[Closed] Farming 2

Sasori

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Fear would arrive to battlefield ready to put an end to anyone site. Deciding that he would not hold back against this individual he performed a single hand seal and expelled a large stream of flames from his mouth. These flames would cover a wide range and would be difficult to outrun.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
 

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Fear would arrive to battlefield ready to put an end to anyone site. Deciding that he would not hold back against this individual he performed a single hand seal and expelled a large stream of flames from his mouth. These flames would cover a wide range and would be difficult to outrun.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Using her water affinity, Delilah focused water chakra into her mouth after forming a handseal and spit out a large torrent of water that collided with the oncoming fire. Upon impact, the Water would drown out the fire, a substantial amount of it converted to a steam that blankets the battlefield, while the rest crashed upon her opponent.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

Following up on this, she manipulated the water to form a spikes of water within it, so that once it crashed down on her opponent it would impale him too with the crushing force of the wave resulting a joint attack. This is clearly done after she performed another singular handseal.

( Suiton: Ryugi ) - Water Release: Water Spikes
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: After forming three handseals, the user produces large spikes capable of impaling clean through a target. This technique can be performed from afar through any existing water source, even mist, to rain down on its foe or erupt from the ground. The user can also produce a spike to act as a makeshift sword for the wielder to strike with at hand.
 

Sasori

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In response to seeing the water Sasori would use it to his advantage to cover up his movements by using its sound and size to mask his movements as he stealthy went underground. While the under the guise of the attacks Fear would avoid the water attack and emerge his body from directly behind his opponent. After emerging he would slash at his target aiming to cut them in half with the crimson demon.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding Like A Mole Technique
Type: Supplementary
Rank: C
Range: Long
Chakra: 15
Damage: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
 

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In response to seeing the water Sasori would use it to his advantage to cover up his movements by using its sound and size to mask his movements as he stealthy went underground. While the under the guise of the attacks Fear would avoid the water attack and emerge his body from directly behind his opponent. After emerging he would slash at his target aiming to cut them in half with the crimson demon.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding Like A Mole Technique
Type: Supplementary
Rank: C
Range: Long
Chakra: 15
Damage: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
Using the chakra sensory abilities of the insects within her body, Delilah is alerted to the position of her opponent as he avoids her onslaught by traveling underground. Playing the fool, Delilah allows him to come up behind her at which she releases some of the insects within her body that swarm around Fear's body constricting his movements and begin injecting their eggs into his body, siphoning chakra off of him as they grow. Within the same time frame, Delilah activates Nuptial Flight increasing the production of her Aburame insects increasing their strength and range.

( Hijutsu: Mushidama ) Secret Technique: Insect Sphere
Type: Offensive
Rank: A S
Range: Short - Long
Chakra cost: 30 40
Damage points: 60 80
Description: By using the destruction bugs, members of the Aburame clan release their bugs into the air. Once the bugs sense an enemy presence, they will all gather on the enemy and cover him completely, and begin draining his chakra. This technique is very hard to avoid at short range.
Note: Must be a member of the Aburame clan.

Nuptial Flight - (Kon'in hikō)
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+1 Rank or +20 to Aburame Techniques)
Description: Nuptial Flight is an Aburame Technique centered around insects and their reproductive habits. The insects within the user's body will release a powerful pheromone within the Aburame's body. This pheromone, like all pheromones, are chemical based signalling and communication between insects of the same hive. The pheromone specifically signals the hive to begin reproductive cycles at a heightened rate, increasing their spawn rate tenfold. This gives the user access to more insects to utilize with techniques, increasing swarm size and power due to the increased number of insect bodies. As a result, activation of Nuptial Flight, increases the range of Aburame techs by an additional range while also increasing the strength of Aburame Techniques by a rank or +20 damage for S rank Aburame techniques. The process of Nuptial Flight lasts for a total of 4 turns with a three turn cool down in between usages. Nuptial Flight can be used up to three times per battle and can be applied in the same time frame as another Aburame/Bug Based Technique, however still costing a move that turn.

