Astra waited for the echoing roars and heavy, uneven footfalls to get closer. Even after getting hit the beast showed no signs of slowing down. It banged wildly against trees and tore through bushes along its path yet the to arrows stuck in its thick hide would not budge. They might end up killing the thing if kept causing such a commotion. Astra wasn't supposed to be in the forest of death, least of all hunting for game. It would be only a matter of time before they'll be discovered. A better reason to be quick about it. More arrows flew in from the treeline, merely grazing its fur. At least it was going the right direction. An arrow pierces the bear's foreleg and it stumbles, crashing into the dirt. A man emerges from the side of a tree. He looks as though he'd taken a part of the tree with him as there are pieces of bark and leaves adhered to his head and clothes. Struggling to get up, the bear comes face to face with the man who clamps its snarling maw shut with his hands before three more arrows strike it from behind. Five more people materialize from the environment wearing basic hunting gear. The bear's injuries were minor but it couldn't move no matter how hard it tried. Nothing else to do but get it into the right hands and collect the reward.
Astra was about to leave with their big furry bounty when they saw someone standing ahead of them and stopped. Were they seen? They slowly skirted around him toward the exit while muffling the grunts coming from their prize. One of them, a young woman with short brown hair, ran over to the opposite side and tried to get the stranger's attention. She pointed behind her frantically, making herself take heavy, ragged breaths and shake like someone with excess adrenaline. "Hey! H-hey! There...hah...Kaito...he...he's dying...please...this way! Please! Help!" She falls to her knees and rubs her face with her arm as though wiping away tears.
It was just another Monday for Uta. He was out and about within the forest of Death, a place that he himself felt comfortable in. This comfort was due to the many predators that he would watch do their thing. He was a predatorial type man himself. Maybe it was his clan's blood that ran so deeply in his veins that gave him this urge to hunt and enjoy the feed. Or maybe it was just some psychotic break that he had fell victim too. ¯\_(ツ)_/¯
Either way, his fun was about to change and elevate on this very day. While watching over the many predators, Uta noticed that a predator had become prey right before his eyes. A massive bear, one that was noticeable to Uta, was being hunted by a group; And they were doing a fine job at that. Uta silently followed and observed, noticing the prestigious teamwork and fluidity they had together. Once the group had successfully caught their Prey, Uta made himself noticed, stopping 14m away from them.
Uta chuckled a little and from within his clothing Momo climbed out and on to his head. Momo had communicated with him mentally and already understood why her partner was laughing.
"Ah just cut the shit will ya? Aha. You have the same eyes as these hunters.... So, you'll play my game also. 'Kaito' will be ok. Well I don't know that, BUT.... I can almost promise he's doing better than you will be soon...
At this point Uta sat down Criss crossed, with his chin relaxing in his left palm which was propped up by his arm resting on his leg.
"You guys like to hunt apparently. Momo here and I do also. With that said, you'll be prey, we'll be predators. Simple. Now you guys run off while I count to something... We're good at tracking so hide well will ya? Nice. ......."
Uta would then close his eyes and begin to nonchalantly count, starting from 1.
The woman (let's call her Star-1) paused her pleading after being bluntly called out. Her wide eyes, which definitely do not match the eyes of the others, sheepishly peeked over her arm. She wasn't embarrassed at all. Not one bit. Hearing the man mention a game just caught her attention .He sat down and decided Astra would be taking part in his hunting game. Not only that, he declared himself the hunter and began counting up to a suspiciously vague number. Oh boy. The five Stars hauling the bear dropped it tenderly and scattered among the trees and foliage, becoming increasingly hard to see while still being able to see the 'hunter' themselves. Nonetheless, Star-1 got up from her knees and approached him at the pace of a brisk walk.
"Do you know why this forest is so dangerous? It's because these woods are teeming with aggressive creatures." She was frowning slightly, her brow furrowed with worry. "Vicious tigers, serpents, ...bears, even the plants can be lethal. No one would be surprised to find a corpse here. No one would question it. Death is a normal occurrence in this forest." Star-1 halted just a few meters in front of the seated man and his adorable tiger (lion?) cub and crouched so she would be about eye level with him. "Think about your safety."
She smiled sweetly, not at him, but at his little companion. that's when her brown eyes glowed blue for a brief moment and world appeared void of color for her. The cub was more capable than it looked and seemed to steadily feed its chakra into the man's head. Speaking of heads, this one sported a distinctive hairstyle and was adorned with a variety of piercings. She followed the outline of an elaborate tattoo from his shoulder to his hand that was probably covered everything in between. Quite the expressive fellow. Even the clothes hanging loosely from his frame gave off an aura of 'i do what i want and like what i do'. He was interesting at the very least. Not to mention the pain tolerance he must have. This could be fun after all.
So, at least majority of them had listened to to Uta’s desire to play this game. But the little lying brat decided she wanted to approach Uta directly and converse. As she spoke, he simply continues to count while he activates his Inner Sonar Skill in order to get a better sense of his surroundings.
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
”Well they aren’t very good at this hiding thing. Maybe they will have a fight or flight reaction when I see them face to face again... And you... Sit here until I return..”
The last demand was directed towards. The girl that was a mere few meters away. The demand was coupled with a technique that would force he to succumb to what Uta wanted. The earth beneath her suddenly became pitch black, immediately changing the woman's weight and everything else on her person. As this happened, Uta jogged around her, keeping a 5m distance as he did an arc around to get to the others.
