black, like the sea of mud controlling his DNA.

However, the victim was underneath the first of her traps; an illusion that masked the true Charismatic Cannibal. She would utilize the opportunity to after crafting the initial hand gesture as she grips four kunai from her tool pouch. Immediately she would toss them; which as she does – performed a unique wrist movement alongside this. Of course, due to the nature of the blade, midflight begin to gather immense amounts of wind, as they curved in the air to strike the opponent. One coming from directly in front, two his side and one more above him. She wished to test some basic reactive responses the opponent might rely upon – thus she was paying close attention to it. A predator always observes the prey for weaknesses after all. The illusion she originally created would mask her true body - as her illusionary double held his eyes shut while she gnawed on his neck, blocking his sight of the approaching blades. Once she was finished; she would utilize the Kurochi she commands to release it underneath the surface; about two meters below – to swiftly start burrowing through the terrain. It easily eat away at it in such a manner that it didn’t disturb the surface soil, though once it’s reached its intended target – it would surface from below attempting to impale the Child of Tiamat with pitch black spikes all over his body as the energy’s unquenchable hunger violently eats away at the Sea of Life.


( Genjutsu: Ba-doko-ru Ninnin ) Illusion Technique: Myriad of Mockingbirds
Rank: B
Type: Supplmentary
Range: Short-Mid
Chakra Cost: 20 (-5 per turn)
Damage Points: N/A
Description: This is a very discrete genjutsu, both in it's casting and it's effect. To cast, the user simply needs to do an hand gesture, in the direction of the target. It doesn't change anything about surroundings with the exception of people, and the immediate terrain they're placed. In essence, it allows the user to change how someone perceives someone else, and even create illusionary copies of people the user knows. The illusion is complimented with slight changes to the terrain, like bending foliage, opening doors, etc, but only if manipulated by the illusionary people. It can also remove people from the target's perspective, or remove certain characteristics of someone within sensory range of the target. While inside the genjutsu, the target is free to move and speak, which the user is able to respond through any of the illusionary creations, or him/herself, case the user chooses not to disappear.
It masks slight ambient alteration by "hidden" people, such as footsteps and speech, but not techniques. Likewise, the illusionary people can't perform techniques, only speak and interact through body motions.
*Lasts 4 turns max*
*While using it, the user cannot use any additional Genjutsu on the target and is limited to 2 additional techniques per turn*
( Ouryuujin Yarijutsu: Nan'a Tanken ) Serengeti Spears: Ivory Mambele
Type: Supplementary/Offensive
Rank: D
Range: Short-Mid
Chakra Cost: N/A
Damage Points: 20
Descritpion: Ivory Mambele is a form of projectile throwing that allows one to throw honed projectiles such as spears, kunai and shuriken. The user will pick up the projectiles and, with a flick of their wrist, they will throw the projectile at a slightly spiral rotation, which will pick up wind drag and strengthen the sharpness and steadiness of the projectile with a sheen of wind that will give the projectile a slightly white ivory hue as it flies towards the target.
Note: This also allows the practitioner to passively throw carved kunai without allowing them to pick up wind. This is a passive technique when used in that way, but also has none of the bonus that come with the style.
Note: Can throw up to 4 projectiles per usage.
Note: Can only be used once per turn.
Kurochi♎ Vile Chakra
Type: Offensive/Supplementary/Defensive
Rank: C/S
Range: Short-Long
Chakra cost: 15/40 (30)
Damage: 30/80 (60)
Description: The special chakra nature only found in Claymores, Kurochi is like the physical manifestation of their hunger and agony. The energy itself is pitch black in appearance and appears and behaves almost like water with its amorphous shape shifting and flexibility. This malleability isn't to be underestimated though, as the energy is both capable of being dense and hard enough to shatter bones and restrict targets and also precise and thin enough to remove a strand of hair. Claymores can manifest Kurochi directly within their bodies, where it can be seen dripping from their pores and eyes, as well as directly from it, or even the area short ranged around them. They are also able to manipulate this energy up to long range with chakra control and may sustain pre-existing constructs with -10 chakra per turn, for up to three turns. When creating constructs to attack Kurochi cannot be formed within 5 meters of the opponent. When in contact with living things, Kurochi's effects can be described as "warm" to the touch, not with heat but rather the effect it has where it gradually degrades the objects it touch in a parasitic manner, feeding on both the chakra and physical aspects of its target(s) until nothing is left. The Claymore can control what things the Kurochi feeds on and what it doesn't. Should the Claymore desire, this special chakra can be used to perform one of the core techniques of the clan; Primeval Gluttony. From the lowest to the highest rank of the release, the energy is able to feed on raw chakra and bodies and take the chakra into the Claymore's body like a proxy. In terms of S/W all elements one rank weak to Kurochi (raw and Senjutsu chakra) are devoured near immediately when interacting with it while neutral elements (elemental and other hyper natures like Bijuu chakra) are degraded at normal pace. Kurochi manifestations can range from as small as kunai (C ranked) to as large as the Doton technique Mountain Smash (S ranked).
Note: The S ranked version can only be performed 4x a match.
Note: If the S ranked variant is used then no other forms of Kurochi manipulation above A ranked can be used in the following turn.
3000 - 50 = 2950
200 HP
Lucifer watched as the stranger walked towards him, taking a mask off her face and ranting about eating him. Though his experience with humans was limited, the child of Tiamat had heard tales of cannibalistic tribes of humanoids, especially out towards the land of wind and it's deserts with the backwards nomadic tribes.

"I can't recommend trying to consume divinity, it's amusing in some ways, most of the humans would see you as an abnormality for saying the things you say. Though consumption is in your nature, you and all the others you consume and destroy everything around you and it's never enough is it?"

Lucifer replied to her coldly, but before he could continue he felt the weight on his back as the illusion leapt on to him. Immediately he became suspicious, he could sense no life from this being so it clearly wasn't the real woman, she had made no handseal so it was unlikely to be a clone, and what was more obvious still was that his life sensory could detect the woman in front of him still, though he could not see her. An illusion most likely. The sea of life flowed through Lucifers veins, the surge of chakra used to summon it up broke him from the genjutsu as his body shifted in to a hard chitinous form his skin becoming steely and dark ash grey as he grew several feet taller dashing towards the woman at accelerated velocity.

