Nothing interesting about the battlefield, Just a field up to mid range and trees stretching from long range in all direction, So it's basically a bigger circle of Konoha style trees surrounding a circular field, the sun is behind me and the weather is normalKay, I'll give the rules but you'll decide the terrain and I don't care if it favours you. Make its a fun one though.
This is a match that decides if you'd be able to join the ranks of the legend. It varies from time to time so your's a battle. Also it'll be Official
-Rei's Battle Rules and Regulations
-You need to go all out. Infact you have to, if you don't want to die a gore-rible death.
-You can use everything you know, Paw Arts, Basic 9, Fuin, EIG, SM, CM, CJs, CFS, CE and others
-Range: We start from Mid,
-Terrain: You choose and post the illustration
-Weather: You choose as you see fit.
-Your Bio: Bartholomew
I will be using Priest Bartholomew and I'll restrict myself to 3 elements Sound and Taijutsu. Sound however, is to C-ranks.
Post the terrain, and RP then I leave the first move to you.
Okay. Nice move and nice summon.Nothing interesting about the battlefield, Just a field up to mid range and trees stretching from long range in all direction, So it's basically a bigger circle of Konoha style trees surrounding a circular field, the sun is behind me and the weather is normal
My Role playing aint that good. Sorry.
This is an honour... Priest Sama
Kurapika says, his eyes full of determination and focus, It was a fight he had been waiting for a long time, He wanted to get back at this old man for his freakishly stressful trainings (Just for rp). The thought of ripping this old man to shreds was exciting.
Kurapika knew he had a little chance of winning against the Priest If it were an all out battle, but putting an handicap on himself, did he consider Kurapika that weak. Kurapika determined he was going to push Priest past those boundaries. Kurapika is dressed in his white full body training suit, a red ruby earring in his left ear.
Starting the battle Kurapika performs a few handseals before biting his thumb and slamming his palm on the ground as smoke and dust appear around him , undoubtedly a summoning jutsu, but you wouldn't know that the summoning was fused to Kurapika's back hidden from view and camouflaged. From inside the dust screen, Kurapika performs an handseal forming a clone a meter to his left, upon creation Mako runs towards you in a left arc while Kurapika at the same time dashes towards you in a right arc, both from my POV.
While moving Kurapika performs an handseal infusing his suiton chakra into the clouds causing rain to start falling, the rain however is actually a 7th sense (Ekitei being the 6th), The rule was simple, stack sensing jutsus to match up against a faster target, as Kurapika performs the jutsu, Mako would start hurling weapons at you as he moves.
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(Kuchiyose No Jutsu: Ekitei) – Summoning Technique: Ekitei
Type:Supplementary
Rank:S
Range:Short
Chakra Cost:40
Damage Points:N/A
Description:Ekitei is a Bengal monitor who specializes in spying techniques such as camouflaging. He is normally the size of a regular adult Bengal monitor but will usually transform into the size of a lizard in order to hang/fuse to someone’s back and follow him (like a parasiting technique), his weight being so light that this person won’t know or suspect anything. While he does so, he will camouflage himself and be completely unseen from regular eyes. When Ekitei is summoned in battle, it will appear as a fail as he will already be in camouflaged mode (i.e. he will be the size of a lizard and hanging/fused to the summoner’s back, as well as camouflaged to deceive regular eyes). There, he will keep check of any disturbance in the summoner’s chakra flow and release him immediately from any genjutsu, as well as watch for any attacks coming from the summoner's back, alerting him of such dangers in a timely manner. Thus, while Ekitei is active, it is very hard to catch the summoner off-guard through the use of genjutsu and/or sneak attacks from his back.
Note:Can only be summoned by those who have signed the Bengal Monitor contract.
Note:The summoner of Ekitei must be Sannin rank or above.
Note:Camouflaging will not deceive a Byakugan user. For sharingan users, they will only be able to notice Ekitei if the person he hangs to shows his back to them.
Note:Camouflaging will not deceive sensory techniques that makes use of physical conditions over than visual ones, such as Chakra Sensing Rain which makes physical contact, or the Inuzuka's smelling senses.
Note:Can only release the summoner from A-rank genjutsu and below.