Doton: Gifuto bāto | Earth Release: Gift Bad
Type: Supplementary
Rank: A-rank
Range: Short
Chakra Cost: 30 (-5 per turn)
Damage Points: N/A
Description:
Gifuto bāto is a technique based directly from the added weight techniques used from Iwagakure, though with this variant the user applies the affects to a specific area. To be exact, the user fills the ground within a short range radius around himself with Doton chakra to create a dark circular zone which holds the affects of the technique. Anyone/anything that steps into the darkened area would suddenly have their weight increased substantially, forcing them to the ground from the weight + gravity pulling them down. Touching the area would send the doton chakra through the victims legs, weighing the legs down first as it swiftly spreads through the rest of the body. The newfound weight of the victim(s) would be enough to even break the ground (×50, half the weight of the S-rank weight Jutsu), essentially burying them into the rock as they're pinned down. The affects don't stop at just the person/thing the weight is applied to, but also everything on that person. This means if a Shinobi wielding weapons and such were to step into Gifuto bāto, not only would their bodies be affected by the weight change, but any weapon directly connected would also be weighed down. Though very affective for detaining people, this technique has its flaws and openings just as any other. The affects are only applied if someone touches the darkened area, thus objects/people/animals flying over it wouldn't be affected unless they landed. This leaves openings for projectiles or airborne opponents to reach the user without being affected.
Note: Usable twice but can only last a total of 4 turns. i.e. The first use lasted 3 turns, the second use would logically only last 1 turn.
Note: Can only use 2 techniques per turn while this is active, having this technique count as the 3rd
Note: No Jutsu above S-rank while active
Note: Can only be taught by BlackCrow
Once the gift bad technique was set, Uta bumped his fist together a few times and spit out flames that are shaped into full sized horses. There were 5 to be exact, with each of them going towards a hidden opponent. Each horse would move majestically and would burst into twisters of flames on impact; causing considerable damage to each one.
Katon: Five Majestic Horsemen
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 +10
Description: The user makes the Horse handseal, while doing so, they gather an enormous amount of Katon chakra molding it in their stomach. They then channel all that chakra to their mouth focusing it there and take a deep breathe. They will then bump both fist together five times breathing out five fire orbs. Using shape manipulation, these five orbs will turn into men on horse that's made out of fire. The user can use the five horsemen to defend or attack and they move at the same speed as an average running horse. Whenever the horsemen comes into contact with something, they will turn into a flaming vortex that wraps around the object and burns like a flaming inferno.
Note- Can only be used 2 times per battle.
Note- Can't use any A-rank or higher Katon jutsus in the same turn
Note- Can only be taught and learnt fro ~Jellal.F~
Note- Need to have completed Katon training
Astra's warning didn't get through to him. He was clearly set on hunting them no matter what they said. That made things easier. Star-1 began to feel her legs get heavier as the ground beneath her darkened. She jumped into the air away from the man and out of his technique's range using her gravitational abilities to negate her weight increase entirely. She also threw a kunai at him with a tag attached that would explode near him and scatter an odorless poison though the air, dulling his senses almost imperceptibly once inhaled.
( Shinra no Seigyo ) - Heavenly Subjugation of Control
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This Technique is the ability to control and manipulate gravitational forces afflicting the user. It allows the user to manipulate it to the degree that they can float into the air but manage to retain a level of control that doesnt cause them to fall to the floor from the pull of the gravity or being sent into the sky from the removal of the gravity pull. This technique however only allows the user to move in a single direction and doesn't travel at fast speeds.
Note: Can only be used with Rinnegan bios with the (Tendō) - Deva Path active.
(Gokan Sakusou) - 5 Senses Confusion Disorder
Type: Supplementary
Rank: E
Range: Short
Chakra: N/A
Damage: N/A
Description: The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
Meanwhile the other Stars placed earplugs in their ears after noticing a buildup of chakra in the man's ears and lungs, a sign that he was a user of sound ninjutsu. One of them was a black haired man wearing glasses and lying prone inside a bush. We'll call him Star-6 (Naraka path). He held a Dominator in one of his hands which he set to Destroy Decomposer mode. Parts of the gun shifted and glowed neon before it fired an explosive chakra burst at the man that would impact his position and engulf him in a large explosion. This happens at the same timeframe as Star-1's move.
(Dominētā) - Dominator
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A (-5 per turn) (20 for NLP, +10 for LE & S, 40 for DD)
Damage: N/A
Description: The Dominator is a firearm that is linked to the holder’s chakra system, functioning as an extension of their body. Small indicators on the weapon’s black surface glow aqua when held by an authorized user. The Dominator features four different modes that can be switched at will:
Non-Lethal Paralyzer - The Dominator's standard mode fires thin chakra bursts that paralyze the target by injecting them with the user’s chakra. In most cases, the target is rendered unconscious and unable to move their body for some time afterward. The effect is improved or weakened based on the target’s rank in relation to the user’s. (Same: one turn unconscious, one turn paralyzed / Higher: One turn paralyzed / Lower: two turns unconscious, one turn paralyzed) This B rank attack deals no damage.
Lethal Eliminator - A supplementary, anti-personnel mode of the Dominator. When it changes to this state, the lower portion of the gun undergoes a rather elaborate transformation which includes swiveling, sliding and flipping around most parts. Acting as a catalyst, it assists the holder as they manipulate jutsu through it, making jutsu capable of becoming more focused and potent. Jutsu used through this mode become capable of penetrating defenses and have a higher chance of killing the target. (+20 damage) This only applies to projectiles originating from the holder and cannot apply to streams or large scale techniques. Usable four times per battle/event.