(Seimei no Umi: Genshitekina Sai Keisei) – Sea of Life: Primordial Reshaping
Type: Supplementary
Rank: A
Range: N/A (Self)
Chakra: 50 (-20 per turn)
Damage: N/A
Description: This technique generates Sea of Life material through the user’s own veins, derived from Takauji Ashikaga’s use of Voidborne Corruption. The purpose of Primordial Reshaping is to, with a limited amount of Sea of Life, allow the user to flow it through their form and reshape their body to a limited degree. With this technique the user can grow in size, up to a maximum of twice their current size, or grow smaller. The user can grow additional limbs, or heal lost limbs. They can grow horns, tails, claws, wings to fly, or chitinous armor on their body. When activated, regardless of the changes that the user wills, their skin will turn a darker ash grey. The technique will heal the user for 80 health (40 per turn) and increase their speed by 3.0x for its duration, following the type of alteration they make. For example, if they grow stronger legs then the user will run faster. If they grow wings then the user will fly faster. This technique can be used two times per battle, once per opponent. It lasts for four turns and cannot be used once it expires for three turns.

His enhanced resilience caused the blades to bounce harmlessly off his tough skin as he ran down the woman before she could act further, with the child of Tiamat attempting to slam both his fists in to her torso sending her flying backwards in pain most likely if they connected.

(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.
 

Mirai

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“Nope! Just as you serve, you’re Primordial Mother with blind loyalty – the people of my clan have an undying desire to consume that we sometimes blindly follow too!
” she responded to the man. However immediately as it came to be, his already unique body would begin to twist and contort into a new form. “Ohh?!” she said in excitement but almost immediately the opponent dashed towards her. “Shit shit shit shit…” quickly thought to herself as she immediately smiles afterwards. The response was rather, simple as she imitated him and utilize her own unique anatomy to shift form as well. Directly as the opponent strikes her, he would completely phase through her body. This was due to Miyu completely turning into Kurochi – the foul pitch-black energy the clan members are known to wield. The sheer contact alone of coming into contact with her form would rob chakra from the man as its added back into her own chakra system. However, the chakra she absorbed into herself, due to the unique nature of consumption within the clan, allowed her to read the sentiments and memories that the opponent had locked away in his mind. “Ah…Lucifer…that’s a fine name. I’ve seen and know so much about you now…doesn’t it feel warming that someone else loves you so much now?” Miyu said, still in her form as she had quickly moved past him as he passed over her body.

She knew Lucifer now, she knew his past as though she lived in the past, his feelings his everything but most importantly. She understood his devote loyalty for the Primordial Mother even more than before. “Allow me to reward your loyalty to Tiamat!” she said as she arced her shadowy fingers. She would quickly flow her poisonous chakra to her finger tips – in a spindle like threads that swiftly pierce into the ground. They would swiftly emerge directly underneath Lucifer; each of the dense threads pierced into his muddy skin. It would connect into his chakra circulatory system. The threads would pump poison into his body, eroding him from the inside out. Of course, there’s additional side effects to it but she’ll leave him figure that one out on his own.

Lovely! I can’t wait to slurp you up~” she said in her wicked form, floating above the ground by one meter. The charismatic cannibal was on the prowl though she didn't keep the techique active afterwards, as one dose of the poison was enough.


Bukimina Nisshoku♎ Ominous Eclipse
Type: Supplementary/Offensive/Defensive
Rank: B-S
Range: Short-Long
Chakra Cost: 40 (+10 per turn)
Damage: 40-80
Description: Bukimina Nisshoku is one devised solely to allow the Claymore to take direct advantage of their unique and oppressive chakra nature that is Kurochi. The technique in itself could be regarded as a "shield that kills" due to its dual nature of defense and attack at the same time. It comes in levels, or increments, which deliver slightly different results depending on how much chakra is spent. It begins foremost with the Claymore transforming their body into Kurochi completely, becoming pitch black humanoid entities that can adopt any texture they deem fit; flickering like flames, flowing like water, etc. Once the Claymore has been transformed their body allows for heightened movements (x2 to current Speed) Due to the amorphous traits of Kurochi, the Claymore will be able to not only shape themselves into anything imaginable, but also fly-- through extensive manipulation. The second side to this technique is its offensive one, where anything the Claymore so much as brushes against in this form, will immediately be subjected to the heinous effects of Kurochi, where it eats away at both physical materials and chakra alike, including "intangible" forms of chakra like un-molded sources within a person or animal. If the Claymore, while in this state phases through a technique which is of a chakra type weak to Kurochi by at least one rank, they are able to break down that chakra and add it directly to their reserves with an efficiency rate of 100%, meaning none is wasted to the environment like regular Kurochi applications, due to their bodies taking the chakra in whole. If they phase through a person, they are able to suck the chakra from the bodies (depending on rank) as well as rob the body of its vitality (physical energy) leaving drained husks behind devoid of breath or chakra. For the B ranked application, up to 50 of the opponents chakra points can be drained and passed to the Claymore, at A ranked this becomes 80 and the S ranked application can siphon a whopping 120 of the opponent's chakra directly from their chakra pool i.e. it doesn't have to be molded into a technique. Of course, just like Kurochi's regular application, the Claymore is able to decide who and what gets drained, and can pass over allies and structures with no harm done. However, the technique comes with its drawbacks, naturally, which vary depending on rank. The B ranked variant allows the Claymore to enter the state for 4 turns, with a 2 turn cooldown between uses. They can only move 5 meters (Short Ranged) each turn when evading techniques with this variant. The A ranked version allows the state to be kept for 3 turns, with a 3 turn cooldown between usages, and a maximum usage limit of 3 times. The Claymore is able to move up to 15 meters (mid ranged) each turn when evading techniques. And lastly, the S ranked variant sees the state being kept for 2 turns, with a 4 turn cooldown between usages, and a maximum usage limit of twice. The Claymore is able to move up to long ranged in a single maneuver when evading techniques.
Note: Claymore are able to alter their shapes on the fly to further evade techniques while in this state, costing an additional +10 chakra, but only once per turn.
Note: The drawbacks for each variant is as follows; B ranked: No other Kurochi techniques above A ranked can be used following it. A ranked: No Kurochi related techniques above S ranked following its activation. S ranked: No Kurochi related techniques following its activation, and none above S in the following
( Dokuton: Yūdokuna ito ) - Poison Release: Toxic Threads
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40 (15 to maintain)
Damage: N/A (or 80)
Description: The user concentrates dokuton chakra into the tips of their fingers extending from each of their fingers a long spindle like thread of dense liquid poison. The user is able to choose how many threads for whatever scenario but the number cannot exceed ten (one thread per finger). Then they can weave these threads throughout the battlefield to attack or around the target, somewhat similar to those used by puppet users or the threads created by (Iryō Ninjutsu: Chakra No Ito) - Medical Technique: Chakra Threads.

