[Closed] Pedin i phith in aníron, a nin ú-cheniathog

ReXii

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Official battle.
Rei's Bibi's R&R
Everything you know.
Terrain:

We will begin mid range. On top of the mountain peak to the right hand side with the water below us. You may decide who goes first. A man has the pleasure to be However via my passive transformation skills I will begin this battle having assumed the form of a standard fodder Shinobi.

Oh and for the sake of clarity because for some reason this matters now. It's kinda cold where we are. I mean I'd probably wear a jacket cold. But not like, we're going to die from cold, cold.

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Pervyy

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Lucifer Uchiha in sig

He takes the form of for this fight, following his jutsu information and seals, weapon ect as we discussed.

Bisento on his back, Various seals on his body. You may start with the first move, or a bit of Rp.
 

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As you wish.

Jaqen H'gar looks across the field calmly at the man stood across from him. The wind whispers through the leaves of the trees in the distance. As though it were setting it's lungs free, preparing to howl through the mountain top they stood on. The man opposite Jaqen was quite an average build. Muscular, with quite a chiseled jawline and spiky red hair. He stood at an lesser height to Jaqen. Turning his head to either side Jaqen cracked his neck loudly. Placing his right leg forwards slightly so both legs were a shoulders width apart. Jaqen twists his dominant right leg inwards slightly in an anticlockwise fashion, keeping the shin on a side angle as a protection against low attacks especially groin kicks. His rear leg followed suit also twisting to an anti clockwise angle promoting greater mobility with the rear left heel slightly raised from the floor. Jaqen continues with his stance adoption by bending both legs slightly at the knee joint. With the rear leg remaining with it's heel off the floor. Coiled as though it were a spring.

To look at from an outside perspective Jaqen's body shape was looking somewhat more triangular than normal with this position. He continued by raising his left hand upwards in a straight line, flicking a kunai in to each hand via his hidden kunai mechanism (In the bio) he continues clenching his fist he used the closed fist directly below his chin almost touching it. While the elbow was angled in such a way to protect his ribs from harm. Making his motions considerably easier when it came to defending with his non dominant arm. Jaqen raised his dominant right arm. Keeping the fist loosely closed the kunai held in a reversed grip. Swaying the arm from side to side slightly always keeping it moving left and right. It was angled to be lower than the left held almost in line with his shoulder if not a little lower.
With his body turned slightly sideways, Jaqen successfully reduces the target area presented to the large individual. Tilting his head slightly sideways and raising his shoulders increases this effect, providing almost no location the opponent could land a direct strike without himself becoming open.

A man is sorry, for a boys name has come up. A man is surprised that a boy was capable of sensing his presence, but it makes no difference. A boys name has come up and the red god must be paid in full.

Jaqen said cooly as he stared at the quarry he had tracked for several days now. Studying his target he had found the man to be loud brash and unrefined, though he had a certain charisma about him. It would surely be a sad thing to snuff the candle of one that shone so brightly, but the faceless gods edict was to be followed unquestionably.
 

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As you wish.

Jaqen H'gar looks across the field calmly at the man stood across from him. The wind whispers through the leaves of the trees in the distance. As though it were setting it's lungs free, preparing to howl through the mountain top they stood on. The man opposite Jaqen was quite an average build. Muscular, with quite a chiseled jawline and spiky red hair. He stood at an lesser height to Jaqen. Turning his head to either side Jaqen cracked his neck loudly. Placing his right leg forwards slightly so both legs were a shoulders width apart. Jaqen twists his dominant right leg inwards slightly in an anticlockwise fashion, keeping the shin on a side angle as a protection against low attacks especially groin kicks. His rear leg followed suit also twisting to an anti clockwise angle promoting greater mobility with the rear left heel slightly raised from the floor. Jaqen continues with his stance adoption by bending both legs slightly at the knee joint. With the rear leg remaining with it's heel off the floor. Coiled as though it were a spring.

To look at from an outside perspective Jaqen's body shape was looking somewhat more triangular than normal with this position. He continued by raising his left hand upwards in a straight line, flicking a kunai in to each hand via his hidden kunai mechanism (In the bio) he continues clenching his fist he used the closed fist directly below his chin almost touching it. While the elbow was angled in such a way to protect his ribs from harm. Making his motions considerably easier when it came to defending with his non dominant arm. Jaqen raised his dominant right arm. Keeping the fist loosely closed the kunai held in a reversed grip. Swaying the arm from side to side slightly always keeping it moving left and right. It was angled to be lower than the left held almost in line with his shoulder if not a little lower.
With his body turned slightly sideways, Jaqen successfully reduces the target area presented to the large individual. Tilting his head slightly sideways and raising his shoulders increases this effect, providing almost no location the opponent could land a direct strike without himself becoming open.

A man is sorry, for a boys name has come up. A man is surprised that a boy was capable of sensing his presence, but it makes no difference. A boys name has come up and the red god must be paid in full.