Stabilizer - A supplementary mode similar in appearance and function to Lethal Eliminator except this mode only assists in maintaining a jutsu’s form at longer distances, improving its range by one level. (short to mid / mid to long) This only applies to projectiles originating from the holder and cannot apply to streams or large scale techniques. Usable four times per battle/event.
Destroy Decomposer - The Dominator's Anti-Material mode. The transformation of the weapon is even more extensive, and appears more neon than black. It is primarily used against armored targets or to clear away obstacles. It fires a powerful chakra burst that annihilates the target, leaving no trace of them. It can create a hole in a target of 1-2 meters in diameter or alternatively explode on impact for a larger area of effect. This is an S rank attack that is usable 3 times per battle/event
-Only usable by Ushiro an those he allows
-When foreign chakra enters holder’s chakra system or the holder is unauthorized, the indicators will turn red and prevent the weapon from being used.
-Lethal Eliminator and Stabilizer are used passively in the same timeframe as the relevant jutsu
-The first two elements used with the Dominator are the only elements it can use for the duration of the battle/event
-Non-Lethal Paralyzer and Destroy Decomposer each cost a move to use
-Projectiles move at the speed of an average lightning jutsu
-Two modes cannot be utilized in the same turn
Uta wasn't surprised that the woman had escaped the Gift bad trap. He was more intrigued by the method used to achieve the escape. The girl was lifted into the air, but by the sound of it, a sort of force was moving against her body to "lift" her. This was different from regular means of flight. She seemed to control something. Uta decided he'd keep that in mind as he also sensed a blast come from a nearby bush. He was being attacked. Sensing this and the kunai being thrown in unison, Uta mentally commanded Momo to take care of the kunai while he handled the gun blast.
Uta simply grabs one of his swords, spins it around while sending chakra into it to form a makeshift chakra gun. Out of this gun he release a massive flame dragon bullet that would consume and clash with the incoming blast. This would result in both the gun blast canceling one another out and leaving Uta/Momo safe and sound.
(Katon: Kahoshori-Dan)- Fire Style: Flaming Pheonix Dragon Bullet
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user spins their gun in a similar star-shaped fashion to the Sword-Gun conversion. By doing so the user focuses chakra into the weapon and once released creates a Flaming Dragon that can attack the opponent and carry him off along with burning him. The special thing about this jutsu is that it is able to gain more power through the (Kyoka Maho-Dan: Enhancement Bullet) Jutsu. By doing so the user can create an even more destructive jutsu at the expense of chakra.
(Usable 1 times)
(No fire jutsu next turn)
On the other hand, Momo was handling the incoming kunai which seemed to have something attached to it; Which was seen with her keen eyes. She'd quickly rip a piece of cloth from Uta, insert chakra into it and throw it towards the kunai. The cloth would clash with the kunai, immediately wrapping around it before the explosion went off. This causes the smoke to be concealed within as the kunai simply is caught by Momo.
(Hogo Nuno Dōmu) Protective Cloth Dome
Type: Defensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description:The Ninja uses his cloth for defensive means by wrapping it around him and any nearby allies, forming a protective barrier. The cloth can be made around a nearby object such as a rock, to better hold down the fortification. If the cloth is made wet by a Water Release technique, it allows the dome to defend against powerful heat-based attacks.
P.s. why does this cloth tech have full on damage lol
Astra couldn't look away from the spectacle that unfolded before them. The collision of two powerful bullets resulted in a stunning outburst of energies that bathed their surroundings in a flash of violet light. It flipped a switch within them. Astra no longer attempted to conceal themselves. The five leaped to great heights as they distanced themselves from their target. No one thought about the bear, the mission, the forest, or anything else. They were all forgotten. All that remained was an intense desire to go wild.
Star-1 retreated as well. She clapped her hands together and flipped backwards, bouncing off the ground with her hand and depositing a tiny seed of concentrated wind chakra into the earth. The seed raced though the earth toward the man and began to sprout root-like tendrils which spread outwards in the ground beneath him. The wind tendrils would accelerate, expand, and rotate as they tore the earth apart. They would continue to expand and engulf the man in a massive wind dome extending from the seed in every direction and destroying everything mid range from it. Astra would be far gone by the time this happens, leaving no chance of being caught in it themselves.
Fuuton: Kōha Taika | Wind Style: Gale's Vein
Type: Attack
Rank: S-Rank
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description:
The user claps his hands in front of him whilst channeling mass amounts of wind chakra between his palms in order to create a tiny "seed" of Fuuton in his dominant hand. The seed is created in a split second, letting the user then touch the surface of an earth structure or the ground to initiate the technique. After touching the ground or the earth structure, the seed swiftly drills into the earth to any point on the field up to 20m away from the user, and like any other seed begins sprouting on its own will. The seed sprouts into large "veins" that spread throughout the earth with haste, almost as if it was infecting it. If used on the ground, the veins spread into a short range radius with the seed itself as the center. If used on structures made of earth, it will spread all the way through the structure until the veins completely inhabit the inside of the structure. Once the veins have fully spread, the wind the veins are made of begins violently rotating and expanding at a fast rate; affectively destroying the earth from the inside out. The veins continuously expand until finally creating a massive dome reaching mid range in all all directions with the seed still as the epicenter of it all.