The threads can be funnelled into the ground to travel to the opponent's position to attack from several angles allowing for a very deceptive use. The threads can then embed themselves into the target and pierce into the opponents chakra circulatory system as well as their vascular system. Through this connection the user can pump poison directly into the opponent's body or can directly pollute their chakra with dokuton chakra causing the chakra circulatory system to decay and erode from the damage. Individuals who have had their chakra circulatory system polluted will have to mould an additional twenty chakra alongside their techniques and if the threads are connected for more than four turns the opponent will lose the ability to mould chakra until they are healed. This also causes additional damage as long as the threads are attached to the opponent and even once removed the opponent will remain poisoned until cured as per the usual requirements of poison. If dokuton chakra has been applied to their chakra circulatory system a full body purge has to be performed to removed the polluted chakra otherwise it remains in the body circulating through the body.

Alternatively if the user wishes to use the threads defensively or in a different offensive manner they can lift their hands into the air causing the threads to spiral around their body in a rapid manner. These threads begin to whip around the user at a fast pace with the potential to either create a defensive dome of fast moving threads or they can be directed to whip at the opponent to attack directly with slashing and piercing motions. Additionally the user can connect these threads to a technique they've used pumping dokuton chakra or poison directly into the technique empowering it. This has the potential to raise the rank of a technique by one up to S-rank where it merely grants an additional ten damage. Though this has to be a technique that the threads can attach to liquids

Note: Can only be used twice per battle with a two turn cool down
Note: Can only use poison techniques while this technique is being maintained

2980 - 40 + 50 = 2990 - 40 = 2950
200 HP
 

Arthorius

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“Nope! Just as you serve, you’re Primordial Mother with blind loyalty – the people of my clan have an undying desire to consume that we sometimes blindly follow too!
” she responded to the man. However immediately as it came to be, his already unique body would begin to twist and contort into a new form. “Ohh?!” she said in excitement but almost immediately the opponent dashed towards her. “Shit shit shit shit…” quickly thought to herself as she immediately smiles afterwards. The response was rather, simple as she imitated him and utilize her own unique anatomy to shift form as well. Directly as the opponent strikes her, he would completely phase through her body. This was due to Miyu completely turning into Kurochi – the foul pitch-black energy the clan members are known to wield. The sheer contact alone of coming into contact with her form would rob chakra from the man as its added back into her own chakra system. However, the chakra she absorbed into herself, due to the unique nature of consumption within the clan, allowed her to read the sentiments and memories that the opponent had locked away in his mind. “Ah…Lucifer…that’s a fine name. I’ve seen and know so much about you now…doesn’t it feel warming that someone else loves you so much now?” Miyu said, still in her form as she had quickly moved past him as he passed over her body.

She knew Lucifer now, she knew his past as though she lived in the past, his feelings his everything but most importantly. She understood his devote loyalty for the Primordial Mother even more than before. “Allow me to reward your loyalty to Tiamat!” she said as she arced her shadowy fingers. She would quickly flow her poisonous chakra to her finger tips – in a spindle like threads that swiftly pierce into the ground. They would swiftly emerge directly underneath Lucifer; each of the dense threads pierced into his muddy skin. It would connect into his chakra circulatory system. The threads would pump poison into his body, eroding him from the inside out. Of course, there’s additional side effects to it but she’ll leave him figure that one out on his own.

Lovely! I can’t wait to slurp you up~” she said in her wicked form, floating above the ground by one meter. The charismatic cannibal was on the prowl though she didn't keep the techique active afterwards, as one dose of the poison was enough.


Bukimina Nisshoku♎ Ominous Eclipse
Type: Supplementary/Offensive/Defensive
Rank: B-S
Range: Short-Long
Chakra Cost: 40 (+10 per turn)
Damage: 40-80
Description: Bukimina Nisshoku is one devised solely to allow the Claymore to take direct advantage of their unique and oppressive chakra nature that is Kurochi. The technique in itself could be regarded as a "shield that kills" due to its dual nature of defense and attack at the same time. It comes in levels, or increments, which deliver slightly different results depending on how much chakra is spent. It begins foremost with the Claymore transforming their body into Kurochi completely, becoming pitch black humanoid entities that can adopt any texture they deem fit; flickering like flames, flowing like water, etc. Once the Claymore has been transformed their body allows for heightened movements (x2 to current Speed) Due to the amorphous traits of Kurochi, the Claymore will be able to not only shape themselves into anything imaginable, but also fly-- through extensive manipulation. The second side to this technique is its offensive one, where anything the Claymore so much as brushes against in this form, will immediately be subjected to the heinous effects of Kurochi, where it eats away at both physical materials and chakra alike, including "intangible" forms of chakra like un-molded sources within a person or animal. If the Claymore, while in this state phases through a technique which is of a chakra type weak to Kurochi by at least one rank, they are able to break down that chakra and add it directly to their reserves with an efficiency rate of 100%, meaning none is wasted to the environment like regular Kurochi applications, due to their bodies taking the chakra in whole. If they phase through a person, they are able to suck the chakra from the bodies (depending on rank) as well as rob the body of its vitality (physical energy) leaving drained husks behind devoid of breath or chakra. For the B ranked application, up to 50 of the opponents chakra points can be drained and passed to the Claymore, at A ranked this becomes 80 and the S ranked application can siphon a whopping 120 of the opponent's chakra directly from their chakra pool i.e. it doesn't have to be molded into a technique. Of course, just like Kurochi's regular application, the Claymore is able to decide who and what gets drained, and can pass over allies and structures with no harm done. However, the technique comes with its drawbacks, naturally, which vary depending on rank. The B ranked variant allows the Claymore to enter the state for 4 turns, with a 2 turn cooldown between uses. They can only move 5 meters (Short Ranged) each turn when evading techniques with this variant. The A ranked version allows the state to be kept for 3 turns, with a 3 turn cooldown between usages, and a maximum usage limit of 3 times. The Claymore is able to move up to 15 meters (mid ranged) each turn when evading techniques. And lastly, the S ranked variant sees the state being kept for 2 turns, with a 4 turn cooldown between usages, and a maximum usage limit of twice. The Claymore is able to move up to long ranged in a single maneuver when evading techniques.
Note: Claymore are able to alter their shapes on the fly to further evade techniques while in this state, costing an additional +10 chakra, but only once per turn.
Note: The drawbacks for each variant is as follows; B ranked: No other Kurochi techniques above A ranked can be used following it. A ranked: No Kurochi related techniques above S ranked following its activation. S ranked: No Kurochi related techniques following its activation, and none above S in the following
( Dokuton: Yūdokuna ito ) - Poison Release: Toxic Threads
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40 (15 to maintain)
Damage: N/A (or 80)
Description: The user concentrates dokuton chakra into the tips of their fingers extending from each of their fingers a long spindle like thread of dense liquid poison. The user is able to choose how many threads for whatever scenario but the number cannot exceed ten (one thread per finger). Then they can weave these threads throughout the battlefield to attack or around the target, somewhat similar to those used by puppet users or the threads created by (Iryō Ninjutsu: Chakra No Ito) - Medical Technique: Chakra Threads.

