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Zer0 waits and the time has come to challenge his master to a fight to see if he is truly fit to the lead the clan, Zer0 quickly determined which strategy he should go with since his master is a lot more skilled then him, in more then one way in a lot actually he knew he had to attack wisely and not allow counter attacks. "Guess it time to prove my worth to you master" Zer0 gathers his doton charka as he says this and channels it into the ground and behind Sebastian he manipulates the earth into a tiny spike about a penny in diameter, so small it wouldn't cause the earth to tremble at all and being in Sebastian's blind spot making it hard to detect . The spike protrudes into his right leg through the knee, causing immense pain if not avoided and limiting his overall movement as well "seems you let your guard down master".

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

Zer0 then quickly activated his armour as it was his life and gives him a lot of flexibility and variety to choose from, "well I guess your not going to go easy on me, also That was your own fault ,You should have paid attention And looked through the lie"

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities

Zer0 wasn't going to let Sebastian rest he quickly gathered his katon charka and went for another subtle and sort of sneak attack move which was his speciality due to him being a born assassin, Zer0 kneads his charka channelling it into his right leg and release it into the ground by stomping his right leg into the ground and causing three flames pillars to emerge from the ground, one from directly under Sebastian burning him alive killing him and the other two perfectly spaced to his right.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 
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Sebastian wanted to know that if his student, a member of the Mandalore clan was worthy enough to receive a promotion and gain access to much better abilities than the ones he is given right now. Zero was not a person to be taken lightly as newbies may sometimes possess the power to suddenly go all powerful under the given circumstances. This could be a possible situation and Sebastian stayed alert. The battle had began and Sebastian didn't feel anything abnormal happening the surroundings. Then he suddenly felt something very pointy trying to enter his foot. He could feel it even more quicker because of the increased capability of the senses that the armor provides. Sebastian quickly channels his chakra all over his body and creates a layer of earth just above the layer of his clothes all over his body, creating an earth armor. The underground attack would collide with the armor and then break up into pieces making Zero's attack entirely useless.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

Just as he finished countering his earth technique, Sebastian puts forth his right hand and channels his chakra into his glove. He then focuses into a single beam of pure chakra an fires it towards Zero aiming at his torso. If he were to be hit by this beam, it would put a hole in Zero, eventually killing him from excessive blood loss if he didn't die from the attack itself.

Mandalorian Technique: Repulsor Beam | Rorian no Jutsu: Riparusabimu
Rank: D-S (A)
Type: Offensive
Range: Short-Long
Chakra Cost: 10-40 (30)
Damage Points: 20-80 (6))
Description: This is one of the basic but useful attacks of the Mandalore clan. The user holds up one or both of their hands showing a white hole in each palm. The palm releases out a blast of chakra various of damage, size, and power depending on rankof the technique. The palm can either release a blast, beam, or even a wide spread of chakra.
-S-Rank beam once used, there is a three turn cool down and can be used only three times.
-This technique is neutral to the basic elemental techniques of the same rank but of course it all depends on size also to be taken into account
D-Rank can be used up to Short range
C-Rank can be used up to Mid-range
B-S Rank can be used up to Long-range
 

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Zer0 saw his teacher and of course master counter with ease, this was expected he is the leader after all. Zer0 saw Sebastian raised his right hand and aimed towards him, a bright beam fired Zer0 quickly channelled charka into his jetpack and a quick burst of charka that cause him to quickly dash to the right avoiding the beam.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).

Zer0 quickly makes the snake handseal and gather his ration charka applying nature manipulation to actually generate the lighting and shape manipulation to emit the lightning in the shape of a spear from his mouth aimed through Sebastian's torso, spears branch's of the main spear to make it harder to evade and his earth armour would be weighing him down due to its heavy weight making less likey of evading.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade.
 

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With the chakra beam released from his hand, Sebastian waited for Zero's counter to it. He saw some some of force emitting from the side of Zero's armor and he kind of knew what would happen. When Sebastian saw Zero releasing chakra from his jet pack to propel himself, he quickly performs two hand seals and then channels his chakra into the ground surrounding Zero (up to 3 m from you) into nothing but swamp causing Zero to suddenly trip it into due to the speed at which he is dodging the said beam. He would fall into it sideways and would start to get slowly drown in it. Eventually, he would just suffocate there due to lack of oxygen.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Just to make sure that Zero won't be able to survive, Sebastian molds his fire chakra into both of his hands and creates two balls on both of his hands. With these balls ready, he throws them towards the place where Zero is drowning. The balls possess a special ability to explode upon contact with an enemy, so if Zero tries to get out of the swamp in some other way by going up, he would just get by the fire balls and be exploded into pieces.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
 