• Usable 2x
• Two turn cool down between uses
• No other wind in the same turn
Among the Stars, another man with black hair (we'll call him Star-2) tore open his shirt to reveal four cannons in his torso gathering massive amounts of chakra. He unleashed four blazing fast beams of concentrated energy at the hunter one after another in rapid succession. They were aimed to cut off any avenue of escape with the enormous explosions produced around him at the same time as Star-1's attack. Star-6 contribution to the mayhem was a second explosive blast fired from his Dominator along with the other attack. The three attacks combined would decimate the man and everything around him in a spectacular fashion and leave a vast empty crater which existed in stark contrast to the dense woodland around it. It was a chasm of death within a forest teeming with life. From their vantage points Astra could see the entire scope of their destruction. It was sublime. Despite all they accomplished, none of the Stars expressed any feeling whatsoever. They only observed quietly.
Rank: S
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: An advanced version of Lazer Explosion, the user creates four chakra cannons from his body that shoot very dense and concentrated beams of chakra at blazing speeds, causing widespread destruction. The dense concentration of the beams makes them strong enough to play in equal terms to elemental techniques of the same rank.
-Usable twice per battle and requires a 2 turn cool down period.
-Requires the user to have the (Shuradō) - Asura Path active.
-Can only be used by Ushiro.
Destroy Decomposer - The Dominator's Anti-Material mode. The transformation of the weapon is even more extensive, and appears more neon than black. It is primarily used against armored targets or to clear away obstacles. It fires a powerful chakra burst that annihilates the target, leaving no trace of them. It can create a hole in a target of 1-2 meters in diameter or alternatively explode on impact for a larger area of effect. This is an S rank attack that is usable 3 times per battle/event
So they had fully come out to play. Uta could feel them all come out of hiding so immediately prepared himself to take them out. Little did he know, they already planned to take the offensive. Several things began happening at once and Uta felt it all through sound waves while Momo would both smell and hear most of it. With the blasts of raw chakra coming in and the ground beginning to break, Uta and Momo had devised a plan in a moment's notice. Jumping and doing a back flip in place, the duo made their move.
Uta himself focused on defending from all techniques, manifesting Kurochi from all parts of his body in a flame like manner. The flames would whirl around the duo before lashing out as a flaming sphere to intercept the blasts from every possible direction. The Kurochi was typically S rank in power but due to Momo constantly acting as a passive boost, the technique had +10 power and would be equal to a forbidden technique. That alone would make it equal to both blasts together, but with Kurochi having an advantage over raw chakra it would be able to over power the techniques altogether.
OOC:
(The blasts would lose 1 rank each for being weak to Kurochi, thus becoming A rank each. This make S rank vs my forbidden, taking my Kurochi down to S rank power. That power left over is enough to stalemate the wind. ??????)
III: Kurochi Vile Chakra
Type: Offensive/Supplementary/Defensive
Rank: C/S (S)
Range: Short-Long
Chakra cost: 15/40 (40)
Damage: 30/80 (80 +10)
Description: The special chakra nature only found in Claymores, Kurochi is like the physical manifestation of their hunger and agony. The energy itself is pitch black in appearance and appears and behaves almost like water with its amorphous shape shifting and flexibility. This malleability isn't to be underestimated though, as the energy is both capable of being dense and hard enough to shatter bones and restrict targets and also precise and thin enough to remove a strand of hair. Claymores can manifest Kurochi directly within their bodies, where it can be seen dripping from their pores and eyes, as well as directly from it, or even the area short ranged around them. They are also able to manipulate this energy up to long range with chakra control and may sustain pre-existing constructs with -10 chakra per turn, for up to three turns. When creating constructs to attack Kurochi cannot be formed within 5 meters of the opponent. When in contact with living things, Kurochi's effects can be described as "warm" to the touch, not with heat but rather the effect it has where it gradually degrades the objects it touch in a parasitic manner, feeding on both the chakra and physical aspects of its target(s) until nothing is left. The Claymore can control what things the Kurochi feeds on and what it doesn't. Should the Claymore desire, this special chakra can be used to perform one of the core techniques of the clan; Primeval Gluttony. From the lowest to the highest rank of the release, the energy is able to feed on raw chakra and bodies and take the chakra into the Claymore's body like a proxy. In terms of S/W all elements one rank weak to Kurochi (raw and Senjutsu chakra) are devoured near immediately when interacting with it while neutral elements (elemental and other hyper natures like Bijuu chakra) are degraded at normal pace. Kurochi manifestations can range from as small as kunai (C ranked) to as large as the Doton technique Mountain Smash (S ranked).
Note: The S ranked version can only be performed 4x a match.
Note: If the S ranked variant is used then no other forms of Kurochi manipulation above A ranked can be used in the following turn.
Simultaneously to Uta handling all of the techniques (like a boss I must say) at once, Momo would be using her claws to slice open Uta's flesh enough to draw blood from him. Using his blood she'd perform the summoning technique to call forth Ichigo; One of the Warrior Tiglons of her lands. Ichigo was floating a few meters to Uta's left, whom had landed inside of the crater made from large scaled attack.
"Guess the odds are more evened out huh??"
Uta says this as he sprouts his Kagune from his back in the form of Shining Scales.