Jewel Wasps - (Jueruhachi) - Reference
Type: Supplementary/Offensive/Defensive
Rank: N/A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: Upon birth, like other Aburame, insects are infused and imbedded within their own body allowing the symbiosis between the insect and the host. Insects, through the vehicle of evolution, are capable of spawning multiple generations of young, going through the natural process of mutation to ensure their survival. For this reason, Aburame Insects adapt to the environment present in the ninja's body in order to survive. This process and basic concept applies to Jewel Wasps. Jewel Wasps are a unique insect that has been adapted to the environments contained within Delilah's body, a Sage Transformation user. The wasp has a metallic blue-green body, with the thighs of the second and third pair of legs red. Due to this, Jewel Wasps have adapted to the physiology of Sage Transformation bios, having evolved as the user progressed through life. As a result, Jewel Wasps themselves have become accustomed to Nature Energy intake even going as far as to be infused with it and passively absorb it similar to the Sage Transformation user. Often even feasting and developing their young in the fluids of the Sage Transformation, becoming akin to it and having it incorporated into their very physiology, giving them the ability to secrete the fluid in the similar manner. Similar to the basic Destruction Bugs, They are capable of flight, swarming up into shapes, communication with the user and among themselves through usage of pheromones, and chakra sensory. Females are capable of injecting eggs into targets passively once they make contact with the target, allowing the Jewel Wasps to multiply in number as they sprout from their enemy. To grow in to maturity, the eggs leech chakra off of their targets at a rate of -30 chakra per turn until they reach 60 chakra siphoned or these eggs develop into larvae then into full grown Jewel Wasps after two turns, which ever occurs first. Upon maturity, the Jewel Wasps sprout of the targets body by burrowing their way out, causing a minimal 10 damage to the target. Damage is dependent on the size of the target and the rank of the technique used to manipulate these insects, higher the rank, higher the damage. However, the real power of Jewel Wasps are their ability to make use of their modifications and synergy with Sage Transformation, able to go through metamorphosis and physical changes through the usage of the Senninka fluid secretions they are birthed in and adapted to that are now present within their own bodies. These transformations as well as their purposes can vary widely from an increase in size, speed and attack power, to an change in how the Jewel Wasps function granting them new abilities temporarily, similar to how Senninka Fluid can grant the Sage Transformation user flight, cannons, etc. These will be submitted as separate customs.
Note: Logically, this does not allow the user to perform Senjutsu of any kind.
Note: This is a passive technique, meant to describe the insect, and does not entail a sort of manipulation.
Note: Techniques which require destruction bugs (Kikaichuu) are replaced with Jewel Wasps instead.
Note: Must be a member of the Aburame Clan and Sage Transformation Clans, simultaneously.
Note: Due to being infused with raw Nature Energy and Senninka fluid, Jewel wasps are stronger than normal Kikaichuu, increasing their strength over Organic Elements, Poison and Taijutsu, gaining a +20 damage boost against them.
 

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Right as he was about to hit his target with his swords he noticed insects being sent towards him. Instantly, as he saw this he causes bleach to peel off of his skin and expand forth as a beast of bleach. The construct would instantly kill the insects due to their weakness to bleach and would also expand towards his opponent and poison/corrode their skin if contact was made with it.

(Behemoto no kyūseishu) Bleach Release/Sealing Arts: ◈ Savagery of the Behemoth
Rank: S
Type: Offensive/Supplementary
Range: Short
Chakra: 40 (-10 per turn)
Damage: 80
Description: By first flooding their body with bleach chakra the user causes a full body surge of bleach to occur on their body. Upon being released a large quantity of bleach can be seen forming around the user's body. Similar to the earth armor Jutsu, the bleach will constructed into that of a five meter tall humanoid sea demon. Once fully emerged the user immediately coats a Sealing tag in a layer of chakra and places it somewhere within the beast. Appearance wise, the creation has four large pincer like hands and possesses four distinct tentacles sprouting from its back. The seal that was previously placed on the beast is based on an attribute Fūinjutsu that involves sealing and resealing things. By activating the tag with thirty chakra points and spending a move it is possible for the user to heat the Bleach construct to extreme temperatures with fire and cause it to evaporate into that of thick and heavy fumes that radiate up to ten meters of where the construct was for up to three turns, and will harm people following the laws of Bleach. But if this is done the users usage of this technique will end.