Jaqen said cooly as he stared at the quarry he had tracked for several days now. Studying his target he had found the man to be loud brash and unrefined, though he had a certain charisma about him. It would surely be a sad thing to snuff the candle of one that shone so brightly, but the faceless gods edict was to be followed unquestionably.
It had been some days since Natsu had begun his journey, having left his guildmates in Fairy tail behind in search of his father once more, the king of the fire dragons, Ingeel. He'd follower the rumors through to the ends of the land to this mountain looking over the port to see if he could see or even smell any sign of his foster father. Being a dragon he was hard to miss yet after all this time Natsu was still on the endless trail. He might aswell have been searching to see if fairies really had tails. He knew he could always summon his father through the blood contract they had made but there was something nagging in his mind that what his father was doing was important business that he shouldn't interupt. So instead he'd set off along what seemed an endless game of Dragon and Cat as Natsu liked to call it. Natsu took a deep breathe, breathing in the mountain air looking over the ocean that was beyond, how far would he have to got. It was in this breath he smelt someone behind him. He didn't know the scent but was confident in his own skills. He turned around with his hands behind he head, so his elbows were up in the air, looking so relaxed.

Hm? Who are you? Who are this man and boy you're talking about?

There was something weird about this situation. With his dragon like nose, he could smell different odors, not like that of a sensor, but he loved his food too so he come to rely on his nose which was quite handy. There was something off. This man stood infront of him was talking about a man and boy but looked like he was ready for a fight. Which, Natsu never refused a challenge, but the man wore no headband yet he smelled damp, like he'd been subject to constant rain.

What do you want?
 

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It had been some days since Natsu had begun his journey, having left his guildmates in Fairy tail behind in search of his father once more, the king of the fire dragons, Ingeel. He'd follower the rumors through to the ends of the land to this mountain looking over the port to see if he could see or even smell any sign of his foster father. Being a dragon he was hard to miss yet after all this time Natsu was still on the endless trail. He might aswell have been searching to see if fairies really had tails. He knew he could always summon his father through the blood contract they had made but there was something nagging in his mind that what his father was doing was important business that he shouldn't interupt. So instead he'd set off along what seemed an endless game of Dragon and Cat as Natsu liked to call it. Natsu took a deep breathe, breathing in the mountain air looking over the ocean that was beyond, how far would he have to got. It was in this breath he smelt someone behind him. He didn't know the scent but was confident in his own skills. He turned around with his hands behind he head, so his elbows were up in the air, looking so relaxed.

Hm? Who are you? Who are this man and boy you're talking about?

There was something weird about this situation. With his dragon like nose, he could smell different odors, not like that of a sensor, but he loved his food too so he come to rely on his nose which was quite handy. There was something off. This man stood infront of him was talking about a man and boy but looked like he was ready for a fight. Which, Natsu never refused a challenge, but the man wore no headband yet he smelled damp, like he'd been subject to constant rain.

What do you want?
A man has no name, a man is no one. Nor does a man want anything, Valar Dohaeris, a man must simply serve. A boy would be wise to defend himself lest he accept my gods embrace.

Jaqen would speak, aimed to distract the man momentarily as in the same breath he would launch both the chakra kunai from his hands aimed to the left and right of the opponent, manipulating the chakra strings they're wrapped with to arc the kunai inwards in an attempt to pierce the mans arms and with enough force to pin them to his sides if successful. However the moment the kunai are thrown, Jaqen would make a single handseal opening his mouth slightly and spitting a torrent of tiny almost invisible needles at the opponents face aimed for the eyes mostly being the most sensitive area on the opponents face in most cases. The damage being augmented by his clans passive senjutsu intake as all his ninjutsu are, as well as his taijutsu.

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30 +10 = 40
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.

With the nails released Jaqen would charge at his opponent, maintaining the same stance in combat when possible, with the exception of moving. Attempting to reach short range to engage the man in his ideal position.
 

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A man has no name, a man is no one. Nor does a man want anything, Valar Dohaeris, a man must simply serve. A boy would be wise to defend himself lest he accept my gods embrace.

Jaqen would speak, aimed to distract the man momentarily as in the same breath he would launch both the chakra kunai from his hands aimed to the left and right of the opponent, manipulating the chakra strings they're wrapped with to arc the kunai inwards in an attempt to pierce the mans arms and with enough force to pin them to his sides if successful. However the moment the kunai are thrown, Jaqen would make a single handseal opening his mouth slightly and spitting a torrent of tiny almost invisible needles at the opponents face aimed for the eyes mostly being the most sensitive area on the opponents face in most cases. The damage being augmented by his clans passive senjutsu intake as all his ninjutsu are, as well as his taijutsu.

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30 +10 = 40
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.

With the nails released Jaqen would charge at his opponent, maintaining the same stance in combat when possible, with the exception of moving. Attempting to reach short range to engage the man in his ideal position.
Natsu stood with his hands behind his head asking the man who he was but he kept going on about some man? Natsu didn't care about some other guy who was wondering who this guy was bothering him. He couldm't make sense of it. Natsu knew food and fighting, not some stupid riddles about a man. WHat next was he going to ask him about a tree falling in the woods? Just as he was looking confused, this mysterious man threw two Kunai aimed which then come at Natsu from either side while the man did a handseal releasing nails at him. Using his taijutsu prowless (tai specialist/master/sage rank speed) he slams his right hand on the ground lifting his legs up bending his elbow as he does do, performing a downward palm thrust into the ground. His elbow bends as the force of the downward thrust pushes his arm back up lifting him up in the air 10m, using his arm on the ground to essentially push him up into the air as though he was trying to do a one armed handstand press-up. As Natsu goes into the air he avoid all attacks aimed at him and gets angry fast. His temper like fire, soon to spread and ignite all around him.

What the hell was that for.... you've done it now... i'm getting all fired up!!!