Note:Being on the back of the summoner, Ekitei is unaffected by regular genjutsus as long as his presence is undetected, and he is unaffected by visual genjutsus since he doesn't make eye contact with the opponent.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
The smokescreen seems to have back fired the moment he felt a slight tremor beneath his feet, As expected from the Bartholomew's leader, using the worst situation to his advantage, but he was going to prove to Priest that he was just as intelligent as him. Whatever was coming from the ground had to be destroyed, based on previous battles, he knew it was probably Fire, Water, Lightning, or Earth jutsu coming from underneath him, Strategically it would be wise to use an element which is strong or equal to the four elements and that was Lightning. Bringing his paws together, he charges raiton chakra between them as they crackle, Not wasting a moment he slams his hands on the ground releasing the focused chakra, the raiton chakra would over power your doton chakra and continue towards you in form of an electric current moving through the earth tho in a weaker form. Already in position for another technique, As the lightning makes its way to your position, Kurapika summons a water body 6 meters in radius a meter above you with you as sentence , the water body wont harm you in any way YET as it is not summoned high enough . As the water descends on you not only would it get you wet (This line Im going to use on a female Rper ), It would also connect with the electric current which would already be near you electrocuting you where you stand. The body of water would spread to about 8meters when it hits the ground keeping Kurapika out of the danger zone as he is 10meters away, As the Water body was formed, Kurapika would have performed an handseal while he stands up creating a clone to his right, Upon creation, Kurapika would circle you from your left while the clone circles you from your right, both bodies hurling shurikens at you while making sure to stay outside of the range of the water, Kurapika and the clone would stop moving when 10meters directly to your left and to your right respectively. Kurapika knew throwing paw attacks from mid range would result in Priest absorbing it and sending it back at him, But he had a plan.Okay. Nice move and nice summon.
Priest is very eager to taste the fruit of his own labour. If he truly is the trainer of the person standing before him then it means he must be strong. This makes his heart leap for joy.
Priest is wearing his normal priesty attire, glasses and his blades hidden beneathe his coat.You begin with the handseals and biting and slaming your hands on the ground only depicts a summoning technique. So as the normal cloud of smoke poof into existence, I begin my assault with a single handseal. The ground directly beneathe you will immediately condense and protrude into a spike upwards that would skewer you and jag you upwards. Due to the spike forming by gathering the upper layer of the earth-crust, there would be only low to no tremer. Though however, you are covered in smoke and I seek to fish you out and you are unable to see in the smoke yourself.
Will you stop hidding and talk to me face to face?
Though I know you already summoned whatever you wanted to summoned and I probably would only see it after the smoke clears which is within a few seconds, but I don't need to wait for me to see it. If I could take out the summoner, then the summon itself would be shortlived.
Concurrently and instantly after I made the earth spike, I enhance my hearing cos who knows? You are my student afterall and you could find a way of escape and I need to know my surrounding, knowing the power of the paws myself.
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar SkillRank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
Lightning crackles and begins to run along the ground towards me which can be clearly seen as the ground gives way for it. In response, I weave a handsign and water would rise from the ground while running in the same manner as the lightning and would meet up with the lightning mid-way as they cancel each other out.The smokescreen seems to have back fired the moment he felt a slight tremor beneath his feet, As expected from the Bartholomew's leader, using the worst situation to his advantage, but he was going to prove to Priest that he was just as intelligent as him. Whatever was coming from the ground had to be destroyed, based on previous battles, he knew it was probably Fire, Water, Lightning, or Earth jutsu coming from underneath him, Strategically it would be wise to use an element which is strong or equal to the four elements and that was Lightning. Bringing his paws together, he charges raiton chakra between them as they crackle, Not wasting a moment he slams his hands on the ground releasing the focused chakra, the raiton chakra would over power your doton chakra and continue towards you in form of an electric current moving through the earth tho in a weaker form. Already in position for another technique, As the lightning makes its way to your position, Kurapika summons a water body 6 meters in radius a meter above you with you as sentence , the water body wont harm you in any way YET as it is not summoned high enough . As the water descends on you not only would it get you wet (This line Im going to use on a female Rper ), It would also connect with the electric current which would already be near you electrocuting you where you stand. The body of water would spread to about 8meters when it hits the ground keeping Kurapika out of the danger zone as he is 10meters away, As the Water body was formed, Kurapika would have performed an handseal while he stands up creating a clone to his right, Upon creation, Kurapika would circle you from your left while the clone circles you from your right, both bodies hurling shurikens at you while making sure to stay outside of the range of the water, Kurapika and the clone would stop moving when 10meters directly to your left and to your right respectively. Kurapika knew throwing paw attacks from mid range would result in Priest absorbing it and sending it back at him, But he had a plan.