Whilst, this technique it in place, the behemoth, due to its body being entirely composed of bleach causes for the land in a five meter radius to be corroded by bleaching causing any solid earth-based Jutsu with a weakness to bleach that emerges from the ground to be reduced in damage by one rank. More importantly, by spending a move the user can manipulate the abundance of tentacles its body is composed of and submerge them underground. In a matter of moments they can cause for the land passed the five meter mark to be filled with tentacles of bleach. All of the constructs are scattered across the field from (Mid-Long) range, but all will be placed at least five meters from the target. Immediately once emerged the user manipulates the tentacles to expand in size until they all burst into a fury of shuriken sized constructs of bleach and is equivalent to an S-rank Jutsu. Additionally, instead of utilizing the tentacles in this manner the user can choose to manipulate up to four that are placed around the construct allowing them to attack enemies up to Mid-range away.

Note: Can only be used 2 times, lasting 4 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Bleach during that period.
Note: Can't use any elements besides Bleach and the ones that combine to make it while this is active
 

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Upon surrounding the opponent with her insects, her insects detect a surge of chakra forming within the skin of her opponent's body. The insects that were in direct vicinity were too close to save but that didn't mean Delilah couldn't save herself. Immediately, she produced chakra jets on her back which fired a powerful blast of chakra that sent her flying forward out of the range of her opponent's technique. The force of the blast, while not damaging is enough to push are opponent backward abit to create space between the two combatants. Once her forward movement was initiated at the moment carried her forward, Delilah commanded the bugs from her body to be formed into spears and fired backward at the enemy. As the insects emerged from her body, due to their previous contact with her body. She imbued them with an infusion encasing them with Natural Energy increasing their damage. The insects would collide and destroy the opponents, body as it imbued its eggs within his body, absorbing chakra at double the rate. Due to the eggs getting the sufficient chakra needed on contact, they mature into fully capable Jewel Wasps that sprout from the opponent's body causing 10 damage. Thus increasing the size of the swarm, allowing her to control more Jewel wasps that are in her opponent's immediate vicinity.

The spears of insects lift Fear into the air.

(Senninka: Funsha no Tobikomi) - Sage Transformation: Jet Booster Jump
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user reates many jet-like appendages on his back to create a powerful blast which he can use to dash forward at great speed. If used mid air, the user can sustain some control over his "flight". The technique however is only good for a burst of speed and cannot be sustained for flight for example.

( Kikaichu kasui no Jutsu ) Destruction Bug Stream technique
Type: Offensive
Rank: A S
Range: Short-Mid Short - Long
Chakra cost: 30
Damage points: 60 80 + 20
description: The user will raise their arms to release a torrent of destruction bugs that combine into two spear like forms that spiral towards the target lifting them into the air, where they brutally feed on the targets chakra. ( 3x the average within Short Range and 2x the average within Mid Range ).
Note: Must be a Member of the Aburame clan.

(Forgotton-ō no shukufuku) - Blesssing of Forgotton Kings
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to another entity's technique)
Description: This technique is in essence a defensive technique but can be used to increase the power of others techniques as well. It is based heavily around the Sage Transformation ability to imbue upon another being Natural Energy albeit a small, safe fraction of the user's total power. This Natural Energy does not combine with the allies' chakra flow, and only surrounds their body momentarily being taken out either by an incoming attack that makes contact with the Natural Energy or the release of a technique moving from around the allies body and onto the technique imbuing it with a layer of Natural Energy.

To activate this technique a Jugo clan member must make physical contact with another creature while under the affects of a partial transformation (if not already under the effects of a transformation this technique can instigate one) and through that contact infuse them with an unseen aura of Natural Energy encasing them in a protective cushion that will not in any way impede their movement. During this process the user needs to make contact with the ally and sustain contact during the molding of chakra, or until the aura is negated. It can also be used on summoning creatures to increase their durability and can be done in the same timeframe as a summoning technique as long as the user is making contact with the creatures. This process is very similar to the one Jugo performed to remove the Zetsu spores from Sasuke's body and also when he imbued upon Sasuke's Susanoo the power of Natural Energy.

Note: Can only be used thrice per battle.
Note: The defensive ability can be used on the user, but not the boosting ability.
Note: Aura lasts until released by use of a technique or the user and cannot be controlled by the ally.
Note: The aura can defend from A-rank elemental techniques of any nature, Natural Energy or Senjutsu.
Note: The aura can defend from S-rank raw chakra techniques or similar including weapon based ninjutsu and most forms of taijutsu including S-rank.
 