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Zer0 felt the ground turn into a mud but he felt it turn more quicker then a normal ninja because of the increased capability of the senses that the armour provides, Zer0 instantly knew he would fall in if he didn't do something quick so Zer0 quickly gathers doton charka in his mouth and as he trips he expels a large creature composed of stone from his mouth aiming it so he would be raised on its shoulder which allowed him to be out of the swamp avoiding it.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem

Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

The golem then began to sink into the swamp so Zero quickly jumped off landing smoothly and then looked at Sebastian and saw him shoot some fireballs which was aimed at him, Zer0 quickly gathered katon charka and kneads his charka and channelled it into the ground just in front of him and beneath Sebastian and the other perfectly inline with the two (so this would block the fire with the middle pillar the last one in front of me was just to make sure I couldn't get hit with any extras that went past). Zer0 makes three flames pillars emerge in these places the first one directly beneath Sebastian frying him and killing him if not dodge.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

Zer0 line of sight was blocked for the moment as well as Sebastian sight of him, so Zer0 quickly made the Bird → Rat → Ox → Monkey → Rat → Snake hand seals making the sky become cloudy and it to rain but each rain droplet was infused with his charka allowing him to keep track of Sebastian while in contact of the rain.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it
 

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Sebastian had surely underestimated his student's capabilities. He didn't expect him to that much skillful while fighting but one thing was for sure, he won't be able to match up with the leader's abilities. With the Golem created, Sebastian simply waits for his opponent's move, he then sees him creating pillars of intense fire in front of him blocking off the fire balls. Sebastian then felt the ground heating up under his feet and knew that there was gonna be a underground attack. He immediately channels his chakra and releases it out in front of him, helping him propel himself 5 m backwards, evading out of the assumed fire pillar.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).

After a short amount of time, the pillars subsided and the rain started to fall. This was very advantageous to Sebastian as he was a Rain user and he would take control over the Rain which Zero was using against him. By channeling more amount of chakra into the rain that Zero used, Sebastian gains control over the rain and then manipulates it in such a way that the droplets come together into bullets which then rain down on Zero (on and around you). The bullets would carry enough power to tear through his armor and then through his flesh, eventually killing him off.

(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
 

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Zer0 suddenly couldn't detect Sebastian anymore but the rain was still here falling did he cut it off? no he must of manipulated them some how, Zer0 knew his master was a skilled in rain technique's due to training under him and scouting him out for a couple of months when they was, Zer0 quickly gathers ration charka and forms a whirling vortex of electricity around himself which protects him from the bullets and then he manipulates the whirlwind and changes it into an electric dragon which shoots straight at Sebastian aimed at his torso and it hit would leave a large hole killing him very soon after. Also due to him being soaked by rain it would conduct the electricity and amplifies it further, damaging Sebastian more and causing a numbing effect and restricting his movement, Zer0 ceases the rain so Sebastian couldn't manipulate it any further.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target

Zer0 not letting his master rest he gathers suiton charka and channels it underneath Sebastian and makes a flow of gushing water that emerges from directly under him trapping him in a sphere of water which was extremely dense restricting his movement to move at all while inside the sphere.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Zer0 then gathers ration charka again and while Sebastian was trapped in the water sphere and raises his hand into the air while charging lighting in his palm and unleashes a lighting bolt at the water sphere shocking Sebastian inside killing him.

(Raiton: Hiraishin) – Lightning Release: Lightning Rod
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.
 
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Excālibur1

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Sebastian noticed that Zero had created a protective type of shield over his main armor helping him deflect off the oncoming rain bullets. As Zero releases the lighting dragon, Sebastian performs a series of hand seals and channels his earth chakra around Zero's current location and manipulates the earth to form huge jaws on all of his sides which then come towards him to bite off the flesh with it's shark like teeth. One bite from either of the shark would be enough to tear off a large part of the flesh. But the problem was that Sebastian had not provided a counter to the lightning dragon which may seem like as if he is giving up his life. But in reality, the entire damage of the lightning dragon is being absorbed by the cloth armor which Sebastian has. The damage would be enough to cause the cloth armor to revert back into the original armor but still carry on all it's powers just like it previously was. Sebastian had no intentions of showing off his real armor, but thought that it would be okay with the current situation.

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.