The threads can be funnelled into the ground to travel to the opponent's position to attack from several angles allowing for a very deceptive use. The threads can then embed themselves into the target and pierce into the opponents chakra circulatory system as well as their vascular system. Through this connection the user can pump poison directly into the opponent's body or can directly pollute their chakra with dokuton chakra causing the chakra circulatory system to decay and erode from the damage. Individuals who have had their chakra circulatory system polluted will have to mould an additional twenty chakra alongside their techniques and if the threads are connected for more than four turns the opponent will lose the ability to mould chakra until they are healed. This also causes additional damage as long as the threads are attached to the opponent and even once removed the opponent will remain poisoned until cured as per the usual requirements of poison. If dokuton chakra has been applied to their chakra circulatory system a full body purge has to be performed to removed the polluted chakra otherwise it remains in the body circulating through the body.

Alternatively if the user wishes to use the threads defensively or in a different offensive manner they can lift their hands into the air causing the threads to spiral around their body in a rapid manner. These threads begin to whip around the user at a fast pace with the potential to either create a defensive dome of fast moving threads or they can be directed to whip at the opponent to attack directly with slashing and piercing motions. Additionally the user can connect these threads to a technique they've used pumping dokuton chakra or poison directly into the technique empowering it. This has the potential to raise the rank of a technique by one up to S-rank where it merely grants an additional ten damage. Though this has to be a technique that the threads can attach to liquids

Note: Can only be used twice per battle with a two turn cool down
Note: Can only use poison techniques while this technique is being maintained

2980 - 40 + 50 = 2990 - 40 = 2950
200 HP
"You should be careful, invoking the name of Tiamat so freely." Lucifer stated icily, the humans had a nasty habit of mentioning her ever since the revival of her avatar, though a mere avatar and one with limited cognitive function at that, could never represent what Tiamat was.

Lucifer watched as the woman passed through him, his chitinous skin offered protection from any physical harm her technique would have caused, though his chakra was robbed nevertheless. In response to this shapeshifting, Lucifer abandoned his desire to attack the physical form, instead targeting the womans mental faculties with his considerable prowess with illusions, layering two genjutsu in the same timeframe thanks to his apex layering specialty.

Lucifer would cause the woman to feel a blade skewer her from behind, piercing through her torso with a painful hook like appendage on it's end, the blade would hold her still as a darkened corrupt version of herself stepped in front of the woman with an evil smirk, as this was happening the second illusion would be taking effect, causing her own voice to begin ringing through her head, repeating all the questions she had asked Lucifer up to this point, over and over again in a way that could drive someone to madness.


(Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End
Type: Offensive/Supplementary
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades.
Note: While the victims can't run or walk they can make handseals, so it's not a full body paralysis.
Note: Can only be used twice.
Note: No Genjutsu above A-rank next turn.

Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions
Type:Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise.
Notes:
-The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation.
-Can only be used 3 times per battle.
-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.
 

Mirai

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Her attempt to try and create the toxic threading from the base of her palm was foiled for a moment; the immediate protrusion of foul chakra became evident to the apex huntress. “Wow wow wow!” she said shouted mentally, her back pierced by the sudden appearance of blade. The thought this wasn’t the first indication of something being “off”, it simply added validity to her own assumption. Her darkness form, it was composed of Kurochi where – simple enough weapons would have phased through her body. Yet somehow, this these blades managed to pierce her. How strange, but not only this – the bombardment of questions being sent towards her was quite…irritant to say the least. “Mmmm…you had me the first time >//<! Yet you soiled my mind with these stupid questions? Don’t threaten me with a good time then be stupid about it afterwards!” she shouted mentally, but of course it didn’t matter to her anyways since he cant hear what she’s saying. The truth is, Miyu being a Surrealist allowed her to immediately become aware her basic five senses was being manipulated, but she wanted to enjoy the illusion a little bit before she retorted.

Two illusions…which one to mess with…” she thought to herself for a moment, as she leaded her head over to the side. However, the instance she did this, a cocktail of animalistic limbs would burst through her own body. Her arms became muscular; bloated with orange fur, dipped in onyx stripes, her teeth became daggered, serrated to cut through the toughest of meats. Her legs became large, white and spotted but last but not least, an elongated torso that made her seem much taller. A tiger, shark panda and worm like chimera, all accompanied with her bodies pitch black state. She would take her powerful tiger claws, violently shredding the chaos that lingered in her mind (1), crushing the blades in her back with her powerful grip. She was master of surrealism – allowing her to utilize an originally underpowered technique in order to shatter a stronger one. The faux version of herself drafted by Lucifer would be ripped in half as she swiped once again, her feral instincts tapping into the beast. This of course was all she needed, the voices in her head? They became silenced; her own inner world returned to normal, it was now mandated by her own hands. As for the opponent, he would witness the creation of this demon chimera as she violently lunged at him on all fours. In reality; Miyu’s illusionary form commanded her real body, imitating the movements she created. The arm swipes, the lunge – it was all in tandem with one another but the illusion itself masked her real body, despite them being in juxtapose with one another. This was appropriate in allowing her guise of a form to remain hidden in within the illusion they both shared – painting the image that this truly was a new form she attained withing the Child of Tiamat’s mind.