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Sasori

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(Hyōhakuton: Hōritsu no Remyueru ) ◈ Bleach Release: Laws of Lemuel
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: This technique outlines the effects of exposure to Bleach release and it's corresponding ranks:

D rank: In an acidic like manner this will cause irritation to the skin distracting the opponent as they take -5 damage per turn.
C rank: Much like the D rank variation, this causes an increased burning sensation, causing the opponent to suffer -10 per turn, while after 5 turns losing feeling in the target area if not treated accordingly.

B rank: Further increasing the irritation, the concentration is stronger, meaning the target would take -20 damage per turn, and lose control of the targeted body part after 4 turns. At this level the Bleach would give off toxic fumes causing irritation to the lungs and coughing.

A rank: At this rank the concentration of Bleach is very high, and contact with it will actually burn into the skin of the target. As a result, they will suffer -30 damage per turn, and will lose control over the targeted body part after 3 turns. The toxic fumes from Bleach will cause increased irritation and coughing, headaches, dizziness, loss of co-ordination, and if continuously inhaled for 3 turns will cause lasting damage to opponent's lungs which results in death in the following turn (i.e., the 4th turn).

S rank: Here Bleach concentration becomes extreme. It is capable of destroying body parts instantaneously, only leaving opponents to suffer -50 damage per turn. By inhaling the toxic fumes of this rank of Bleach, the opponent experiences the same effects of A-rank Bleach, but at a more intense level. After inhaling it for 2 turns, they receive lasting damage to their lungs, and death follows in the next turn (i.e., the 3rd turn).
NOTES:
• A Bleach user may also be susceptible to these effects. However, due to their familiarity with the element, they only suffer half the damage and the effects (i.e., if an A-rank Bleach technique is returned back to the user somehow and it touches them, they suffer its effects as a B-rank instead)
• By leaving Short range of Bleach or cleansing themselves of it (if contact is made), one can escape these effects.
• Must be posted at the beginning of the battle or when any Bleach techique is used.

Fear would watch closely as his opponent began to fly away. As soon as his opponent activated her jets Fear would activate a seal on his bleach monster and cause it to be heated to extreme temperatures and cause toxic bleach fumes to spread throughout the field up to ten meters from Fear. Afterwards he would notice his opponent send more bugs towards him and in response to this Fear channeled chakra into a seal on his back and performed a hand seal and summoned forth a massive mechanical puppet from his back. Upon being summoned, Charon would swipe his hands at the incoming insects knocking them away and would go after the woman after that. If the hands of Charon were to catch up to the woman Fear would control them to grab a hold of her with both its hands and crush her then and there.

(Behemoto no kyūseishu) Bleach Release/Sealing Arts: ◈ Savagery of the Behemoth
Rank: S
Type: Offensive/Supplementary
Range: Short
Chakra: 40 (-10 per turn)
Damage: 80
Description: By first flooding their body with bleach chakra the user causes a full body surge of bleach to occur on their body. Upon being released a large quantity of bleach can be seen forming around the user's body. Similar to the earth armor Jutsu, the bleach will constructed into that of a five meter tall humanoid sea demon. Once fully emerged the user immediately coats a Sealing tag in a layer of chakra and places it somewhere within the beast. Appearance wise, the creation has four large pincer like hands and possesses four distinct tentacles sprouting from its back. The seal that was previously placed on the beast is based on an attribute Fūinjutsu that involves sealing and resealing things. By activating the tag with thirty chakra points and spending a move it is possible for the user to heat the Bleach construct to extreme temperatures with fire and cause it to evaporate into that of thick and heavy fumes that radiate up to ten meters of where the construct was for up to three turns, and will harm people following the laws of Bleach. But if this is done the users usage of this technique will end.

