(Closed) Results of my Training

Jᴀʏ

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BATTLE OF THE YEAR

Alright so I wanna have a sort of special battle, I joined NB January First, and got my first bio approved in March. I wanna see how strong I am so we're gonna have a weird battle. The first two turns (4 posts) will be taijutsu only, the second two turns will be canon only, and the last two turns will be all out. After all six turns I'll have someone check the battle, and assess how well I did.

We start at short range approximatley three meters from one another, I'll give you first move and we'll start from there. I wanna finish this fight before New Years so please reply reasonably. I'll be using my Taek Jae Kal bio in my signature.
 

Klad

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Feitan biography in signature.



Standing in front of Feitan was a considerably well-built guy with aquamarine hair. He donned casual clothes and his eyes were crimson red, it almost felt like an Uchiha member so Feitan had to instinctively avoid eye-contact. The distance which seperated the two opposing individuals was only three meters, meaning the possibilities were very huge that this battle would start off as a Taijutsu one. Wasting no time, Feitan swiftly grabs a hold of his leg weights by lowering his upper body and then unstraps them; holding the two heavy objects in each hand. Giving the opponent a firece look, the spiky hair ninja throws one weight with a great speed aimed at Taek's torso. However, this just would serve as a distraction. The diversionary weight, if successful at its job, would land a lot of sheer damage, but what Feitan was aiming for was a surprise attack with the other weight which he was holding firmly with his right hand. The Dark user had immeidately rushed forward, right behind the flying weight, and directed his right hand to Taek's face. In other words, it was basically an augmented punch with the power of the weight.
Advancing to the next move, Feitan performs an aerial spinning kick aimed at Taek's right upper shoulder. This would be dependent of whether he'd do something about the weights first.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
 

Jᴀʏ

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Taek scanned the battefield to see a measley little boy standing before him, Taek wasn't one to underestimate his opponents, but this didn't mean Taek respected any adversary that stood in his way, Taek had no equal in combat all others were trash. As the boy turned away from his eyes Taek smiled, it was obvious the young boy was too stupid to not be afraid otherwise he would have run by now. Taek deduced that the boy assumed he possesed a dojutsu, possibly the sharingan seeing as how Taek had crimson eyes, it was an assumption others had made before. Taek decided he would use this assumption to his advantage in the battle. Before he could finish his thought, the shinobi threw a leg weight at the son of sharks as he followed behind, the son simply stepped forward raising his right hand parellel to his shoulder as he thrust his palm forward launching the leg weight full force back towards it's owner. Taek was suprised by his adversary's incredible running speed but regardless, today would be his last, just after launching the leg weights back at the black haired combatant, and the boy paused to launch his attack. Taek leaned to his right simultaenously raising his arm up, recieving the black haired combatant's blow at his armpit, a few inches under the wrist behind the leg-weight he had used to augument his attack. Immedietley after latching his arm around the boy's arm he would launch his right leg just under his opponent's left knee causing him to fall forwards (as Taek releasing his grasp on the poor mans arm), from there Taek's knee would hammer into the young man's jaw. His adversaries speed would work against him, having rushed behind his own attack he would rush directly back into it, just as Taek countered his punch. The crumbling palm, the effortless evasion, and the knee attack would all follow in fluid succession leaving no time for the young man to counter, all while attempting to maintain eye contact, although a tactic used to defend against ocular genjutsu it leaved many openings, if the young man were to be fooled then he would surely die.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.

(Tsumazuki Tātoru) - Stumbling Turtle
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy in the knee, causing him to stumble in his movement and fall to the earth. If used with a chakra enhanced kick, the user can break the leg of the enemy with this.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.
 
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Klad

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The C-rank Crumbling Palm is insufficient in returning a leg weight back, moreover, if thrown with a full force, like in this case. Heck, I don't believe you will be able to stop its momentum, but since I'm not sure about this one, let's just leave it as you stop the leg weight and it falls to the ground.

The devastating palm that hit the weight had managed to stop it fully and halt its momentum to an extent that it would simply get pulled by the gravity. Now that his diversionary attack was stopped, the spiky haired ninja found no point in following his original plan. Henceforth, he still did not let go of the other weight he was holding. Taking advantage of the enhanced speed he was running, Feitan's frame was barely visible to Taek's eyes. Unfortunately for the aquamarine hair ninja, Feitan's speed and reactions far surpassed his. The Dark user swifty extends his right leg forward and delivers a lateral kick aimed at Taek's head. This abrupt action would smash his head away in a sudden moment, but before his body would get sent away, Feitan placed his other (left) leg at Taek's chest and used it as a trampoline to push himself backwards in the air. Now the two adversaries were traveling in different directions, Feitan was going up backwards, whereas Taek was going at a straight line backwards due to the power of the kick. Once Feitan reached a certain point in the air, he threw the weight he was holding with a great accuracy to the confused and dizzy opponent. It was aimed at his torso. After the hurl, Feitan landed mid range away from the foe; an apparent smirk had conquered the Dark user's face. "I hope that wasn't too rough on you."