Not wasting a second as he goes into the air Natsu swings his right arm across his body releasing 5 explosive balls of fire at his would be opponent. Two are aimed directly at him while the rest hit the ground all around him creating a torrent of explosives 10m around where his target was.

That will teach you to sneak up on a member of fairy tail!!!

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
 

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Natsu stood with his hands behind his head asking the man who he was but he kept going on about some man? Natsu didn't care about some other guy who was wondering who this guy was bothering him. He couldm't make sense of it. Natsu knew food and fighting, not some stupid riddles about a man. WHat next was he going to ask him about a tree falling in the woods? Just as he was looking confused, this mysterious man threw two Kunai aimed which then come at Natsu from either side while the man did a handseal releasing nails at him. Using his taijutsu prowless (tai specialist/master/sage rank speed) he slams his right hand on the ground lifting his legs up bending his elbow as he does do, performing a downward palm thrust into the ground. His elbow bends as the force of the downward thrust pushes his arm back up lifting him up in the air 10m, using his arm on the ground to essentially push him up into the air as though he was trying to do a one armed handstand press-up. As Natsu goes into the air he avoid all attacks aimed at him and gets angry fast. His temper like fire, soon to spread and ignite all around him.

What the hell was that for.... you've done it now... i'm getting all fired up!!!

Not wasting a second as he goes into the air Natsu swings his right arm across his body releasing 5 explosive balls of fire at his would be opponent. Two are aimed directly at him while the rest hit the ground all around him creating a torrent of explosives 10m around where his target was.

That will teach you to sneak up on a member of fairy tail!!!

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
Watching as his opponent smashes the ground, launching himself airborne. Jaqen would quickly react by manipulating his earth chakra as he begins to run forwards, building up momentum. Causing an earthen pillar to rise directly under his feet launching him upwards in to the air, over the top of the oncoming fireballs. Closing the distance quickly as he is propelled upwards.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Upon reaching close range to his opponent, Jaqen would utilize his momentum whilst raising his right knee angled to strike the solar plexus of his opponent, just between the ribs, with a powerful rising knee strike. The knee is aimed to knock the wind out of him and halt Jaqens momentum as he falls back to the earth with his knee buried in the opponents sternum landing atop him with considerable force as they crash back to the ground. His physical attack is augmented further by his Valentine clan abilities, with Taijutsu being the superior enhancement provided by the natural energy his body contains.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 +15 = 45
Description: The user will strike their opponent with an upwards thrust with their knee.
 

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Watching as his opponent smashes the ground, launching himself airborne. Jaqen would quickly react by manipulating his earth chakra as he begins to run forwards, building up momentum. Causing an earthen pillar to rise directly under his feet launching him upwards in to the air, over the top of the oncoming fireballs. Closing the distance quickly as he is propelled upwards.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Upon reaching close range to his opponent, Jaqen would utilize his momentum whilst raising his right knee angled to strike the solar plexus of his opponent, just between the ribs, with a powerful rising knee strike. The knee is aimed to knock the wind out of him and halt Jaqens momentum as he falls back to the earth with his knee buried in the opponents sternum landing atop him with considerable force as they crash back to the ground. His physical attack is augmented further by his Valentine clan abilities, with Taijutsu being the superior enhancement provided by the natural energy his body contains.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 +15 = 45
Description: The user will strike their opponent with an upwards thrust with their knee.

Natsu really didn't like this guy, there was something about him, he was weird and just, well creepy, he was worst than those guys at phantom lord, but they got what was going to them, and so would this guy. As he thought this, Natsu's eyes passively changed to a red color like that of a dragons eyes as he embraced his bloodline, activating his three tomoe sharingan as his opponent avoided his fire shots. With his sharingan active, the man coming at him looked like he was going in slow motion. Natsu was 10m in the air at this point, they had been 10m apart (as we were mid range) which meant they were 14m apart (ish) as the man launched towards natsu. With his sharingan, it looked like the man's every motion was slowed right down being perceived by Natsu. He saw the knee rising and could perceive it, and being a Sage, he could easily react having greater speed than his opponent. Natsu waited until the last second to react.

As the man reached him just as the knee was about to connect, he held his right palm where the knee was going to strike while instantly swinging his left leg around for a roundhouse kick. This momentum would turn his body out of the way of the knee leaving only his hand there. The kick would hit his opponent in the right side of his body, hitting the upper right arm. All in one swift movement. But as he caught the knee in his right hand and kicked you with his left leg, they had ignited with fire a mere second before (using natsu's affinity). This fire would mean when your knee makes contact with it, it explodes outwards in a burst of fire blasting you back and releasing the fire to engulf you, while the kick would hit you in the right side exploding with fire, engulfing you. The hand stops your momentum and the kick pushes you out of the way. The combo sending you flying down the to the ground with burns over you. Due to your own momentum, Natsu's precision timing thanks to his eyes, and his taijutsu mastery (including all NB tai) and his speed (sage rank) it leaves you next to no time to react.

There only room for the dragons in the sky!!!