In theory however, utilizing her Surreal Palm Mastery – she would utilize it to defend against an illusion that is one rank higher than it, but with the subject of the illusion being shredded and removed, effectively breaking the purpose of the primary illusion, the secondary accompanying illusion was automatically shattered as a result of this as well. Never the less, she was freed – as the lady quickly in her shadow form (moving twice her current speed) swiftly moved across the terrain; attempting to strike the opponent with a shadow like claw; made of Kurochi. However, the opponent would see this as the tiger claw within the illusion he was experiencing. “Hehe Lucifer!” she said in a cutesy tone.

( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Creature's Compendium ⋔ Metamorphosis
Rank: B-A (A)
Type: Supplementary/Offensive/Defensive
Range: Short-Mid
Chakra Cost: 20-30 ( +5 per turn )
Damage Points: 40-60 (60)
Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving erratically, before launching a series of 7 combined physical attacks. In these freestyle motions, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning, as the user's body appears to metamorph into that of animals, which will rip through any surrounding illusion ( of the same rank ). The illusionary animal(s) will be part of one body, the practitioners, and while the whole body can be as eclectic as Surrealism, both the illusionary avatar and the physical body will juxtapose, not necessarily equally, as the practitioner can be upright while the avatar is hunched or on all fours, but in the same axis.. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely.
Alternatively, the user can simply metamorph a part of the body, the one primarily being used, into parts of animals, instead of turning into a complete animal. This is considered a weaker technique, B ranked ( 20 chakra, 40 damage points ), and the juxtaposition is much more noticeable, as only the metamorphed limbs will have an illusionary camouflage.

*The user may divide the 7 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count, but cannot span more than 3 turns. If done in this manner, there is a 2 turn cool down before re-initiating*
*The user is able to wield weapons, hiding them within the illusion*
*Requires a one turn cool down before re-use*
*A Rank, which creates whole metamorphosis, can only be used 4 times*
*B Rank, which creates part-metamorphosis, can only be used 6 times*
Kurochi ♎ Vile Chakra
Type: Offensive/Supplementary/Defensive
Rank: C/S (A)
Range: Short-Long
Chakra cost: 15/40 (30)
Damage: 30/80 (60)
Description: The special chakra nature only found in Claymores, Kurochi is like the physical manifestation of their hunger and agony. The energy itself is pitch black in appearance and appears and behaves almost like water with its amorphous shape shifting and flexibility. This malleability isn't to be underestimated though, as the energy is both capable of being dense and hard enough to shatter bones and restrict targets and also precise and thin enough to remove a strand of hair. Claymores can manifest Kurochi directly within their bodies, where it can be seen dripping from their pores and eyes, as well as directly from it, or even the area short ranged around them. They are also able to manipulate this energy up to long range with chakra control and may sustain pre-existing constructs with -10 chakra per turn, for up to three turns. When creating constructs to attack Kurochi cannot be formed within 5 meters of the opponent. When in contact with living things, Kurochi's effects can be described as "warm" to the touch, not with heat but rather the effect it has where it gradually degrades the objects it touch in a parasitic manner, feeding on both the chakra and physical aspects of its target(s) until nothing is left. The Claymore can control what things the Kurochi feeds on and what it doesn't. Should the Claymore desire, this special chakra can be used to perform one of the core techniques of the clan; Primeval Gluttony. From the lowest to the highest rank of the release, the energy is able to feed on raw chakra and bodies and take the chakra into the Claymore's body like a proxy. In terms of S/W all elements one rank weak to Kurochi (raw and Senjutsu chakra) are devoured near immediately when interacting with it while neutral elements (elemental and other hyper natures like Bijuu chakra) are degraded at normal pace. Kurochi manifestations can range from as small as kunai (C ranked) to as large as the Doton technique Mountain Smash (S ranked).
Note: The S ranked version can only be performed 4x a match.
Note: If the S ranked variant is used then no other forms of Kurochi manipulation above A ranked can be used in the following turn.

2980 - 30 - 30 = 2920
Masters of this style are capable of awareness 1 rank superior than their normal rank, and, same wise, bypass the genjutsu layering rules up to 4 times per battle, allowing them to use techniques 1 rank lower than normal to defend from a genjutsu.
 

Arthorius

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Her attempt to try and create the toxic threading from the base of her palm was foiled for a moment; the immediate protrusion of foul chakra became evident to the apex huntress. “Wow wow wow!” she said shouted mentally, her back pierced by the sudden appearance of blade. The thought this wasn’t the first indication of something being “off”, it simply added validity to her own assumption. Her darkness form, it was composed of Kurochi where – simple enough weapons would have phased through her body. Yet somehow, this these blades managed to pierce her. How strange, but not only this – the bombardment of questions being sent towards her was quite…irritant to say the least. “Mmmm…you had me the first time >//<! Yet you soiled my mind with these stupid questions? Don’t threaten me with a good time then be stupid about it afterwards!” she shouted mentally, but of course it didn’t matter to her anyways since he cant hear what she’s saying. The truth is, Miyu being a Surrealist allowed her to immediately become aware her basic five senses was being manipulated, but she wanted to enjoy the illusion a little bit before she retorted.

