[Closed] Cobalt vs. Gutsy

-Cobalt-

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Standard rules apply
Official
Mid range
An open arena with a dirt ground, no water source

I'll use Sylvannas with CC weapon in hand (will post reference in next post). Post your bio and your first move and RP :)
 

Gutsy

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ill be using my Baldr God of Justice: https://animebase.me/threads/baldr-the-god-of-justice.768324/

Baldr had traversed the world for quite some time. Among his people renowned as the God of Justice. However, in the world rather unknown. He carried with him the greatstaff of Ateish, as well as the sword of the thunder god and the Tarnkappe [Technology in bio]. As he had traveled for quite some time, he came upon a wasteland, a place devoid of water and natural growth. He entered into a forgotten colloseum [the arena], not to simply pass by, but to excplore it, in which when he stood inside it, he imagined the glory in which it had previously possessed, in a time long since past. As he was fantasizing about this place past, a shadow appeared not far from him, one that was unfamiliar to him. As he turned, with his broad muscular shoulders, and tattooed body concealed by the Tarnkappe, only his bearded head revealed he stared at a woman with long ears and a strange but elegant look. She was strikingly beautiful, but she had the posture of a warrior. The tomahawks holstered at his hips was within a inch from his fingers as he walked forward.

"Who are you? and why are you here?"
 

-Cobalt-

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ill be using my Baldr God of Justice: https://animebase.me/threads/baldr-the-god-of-justice.768324/

Baldr had traversed the world for quite some time. Among his people renowned as the God of Justice. However, in the world rather unknown. He carried with him the greatstaff of Ateish, as well as the sword of the thunder god and the Tarnkappe [Technology in bio]. As he had traveled for quite some time, he came upon a wasteland, a place devoid of water and natural growth. He entered into a forgotten colloseum [the arena], not to simply pass by, but to excplore it, in which when he stood inside it, he imagined the glory in which it had previously possessed, in a time long since past. As he was fantasizing about this place past, a shadow appeared not far from him, one that was unfamiliar to him. As he turned, with his broad muscular shoulders, and tattooed body concealed by the Tarnkappe, only his bearded head revealed he stared at a woman with long ears and a strange but elegant look. She was strikingly beautiful, but she had the posture of a warrior. The tomahawks holstered at his hips was within a inch from his fingers as he walked forward.
"Who are you? and why are you here?"
Sylvanas was traveling by herself with her bow in an x shape on her back. During her travelling she happened to stumble upon this old colloseum and decided to use it as camp. Usually people would have been impressed by structures like this but not Sylvanas. She wasn't easily impressed by anything. She remembered the old structures of Gondolin, in her far away home, which were the only objects that incited amazement and excitement in her cold heart. Just as she was about to set up camp and rest for the day she heard a rough, deep voice. Her pointy yet elegant ears twitched at the sound, acting surprised, though she was already aware of the persons presence before he spoke a single word. Her refined Noldor senses allowed her to do so. Without a single word she merely half turned her head around, scanning the person with her eyes and turning back away.

He wore a cloak and had a sort of scruffy looking beard. Maybe a shepherd or peasant that is lost? Who knew who he is and was. And now he approached her asking her questions. She thought he would stop but he didn't. He kept walking towards her. Sylvanas took a kunai from her pouch and threw it 5 meters in front of her, before the mans feet.

"If you take one step over that line, you will die." she said in a cold and sure tone, barely looking over her shoulder at the man. This was no offensive action from Sylanas but rather just a test to see how he would react to her threat. Her passive intent sensing active ready to react should he have any ill intentions towards her.
 