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye - Passive
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40 (power of a dragon)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
(Hirateuchi) Slap
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 + 40 (power of a dragon)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time
 

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Natsu really didn't like this guy, there was something about him, he was weird and just, well creepy, he was worst than those guys at phantom lord, but they got what was going to them, and so would this guy. As he thought this, Natsu's eyes passively changed to a red color like that of a dragons eyes as he embraced his bloodline, activating his three tomoe sharingan as his opponent avoided his fire shots. With his sharingan active, the man coming at him looked like he was going in slow motion. Natsu was 10m in the air at this point, they had been 10m apart (as we were mid range) which meant they were 14m apart (ish) as the man launched towards natsu. With his sharingan, it looked like the man's every motion was slowed right down being perceived by Natsu. He saw the knee rising and could perceive it, and being a Sage, he could easily react having greater speed than his opponent. Natsu waited until the last second to react.

As the man reached him just as the knee was about to connect, he held his right palm where the knee was going to strike while instantly swinging his left leg around for a roundhouse kick. This momentum would turn his body out of the way of the knee leaving only his hand there. The kick would hit his opponent in the right side of his body, hitting the upper right arm. All in one swift movement. But as he caught the knee in his right hand and kicked you with his left leg, they had ignited with fire a mere second before (using natsu's affinity). This fire would mean when your knee makes contact with it, it explodes outwards in a burst of fire blasting you back and releasing the fire to engulf you, while the kick would hit you in the right side exploding with fire, engulfing you. The hand stops your momentum and the kick pushes you out of the way. The combo sending you flying down the to the ground with burns over you. Due to your own momentum, Natsu's precision timing thanks to his eyes, and his taijutsu mastery (including all NB tai) and his speed (sage rank) it leaves you next to no time to react.

There only room for the dragons in the sky!!!

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye - Passive
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40 (power of a dragon)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
(Hirateuchi) Slap
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 + 40 (power of a dragon)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time
A boy moves well, he will make a fine gift to the many faced god.

Jaqen states calmly as he watches his opponent shifting in the air, his eyes turning deep red with tomoe appearing in them, being over 200 years old Jaqen has encountered many of the kekkei genkai in the world, recognizing the almost infamous Sharingan quite quickly. Jaqen mused momentarily that for an extinct clan there sure seemed to be hundreds of them all over the place. But this Uchiha seemed different, stronger than the rest. Not many of them could truly keep up with a man when he chose to end the fight it would end. But the way this one fought, it seemed much like Jaqen. He was merely testing his opponent gauging him.

As he drew in close with his knee extended he noticed his opponent extending a flat palm out to intercept while swinging his body around in to a large kick and being engulfed in fire as he did so. Thinking quickly and with little time to mount a counter attack, Jaqen didn't move his body at all instead activating his Vector Cobra tattoos on his back sending two white and two black vector cobra's shooting forwards infused with water chakra to deflect the opponents kick and leave a sticky water like residue on the leg causing the vector cobra's to stick to him.

† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60 +10
Description: The user activates up to 4 snakes(depending on his rank) on any part of his body. These snakes then begin to extend to their full 10 meter length immediately, coiling near the user to stay close by until they are needed. The user then releases elemental chakra through the snakes to augment their power, increasing their strength proportionally to which elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting property, characteristic of wind. Touching the cobra at any point will result in a deep cut mark forming on whatever made contact, allowing the cobras to wrap around objects to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain small sparks that appear periodically across their body as lightning chakra is channeled through them. The lightning element allows the cobras to change their size to become thin at any point along their bodies, which combined with the natural piercing property of the element allows the cobras to shrink down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra can then reform to normal size after completely piercing through an object a portion at a time, meaning that the head can be on one side of a rock, full-sized, while a quarter of the way towards the user is shrunk to a very thin size as it's piercing through the rock, and out the side closest to the user the vector is normal sized once more. The "shape-shifting" of the snakes also allow this technique to pass through a barrage of precise attacks (ie. shower of senbon) without making contact with anything/losing any power.

♦ Earth: The snakes, when infused with the earth element, become heavier than they normally are (10x). However, because the speed, strength, and mobility of the serpents are determined by the user's chakra control, almost removing the factor of "weight" from these three aspects though not entirely as they still move as fast as the average earth jutsu, this serves only two purposes: to increase the force of impact, allowing the snakes to crash through defenses, though they lose some momentum after impact, and to restrain an enemy by crushing them with the immense weight of the earth-infused Vector Cobras. The user's earth chakra additionally allows the serpents to "meld" with the earth, much like the "Earth Release: Hiding in Rock Technique", allowing the serpents to move in and out of the earth without creating disturbances, tremors, or otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element water, begin to excrete a transparent sticky fluid, similar to "Water Style: Starch Syrup Capture Field". Because the snakes only secrete a small portion of this fluid until it is used, it is difficult for normal eyes to see the water while still on the snakes (though anyone who can see/feel chakra can "see" it). As the snakes make contact with objects, they leave behind this chakra-infused sticky residue which can snare other objects on it, restraining their movements and trapping it. The snakes themselves, if they touch an object which is weak enough (ie. solid matter based projectiles), they can drag the object with them, it sticking to the layer of sticky water covering the serpents. If the Vector Cobras have objects stuck onto them, they can dislodge them by making sharp turns, releasing the object with a layer of sticky water at speeds equivalent to the average water jutsu.

The cobras can then be released towards the target, being manipulated to move in any direction the user wishes as they move, creating effects related to the element infused into the snake. The cobras also can be made to begin their assault upon activation, instead of coiling around the user. The cobras may be used independently from each other, but all four snakes need to have the same element.
NOTE: Once activated, they can last 2 turns and after that, they revert back to their position on the user's body unless perhaps they are destroyed. The user however, can decide to deactivate them before the end of their turn limit.
NOTE: Only one elemental infusion can be used in one turn.
NOTE: Each elemental infusion can be used 2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the cobras. Meaning if a fire infused cobra is activated and still active, the user can only use Katon.
NOTE: Students will need to wait two turn in between usage. Meisters have one turn wait.

