[CLOSED] - Lytes vs Professor Shino

Lytes

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Unofficial All Battle.
Terrain: Grassy plain, the grass is a foot tall. A lake 10 meters to my right - your left.
Mid-Range, Ten Meters to be exact.
3 Day Reply Limit. Each person allowed one extension.
I'll be using Kurapika Bartholomew
Post your bio and I'll start.

Kurapika stands 10 meters from his opponent - more shadow than human. He's wearing a black sekiro-style foldable shield on his left forarm, a 2-foot Sai on his back. His opponent wouldn't see any of that however due to the full body black cloak Iris covering his entity. His other tools (Mentioned in bio) are also hidden under the cloak.

Try to keep up

Ekitei is fused to Kurapika's back.

Iris
Type: Weapon
Rank: S
Range: Short
Chakra cost: N/A
Damage: N/A
Description: Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch. Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
~ Only one chakra figure can be created at a time and it costs user 30 chakra plus it counts as a move and each figure stays for a turn before running outta chakra and vanishing.
~ Can only be taught by Lytes.
~ The Cloak's is so evil and dark that everything that comes from it is affected by its color, In real terms, the cloak literally darkens any chakra that passes through it changing its color to black, furthermore, In the NV, it has been shown that elemental chakra can exist in various colour. If this explanation doesn't work, then, The wind chakra in the figures is so concentrated that the conc blue chakra appears to black
~ The cloak can withstand freeform Taijutsu and weapons such as kunais, even explosive tags, it can also withstand up to B rank jutsus, any more would damage the cloak

(Kuchiyose No Jutsu: Ekitei) – Summoning Technique: Ekitei
Type:
Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Ekitei is a Bengal monitor who specializes in spying techniques such as camouflaging. He is normally the size of a regular adult Bengal monitor but will usually transform into the size of a lizard in order to hang/fuse to someone’s back and follow him (like a parasiting technique), his weight being so light that this person won’t know or suspect anything. While he does so, he will camouflage himself and be completely unseen from regular eyes. When Ekitei is summoned in battle, it will appear as a fail as he will already be in camouflaged mode (i.e. he will be the size of a lizard and hanging/fused to the summoner’s back, as well as camouflaged to deceive regular eyes). There, he will keep check of any disturbance in the summoner’s chakra flow and release him immediately from any genjutsu, as well as watch for any attacks coming from the summoner's back, alerting him of such dangers in a timely manner. Thus, while Ekitei is active, it is very hard to catch the summoner off-guard through the use of genjutsu and/or sneak attacks from his back.
Note: Can only be summoned by those who have signed the Bengal Monitor contract.
Note: The summoner of Ekitei must be Sannin rank or above.
Note: Camouflaging will not deceive a Byakugan user. For sharingan users, they will only be able to notice Ekitei if the person he hangs to shows his back to them.
Note: Camouflaging will not deceive sensory techniques that makes use of physical conditions other than visual ones, such as Chakra Sensing Rain which makes physical contact, or the Inuzuka's smelling senses.
Note: Can only release the summoner from A-rank genjutsu and below.
Note: Being on the back of the summoner, Ekitei is unaffected by regular genjutsus as long as his presence is undetected, and he is unaffected by visual genjutsus since he doesn't make eye contact with the opponent.
 
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Lytes

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Hello Jack

Kurapika would toss a large scroll about 5meters directly above Jack's head before performing a lone handseal. A large golden statue of a grinning cat would be summoned and the statue would swiftly fall on Jack crushing his skull and pretty much the rest of him.

(Kuchiyose: Go-rudo Neko)-Summoning: Gold Cat
Type: Offensive
Rank: A
Range: short-mid
Chakra: 30
Damage: 60
Description: The user tosses a large scroll into the air above the targets head and forms the snake handseal to summons a large golden statue of a grinning cat that drops down onto the target, crushing them. The statue is the size of a standard toad statue found in Mount Myoboku.
Restriction:
-Can be used twice per battle..
-Can only be taught by fang.

Immediately after, Kurapika would weave 2 handseals and turn the ground from 5 meters in front of himself to long range behind Jack into viscous mud. The mud is deep enough to sink a skyscraper and with the added weight of the statue, Jack would reach the bottom of the swamp in no time.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Goodbye Jack
 
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NightKiing

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The moment the opponent tossed the scroll, Jack creates a moving body of water beneath him which he rides towards the lake instead of going towards the opponent.
( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
On getting to the lake, Jack would stand on it facing the opponent, he'd then wave his hand in a horizontal arc creating a crescent shaped blade of water aimed at the opponent's torso.
(Suiton: Nagareru no Yari) - Water Release: Flowing Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Ooc: I'm assuming you wouldn't continue with the swamp.
 