I don't talk much, My Actions speak louder than my voice.
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(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakraevenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Priest sensei, Hope you still got the movesLightning crackles and begins to run along the ground towards me which can be clearly seen as the ground gives way for it. In response, I weave a handsign and water would rise from the ground while running in the same manner as the lightning and would meet up with the lightning mid-way as they cancel each other out.
Next, I sense a mass of entity coming from above me. I could hear it and immediately I look up and see its water, I make a single handseal and morph the entire water into a dragon before they could hit me. The dragon would coil around me while extending towards you at immense speed and crushing you in its jaws.
All this happened and I did not move an inch from my spot.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet TechniqueRank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
Rank: B-S-Rank(S-Rank)
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Priest was happy his student this time, was active and not afraid to get close. Its simply brave of him or perhaps stupid, still He likes it.Priest sensei, Hope you still got the moves
As the lightning was cancelled, Kurapika knew his plan had been interferred and would stop from using his water jutsu knowing it won't have any effect, he was going to take this guy down, Kurapika focuses his Suiton chakra in his leg before releasing it as a geyser of water to launch himself towards you in the blink of an eye. Using his momentum and speed, he performs a downward palm thrust to your chest, Should it connect, you'd be forced to the ground with a few cracked rib. After which Kurapika leaps up high into the sky before flipping forward and then dropping, using his downward momentum and weight to his advantage, he'll drive his right heel into your upper body, The force of the kick would at the very least give you a bloody cough while also cracking the ground beneath you, After impact,, Kurapika would leap back 5 meters, A safe distance just in case the old man got angry.
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(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type:Supplementary
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:N/A
Description:The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note:Can only be taught by BluePhenix.
Note:Can only be used five times per battles due to the stress it poses on the ankle of the us
(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description : The user strikes their opponent with a downwards thrust striking them to the floor.
( Konoha Senshō ) - Leaf Flash Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Rock Lee will perform a similar technique to the Heavenly Foot of Pain, but without any chakra enhancement,to deliver a heel drop to the opponent using only sheer physical strength that causes small alteration to the ground on impact
Kurapika watches as you move your right hand moves towards my outstretched arm, with the movement of your right leg, It could be deduced that you were trying to move out of the way of my attack.Priest was happy his student this time, was active and not afraid to get close. Its simply brave of him or perhaps stupid, still He likes it.
I am able track your proceed towards me and as soon as you lunge towards my chest with a downward palm thrust, I simply aided your momentum and augment your own downward thrust by simply slapping your hand(wrist) downwards with my right hand while side-stepping one foot to my right allowing you to drop to the ground to my left.
The way the slap is executed and the orientation of your body and momentum, You'll be forced into a sudden roll while crashing on your head or back towards my left and a bit backwards.
If it were to be a simple slap, then its not worth a challenge. That is why the moment my hand slaps your wrist, your entire weight goes up a hundred fold. This would make you pummel to the ground too quickly and it may not augur well for you as you either land on your neck or head and with your weight multiplied coupled with your enourmous momentum, you will hit ground in a blink of an eye breaking your neck or breaking your skull.
Due to me using my right hand for the slap, it forces me into a new position as my body twist towards my left so that I am already facing you when you crash.
I did not stop there however, as you land a single spike of earth would erupt beneath you and pierce you, jagging you into the air while life is snuffed out of you.
Young one, Don't underestimate the elderly.
(Hirateuchi) Slap
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock TechniqueType: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.
(Doton: Ganchūsō) - Earth Release: Stone SpikesRank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Though its somewhat iffy you reacted before I can even make a move. I'll continue though giving you benefit of the doubt.Kurapika watches as you move your right hand moves towards my outstretched arm, with the movement of your right leg, It could be deduced that you were trying to move out of the way of my attack.
Well, change of plans, before your hand connects with my wrist a demon like claw would extend from my right arm not only Shielding my outstretched arm but also the massive claw would slam your torso even though you've started the side step movement, the size of the claw would allow it to slap, no, more like crush your tiny body into the ground under its palm, the claw would be palm striking you into the ground, with the short distance between us and my momentum only God knows if you'd react before being hit. Should the claw connect, You'd be crushed.