Two illusions…which one to mess with…” she thought to herself for a moment, as she leaded her head over to the side. However, the instance she did this, a cocktail of animalistic limbs would burst through her own body. Her arms became muscular; bloated with orange fur, dipped in onyx stripes, her teeth became daggered, serrated to cut through the toughest of meats. Her legs became large, white and spotted but last but not least, an elongated torso that made her seem much taller. A tiger, shark panda and worm like chimera, all accompanied with her bodies pitch black state. She would take her powerful tiger claws, violently shredding the chaos that lingered in her mind (1), crushing the blades in her back with her powerful grip. She was master of surrealism – allowing her to utilize an originally underpowered technique in order to shatter a stronger one. The faux version of herself drafted by Lucifer would be ripped in half as she swiped once again, her feral instincts tapping into the beast. This of course was all she needed, the voices in her head? They became silenced; her own inner world returned to normal, it was now mandated by her own hands. As for the opponent, he would witness the creation of this demon chimera as she violently lunged at him on all fours. In reality; Miyu’s illusionary form commanded her real body, imitating the movements she created. The arm swipes, the lunge – it was all in tandem with one another but the illusion itself masked her real body, despite them being in juxtapose with one another. This was appropriate in allowing her guise of a form to remain hidden in within the illusion they both shared – painting the image that this truly was a new form she attained withing the Child of Tiamat’s mind.

In theory however, utilizing her Surreal Palm Mastery – she would utilize it to defend against an illusion that is one rank higher than it, but with the subject of the illusion being shredded and removed, effectively breaking the purpose of the primary illusion, the secondary accompanying illusion was automatically shattered as a result of this as well. Never the less, she was freed – as the lady quickly in her shadow form (moving twice her current speed) swiftly moved across the terrain; attempting to strike the opponent with a shadow like claw; made of Kurochi. However, the opponent would see this as the tiger claw within the illusion he was experiencing. “Hehe Lucifer!” she said in a cutesy tone.

( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Creature's Compendium ⋔ Metamorphosis
Rank: B-A (A)
Type: Supplementary/Offensive/Defensive
Range: Short-Mid
Chakra Cost: 20-30 ( +5 per turn )
Damage Points: 40-60 (60)
Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving erratically, before launching a series of 7 combined physical attacks. In these freestyle motions, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning, as the user's body appears to metamorph into that of animals, which will rip through any surrounding illusion ( of the same rank ). The illusionary animal(s) will be part of one body, the practitioners, and while the whole body can be as eclectic as Surrealism, both the illusionary avatar and the physical body will juxtapose, not necessarily equally, as the practitioner can be upright while the avatar is hunched or on all fours, but in the same axis.. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely.
Alternatively, the user can simply metamorph a part of the body, the one primarily being used, into parts of animals, instead of turning into a complete animal. This is considered a weaker technique, B ranked ( 20 chakra, 40 damage points ), and the juxtaposition is much more noticeable, as only the metamorphed limbs will have an illusionary camouflage.

*The user may divide the 7 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count, but cannot span more than 3 turns. If done in this manner, there is a 2 turn cool down before re-initiating*
*The user is able to wield weapons, hiding them within the illusion*
*Requires a one turn cool down before re-use*
*A Rank, which creates whole metamorphosis, can only be used 4 times*
*B Rank, which creates part-metamorphosis, can only be used 6 times*
Kurochi ♎ Vile Chakra
Type: Offensive/Supplementary/Defensive
Rank: C/S (A)
Range: Short-Long
Chakra cost: 15/40 (30)
Damage: 30/80 (60)
Description: The special chakra nature only found in Claymores, Kurochi is like the physical manifestation of their hunger and agony. The energy itself is pitch black in appearance and appears and behaves almost like water with its amorphous shape shifting and flexibility. This malleability isn't to be underestimated though, as the energy is both capable of being dense and hard enough to shatter bones and restrict targets and also precise and thin enough to remove a strand of hair. Claymores can manifest Kurochi directly within their bodies, where it can be seen dripping from their pores and eyes, as well as directly from it, or even the area short ranged around them. They are also able to manipulate this energy up to long range with chakra control and may sustain pre-existing constructs with -10 chakra per turn, for up to three turns. When creating constructs to attack Kurochi cannot be formed within 5 meters of the opponent. When in contact with living things, Kurochi's effects can be described as "warm" to the touch, not with heat but rather the effect it has where it gradually degrades the objects it touch in a parasitic manner, feeding on both the chakra and physical aspects of its target(s) until nothing is left. The Claymore can control what things the Kurochi feeds on and what it doesn't. Should the Claymore desire, this special chakra can be used to perform one of the core techniques of the clan; Primeval Gluttony. From the lowest to the highest rank of the release, the energy is able to feed on raw chakra and bodies and take the chakra into the Claymore's body like a proxy. In terms of S/W all elements one rank weak to Kurochi (raw and Senjutsu chakra) are devoured near immediately when interacting with it while neutral elements (elemental and other hyper natures like Bijuu chakra) are degraded at normal pace. Kurochi manifestations can range from as small as kunai (C ranked) to as large as the Doton technique Mountain Smash (S ranked).
Note: The S ranked version can only be performed 4x a match.
Note: If the S ranked variant is used then no other forms of Kurochi manipulation above A ranked can be used in the following turn.

2980 - 30 - 30 = 2920
"Enough of this human." Lucifer said as he saw the animorphed opponent hurtling towards him, with his will alone a large arm formed from his body swiping out in a 360 degree radius attempting to grab the woman in it's crushing grip leaving her immobile if successful. Additionally the corrupting influence of the sea of life would begin to affect the opponent if grabbed by the limb.

(Seimei No Umi: Imawashiki Teashi) — Sea Of Life: Abomination Limb
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra cost: 50
Damage points: N/A
Description: An ability that can be activated at will, similar in function to the autonomous arms granted by the long reach of life technique, this jutsu will summon a single large arm from the users body. This arm is capable of reaching up to mid range and grabbing enemies pulling them in to close range. Being grabbed by this autonomous arm will inflict the victim with the Amino-Geis and the hand itself has crushing force similar in effect to multiple infinite embraces. The arm persists for three turns and can grab up to three enemies at once in it's giant grip. This technique while lacking in intelligence past basic autonomy will not harm the children of Tiamat or their creations, nor will it hurt anyone currently controlled completely by the Amino-Geis. The hand itself has a health pool similar to a creation, though it has reduced HP only numbering at seventy points.
Note: May only be used thrice per battle and during this techniques duration the user may not use any forbidden ranked jutsu.
Note: Once triggered this technique will last for three turns, it will reach out and grab once each turn in a 360 sweeping motion, acting by itself not requiring a moveslot or any input from the user.
Note: Being grabbed by the hand will affect the opponents with the Amino-Geis following it's standard rulings, additionally once grasped the opponents will be unable to form handseals or move freely.