Gutsy

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Baldr stopped in front of the kunai, looking down at it. She issued a threat towards him. Baldr doing the logical thing in his mind of course, he would react properly to such a threat. As his fingers touched the four tomahawks holster on his hips, they were imbued with his chakra. The seals forming on the hilts. After doing so, he had a strange and almost freakishly scary smile on his face, as he stepped over the line, and in doing so his arms would appear from beneath his cloak, releasing the four tomahawks forward towards the woman, one aimed at her chest, while one was aimed in an arc over her and the other two aimed 4 meters to either side of her to cut off her escape routes as he continued walking forward.

"You shouldn't threaten strangers like that, it has consequences!"

He said this the moment he threw them and continued onward, and while they were going through the air, he would release his chakra into the ground beneath her, releasing a burst of water that would send her forward into the incoming tomahawk aimed at her chest.

( FΕ«in Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Chakra: 2100 - 30 - 15 = 2055
 

-Cobalt-

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Baldr stopped in front of the kunai, looking down at it. She issued a threat towards him. Baldr doing the logical thing in his mind of course, he would react properly to such a threat. As his fingers touched the four tomahawks holster on his hips, they were imbued with his chakra. The seals forming on the hilts. After doing so, he had a strange and almost freakishly scary smile on his face, as he stepped over the line, and in doing so his arms would appear from beneath his cloak, releasing the four tomahawks forward towards the woman, one aimed at her chest, while one was aimed in an arc over her and the other two aimed 4 meters to either side of her to cut off her escape routes as he continued walking forward.
"You shouldn't threaten strangers like that, it has consequences!"
He said this the moment he threw them and continued onward, and while they were going through the air, he would release his chakra into the ground beneath her, releasing a burst of water that would send her forward into the incoming tomahawk aimed at her chest.
( FΕ«in Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
Chakra: 2100 - 30 - 15 = 2055
As the tomahaws flyed at the, she exhaled and screamed releasing a massive forwards shockwave, which sent the incoming tomahawks back in different trajections as well as knocking the feral looking man away as well as dealing impact damage to him.

(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

She then stands and looks at the man waiting.

1600-20= 1580
 

Gutsy

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As his tomahawks flew through the air aimed at different directions, he thought he would have caught her off guard to some degree. Yet with a simple breath of air, she released a wave of sound which not only interupted the flight path of his projectiles, but sent them away in different directions, one of which landed almost in front of him, while two others sent far to the right and left, by his sides, and the final one which was supposed to fly over, never reached its destination but was sent flying back behind him and striking down onto one of the rocky seats of the colloseum. While the wave of sound would come at him at a surprising speed, it was nothing he could not handle. He continues walking forward, while releasing an electrical current in front of him, instantaneously creating a wall of lightning, which causes the sound blast to collide upon it, dispersing both techniques, making the lightning discharge and scatter out and away. While the wall is being generated, Baldr kicks the tomahawk in front of him, so that it flies up and grabbing it with his left hand, he then throws it through the lightning wall and sound that had just collided, making the tomahawk continue onward towards her, while he would come walking through the colliding techniques a brief moment after, effectively entering short-range distance from her.

As Baldr walks through it all, and the tomahawk swirls through the air towards her, he would with his exceptional abilities and power, generate a mountainous dragon of water out of thin air, which would appear behind here, and immediately press forward, thrusting its open jaws at her, while aiming to crash into her at the time the tomahawk would strike, while then curl itself around her and bite down, tearing at her and trap her with the tomahawk possibly stuck in her body.

(Raiton: Raiton no Heki) - Lightning Release: Lightning Release Wall
Type: Supplementary/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user manipulates their chakra while doing the Ox handseal and then releases it in front of him whilst holding their hands out. By doing this, the user generates a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver massive shocks to anything that comes in contact with it.

(Suiton: Suiryuudan no Jutsu) - Water Release: Water Dragon Bullet Technique
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra Cost: 30 - 40
Damage Points: 60 - 80 +20
Description: After performing a long series of handseals: Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a water specialty will be able to produce up to an S-Rank technique; normal ninja will produce the basic A-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

Chakra: 2170 - 20 - 30 = 2120
 
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