Are you alive?
(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
0_0 Your move kinda confused me, but I'll continue with what I know.Though its somewhat iffy you reacted before I can even make a move. I'll continue though giving you benefit of the doubt.
Is that all you can do? You are not even trying.
Priest could see you are trying to conserve chakra and that could bring swift death to you. He wonders if his opponent is trying to commit suicide or something. Anyhow the outcome, He is definitely going to purge him from his sins even if its by killing him in the most gruesome way.
As I move for my slap, I see you begin to coat your hand in chakra, I reacted quickly by fluidly leaning backwards while raising my left leg to redirect your hand upwards. This was quite fast that the rest of your body would smash against my raised leg. Though my leg should have been hurt by your wind gauntlet if not for me also coating my leg with wind chakra and as the rest of your body smash against the wind coated leg, you receive extreme damage.
I on the other hand, would not wait the small timeframe for you to smash into my leg, though the timeframe is just a blink of an eye due to your own momentum. I would as soon as I deflect your hand upwards, bring down an axe kick down on your now open and vulnerable body from your right shoulder downwards.
(Konoha Shōfū) – Leaf Rising Wind
(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving CutRank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
Picture of move0_0 Your move kinda confused me, but I'll continue with what I know.
I easily watch as you kick my right hand out of its trajectory while you lean backwards, after you leg makes contact with my hand, I release the Wind technique while moulding doton chakra, As your left leg came in to hit my right shoulder, an earthen armour would seemingly burst out of my right shoulder and my right hand and then the rest of body, the earth on my shoulder and right hand wouldn't burst out as an ordinary armour but as a spiked armour and an huge hammer respectively, the armour on my right shoulder would be spiked but based on the position of your leg you wouldn't get a clear view of my shoulder as your leg would be blocking the view, you would unintentionally stab your own leg rendering it useless . At the same time, an hammer would form on my right hand which I move downwards, the weight coupled with the acceleration due to gravity would cause the hammer to descend faster upon your chest at insane speed, the sheer weight of the hammer would crush you into the ground cracking a few bones, but no, I was going to end this now, The hammer would rapidly increase in weight as it is formed, You'd be killed if it makes contact with your body.
Sorry.
Picture of hammer
-----You must be registered for see images
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Please correct me if I'm wrong.Picture of move
SO I think I'll have a clear view of your shoulder. Not that it matters as I can sense anything through my ears.You must be registered for see images
Also, Timeframe getting messy so I'll just retreat for now so that you can re-strategize.
As I parry your hand and bringing down the back of my heel on you, I notice you completely coating your entire self in earth. Recognizing the jutsu, I reckon, my wind augmented kick will have no effect whatsoever, rather, I'll be the one in harms way. I quickly deactivate the wind technique and release a jet stream of water from my left hand against your torso. This is not to assault, albeit only to aid my escape from your grasp.
The water would immediately hit your armor and while still realeasing it, Push me backwards and a little bit to my right. I stop the water jet as soon as I am out of your hammer's range though I'll eventually be stoping roughly 6m to your 2.o clock due to my momentum.
Following the water jet, the now lingering water from the aftermath of my escape would drastically morph into a thick mist that engulfs the whole terrain. By this time, you will be smashing your hammer to the ground, while unable to lift it up once again due to the enormous weight.
(Suiton: Suihachi) – Water Release: Hand of waves
(Kirigakure No Jutsu) - Hidding in Mist JutsuRank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
The fight has gone long enough and his student has proven strong and smart so far. Priest only hope the young one can continue to hold his own or atleast pressure him before the innevitable.Please correct me if I'm wrong.
As you launch yourself outwards, I stop fueling the armour and the hammer with chakra which causes both to crumble and fall to the ground without hurting my body or anything, By the time you reach your new position I would already have my right hand by my side and my left Paw facing you. Ofc, you shouldn't notice since both my hands are by my side.
As the Mist blocks our view of each other, I hold my breath and begin my assault by focusing chakra in my left Paw and coating it in a sort of bubble , using this bubble, I repel the friction from a wide path 10 meters in front of me, I would then run towards you in a left arc(my POV ) while staying within the range of this path my speed greatly increased, but I wasn't using the jutsu just for the speed boost. You see, Friction itself converts part of a body's kinetic energy into sound and heat energy, that's why your footsteps make more sound when you drag your feet and less when you don't and that's also why an object flying through the air makes sound as frictional forces are also present in fluids. In other words, the non frictional path would make sure that no sound is caused by my entity as I run towards you.