(Tiglon Kuchiyose No Jutsu: Ichigo)- Tiglon Summoning Jutsu: Ichigo
Type: Summon
Rank: S-Rank
Range: Short-Long (Summoned short range of the user can move up to long range)
Chakra: 40
Damage: N/A (Depends on which attacks)
Description: The user uses his blood and uses the normal summoning technique or wipes blood on his Tiglon tattoo and summons Ichigo of the Tiglons. Ichigo has orange fur with white claws. His size is that of 12 feet head to tail and 4 meters tall, he has a very lean and fit physique. He is able stand on his hind legs and move around while standing on his hind legs. He is able to speak with his owner telepathically. Ichigo has rather large fangs and claws. His claws are the size of regular kunais with his fangs slightly smaller. He is able to utilize his wind chakra ability to channel wind through them to increase their cutting ability (Counts as a move, A-Rank). Ichigo is considered one of the more active and respectful of the Tiglons, he has a cool demeanor but can overreact at times. Ichigo has a great affinity with wind chakra. He is able to perform all wind jutsus up to S-Rank. He can also withstand the power of S-Rank lightning without dispersing. Ichigo being a master of wind is able to manipulate wind around himself to such a advance degree he is able to float around the air exactly up to 10 meters above ground, though he is able to move around as freely with pace. He can only move with S-Rank speed when afloat, while floating he can carry small items and weapons.
Note: Can only be summoned once
Note: Lasts on the field for four turns
Note: Any jutsu Ichigo executes is counted as a move
(Kagune) Shining Child
Type: Weapon Rank: S Range: N/A Chakra: N/A (-10 each turn active) Damage: N/A ( -10 per turn) Description: Kagune is a very unique custom weapon, as instead of being composed out of minerals or materials, it is a parasitic organism, similar to Kisame Hoshigaki’s Samehada’s. Samehada is a sentient weapon that feeds on chakra. Kagune is a similar case, however, as it lack any proper physical form on it’s own, and as it lacks any way to make judgements and actions on it's own, it needs the control of a sentient/intelligent being. It is surgically implanted into it’s hosts spine, near the Central Nervous System via Medical Ninjutsu, and through this, responds to the users commands. The shape of it outside the users body is not defined as it is almost fluid, as it is red blackish in color, and very slime like parasite. Kagune needs to be implanted into the users spinal cord close to the central nervous system and using extensions it can connect itself to the spine at will. Kagune will connect to the users spinal fluid via extensions allowing the nerves of the user to control the organism from within. This process causes minor or medium levels of internal damage, depending on the location Kagune is implanted. Kagune, like any other parasitic organism can feed on it’s Host’s Chakra, which it uses to expand and harden it’s form, giving it the nickname “liquid muscle”. When Kagune expands and hardens it releases itself from the back of it’s Host, between the bones, tearing through the skin. From this point on, Kagune is activated, constantly requiring Chakra from the Host, as well as causing damage to their body, so long as Kagune remains active. Kagune’s connection, and general requirements for it’s activation, mean that it is technically an additional organ/ limb that the user can control at will. This limb has the durability of an A-Rank and can play on par with elemental techniques. It seamlessly and passively regenerates from attacks A-Rank and below within moments of the clash ending. This regeneration also extends to attacks above A-Rank but is more limited in use. Attacks stronger than A-Rank will shatter the Kagune but it can regenerate from them a limited number of times, namely twice from S-Ranks and only once from a Forbidden rank. Any further damage from techniques above A-Rank will result in the weapon becoming unusable for the remainder of the battle.
As previously stated, Kagune has 4 distinctive forms, each one corresponding to the location it is projecting out of in the Host’s body, with their own unique usages, advantages and disadvantages. The location where the kagune will project itself out of will be necessary to give it the shape needed. Depending where it projects itself out of, it will show 4 different, distinctive forms which all have different strength and weaknesses, while when the shape is changed, the user needs to release the weapon, so that the organism will travel back in, and wait one turn for the parasite to move across the spinal cord and find the new location, where it will reconnect to the spine and project itself out once again, needing to state what form it took.
(Ukaku || 羽赫) Shining Feather
The first type of the kagune which will be implemented in the cervical vertebrae. This location allows the user to, upon its activation, project wing, similar to a butterfly like form which does not give the user any flying abilities but the weapon itself is highly flexible, able to bend in various ways and move according to the users will like another secondary limb, but along with that insane resistance and resilience. This limb can only reach up to short-range in length. Another thing which the user gains would be an improved projectile offensive mechanism, where the organism hard in different parts of their body, releasing shards of the strengthened material which only reach till Mid range. These shards are C-Rank in power and inflict 30 damage. Releasing them counts towards the user's jutsu per turn limit.
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(Kōkaku || 甲赫) Shining Shell
The second type is activated upon having the parasitic creature implemented in the thoracic vertebrae. This shape will mostly be used along with the arm where another secondary layer will be directed over it, allowing you to have a protected limb, but including that of an extension beyond the arm,giving you a sword like weapon which is mostly in it’s very solid shape, giving an idea of a very tough material. Being very fast at yielding and swinging, it can be a lot more advantageous than a sword. It can only reach up to short-range in length.
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(Rinkaku || 鱗赫) Shining Scales The third type is created with the implementation of the parasitic creature in the Lumbar vertebrae which gives the user the ability to call forth tentacles from the spine. Up to 4 in number and fairly thick, they can be still remain insanely flexible along with the fact that they are very resilient, as they can’t be cut or broken by normal means. The main advantage is the ability to pierce through even the toughest materials, while having an insane physical power itself, able to lift body’s which the user wouldn't be able to do normally. It can reach up to mid-range in length.
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(Bikaku || 尾赫) Shining Tail
The last kind, which is created from having the organism implanted in your sacrum, it will project itself out from the skin in form of a tail. Being the most resilient of all, the maximum number is only one, but halfway there it could be split apart once (similar to a Whale's tail). This form comes with the disadvantage of being shorter, and less flexible and so it can only reach up to short-range in length.