Should the arm grab the opponent, once it closes trapping them inside it would suddenly bulge inexplicably, emitting a silvery glow moments before erupting in a large burst of the sea of life, creating a large pool underneath it and also smothering the trapped opponent in the concussive sea causing considerable damage and applying additional corruption from the Amino-Geis.

(Seimei No Umi: Hiretsuna Ekibyo) — Sea Of Life: Vile Plague
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra cost: 50
Damage points: 100
Description: Manipulating the sea of life present in organisms created or controlled by the Amino-Geis will allow the user to cause the sea of life to spill out from them forcibly, this sea of life usage will only cover short range around the area it's expelled from, however it can affect multiple organisms in a single usage, allowing it to create a domino effect smothering large areas in the sea and causing powerful concussive damage to those unlucky enough to be struck. This technique while extremely lethal generally, will not harm the children of Tiamat or their creations, nor will it hurt anyone currently controlled by the Amino-Geis. Visually this technique has a warning of sorts as the organisms afflicted will experience bloating momentarily and a silvery glow engulfing them before they erupt.
Note: May only be used thrice per battle.
Note: This ability prevents the usage of forbidden rank techniques in the same turn.
Note: Organisms that are used as a medium for this will take twenty damage due to the forcible expulsion.
 

Mirai

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Hehehe me? A human? Clearly that Sea of Life has corrupted you far more than you realize…allow me to demonstrate…” Miyu would say, shifting from her Kurochi state back into human. As the abomination of an arm approached; she would quickly draw the sword on her person. Utilizing the unique carvings of the blade, as she drew it she would utilize the principles of the style – she drew it and with enough gathered winds would stop the motion. The combined nature of these took only a matter of seconds; as a violently burst of compressed winds erupted in front of her. They would violently cut through the limb with ease, leaving her untouched as they continued over towards Lucifer. However, she wasn’t finished as she combined several aspects in this mere instance.

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The first was her clothing; while it remained quite literally the same in appearance; from behind however it shifted slightly. This allowed an opening to be formed, as four tentacles erupted from her lower spine. The Kagune in its Rinkaku form would take form, arcing over her body as she prepared for more up-front combat. Her eyes shifted from their normal coloration, shifting from white to pitch black with her pink irises changing crimson red. She didn’t sustain the illusion, which would expose her animalistic transformation was nothing more than illusion but this one, it was real.

As Miyu had other plans instead, as she kneaded her lightning chakra into the ground. Immediately as this accord; several electrical spikes composed of her lightning chakra would erupt from the surface. However rather than the normal coloration lightning tends to take; it would instead be pitch black in coloration, infused with kurochi. She intended on kill the man with no remorse at this point, his flesh was too desirable to not want to do so. “Lucci! Can I…just take a sample!” she asked with a wide glee on her face. Her mastery of Yang Release played a huge part in this, but due to it her body no longer suffers the penalties of utilizing certain things, including the activation and sustiment of the Kagune.


Kagune ♎ Shining Child (Passive)
Type: Weapon
Rank: A - S
Range: Short - Mid
Chakra: N/A
Damage: 60 - 80 (-40 per activation, -10 per turn)
Description: Not only did the Kureimoa develop a unique and foul chakra nature as a result of feeding on people for years, but they also garnered a curse, called Kagunes. The word Kagune in itself means "Shining Child" and is not as lovely as the name suggests. After years of dominating minor clans the Kureimoa turned to their eternal rivals; Jugo's Clan, and began ingesting their flesh, unknowingly metabolizing the chakra, which lead to their bodies ultimately turning this strange chakra and flesh into a small, cancerous growth which was later known as the "Kagune Sac". This strange piece of flesh positioned itself along the Kureimoa's spine and rested there, connecting itself to his/her nervous and chakra system like a parasite. By connecting to such a vital area on the body the Kureimoa are able to control and "flex" this Kagune sac like they would with any normal muscle. However, flexing this muscle is where this get interesting. With mental commands and a supply of chakra, the Kureimoa is able to draw the Kagune from their body and have it take form around him kind of like a liquid muscle. Kagunes are red-blackish in color coming from the color of the blood within it as well as the Kurochi surrounding it. The Kagune, when manifested, acts like another limb to the user and can be used as such with the durability of an A ranked technique which can play on par with Elemental Ninjutsu of the same rank. And just like their hosts, the Kureimoa, the Kagune is able to regenerate--albeit at a slower and more inferior rate considering it isn't exactly their own flesh. Each time the Kagune is called upon it tears through the skin quite forcefully which often times sends blood and pieces of flesh scattering from the Kureimoa's body. But, with their aforementioned healing factor this becomes negligable as the damage is healed almost as quickly as it was made. Being an organ, the Kagune can be commanded as easily as any other limb. Kurochi also covers and infuses the Kagune in various ways depending on the form taken. The Kagune and Kurochi each have A-ranked power, allowing the weapon in its entirety S-ranked durability. It seamlessly and passively regenerates from attacks A-Rank and below. This regeneration also extends to attacks above A-Rank but is more limited in use. Attacks stronger than S-Rank will shatter the Kagune but it can regenerate once from a Forbidden ranked attack and twice from an S ranked attack.

As previously stated, Kagune has 4 main forms, each one corresponding to the location it is projecting out of the Claymore's body, with their own unique usages, advantages and disadvantages. The location where the Kagune will project itself out of will be necessary to give it the shape needed. Its form can be changed but doing so forces the organ back inside the body, where it will relocate after one turn, and re-emerge (doing so cannot bypass any existing cool downs and counts as a re-activation). The color of each Kagune may vary per Claymore as well as unique variations (to be submitted as PCCJ). The Kagune can be activated passively once per fight/conflict, four times overall, with a four turn cool down each time it is deactivated. Lasts as long as the Claymore keeps paying health.

(Ukaku || 羽赫) Shining Feather
The first type of the Kagune which grows in the cervical vertebrae. When activated, the organ bursts from the Claymore's back as a pair of wings. Each wing has a bony support structure running its edges while Kurochi forms a thin membrane in between. This allows the Claymore a limited form of flight and gliding, which can be used to travel up to Mid-range at their base speed. The Claymore also gains he user gains a projectile offensive mechanism, where the Kagune is able to release kunai sized shards of Kurochi to 10 meters (Mid-range). These shards are A-Rank in power and cannot be done while in flight. This ability has a two turn cool down.