The jutsu wasn't for the speed, Its real purpose was to hide my position, Obviously, you would trust your ears as they are chakra enhanced (My bio doesn't know ) and also because you can't see through the thick mist, you wouldn't hear my movements, As I run towards you from your right side, I focus fuuton chakra into my left fist and proceed to deliver an horizontal punch to your chest right ribs slicing through your chest like butter.
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Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mid-long
Chakra: 40 (short rang movement= 10 mid
range= 20 long range= 40)
Damage: n/a
Description: This is a very complex jutsu the
bartholomew clan members use, The jutsu
itself has two variates. The first is simpler
but harder to use, so hard in fact that only
bartholomew clan legends can perform it.
The user will place his paw on his own body, using the power of the paws he will literally
repel his own body to a desired location.
Because of the immense speed of the
repelling, it appears that the user is literally
teleporting to a desired location. However
this is not the case, the user is actually repelling himself, thus moving(not actually walking like the second variate of the jutsu) at extremely fast speeds to the desired location. Almost as fast(but not quite as fast) as madara's teleportation. The second variate of the jutsu is more complex but easier to use, The user will use the powers of the paws and repel the friction in the air. They then simply run without friction. Despite their weight most Bartholomew clan members are surprisingly fast, so if they were to run without friction, in fact if anyone were to run without friction their speeds would be insanely fast.
~both variates of the technique can only be
used 2 times per battle (meaning overall 4
times). 2 for the near-teleportation and 2 for
running without friction)
~The first variate of the technique can only
be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns
before he can use it again
~running without friction can only be used in mid range as it requires immense concentration
~no S ranks in the following turn
(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
I'm assuming since I used the frictionless path jutsu, I am the only who benefits from it and so, your friction should still be around your body therefore your movements would still make sound, If I'm wrong please correct me. Just in case you made a mistake, I charged at you from your right sideThe fight has gone long enough and his student has proven strong and smart so far. Priest only hope the young one can continue to hold his own or atleast pressure him before the innevitable.
As the mist spread, obviously I could not see you do your hand gesture but I can sense your position through my sonar skill. The sonar skill however, is not as you presumed it. it does not work by hearing alone, but by hearing my own subtle breathing. The harmony in my breathing, releasing sound frequencies which bounces off everything in the field thus allowing me to know the position of every matter on the field even if they are not making any sound.
As you burst towards me, I could definitely hear you and I waited patiently for you to get near me. I could not see you, neither would you though you used your instinct and aimed for the last position you saw me. That was smart and at the same time, detrimental.
As soon as you are onto me, I know, and as you lunge your hand forward, I drop low with a swift sweep kick as I rotate clockwise using my right leg to execute the sweep kick. With that, I would be avoiding your assault while attacking at the same time. My sweep however, is augmented as usual with wind, this time a very sharp one that would amputate both your legs, ankle downwards while leaving you briefly suspended and tilted. The amputation would not be a very clean one but the job would be well done.
After the sweep kick, I complete a full spin and use the same leg, sending it into your guts. Instead of sending you flying, the kick would pierce through you, killing you in the process.
Oh that was..... Bless your soul
(Konoha Reppū) - Leaf Gale
(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving CutRank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
(Kikku) KickRank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
You laid too much emphasis on the quietness. Though its not that my move was noisy. Its nearing metagaming as me lowering myself would not in any way make sound, except ofcos you can feel the air. Even the deaf? lol.I'm assuming since I used the frictionless path jutsu, I am the only who benefits from it and so, your friction should still be around your body therefore your movements would still make sound, If I'm wrong please correct me. Just in case you made a mistake, I charged at you from your right side
Although it was quiet, the sound that came from your position was still audible even for a non sound user like me, I mean it was super quiet and I was still holding my breath and all, with the sound your movements made , I easily deduced you lowered yourself, Even the deaf would hear the sound of your clothes moving through the wind in a place this quiet, The moment you lowered yourself, I had already thrown my punch, rather than trying to stop the punch I add more momentum to it twisting my waist and rest of my body with it , this twist would turn into a 360° clockwise spin which would be made quite easier as I leap about a few feet off the ground upon hearing the movement of your leg easily evading the amputation process, with my speed, I would be able to do that in the nick of time, ofc I had sropped the supply of Wind chakra to my left fist.