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► Can only be used by Six Pāths
► Shape can only be changed four times per battle
► Each shape change counts as a move
► Initial release counts as a move
OOC: Should we start keeping track of health and chakra?
Waiting for the dust to settle from the explosion, Astra could hardly contain themselves. After having their simultaneous attacks neutralized so efficiently they had to know how he did it. A uncanny black energy had emerged from and surrounded his figure before the attacks struck. They could only study the flames for a moment but they could tell with their Rinnegan any resemblance to Katon was merely superficial. A wonderful turn of events! The universe dropped an oddity right in Astra's lap and they couldn't be happier. Time to experiment!
Eagerly casting their eyes on their new subject, Astra found him virtually unharmed and accompanied by a larger, floating cousin of the tiger cub. No mystery there. Just simple air manipulation. Could make a nice rug.
"Guess the odds are more evened out huh??"
As the man spoke, tentacles burst from his back like insects birthed from his flesh. Despite the injury he didn't seem bothered at all. He exceeded expectations in all sorts of ways. Will this trend continue? Astra's eyes sparkled with both fascination and greed.
"Don't speak too soon. You never know what you'll find in the forest."
One of the Stars, orange-haired and more boyish than the others, clapped his hands together and called forth Vulcanus, a red-scaled Hydra whose 8 serpentine heads wove their way around trees and surveyed their surroundings impatiently.
"Which unfortunate soul shall i deliver to the gates of the underworld? Is it him?" "What? Be quiet and fight. Don't treat that one guy too badly now. He's my precious subject. As for the kittens...send them off in a blaze of glory."
With those words, Star-4 and the others around him bounded from tree to tree, maintaining a 30 meter distance while relocating to the left side of their subject. Vulcanus himself advanced toward the man, snapping large branches in his path like twigs.
(Hidora Kuchiyose no Jutsu: Vulcanus) – Hydra Summoning Technique: Vulcanus
Rank: S
Type: Summon
Range: Short
Chakra: 40
Damage: N/A
Description: After drawing blood and forming the Snake, Ram, and Monkey handseals, the user summons Vulcanus, also known as the King of Fire Hydras. He is completely red in color with a dark yellow underside, several scars near his eyes showing his years of fighting. He is roughly 70 meters tall with exactly 8 hydra heads , all which carry the regeneration ability of the contract. He is a harsh and cold hearted Hydra, even to his summoners and doesn’t treat them with respect unless they earned it. Vulcanus, as his name might suggest, is a Hydra of the fire element and is able to use S rank and below Fire release that do not require handseals except those released from the mouth. When utilizing techniques released from the mouth Vulcanus can split the attack between any of his heads to a maximum of 5, each one producing a weaker version which combined are the same strength as the original. Vulcanus is most known for his ability to create and wield giant weapons/shields made of solidified fire. This is done by at least 4 heads collaborating to condense, shape, and solidify raw flames; each creation equal to A rank. The number of weapons/shields he can create at once corresponds to the number of heads he has. (4:1, 8:2, 12: 3, etc) His great size makes Vulcanus immune to techniques B rank and below.
-Can only be summoned once per battle
-Lasts for 4 turns
-All techniques used count toward the summoner’s 3 moves per turn.
-Must have signed the Hydra contract to use
During the Hydra's summoning, Star-1 took a bow from her back along with handfuls of black-tipped arrows and fired them rapidly four at a time. She shot dozens of them arbitrarily into the air while jumping through the trees and moving toward the subject's rear. These arrows were surrounded by drills of spiraling wind and curved though the air with purpose. They flew toward the man from the direction Star-1 used to be in. These drilling arrows would destroy the man's tendrils and pierce every part of his body faster than regular arrows could. Due to the arrows' trajectory, if the man were to avoid them they would strike the tiger floating near him.
(Sogeki no Geijutsu: Fukusū no Namida no Dangan)- Sniper Art: Multiple Tearing Bullets
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank.
-Usable 2 times per battle and once per turn
Once one of Vulcanus' heads got within 14 meters of the man it spewed a large amount of flame that widened as it traveled to completely engulf the man and his companions. This would occur after Star-1's attack.
(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
Well wasn’t this a twist of events. The damn sixtuplets went and summoned and 8 headed serpent. So much for evening the odds eh? Uta was impressed nonetheless, and prepared to slay not only them but their pet also. With the inner sonar skill still very much active, Uta could hear the arrows being shot and the one shooting them moving in a distinct pattern.
”He’s keeping his distance. An archer class warrior hmm? Guess I should approach him personally to expose him if anything....”
At this point the Uta would activate a technique within his clan called the Flow of Divinity. This technique engulfs the Kagune in a coat of Kurochi which in turn boosts it effectiveness altogether. With his Kagune now on steroids in a sense, Uta stands his ground as the arrows close hone in on him. Using the Kagune like additional limbs, he’d outreach the tentacles and have them knock away and destroy each arrow as they came in groups of fours. Combining the Flow of Divinity (A-Rank) with the Kagune (A-Rank), Uta’s Kagune would play on par with the wind ensnared arrows. Thanks to Momo still being attached to Uta, the Kagune limbs gained an additional +10 thus pushing its power beyond that of the arrows (90 damage). This extra power enabled him to also destroy the arrows that were within the wind with ease, as he focused more on the Archer himself now.