(Kōkaku || 甲赫) Shining Shell
The second type is activated upon having the organ grow or move to the thoracic vertebrae. In this form the Kagune forms an outer shell over the Claymore's arm that behaves like a sword or cleaver. Kurochi flares around the Kagune in this form and can allow it pierce or slice through techniques up to S-rank. The Kōkaku form can only reach up to 3 meters of the Claymore but can be operated in close range at the speed of the average Samurai due to its small form and lightweight material. The Kurochi enhancement can only be done once every two turns.


(Rinkaku || 鱗赫) Shining Scales
The third type is created with the growing or moving of the organ in the Lumbar vertebrae which gives the user the ability to call forth tentacles from the spine, up to 4 in number or just one (four B-ranks or one A-rank). Kurochi infuses the Kagune in this form, allowing it to devour anything it touches. For techniques lower in power than the Rinkaku, can be devoured whilst attacking to supply the Claymore (through Primeval Gluttony CCJ). The ability to devour and return chakra can only be activated once every two turns after which the Rinkaku will still function as an offensive weapon. The Rinkaku is also the second Kagune form that can reach up to 10 meters when attacking (Mid ranged).


(Bikaku || 尾赫) Shining Tail
The last kind, which is created from having the organ move to the sacrum, will project itself out from the skin in form of a flexible tail. Being made of almost entirely muscle, the Bikaku swings with enough strength to break bones and send tremors through the ground. With the added Kurochi outer layer, it is an S-ranked weapon, capable of dealing serious damage. It can also be used to cover the Claymore's leg instead, for added Taijutsu damage (+20 to leg based Tai). Once activated the ability lasts two turns, with a two turn cool down. The Bikaku can only reach up to four meters of the Claymore's body.

Note: Must be at least Ghoul rank to possess.
Note: Choosing to have a Kagune prevents the Claymore from utilizing any other CW's and must be mentioned in the biography.
(Kansō) Requip (Passive)
Type: Tool
Rank: D
Range: Self
Chakra: -5 chakra per transformation
Damage: N/A
Description: Requip is a unique brand of ninja technology namely used for those always on the move. Coming in the form of apparel; the user has the innate ability to have clothing that morphs and changes form in order to suit their needs. Within the fabric of the clothing – there exists specialized ninja technology that controls the strings and thus with the use of chakra can command it to take any form she desires. This can range from shifting from casual wear to combat ready clothing on the fly. It mimics any clothing the user may also have somewhere at home and even the coloration changes as well. This combines two aspects: the Henge no Jutsu and the morphing capabilities of the microfibers but the transformation is permanent until changed again. Transforming the clothing is passive and doesn’t take a move slot however needs – 5 per use to do so. While transforming a bright light is also emitted to prevent others from seeing the transformation until it fully forms if needed.
Lightning Release: Lightning Land Spikes (Raiton: Raikou Riki Kasui)
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage points: 60 + 20 = 80
Description: The user channels chakra through their feet. After the user had channeled the chakra into their feet, the user stomps their feet and sends the lightning chakra into a desired area. The lightning shoots up in that area without warning making between one and eight spikes. The spikes can go through flesh and numb the target body for one turn.
-Only used three times per battle
-Chakra Sensors and Chakra read Doujutsu Users can sense/see lightning.
( Ouryuujin Yarijutsu: Ou-Ken-Yadokari ) Serengeti Spears: The Nigerian Kapsigi King
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra Cost: N/A
Damage Points: 80
Description: The Nigerian Kapsigi King is a form of gyroscopic vibrating wrist movement, as the user draws a blade parallel to the ground. The compressed air currents, trapped within the intricate carving of the blade, will start to release, creating a visible serrated blade in the empty space left by the slowly drawing blade, increasing the length of the apparent weapon. At any point, , the user stops the blade and immediately rotates it 45º degrees, which will explode the condensed air currents into a mutilating vortex of wind, roughly resembling a burst of king crabs's pincers, directed towards the target. The vortex is wide enough to deal damage and push back an elephant sized summoning at it's max potential ( drawing the blade for 10 full seconds ) and enough to create powerful but short-ranged and localized burst of shredding wind if drawn for fractions of a second.
Note: Can only be used twice full range, or 4 times short-range.
Zankokuna Teikoku ♎ Cruel Hegemony
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A (+10/20 to technique)
Damage: N/A (+20 to technique)
Description: Capitalizing on the Kureimoas' innate ability to mold Kurochi within their bodies, Cruel Hegemony is a technique which details the effect dormant Kurochi in the body has on one's chakra and its applications. First, by coursing trace amounts of Kurochi through the tenketsu, the Kureimoa is able to alter the look and behavior of its regular chakra, more specifically advanced manipulations such as elemental chakra. By mixing ones chakra nature's with Kuroch a few important effects become immediately noticeable, such as the element adopting the jet black appearance of Kurochi while also sharing a few of its traits. The infused element will gain the ability to affect both chakra and matter alike, as is the characteristic trait of Kurochi. For example, a Kurochi infused fireball will be pitch black in color, obscuring vision while being able to devour the chakra and physical aspects of its target(s) unlike regular fire.Water techniques become severely discolored, looking very murky while Doton techniques become pitch black--even the tiny particles. Lightning also becomes black and solid variations of Futon (such as Vacuum Blade) becomes dark grey color. However this effect only applies to elements released directly from the Claymore's body such as the hands, mouth, feet, etc. When applied to the Kureimoa's strongest chakra nature (primary affinity) of the five base affinities (I.e. no CE's, HA's, KKG, etc) the technique takes only 10 chakra each time it is activated but 20 for all other elements.
Note: Lasts 4 turns with each usage
Note: Can only be performed 3x by Heartless Ones and below and 4x by Phantasmal Ones and up
Note: Can only be applied to elements of S ranked 3x in total and Forbidden ranked only 2x
Note: Requires a 2 turn cool down once it ends.
Note: Usable members of Ghoul rank and above.

2920 - 55 = 2865
 
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