Death comes no matter where a man chooses to reside on the earth in water or sky. Even a dragon must meet the many faced god.

Jaqen replies calmly to the red haired man, before throwing him back to the earth his flames extinguished, cancelling the vector cobra's Jaqen would drop from the air directly above the man as he drops his entire body would begin to shift, tufts of hair began to sprout from his skin, thick long claws horns and teeth emerged from his body as his muscle mass increased tremendously. Turning in to a fearsome Galian Beast, or werewolf. Jaqen would drop down attempting to deliver a powerful strike to his opponents solar plexus with the enhanced strength of the Galian Beast.

(Galian bīsuto) Galian Beast
Type: supplimentary
Rank: S
Range: Short
Chakra: 40
Damage: (+30 to a Taijutsu movement when used in combination)
Description: The Galian Beast is the third Transformation available to Valentines and is also the first they acquire. Like all transformations of the Valentine Clan, The Galian beast too represents a horror or terror faced by society. If Chaos is the physical representation of occult and satanic practices, Death Gigas could be considered the horror of science, a mutated unstable lab experiment and the Galian beast can represent the horror of the wild, untamed animals of nature.
The galian beast transformation takes root in one of man-kinds oldest fears, lycantropes, the valentine takes on the form of a highly muscular, armour clad lycanthrope with large horns protruding from its head. (see image)
In this form, the user gains enhanced strength equal to a sage mode user and the speed at which the valentine can move doubles due to the enhanced musculature and dexterty afforded by the wolf-like form, also, due to the huge claws, horns and teeth, damage inflicted by taijutsu is greatly increased (reflected in the damage section above)
-usable by all valentines
-lasts 4 turns
-the user may not any Valentine Techniques for the following 2 turns.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 +15 (Passive) +30 (Galian) =85
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
 

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A boy moves well, he will make a fine gift to the many faced god.

Jaqen states calmly as he watches his opponent shifting in the air, his eyes turning deep red with tomoe appearing in them, being over 200 years old Jaqen has encountered many of the kekkei genkai in the world, recognizing the almost infamous Sharingan quite quickly. Jaqen mused momentarily that for an extinct clan there sure seemed to be hundreds of them all over the place. But this Uchiha seemed different, stronger than the rest. Not many of them could truly keep up with a man when he chose to end the fight it would end. But the way this one fought, it seemed much like Jaqen. He was merely testing his opponent gauging him.

As he drew in close with his knee extended he noticed his opponent extending a flat palm out to intercept while swinging his body around in to a large kick and being engulfed in fire as he did so. Thinking quickly and with little time to mount a counter attack, Jaqen didn't move his body at all instead activating his Vector Cobra tattoos on his back sending two white and two black vector cobra's shooting forwards infused with water chakra to deflect the opponents kick and leave a sticky water like residue on the leg causing the vector cobra's to stick to him.

† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60 +10
Description: The user activates up to 4 snakes(depending on his rank) on any part of his body. These snakes then begin to extend to their full 10 meter length immediately, coiling near the user to stay close by until they are needed. The user then releases elemental chakra through the snakes to augment their power, increasing their strength proportionally to which elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting property, characteristic of wind. Touching the cobra at any point will result in a deep cut mark forming on whatever made contact, allowing the cobras to wrap around objects to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain small sparks that appear periodically across their body as lightning chakra is channeled through them. The lightning element allows the cobras to change their size to become thin at any point along their bodies, which combined with the natural piercing property of the element allows the cobras to shrink down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra can then reform to normal size after completely piercing through an object a portion at a time, meaning that the head can be on one side of a rock, full-sized, while a quarter of the way towards the user is shrunk to a very thin size as it's piercing through the rock, and out the side closest to the user the vector is normal sized once more. The "shape-shifting" of the snakes also allow this technique to pass through a barrage of precise attacks (ie. shower of senbon) without making contact with anything/losing any power.

♦ Earth: The snakes, when infused with the earth element, become heavier than they normally are (10x). However, because the speed, strength, and mobility of the serpents are determined by the user's chakra control, almost removing the factor of "weight" from these three aspects though not entirely as they still move as fast as the average earth jutsu, this serves only two purposes: to increase the force of impact, allowing the snakes to crash through defenses, though they lose some momentum after impact, and to restrain an enemy by crushing them with the immense weight of the earth-infused Vector Cobras. The user's earth chakra additionally allows the serpents to "meld" with the earth, much like the "Earth Release: Hiding in Rock Technique", allowing the serpents to move in and out of the earth without creating disturbances, tremors, or otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element water, begin to excrete a transparent sticky fluid, similar to "Water Style: Starch Syrup Capture Field". Because the snakes only secrete a small portion of this fluid until it is used, it is difficult for normal eyes to see the water while still on the snakes (though anyone who can see/feel chakra can "see" it). As the snakes make contact with objects, they leave behind this chakra-infused sticky residue which can snare other objects on it, restraining their movements and trapping it. The snakes themselves, if they touch an object which is weak enough (ie. solid matter based projectiles), they can drag the object with them, it sticking to the layer of sticky water covering the serpents. If the Vector Cobras have objects stuck onto them, they can dislodge them by making sharp turns, releasing the object with a layer of sticky water at speeds equivalent to the average water jutsu.