V: Masukumēka No Me Mask Maker’s Eye
Type: Offensive/ Supplementary/ Defensive
Rank: A-S
Range: Short
Chakra Cost: 30-40 (-X per turn from target, -10 per turn active)
Damage: 60-80
Description: The eye of the mask maker, is one of the developments which the members of the clan made, in order to show proof not to themselves but, rather to the world of them not being the beasts and vicious creatures that they believed them to be, rather, a clan and more so a civilized group of individuals, who were able to along with their gifted abilities to create one of the most advanced and yet again elegant ways of battling. Using the control they had over Kurochi and the ability to manifest it within their body, they would manipulate it under their first layer of skin, creating a sort of flexible, sub-dermal body armor, which does not only stand strong as just an armor, but is the very core principle of this art of battling which they have developed. Due to the very parasitic nature, and potency of the chakra, they will be able to exhibit the properties of the energy from their very bodies by having it seep through various areas of the skin. Along with their ability to eat away chakra at an alarming rate, and strength and weaknesses of the element, to leak through the users skin, allowing them to showcase the usages in a closed quarter combat style of battling. Due to the complicated stances of the technique, it was later separated into 3 distinctive "flows" of battling, which entailed sparring/dueling, defense, and complete annihilation, or as they preferred to call it "Conquest".
Flow of Divinity – Using the basic control they possess over Kurochi, the properties of the chakra will be able to leak through the skin at strategic moments through will, without much waste happening (that is, unnecessary amounts being released from the user’s body). Considering the chakra was under the first layer of skin, contact with the skin of a Kureimoa during this technique will feel almost as if there were a thousand tiny mouths eating/nibbling not only on the skin, but also the chakra should it be present--according to the normal powers/weaknesses of Kurochi as a chakra type. Another fact is that if they deem it worthy, the Kureimoa has the option to release the Kurochi from their body during free form combat which can obscure vision, helping in close quarters, or simply defend from free form attacks, as well as release Kurochi to cover select parts of their bodies, boosting offensive capabilities (this corresponds with the Flow of Divinity's rank, which is A. Costs 30 chakra, deals 60 damage, and takes a move to manifest and control) which can take any shape or form really, depending on the user's imagination. The only limitation to this is that the Kurochi can only move a few meters from the skin, which means the Kureimoa would have to be close to the target to deal some damage. The Kurochi will have an almost weightlessness appearance as it leaks through the pores of the skin, freely allowing them to create very strong offensive or defense themed forces in close quarter combat, for just one touch with the destructive chakra can have detrimental effects on a normal human’s body.
Flow of Absolution – Using the very same principle and the rules based on the strengths and weaknesses of a Kureimoa, the Kurochi, will be able to further increase the defensive capabilities, preventing any direct harm to the Kureimoa's organs, bones, or muscle. Considering the skin is one of the easiest organs of the body to regenerate (at least, for the Kureimoas), the Kurochi will be able to serve as a sort of unseen defense, lying directly underneath and protecting the user, following its own S/W of course. In the event of an attack the skin can be easily sacrificed while the Kurochi underneath serves as the true defense. For example a sword cut would slice the skin open but stop short at the defensive layer of chakra underneath. Whenever the skin is removed, the armor of Kurochi is exposed and the user is able to manipulate it in the sake of defense or attack, subjecting the attacker/attack to point blank, pure Kurochi (this corresponds with the rank of the Flow of Absolution, which is A. Costs 30 chakra, deals 60 damage, and takes a move to manipulate) which naturally devours both physical and chakra properties of a target. This would mean, the average "fatal" strike done to a Kureimoa would actually be more deadly to the attacker than the Kureimoa itself. Kurochi in this usage cannot extend 5 meters should it be exposed.
Flow of Conquest – Is when the Kuremoa is able to establish some form of sustained contact with the body of the enemy. During this "flow" the Kurochi is rushed to the hands (or any other area the Kureimoa wishes) and leaks onto the skin causing the covered body part to become pitch black. When this happens, the Kurochi will be able to show a very characteristic trait of it, which would be siphoning chakra. On the first turn of sustained contact, the Kurochi within the Kureimoa begins to relieve the target of 50 points of chakra, but as the contact is maintained, over time, this value stacks for 3 turns, adding up to 150 points of chakra removed at maximum. Feasting can be done when sustained contact is held either with a Kureimoa's Kurochi infused skin or the Kurochi itself, and can lead to loss of vitality in some areas of the body as the Kurochi literally eats away at their flesh while leeching them dry of chakra. This a like the cruel variant of the Kureimoas' hunger for knowledge where they are able to harness thoughts and memories of their foes. Only difference is that this takes the chakra instead.
Connecting the "flows" given to them by the "Vile Chakra", they were able to incorporate various martial arts (such as free form and non-chakra aided Taijutsu), allowing them a rather strict control over closed quarter combat. The vile chakra also has a property of being able to consume weapons of the Kureimoa, from the inside, or coating them on the outside, especially the cancerous organ of the Kagune. This technique can be used to coat and infuse the Kagune of each Kureimoa with either of the "flows" in order to boost battle prowess--regardless of which state the Kagune is in ( i.e. Rinkaku, Ukaku, etc)
Note: The first two Flows can only be used 2x by Heartless Ones and below while 3x by Phantasmal Ones and above. The last Flow can only be done 3x, regardless of rank.
Note: Each variant lasts 4 turns each, excepting S-Ranked Conquest which lasts 3
Note: Flows of Divinity and Absolution require a two turn cool down upon deactivation
Note: Flow of Conquest requires a three turn cool down upon deactivation.
On the other hand, Ichigo was mentally told that he was to handle the serpent himself; Which he was proud to do without any second thoughts. Seeing the Serpent bring itself within mid range of everyone, Ichigo floated beside Uta to his right and readied for whatever was to come. In that moment the serpent let out a wall of flames and Ichigo simply smiled well going forward about a meter.