Whilst, this technique it in place, the behemoth, due to its body being entirely composed of bleach causes for the land in a five meter radius to be corroded by bleaching causing any solid earth-based Jutsu with a weakness to bleach that emerges from the ground to be reduced in damage by one rank. More importantly, by spending a move the user can manipulate the abundance of tentacles its body is composed of and submerge them underground. In a matter of moments they can cause for the land passed the five meter mark to be filled with tentacles of bleach. All of the constructs are scattered across the field from (Mid-Long) range, but all will be placed at least five meters from the target. Immediately once emerged the user manipulates the tentacles to expand in size until they all burst into a fury of shuriken sized constructs of bleach and is equivalent to an S-rank Jutsu. Additionally, instead of utilizing the tentacles in this manner the user can choose to manipulate up to four that are placed around the construct allowing them to attack enemies up to Mid-range away.

Note: Can only be used 2 times, lasting 4 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Bleach during that period.
Note: Can't use any elements besides Bleach and the ones that combine to make it while this is active

(Karon no fukushū) Vengeance of Charon
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: NA (80) 100
Description: By first sending chakra into a seal located on their back the user summons forth a massive mechanical doll that will burst forth hunched over the user's body. This mechanical doll rises at least five meters across and above the user. Due to how large and hunched over the puppet is, it provides an excellent defense from aerial attacks. The main purpose of this technique is to act as a sort of extension of the user simply meaning that once that once the puppet is on the field the user can use it to lash out its limbs to do blunt damage at a target who is at max ten meters away. At most the user can have this extension on the field for a maximum of three turns, but can be destroyed by an S-rank or higher attack. By spending a move the user can manipulate the puppets massive fist to deal the blunt damage of S-rank damage which will be divided upon the two fist so each one individually will be A-rank. Along with simply crushing a target, it is possible for the user to utilize the puppets hands in order to restrict a target/object by gripping it with the puppets hands. When gripping onto an object the user will be able to grab hold of objects around the size of a large boulder. Let it be noted that the user is able to utilize this mechanical doll to release basic puppetry moves such as Endless Rain of Senbon or the Poison Smoke screen as long as a they spend a move to do so. Lastly, when using the puppets arms it is possible for the user to place both arms side by side in order to create a frontal shield of anything five meters in width. Any of its actions cost a move.

Note: Can only be used once.
Note: If using for prolonged usage, No A-rank or above Mutation Fist the following turn.

(Mokushiroku no tsuki) ⌭ Scoria Release: Tyrants Domain
Type: Offensive/Defensive/Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: (+20 to technique)
Description: This technique is foremost and entirely a supplementary one aimed to augment the user's solid techniques and earth based techniques by covering the user’s technique in a layer of scoria. By adding an extra hand seal at the end of a regular earth/solid technique , the Scoria bolsters it as the technique is being formed. By the time the technique actually comes into being it will be seen covered in a thick layer of Scoria making it appear dark brown in appearance. The infusion boosts the technique's offensive capability because of Scoria explosive nature but it also allows it to take on Scoria’ known S/W's when dealing with earth Jutsu that is, otherwise it just serves as a way to increase a techniques destructive capabilities. Just like with regular Scoria said technique will possess a dark brown look and explosive and durable nature. If using it on defensive technique it will give said technique the ability to defend against up to twenty additional damage points due to how sturdy scoria is.
Note: Can only be performed four times
Note: The user is unable perform Scoria techniques above A ranked in the next turn
 

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As Delilah is blasting away, she takes note that the formation around her opponent begins to evaporate into a thick mist to ensure her safety instead of performing the she uses her Jet boosters to send her into the long range away from the cloud and out of reach of her opponent, forcing his entire move to miss its mark.

(Senninka: Funsha no Tobikomi) - Sage Transformation: Jet Booster Jump
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user reates many jet-like appendages on his back to create a powerful blast which he can use to dash forward at great speed. If used mid air, the user can sustain some control over his "flight". The technique however is only good for a burst of speed and cannot be sustained for flight for example.

Once within long range, She produces a vortex of lightning around herself that then shoot forward towards Fear. The dragon is 5x5 meters to encompass all of short range as is travels. Lightning branches also from the body of the dragon head which arc to attack him from range.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Following up from this, She would send her insects underground and encase Fear from underneath, lifting him slightly off the ground and then crushing him underneath their weight. Obviously, their implantation and chakra theft through their eggs apply.

( Hijutsu: Mushimuma ) Secret Technique: Insect Bog
Type: Offensive
Rank: A S
Range: Short - Mid Long
Chakra cost: 30 40
Damage points: 60 80
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.
 