The cobras can then be released towards the target, being manipulated to move in any direction the user wishes as they move, creating effects related to the element infused into the snake. The cobras also can be made to begin their assault upon activation, instead of coiling around the user. The cobras may be used independently from each other, but all four snakes need to have the same element.
NOTE: Once activated, they can last 2 turns and after that, they revert back to their position on the user's body unless perhaps they are destroyed. The user however, can decide to deactivate them before the end of their turn limit.
NOTE: Only one elemental infusion can be used in one turn.
NOTE: Each elemental infusion can be used 2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the cobras. Meaning if a fire infused cobra is activated and still active, the user can only use Katon.
NOTE: Students will need to wait two turn in between usage. Meisters have one turn wait.

Death comes no matter where a man chooses to reside on the earth in water or sky. Even a dragon must meet the many faced god.

Jaqen replies calmly to the red haired man, before throwing him back to the earth his flames extinguished, cancelling the vector cobra's Jaqen would drop from the air directly above the man as he drops his entire body would begin to shift, tufts of hair began to sprout from his skin, thick long claws horns and teeth emerged from his body as his muscle mass increased tremendously. Turning in to a fearsome Galian Beast, or werewolf. Jaqen would drop down attempting to deliver a powerful strike to his opponents solar plexus with the enhanced strength of the Galian Beast.

(Galian bīsuto) Galian Beast
Type: supplimentary
Rank: S
Range: Short
Chakra: 40
Damage: (+30 to a Taijutsu movement when used in combination)
Description: The Galian Beast is the third Transformation available to Valentines and is also the first they acquire. Like all transformations of the Valentine Clan, The Galian beast too represents a horror or terror faced by society. If Chaos is the physical representation of occult and satanic practices, Death Gigas could be considered the horror of science, a mutated unstable lab experiment and the Galian beast can represent the horror of the wild, untamed animals of nature.
The galian beast transformation takes root in one of man-kinds oldest fears, lycantropes, the valentine takes on the form of a highly muscular, armour clad lycanthrope with large horns protruding from its head. (see image)
In this form, the user gains enhanced strength equal to a sage mode user and the speed at which the valentine can move doubles due to the enhanced musculature and dexterty afforded by the wolf-like form, also, due to the huge claws, horns and teeth, damage inflicted by taijutsu is greatly increased (reflected in the damage section above)
-usable by all valentines
-lasts 4 turns
-the user may not any Valentine Techniques for the following 2 turns.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 +15 (Passive) +30 (Galian) =85
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
Natsu, always watching was eager to land his blow thinking he'd timed it perfectly, he was mistaken. Thanks to his eyes he was able to percieve the water cobra's that aimed to block his kick, his eyes count distinguish the movements and allow him to react. With his fire chakra coursing through his body, and being his affinity what he does next comes without effort and without delay. He releases two steams of fire at the same time. One from his leg that was doing the kick, this would push him back instantly with intense speed, faster than your movement and going 15m beyond that, going to long range. While with his left hand he released a stream diagonally down, this would push him up, higher above you at a the same time going further into the air while you can only fall. The stream of fire from his foot would encounter the cobra's that tried to bind him rendering them null having hit a target and being out of range while the other stream engulfs your body in fire while serving to push Natsu up and away. While in the air he releases his fire chakra behind him creating wings of fire like that of a dragon. Now up in the air, he is flying with the sun just behind him above his head serving to blind you at the same time.

I can't stand water, i'm going to show you what a dragon can do!!!

As Natsu says this he takes a huge breath as his chest bulges out, wisps of fire around his mouth and a mass of fire chakra in his lungs. He brings his hands together, exhaling a immense amount of fire down from above onto his opponent. It would see as though the sun itself was attacking him as this mass of fire engulfed him while he was blinded, blasting him down and taking half of the mountain peak off down into the valley below. Natsu, still flying in the air is a bit out of breathe out of strain of the attack. All the while he watches with his eyes, the first bead of sweat runs down his face. But it may be that this fight was just getting started. He could see the flow of chakra within his opponent.

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

(Katon: Karyū no Tsubasa) - Fire Style: Fire Dragon's Wings
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user focuses his/her katon chakra into the shoulders, by doing that the user forms the Dragon, handseal and grows two large fire wings, each being two meters long and one meter wide, with the appearance of dragon wings the user can use these wings to take flight in battle, also granting them the ability to block regular weapons such as; Kunais, Shurikens, Windmil Shurikens etc. By using these fire wings as shields.

♦ Note: This jutsu can only be taught by Lucifer.
♦ Note: This jutsu can only be used one per battle.
♦ Note: The user has to add 10+ chakra every turn inorder to use the wings.
♦ Note: The user must have mastered the fire element inorder to perform this jutsu.