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Zer0 quickly senses the earth jaws being made due to his heightened perception and gathers his doton charka and his skin begins to get covered in rocks making another armour on top of his original to block the attack both cancelling each other out, making the armour crumble away "Come on master you are holding back you can do better then this crap you are giving out" Zer0 didn't care for the win but his pride for battle and glory of being in such a battle.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

Zer0 then emits chakra from his fingertips and materialises it into an near invisible weapons as he makes two on the end of each of his fingertips he aims his hands up and shoots the blades at insane speeds at Sebastian aimed at his torso one to go through his heart and the other through his stomach so if either hit he would be greatly damaged and surely dead shortly.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 

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Just pointing this out to in order for you not to make any more mistakes which may end your life. You do not have hightened perceptions even before the jaws bit you. You can only sense it when the jaw hits your armor (even a single tooth should be enough) and by that time, you won't have enough time for you to move out of the danger of getting bitten. Bam! Limb gone! I am sliding this off this time >_>

As Zero released out his earth armor in order to counter attack the jaws, Sebastian performs a series of three hand seals and focuses massive amount of chakra beneath Zero. During this interval, the armor would have crumbled back into normal earth along with the jaws. As soon as that happens, a fierce tree makes its way through the earth ripping it apart engulfing everything within it on fire. The tree was nothing green, it was totally red in color and had a high degree of temperature to it. The tree is so tall and wide that the heat would just be enough to fry off Zero and scorch away the remaining land behind him (upto Long from you). Fortunately, Sebastian was out of it's range and enjoyed the show as Zero started to turn into ash in a matter of seconds.

(Katon: Fenikkusu Ki) – Fire Style|Phoenix Tree
Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Tiger, Horse, and Rat handseals the user will concentrate a massive amount of fire chakra deep into the ground below the enemy. Like an eruption the fire will burst through the ground and take the form of a rapidly growing tree that expands upwards (up to 15 meters) ripping and scorching through the earth and burning everything near it. After the technique is over, it leaves the area a barren scorched land.

Can only be used once per battle
Must be taught by Omega
No S rank fire next two turns.
 

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Zer0 felt intense heat underneath him which was unusual also to mention the sound vibrating like something was emerging, Zer0 didn't want to leave anything to chance as his master skills was far above his. Zer0 channels charka to his jetpack flying straight towards Sebastian, As he enters short range the tree sprouted and began to expand outwards. Zer0 entered close combat with Sebastian still using his jetpack, Zer0 extends his right leg which was his more dominant leg, he fly's at Sebastian with great speed dealing a kick to his face which didn't harm him but sent him flying back.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
 

Excālibur1

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It was the end of the line. There was no escaping death from the clutches of the might tree of fire, capable of scorching everything. Just then, Zero made a sudden dash towards Sebastian and making note of that, Sebastian reacts to it by mimicking the same thing. he channels his chakra and releases the said chakra behind creating a force that propels him forwards. The distance between Zero and Sebastian closed to such an extent that when he is near, Sebastian slightly bends his body and delivers a powerful uppercut to the chin of Zero sending him hurling backwards. Even though this won't hurt him, it would be enough to send him back flying towards the tree, into the gates of hell.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).

(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.
 

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Zer0 sees Sebastian fly towards him, he knew what to do he had to take the opportunity and go on the offensive but first must change the direction of his path. Zer0 stops channelling charka to his jetpack causing the burst of charka to cease but still airborne because of the momentum left. Zer0 quickly gathers fuuton charka and tilts his head right and blows a stream of wind that causes him to fly to the right and eventually landing 5 meters of his former position.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

As Zer0 lands he starts charging his fire chakra at both his (index) finger tips, creating matter that is very hot and aims each of his index fingers at separate points the first to the ground just in front of where Sebastian is flying to which will cause him to stop to avoid it and the second behind him which when they start to multiply bouncing around and hitting the ground causing explosions around him that will box him in like a dome, Which incinerates him leaving nothing but his ashes.

(Katon: Kogeta poppukōn) | Fire Release: Burnt Popcorn
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user begins by charging his fire chakra at both his (index) finger tips, creating matter that is very hot before shooting it at the opponent. The matter which is as small as a popcorn is shot at a considerable speed towards the opponent (equivalent to the speed of a Kage Ranked shinobi). The beauty of the jutsu is that, the matter is actually aimed at the area around the opponent. The moment it comes in contact with an obstruction, it explodes creating a flames that can burn the opponent, before multiplying and creating another copy of the matter which is as hot and as dangerous as the original one. Once doubled up, they bounce like popcorns (when they're baked) and land somewhere around the opponent again, to repeat the process. The entire process continues till the matter multiplies from 2 to 32 which produces enough explosion and fire power to destroy/burn down huge summons and incinerate them. However, if the popcorn is shot directly at the opponent, it will only cause minor damage (C-Rank) as compared to the full effect.