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Upon seeing his opponent escape to long range Fear knew that he had her exactly where he wanted. Upon seeing her launch the lightning strike at him Fear activated a seal on his chest and performed a single hand seal. After doing so, three leviathan like creatures with emerge from the seals. These creatures would dwarf Fear and the woman in size due to them being ten meters in width and height. The creatures would be coated in scoria chakra increasing their overall destructive capabilities. The leviathans would quickly transverse through the field closing the distance rather fast as they would bombard through the lightning together and once in range would due as they were programmed which was to Eat and in this case they would tear the woman limb from limb.

(Ikari no kamigami) Reincarnation Fist: Primordial Creations
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40
Damage: 20-80 100
Description: Primordial Creations is one of the more basic techniques out of the Reincarnation Fist fighting style. This technique will essentially allow the user to utilize seals located on their body with an influx of chakra depending on what is needed. With this jutsu the user will essentially be able to summon forth basic puppet creations in order to serve basic tasks.For example, the user is capable of activating a seal in order to release a specific puppet. For instance, the user can release from a seal a humanoid, serpentine, or any other creations that puppets can be modeled after. The thing, however, about this technique is that the user can only summon forth creations that have a maximum height and width of ten meters. Additionally, the user is able to summon multiple puppets with this technique like the Reincarnation Fist fighting style. This does not mean that the user can use this technique multiple times in the same time frame. It does, however, mean that the user can summon forth more than one creation from a specific seal. For instance, if the user wanted to summon forth humanoid puppet then they could summon forth up to a maximum of four humanoid puppets. These puppet also will have their strength and effectiveness distributed among each puppet depending on the rank of the technique. Another thing to note about this technique is that the user can will use this technique to program their puppets with specific functions. The possibilities of these programs are up to the user’s discretion and creativity. It, however, is important to note that these function cannot be anything overly complicated. A couple examples of a program could be the user summoning a serpentine puppet to constrict or bite a target, or summoning a humanoid puppet to punch a target, or a puppet that can serve defensive or supplementary purposes such as blocking an attack or covering the user. In situations where the user summons a dragon or a flying based puppet the user is able to utilize their chakra to levitate the puppet, and allow it to emulate flight. Also, the user can choose to program a puppet to release a basic puppetry technique such as senbons or poison gas. One last property of this technique is that the user can choose to utilize the Fuinjutsu seals that are incorporated into this technique in order to layer one of their techniques in a specific elemental chakra nature. This aspect of Primordial Creations cannot be used in any order way or form such as to release elemental beams. It will only serve to give a puppet an elemental side if the user wishes it to have one. Overall, this jutsu is the pinnacle of all Reincarnation Fist techniques.

Note: A-rank can only be used four times and S-rank twice with a turn cool down.
Note: Puppets from this technique last up to one turn like all Reincarnation Fist techniques.

(Mokushiroku no tsuki) ⌭ Scoria Release: Tyrants Domain
Type: Offensive/Defensive/Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: (+20 to technique)
Description: This technique is foremost and entirely a supplementary one aimed to augment the user's solid techniques and earth based techniques by covering the user’s technique in a layer of scoria. By adding an extra hand seal at the end of a regular earth/solid technique , the Scoria bolsters it as the technique is being formed. By the time the technique actually comes into being it will be seen covered in a thick layer of Scoria making it appear dark brown in appearance. The infusion boosts the technique's offensive capability because of Scoria explosive nature but it also allows it to take on Scoria’ known S/W's when dealing with earth Jutsu that is, otherwise it just serves as a way to increase a techniques destructive capabilities. Just like with regular Scoria said technique will possess a dark brown look and explosive and durable nature. If using it on defensive technique it will give said technique the ability to defend against up to twenty additional damage points due to how sturdy scoria is.
Note: Can only be performed four times
Note: The user is unable perform Scoria techniques above A ranked in the next turn

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Goddess

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She simply performed a couple of handseals as the mass of puppets approached her and raised the ground between Fear and herself into the air lifting the Leviathans 20 meters into the air also as they miss their mark, leaving Delilah safe from the technique. The piece of earth lifted was large enough to lift the entire structure in the air.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

She then liquefies the raised earth before her turning it into a mud wave that travels forward and falls down on her opponent.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
 
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