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Lytes

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The moment the opponent tossed the scroll, Jack creates a moving body of water beneath him which he rides towards the lake instead of going towards the opponent.
( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
On getting to the lake, Jack would stand on it facing the opponent, he'd then wave his hand in a horizontal arc creating a crescent shaped blade of water aimed at the opponent's torso.
(Suiton: Nagareru no Yari) - Water Release: Flowing Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Ooc: I'm assuming you wouldn't continue with the swamp.
Kurapika would notice his opponent moving towards the lake and instantly change his plans forgoing his initially planned offensive jutsu for a more supplementary one. Kurapika would focus a large amount of chakra under his right foot and release it as a geyser of water that'd launch him towards Jack in the blink of an eye. The launch is angled such that Kurapika would intercept Jack's retreat 3 meters before he gets to the lake.

DON'T RUN AWAY FROM ME JACK!

At the same time, Kurapika would passively order Iris to change its shape turning it into a full body suit with the only openings being Kurapika's eyes/ears/mouth/nose and Ekitei's eyes/nose, naturally Iris would temporarily create openings should Kurapika need to access the items in his pockets.
Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch.
(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type:Supplementary
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:N/A
Description:The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note:Can only be taught by BluePhenix.
Note:Can only be used five times per battles due to the stress it poses on the ankle of the user.

Using the momentum from the launch, Kurapika would swing his right foot in an horizontal-ish arc that'd start slightly behind his body (to the right) and would end with his foot connecting with Jack's head/face. The kick would have enough power to send Jack flying backwards to his initial position with a possible concussion essentially slamming him into the Golden cat statue he evaded earlier.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
 

NightKiing

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While heading towards the lake, the opponent intercepted Jack before he got to the lake but he was close already so he didn't see a problem with that, but before the opponent could do anything else Jack would infuse his chakra into the lake now behind the man and an ice spear aiming for the mans heart would shoot out of the lake and impale him.
(Kyousei Hyouton no Jutsu) Greater Ice Technique
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: Similar to the original, weaker technique, the Greater Ice technique allows the user to, by making a simple hand seal (Ram) produce walls, pillars, etc of snow or ice. The ice constructs are rather simple in nature but resilient and strong, with the user being able to materialize them anywhere short range (though from that point they can grow up to long range) from him from the moisture in the air. He can, however, use any proportional water source within short-long range of him to produce said constructs. These can also be directed and propelled as projectiles towards targets. In both cases, the size and possible uses are limited only by the users will, chakra and skill. It also allows the user to cool down existing moisture in the high atmosphere to bring down a snow storm, similar to the original technique yet stronger and faster acting. This snow storm will not directly harm anyone but is useful to cover the field in snow rather quickly (2 turns) and to hinder visibility, sense of touch and hearing on anyone caught inside. The user is not immune to these effects though and must spend 15 chakra points per turn to sustain the blizzard, while becoming unable to mold other elements than Water, Wind or Ice.
Jack would continue his attack, emitting chakra from his fingertips, Jack creates a long wind blade aimed at the opponent's head, due to the close proximity the opponent would find this technique hard to evade. Jack then leaps 4 meters backwards.
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 
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Lytes

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Aren't you the sneaky one

Kurapika would see the ice spear forming behind him via his visual link with Ekitei. From the angle of the spear, he could easily tell Jack was aiming for his heart - Not very nice. Using one of his fighting style techniques, he'd immediately side step to his left moving completely out of the spear's path before releasing a short burst of chakra to temporarily increase his speed while stepping in closer to Jack and slamming the edge of the now unfolded sekiro-style shield on his left forearm into Jack's torso. The sudden speed change should catch Jack off guard.

Due to Kurapika moving out of the path of the ice spear that was coming in from behind him, the spear should continue on its path and lodge itself in Jack's body. Poetic justice.

That wasn't very nice Jack, I could have gotten hurt.


Abenjā no hōhō Soshi Kakuda/ Ways of an Avenger Charge
Type: Offensive
Rank: B
Range:Short
Chakra: 20
Damage: 40
Description: This is one of the close range techniques of the avengers art, whenever an opponent launches a short range physical attack on the user e.g Taijutsu or small techniques like rasengan, chidori or even small fireballs, the user will release a short burst of chakra to temporarily increase their speed 2× while stepping in closer to the opponent after which the user slams the edge/flat end of the shield into the opponent (Imagine you trying to hit someone standing within arms length and the person suddenly moves faster than they do normally and gets up close, that cause you to miss). An alternative usage is for the user to sidestep and then move faster before dealing the blow.
Note: Can only be used once every 3 turns
 
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