”The weakest of creatures always bare flames. It has been a fact I’ve experienced over many years of war. Aha let’s go!”
Ichigo quickly creates a sheet of wind that was accompanied by another technique to give it more power. He knew he couldn’t go with basic wind abilities to defeat such a mass amount of fire, so he had no choice but to go big also. The wind sheet expanded to about 30x30 meters and was manipulated in such a way that it shot at the wall of flames in an aim to eat it away on contact and continue at the serpent. With the wind’s much superior power, it would continue at the middle head (s) and rip through whatever was in its large area of effect.
Fuuton: Gachi Tameni Aeolus) l Wind Release: Grace of Aeolus
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Mid
Chakra: 40+10
Damage: 80 +20
Description: The user will channel their wind chakra around them, bringing it together and manipulating it a thick sheet of wind. The sheet gives off a greenish hue and is very strong and durable yet being flexible as well. The size, strength and thickness of the sheet can vary depending on how much chakra the user inputs. It can be like a small .5m by .5m handkerchief to as big as 30m by 30m. The sheet is created short range but can travel up to long range when needed by the user. The sheet can be used to wrap around an object and move them, or push object out of the way and it can be made with sharp or dull edges. It can be used to catch large or small earth materials used by an enemy and throw them back at the opponent. Alternative roles it can play is acting like an umbrella over the user, a make shift bridge or a little fan. Overall the sheet is to act as a general battle aid with not much offensive capabilities. However it is capable of doing physical damage by smashing into the opponent, cutting them or wrapping around them and squeezing. The sheet also requires constant focus and as such cannot use another jutsu while the sheet is being used. The user can at will decrease and increase the size of the sheet upto its allowed max at will, as long as he keeps focus on the sheet.
Note: Can only be taught by Strawberry
Note: Can only be used 3 times
Note: If it is not destroyed the sheet disappears after the third turn.
Note: No S-Rank or above Wind on the turn this is destroyed/deactivated
(Fūton: Kamaitachi) - Wind Release: Sickle Draws
Type: Supplementary
Rank: A
Range: N/A
Chakra cost: N/A (+10 chakra cost to techniques this is applied to)
Damage points: N/A
Description: A two part jutsu, Sickle Draws aims to augment Wind jutsus in specific ways, allowing the usage of simple jutsus to become more complex, and simply more dangerous in nature. The nature of this jutsu itself only allows it to work alongside the Wind element. The first part requires the user to focus more of his Wind chakra into his future Fuuton jutsu which have no cutting abilities whatsoever (supplementary, defensive type techniques), and using said chakra to sharpen the outside edges of the aforementioned jutsu. This manipulation causes a change within the technique's shape and allows the most defensive Wind jutsu the capability to inflict lethal cutting damage. The damage output would depend on the rank of the supplementary/defensive jutsu used (i.e. an A-Rank will inflict 60 damage). The second usage of this jutsu allows the user to do the same, still only working on Wind jutsus, but instead only focuses on offensive Wind techniques, simply adding a +20 damage to the jutsu used in conjunction as it adds on to whatever it is used with, rather than focusing on things which are purely defensive. When used in either form, however many hand seals the jutsu used alongside this requires, an extra one (the Ram handseal) is added on. This is added on regardless of any abilities which the user may have which allows him to perform wind jutsus without hand seals (specialty, NB sword etc.) This is an activation type jutsu and its effects apply to future wind techniques rather than pre-existing ones. Activating this ability is instant and does not consume any time whatsoever.
~ Can only be taught by Erzo. Can only be used a maximum of two times per battle/event, and once used lasts a maximum of four turns, or until deactivated. Upon it being deactivated/timing out, the user must wait a turn before being able to use again. The user can decide to use one form 2 times, or mix and match as he likes, as long as both the first and second usages are not used at the same time.
Meanwhile Uta had full attention on the archer, sprinting to his location as he attempted to flank. It’s using the Kagune organs would extend the tentacles to pierce through the man at different angles, holding a mass amount of power with them still.
That abnormal energy appeared again. A variation! His alien tentacles were steeped in it. Star-1's eyes widened when she saw them in action. They lashed out, destroying each and every incoming arrow despite the spiraling winds surrounding them. They weren't even significantly weakened after the clash, likely empowered by the energy they held. What would it take to break them? How about this? Star-1 drew her bow once more and fired a single arrow imbued with a great amount of water chakra. A proportional amount of water materialized around the arrow in the form of a huge spinning missile aimed to intercept the tendrils as they approached and destroy them, flooding the area near it in the process.
The other five Stars jumped toward the subject who was focused on the lone Star. They were reducing their distance from 30 to 20 meters and fanning out in a way that they could cover the area opposite of Star-1 and Vulcanus. They had their bows drawn in mid leap, each Star firing three arrows at the subject simultaneously.
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
Meanwhile at the battle of the summons, the Hydra's flames were beaten back by a far-reaching net of wind. Vulcanus sneered at the beast's bravery and spewed four more streams from four different mouths. These massive streams were spread enough to completely consume the wind and neutralize it. Following this, he stepped back, raised four of his heads, and rapidly launched eight powerful fireballs into the sky. They would rain down on the Tiger and its master like meteors and violently explode around them. Everyone else surrounding them would be a safe distance away observing his every move. The Hydra would be long range from the enemies again after moving backward.
Note- For all intents and purposes, my elemental specialty is fire for this match.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.
(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.
New formation:
-----------------Preta-----Human
--------Naraka