[Katon: Karyū no Hōkō 火竜の咆哮] Fire Style: Fire Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user channels massive amounts of Fire chakra throughout the body entirely. Once this is done the user will bring the chakra up through the throat, and breathe a long line of super heated fire that moves at a rapid rate and becomes a large fireball that burns his opponent.
►Must be Kage Rank.
►Can only be used 3 times per battle.
►No A rank or above fire techniques the following turn

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ReXii

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Natsu, always watching was eager to land his blow thinking he'd timed it perfectly, he was mistaken. Thanks to his eyes he was able to percieve the water cobra's that aimed to block his kick, his eyes count distinguish the movements and allow him to react. With his fire chakra coursing through his body, and being his affinity what he does next comes without effort and without delay. He releases two steams of fire at the same time. One from his leg that was doing the kick, this would push him back instantly with intense speed, faster than your movement and going 15m beyond that, going to long range. While with his left hand he released a stream diagonally down, this would push him up, higher above you at a the same time going further into the air while you can only fall. The stream of fire from his foot would encounter the cobra's that tried to bind him rendering them null having hit a target and being out of range while the other stream engulfs your body in fire while serving to push Natsu up and away. While in the air he releases his fire chakra behind him creating wings of fire like that of a dragon. Now up in the air, he is flying with the sun just behind him above his head serving to blind you at the same time.

I can't stand water, i'm going to show you what a dragon can do!!!

As Natsu says this he takes a huge breath as his chest bulges out, wisps of fire around his mouth and a mass of fire chakra in his lungs. He brings his hands together, exhaling a immense amount of fire down from above onto his opponent. It would see as though the sun itself was attacking him as this mass of fire engulfed him while he was blinded, blasting him down and taking half of the mountain peak off down into the valley below. Natsu, still flying in the air is a bit out of breathe out of strain of the attack. All the while he watches with his eyes, the first bead of sweat runs down his face. But it may be that this fight was just getting started. He could see the flow of chakra within his opponent.

(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

(Katon: Karyū no Tsubasa) - Fire Style: Fire Dragon's Wings
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user focuses his/her katon chakra into the shoulders, by doing that the user forms the Dragon, handseal and grows two large fire wings, each being two meters long and one meter wide, with the appearance of dragon wings the user can use these wings to take flight in battle, also granting them the ability to block regular weapons such as; Kunais, Shurikens, Windmil Shurikens etc. By using these fire wings as shields.

♦ Note: This jutsu can only be taught by Lucifer.
♦ Note: This jutsu can only be used one per battle.
♦ Note: The user has to add 10+ chakra every turn inorder to use the wings.
♦ Note: The user must have mastered the fire element inorder to perform this jutsu.

[Katon: Karyū no Hōkō 火竜の咆哮] Fire Style: Fire Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user channels massive amounts of Fire chakra throughout the body entirely. Once this is done the user will bring the chakra up through the throat, and breathe a long line of super heated fire that moves at a rapid rate and becomes a large fireball that burns his opponent.
►Must be Kage Rank.
►Can only be used 3 times per battle.
►No A rank or above fire techniques the following turn

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Jaqen would watch as the opponent released the stream of fire from his feet, quickly activating more of his vector cobra tattoos to form a large shield to block the flaming assault as his opponent launched backwards and up in to the air. As he does so Jaqen would fall back to the earth safe momentarily. However before reaching the ground. Jaqen would cause the black and white vectors of the black mamba to intertwine shifting from a shield form in to a large pair of black and white wings allowing him to fly freely.

† Bekuta Kobura: Buraku Mamba - Vector Cobra: Black Mamba †
Type: Sup/Off
Rank: B
Range: Short-Mid
Chakra: 20(-5 p/turn)
Damage: 40
Description: The user releases at will, vectors in any area of their body to form a particular weapon or an object of sort. The user can release say up to 4 vectors at once from his hand and as soon as they are released, they weave/merge themselves into a weapon, for example, a huge blade(7m max) long and can use it to attack and defend. There are plethora of weapons and tools that can be made, though one at a time. Examples: Sword, Scythe, Axe, umbrella, fan, staff, spear, etc, depending on the user's imagination. However, the vectors are still connected to the users hands unless shed. The user can instead of morphing the vectors into offensive weapons, morph them into more supplementary tools. Example is the user can release vectors from his back and weave them into a pair of wings which would apparently aid him to gain flight as the vectors are connected to the user's body unless shed. Another example is the user can release vectors from his legs and morph them into a makeshift surfboard so that he is able to move along water surface or perhaps ride strong wave of water current.
The contructs however are able to revert back to their coily form at will. This allows to move around solid object/obstacles. Example is when the vectors, in sword form, clashes with an object, the user may make the sword to form back into slithery vectors and quickly wrap around the object, binding it or traping it or perhaps to disarm the opponent from their weapon. If the user wants, he may infuse a particular element into the weapon/tool as they are made to gain special elemental affects of the element in question, though doing this makes the vectors submit to elemental strenghts and weakness.
NOTE: The user can make two different weapon on his two hands with each having a B-rank power. However this counts as two moves
NOTE: Usable 5x per battle
NOTE: The vectors would continue to linger until the user calls them back, though the user would continue to sacrifice some of his chakra while they are in play.

A man flies upon the wings of death, a boy can not evade him.

Watching as the huge torrent of fire heads towards him. Jaqen would activate the power of his deadly sins, choosing the ability known as envy to redirect the entirety of the torrent back upon his opponent as he hovers in the air. With the ability redirected and his opponent needing to deal with that. Jaqen takes the brief reprieve to activate his howling phantom swords ability, the seals on both his palms. Summoning six swords that hover around him controlled by his thoughts via pseudo telekinesis.