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 + 20
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
 

Jᴀʏ

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Taek smirked, the shinobi's blinding speed would do him no good. Taek simply had to wait for his opportunity to strike, which came in the form of his opponent launching himself in the air to attack, the technique was incredibly flashy and unlike the user's running speed his attacking speed was much slower and easier to detect while in the air. Taek watched as his opponent extended his foot to launch a lateral kick directed towards Taek head, also a mistake on his opponents part. It'd be wiser to attack a larger target like his torso. As his opponent neared, Taek would side step flanking his opponent from the right whilst raising his elbow just above the kick, pushing the limb downwards as he raised his own knee, smashing the limb between his knee and elbow. With his opponent still in the air and Taek to his right, parrallel to his adversary. Taek would release Feitan's limb and turn to face him, launching his left fist into his chest twice and once to the gut, before finally launching a powerful palm thurst once again with his left hand knocking the dark haired shinobi back towards the ground.

OOC: I'm not directly in front of you I'm to your side for most of this post, even when I turn to face you. I'm just looking at you.
(Kōsa Hō) – Intersection Method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

(Rīfukonbo) - Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.
 

Klad

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Feitan's best attribute was his adaptability in extreme situations. The opponent was flexible, he could give him that, however, he still needed work to come close to touching Feitan. As Taek side stepped and was bringing his elbow and knee down and up respectively, the Dark user focuses earth chakra throughout all his body, giving it solid properties. This would be unbeknowst to Taek, as the clothes would cover the skin hardening, but even if the face was still visible, Taek's focus was completely on his own move. The elbow and knee smash would have no effect on Feitan. Simultaneously as the Earth technique was performed, Feitan brought his other free leg into use. Taking advantage of him being air-borne, he swinged his leg furiously aimed around Taek's ribs area. Such kick, enhanced with the removal of Leg Weights and the use of the Earth technique as well, it would stand as a 30 damage attack, enough to break the bones. After sending his adversary several meters away, Feitan completes a full rotation and lands on the surface.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

See from 3:04 to 3:09

[video=youtube;2N35NrEPdOg]https://www.youtube.com/watch?v=2N35NrEPdOg[/video]
 

Jᴀʏ

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As Taek raised his knee and pushed his elbow down, his adversary turned his other leg and began to launch it towards Taek, Taek decided to forefit his attempt, instead the blue haired shinobi would instantly transform his body into that of smoke. Now he would be immune to all physical attacks, like the kick his opponent had launched. Immediately after perfoming the technique Taek began to expel a dense smoke from his body as his adversaries leg simply phased through his head. As the blinding smoke-screen began to stretch across the battlefield, Taek would expel super-heated ash from his mouth that would be concealed by the smoke. The ash would travel at high-speeds all the while undetected through the smoke, causing severe burns upon contact. "This is the end."


(Kemuri no Katachi) - Body of Smoke
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any sort of speed boost in this form and will stay rooted to the ground
Note: If knocked out of this form, user may not return to it for two turns
Note: User is also subject to weather effects that may potentially harm their form
Note: Can only be used by smoke bios

(Senpuku Kemuri Kangoku no Jutsu) - Blinding Smoke Screen Technique
Type: Supplementary
Rank: S
Range: Long
Chakra cost: 40
Damage points: N/A (-20 per targets per turn)
Description: While engaged in battle and wishing to retreat tactfully, the user will create an extremely thick smokescreen from their mouths that will blind the enemy and cause them to cough violently. The user can then attack freely. Inside this smoke screen, targets will struggle to breathe and see as the smoke not only hinds their eyesight, but causes them to breathe properly. Three turns inside the smoke screen will cause any target to pass out.
Note: If used under a smoke-like state, the user can expel the smoke from his own body into a radius around him.
Note: Can only be used by smoke bios

(Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.

 

Klad

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Just right before the kick would connect, or so Feitan thought, he sensed with the aid of his rings that the opponent had changed his body construct. The leg phased through the body smoke which Taek had transformed into. Taking immediate measures, Feitan molds wind chakra and waves his right arm in front of him in a crescent manner; generating a multitude of wind blades which assault the blue hair. Since Feitan was air-borne as he performed the wind technique, he was pushed back several meters due to the force of the wind. Whereas for Taek, he'd get hit inevitably and is knocked out back to his original form while also receiving the entire damage the technique had. The wind sent Taek flying several meters away, allowing Feitan to create a medium range distance from him. Is that all you had?

(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.
 

Jᴀʏ

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Taek watched as his adversary spun back around immediately after his kick, he waved his hand in a crescent like manner, and as Taek began to see blades of wind emerge he immediately solidified and raised his right hand upwards (keeping it below his opponents hands in order to avoid coming in contact with the protruding blades) pushing his opponents wrist with it, with the back of his palm changing the trajectory of the blades enough to remain safe, and grabbing his opponents wrists afterwards to ensure he would not attempt the technique again, and to hold him in place. While he defended against his opponents attack, he attacked as well, shaping two condensed orbs of smoke with his left hand that would be launched at his torso and head much like a shotgun. "Now things are starting to get fun!"