Note:
* Can only be used two times.
* Cannot be used in consecutive turns.
* User cannot use other Fire techniques of A-Rank and above in the same turn.
* User cannot use other Fire techniques above S-Rank in the next turn.
* Can only be taught by Python
 
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Excālibur1

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Funny how you tilt your head right and fly right. You fly left >_>

As I see Zero trying to propel himself towards my right, I simply gaze at his eyes whilst releasing off the rage which was building within me from the start. My facial expression slowly turns very serious while I release out the rage. Zero would be able to feel the sudden increase in the presence of myself and would be stricken to a state of shock due to the power of my killing intent. Zero would feel the power of my chakra increasing over the mountain and he would see my eyes take a small color change into crimson red, depicting the color of the blood spilt on the ground. The rage would make Zero see his very own death coming towards himself, he can see the blood flowing out of all his body parts putting him into a fear that he would never have faced in his life. With my opponent totally in a state of shock and immobile, I take this chance to get near my opponent and use my right leg to send a powerful kick in his stomach causing blood to ooze out of his mouth. With him in a crouched position, I rotate on my axis once while bending my left leg in order to gather the momentum which I then direct it at the chest causing Zero to suddenly become straight, the kick would have broken off some ribs due to the momentum gathered. I then continue to punch him several times in his chest in order to break off the remaining ribs which I then follow it by a uppercut using my right hand to his chin sending him flying upwards. Noting down his trajectory path, I crouch down a bit and launch myself up into the air using the power of my legs, just giving off about enough power to reach near him. I then proceed my rotating once again in the air whilst bending my right leg gathering momentum which I then direct it at Zero's head whilst widening my right leg causing him to smash back on to the ground. With Zero almost on the verge of death, I safely land back on the ground with the gaps between my legs closed down and my arms widened showing off my power.

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.
 

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Zer0 suddenly becomes glued to the spot paralysed by fear that was coming from Sebastian, he wanted him dead the anxiety had him thinking of nightmares he thought was impossible and he kept picturing himself dead. Zer0 has never felt this way before and wondered how to counter but he wasn't thinking straight due to the panic and stress on his mind. Zer0 channelled charka to his jetpack and flew upwards 10 meters making the distance long ranged between them and the affect of the killing intent eventually undone.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).

Zer0 then proceeds to clap his hands together, in a praying style. Suddenly, a ring of fire appears around him, close to his body As soon as the ring materializes, 4 beams of fire shoot out from all around the user, from the ring, from his chestal level. So, one would shoot from his chest, one from his back, and two from either side of the shoulders. Similarly, 4 fire beams are released from the ring, from the user's abdominal level as well though Zer0 doesn't activate the handseal for the ring to begin to rotate so his opponent will think the beams will just point outwards, Zer0 waits for Sebastian move.

Katon: Hakkō matsuri) | Fire Release: Luminous Festival
Type : Offensive
Rank : S
Range : Short-Mid
Chakra cost : 40 (-15 every turn)
Damage points : 80
Description : This is one of those jutsus, which is not only powerful, but also appealing to the eye. It gets its name from its ability to illuminate the dark night with its powerful light source. The user begins by clapping his hands together, in a praying style. Suddenly, a ring of fire appears around him, close to his body (giving enough room for him to move around easily). The ring covers only the user's torso, so it's more like a cylinder. As soon as the ring materializes, 4 beams of fire shoot out from all around the user, from the ring, from his chestal level. So, one would shoot from his chest, one from his back, and two from either side of the shoulders. The fire beams are released continuously, and so it looks like steadily emitted laser lights. Similarly, 4 fire beams are released from the ring, from the user's abdominal level as well. These beams of fire are very concentrated due to which they can cut through huge boulders with ease. Apart from their incredibly sharp cutting ability, they will also evaporate all the moisture in the air, due to the intense heat. The second phase starts when the user forms a single handseal, to make the ring rotate around him at very high speeds, as fast as a ceiling fan rotates (but can still be tracked by naked eyes). The upper part of the ring rotates clock wise, while the lower part rotates counter-clockwise. This means that the beams too, rotate with similar velocity, as they are emitted from the ring. The two phases happen very quickly, and as such happen as fast as other techniques.
Note:
~ Can only be used twice (with 5 turns cool down).
~ Ring stays active for 3 turn (unless the user chooses to deactivate it) ~ The ring stays around the user wherever he goes.
~ Cannot use other fire techniques above A-Rank in the same turn.
~ Cannot use other fire techniques above S-Rank in the next turn.
~ Can only use fire release techniques when this is active.
~ Can only be taught by Python
 
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