(Nanatsunotaizai) Seven Deadly Sins
Type: Off/Def/Supp
Rank: S-Rank
Range: N/A
Chakra: 40 (40 cost per turn in abilities that last more than one turn)
Damage:N/A
Description: Though the valentine creed is strict about abandoning the vulgarity of human nature, eventually their personalities show through. To channel this to the benefit of the clan they are guided down one of seven paths by the clan's upper echelon, depending on their personality. These paths hone their abilities, allowing them to harness their emotions and hone them into a weapon. Each path bestows an ability upon the young valentine as a result of harnessing the dominant sin that drove their actions in their human lives before they became members of this misanthropic brotherhood. Thanks to this practice, the valentines have been able to become at peace with their petty needs and transcended it to advance further in their desire to rid themselves of everything that made them "human", thereby separating the valentines from the herd of human cattle that marches slowly towards their and the world's inevitable death.
The abilities that are conferred are as follows:

Wrath is the ability to condense natural energy into a single point, building up pressure and releasing it to amplify the physical blows of the user. This ability causes the users physical attacks to cause pressure shock waves through any medium upon the release of a blow. The shock waves upon contact with human flesh can cause devastating damage to the internal organs and bone structure. This technique adds 30 damage to any taijutsu or other attack that involves landing a physical blow. The shock waves can also be used to disrupt incoming attacks of solid material.
Technique lasts 3 turns and augments any attacks used in that time.

Pride is the ability to sharpen, dull and all around manipulate the Senjutsu Chakra that makes up the aura surrounding the Valentine. This can be used to defend against weapon strikes, and even create slashing and piercing attacks up to mid range. It can be manipulated to create sharp arrow-like strikes, can be altered to create dull, strong, and unwavering strikes like a hammer. With a stabbing or punching motion the aura can create piercing damage. An example of using this technique would be the user dulling the Senjutsu Chakra around his finger and using the aura to defend against sword strikes, or sharping the aura significantly and stabbing that finger into an opponent to puncture through the muscle and flesh, directly striking the internal organs, with piercing like blows. Dependent on it's use this aspect of the technique can cause significant damage but usually isn't deadly by itself unless skillfully and purposely directed. The aura created lasts 4 turns. The aura around the valentine takes on a pale golden color. The damage and power of this aura is A-Rank and using it counts as a move.

Sloth is the ability to force natural energy into an area around a targeted object or person. The air the target is travelling through becomes far more dense, slowing the target dramatically, (for those who dont grasp the concept, it is like trying to run underwater as opposed to running on dry land) The speed of the target is halved while this technique lasts. The natural energy lasts for 2 turns

Greed (+20 damage to taijutsu) A very basic technique. The Valentine simply uses his heightened transformation abilities to increase his or her muscle mass for a brief period of time increasing strength and speed momentarily. This increase in strength is enough for the user to lift five times his own body weight and the speed increase is roughly one and a half times their base speed. Dependent on their rank and skill this can be maintained for longer periods of time being more useful the higher your rank. This jutsu is not affected by the turn restrictions due to it being a very basic Valentine technique. When a stronger state is entered the technique is negated.
Restrictions:
Squire: Can last 1 turn
Dark Neophyte: Can last 2 turns
Dark Knight: Can last 3 turns
Dark Crusader: Can last 4 turns
Dark King: Can last 5 turns


Envy is the ability to use the natural energy around the user to redirect an opponents attack back on them, it doesn't change it in anyway, it is simply redirected back upon the caster. This ability can only redirect attacks equal or lower ranked to this ability, that are not multi-directional and the user must be able to detect and react to it. Cannot be used on genjutsu.

Lust is the ability for the user to take on the form of the perfect object of desire, literally becoming the perfect being that no mortal can help but lust after. This physically perfect specimen displayed before the opponent will cause their hormonal system into overdrive with their desire, distracting the opponent from concentrating properly (1/4 reduced reaction speeds) and leaving them subconsciously unwilling to harm the user (-10 damage to any technique the opponent uses) This effect lasts for 4 turns, or until the opponent forcefully interrupts the hormonal state via physical pain equal to breaking a genjutsu of the same rank.

Gluttony is the ability to harness masses of natural energy from the surrounding area, drawing it into the users body and expelling it into one jutsu, This jutsu adds +40 damage to any elemental attack the user uses directly following this technique.

Notes and Restrictions:

-Each clan member below Knight rank can only possess one ability due to their human lifespans being too short to train in more than one.
-Knights, Due to their vastly increased lifespans have had many years to train and hone their craft, allowing them access to two abilities.
-Crussaders and the Dark King can access all abilities
-Can only be used twice per battle.
-Can only use one emotion at a time.

(Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords
Type: Offensive/Defensive/Supplemental
Rank: A Rank
Range: Short
Chakra: 30 (-10 per weapon)
Damage: 60
Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.

Notes:
-Once activated remains active until the battle ends-
-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-
-Must be mentioned in the users biography-
-Each individual blade is capable of taking D rank damage before breaking.
-Can only be taught by ReXii-
 

Pervyy

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I'm afraid, i'm going to either have to end this fight here or put it on hold for an while. I've got alot of things to focus on in RL and as a Mod and wont be able to put the time into this fight that it deserves.

For counters to your move, i'd use fire stream to avoid it, shining water to overpower it, my MS to teleport at you, any of the above and many more as you know old friend.

Sorry for the inconvenience. If you feel you want an end to this fight, i can always post the ninja art death toll cj. It releases all my charka at once, F rank, killing me and then the seal goes off sealing me, or i can Izanagi and form behind you bending reality to slit your throat ^_^

Sorry.
 
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