(Shubi Kurēn) - Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.

(Kuro Kemuri Tama no Jutsu) - Dark Smoke Sphere
Rank: B
Type: Offensive | Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will shoot out small dark bombs from his palms that will then release thick smoke to create a veil of smokescreen that will suffocate the target.
Note: Can only by used by Smoke Biographies

OOC: I attack and defend at the same time.
 
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Zaphkiel

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Was to check by Jᴀʏ.

Now from what I gather Feitan first attempted to kick Taek who turned himself to smoke to escape physical harm. From Klad's description of the kick alone, this was a very "all-in" motion where he swung it with enough force to break some rib bones and send Taek tumbling head over heels. I mention this because Taek turning into smoke to escape this plays a very important role in his counter. The force of Feitan's kick would be left unchecked as his would simply fly through Taek like he would through air. He would be thrown into an uncontrollable spin due to nothing stopping him. Essentially he do a full 360 in mid air by his own momentum, following such a "furiously" swung strike. Remember, this was how you (Klad) worded the kick:

Taking advantage of him being air-borne, he swinged his leg furiously aimed around Taek's ribs area. Such kick, enhanced with the removal of Leg Weights and the use of the Earth technique as well, it would stand as a 30 damage attack, enough to break the bones. After sending his adversary several meters away, Feitan completes a full rotation and lands on the surface.
And not to mention the earth casing would only make this spin even more detrimental. Nonetheless, Feitan realizes his folly and (I'm assuming) relinquished control of the earth technique to perform a Wind one. This is where it gets tricky. Based on what I highlighted earlier, about being thrown into a quick and uncontrollable spin, Feitan would not have the orientation or even balance needed to properly aim such a technique in such a small space in such short notice. At most he'd perform it while his body is spinning and end up firing his technique elsewhere entirely. Although, it is still possible that even during this spin, he still manages to get even some accuracy and put Taek in danger.

But Jay's counter would still follow through. Why? Based on your (Klad) attack, and how it was handled, it is simply inhuman to make a furious kick, hit nothing, and then recover to aim your arm and attack immediately after. But Jay on the other hand, he would be the most prepared of the two of you. And he would also have the balance and bearing necessary to counter fluidly after defending. My verdict is that you both miss your attacks and counters. Feitan would spin wildly to his left or right (you didn't specify which direction the kick was aimed) and fire off that wind technique in said direction, maybe even while spinning and Taek would push out his arm in a defensive manner with the intention to catch his wrist but would end up hitting Feitan in the side or back with the back of his palm. This would push Feitan away, seeing he is still in the air. Just a simple push really, something totally unintended.

But the technique Klad used in particular, was one used by Danzo Shimura during his Sasuke fight. As we see , isn't like a simple projectile type attack that would miss, as I calculated, and then that's that. No, being a sort of sustained technique, Feitan would still have this going, even while he spinning. That makes it also a 100x deadlier than a straight frontal attack. Naturally, Feitan would then come around 360, with this technique still active to maim or even kill Taek, but the lad was smart and used chakra-less Taijutsu's accessibility to attack at the same time. The smoke pellets would go off in Feitan's side/back at the same time as the simple push of Defensive Crane and blow him back even further. Again, shotgun-like manner, right?

In real time, here's what would happen: Feitan swings at Taek's torso, seemingly missing his mark by kicking through nothing but air. Now still spinning in the air after missing, Feitan waves an arm in a crescent manner to conjure countless blades from his finger tips to form a large scythe. However, by this time Taek had already solidified and used the back of a wrist to push Feitan away in his spinning motion while releasing a few smoke pellets on him. The smoke pellets are B ranked in strength and carry a lot of hurt. This, directly clapping Feitan in the side/back of his torso as he spins would be, in my eyes, enough to cause him to end his wind technique almost as immediately as he started it based off sheer pain and surprise alone.

In the aftermath Feitan is pushed back a few meters away from Taek with slightly serious wounds to his side/back from the smoke pellets as a thick cloud of smoke surrounds them both (the pellets would go off, being "bombs" and all). I don't think the injury is fatal, but Feitan would be bleeding and in pain for the rest of the match, or until he stops it somehow. Either way, it's his turn to return the hurt now.

Timeframe:
Kick
Smoke Body
Vacuum Wave Slash Technique
Defensive Crane/Dark Smoke Sphere

Disclaimer: This check was obviously opinionated based on any experience/knowledge I have on the matter, and as such should not be treated as gospel. If any of the affected parties disagree please contact a second Sensei or a Mod :D
 
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Klad

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Zaph, I appreciate the effort but I don't think this is legit. Jay acknowledged me performing the move just like I worded; so he acknowledged me using the wind just fine.

The post is overly-complicated and you're just trying to god-mod me in a sense, putting the battle in reverse.

That and also, I was told by Jay to get a sensei yet he got one himself ._. Why all this effort for a BA battle, I'm not sure. Regardless, this became one huge mess when it could have been solved with one simple line; that's all it takes to check this kind of fight, lol. And I don't think I care any longer at this point, so whatever.
 
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