As I spin, I mould doton chakra once more forming a kind of armour around me, the armour forms quite fast, that wasn't all tho, As I spin I would also extend my right leg outwards, using the momentum from the spin, I would drive the heel of my right leg into your chest( or your back if you decide to continue your move even tho my ankles are still intact) , the kick would come from your right and it would skewer your chest considering the fact that I had manipulated the armour around my left leg growing several 30cm long spikes on it. The movement was fast and the kick would not only drill several holes in your chest but send you flying to your left a couple of meters. It was evident that you had a sensing jutsu you were using, the question now is.... Which?.
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( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotating high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra fromall over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
Alas... My kick didn't hit any target, I was very sure you were there a second ago, you must probably have moved, but where?, there were lots of possibilities, It didn't take long before I felt something or rather someone move my left leg with aims of disorienting me, it was then I realized it was the sneaky old man, Nicely done.You laid too much emphasis on the quietness. Though its not that my move was noisy. Its nearing metagaming as me lowering myself would not in any way make sound, except ofcos you can feel the air. Even the deaf? lol.
Also your assumptions may be your doom hehe.
I'll continue
Priest is being pressured and it seems cool as He seems to be having the fun he needed. He is proud of his padewan and He sees a great potential in him. His Crucifix dances with joy as the battle reaches its climax.
As I drop low for a sweep kick, I instantly renew my hearing enhancement and soon found out you are moving away from the path of my intended kick. How? that is a mistery. maybe he also has some sort of sensing but Alas.
I know you begin to rise in height and with a turn, I quickly halt my spin by braking my foot while finishing with a foward roll so that I move away from the spin kick and while swiftly passing beneath you, I'll reach your behind in a blink of an eye. On getting behind you, You will be swinging your right leg while your left leg is at ease. I would quickly grab your left leg. But that could be detrimental as you are heavy and bulky. This brings a conclusion that you are using the same armor as before thus on grabing your leg, I only yank it sideways a little though I put in more effort. This is not to do major shifting but enough disorient your balance and make you trip from your spin and fall face flat on the ground.
The same moment I did the yanking, I would push hard off the ground fliping into the air while making 2 handseals. A 50 meter deep swamp would be summoned under you just as you are landing with a thud on the ground. Your armour quickly aiding you quick drowning. The swam is a circular one, 3m radius.
Upon getting to the peak of my jump, I release wind from my mouth forward, guiding myself backwards as I land outside the range of the swamp.
Get yourself together.
kay
I perform a leg sweep
You evade by jumping and spining
I roll to your behind grabing your left leg and shifting it so that you fall.
I jump into the air and swamp is formed
You won't know my position immediately I'm airborne.
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
(Doton: Yomi Numa) - Earth Style: Swamp of the UnderworldRank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream TechniqueRank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
Gracefully fliping into the air and summoning the swamp, I would notice you escape from it rather cunningly. I give a smile and though I continue to move away from the swamp myself so that I don't get drown in my own jutsu as planned.Alas... My kick didn't hit any target, I was very sure you were there a second ago, you must probably have moved, but where?, there were lots of possibilities, It didn't take long before I felt something or rather someone move my left leg with aims of disorienting me, it was then I realized it was the sneaky old man, Nicely done.
The moment I'm disoriented, I release the armour knowing it would only come in the way, as I release the armour, I mould fuuton chakra and also release a stream of wind which I use to propel myself upwards and backwards (I'm moving away from you not towards you).
Upon reaching a few meters above ground and also a few meters backwards(out of range of the swamp), I weave a single handseal using my fuuton chakra to create several tornadoes of wind, five to be exact, these tornadoes are formed towards your last known position although they weren't created close enough to affect me, upon creation, the tornadoes would suck in the mist while also revealing your position, without needing handseals, I would send the tornadoes towards you, should they catch you, you'd be turned into minced meat.
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(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind stream technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in midair at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.
Just great.... The ground beneath me dropped without warning, the tornados in front of me , the sudden movements would first cause me to balance but I soon recovered, the tornados would hit the wall causing it to start to crumble although the tornados would carry the chunks of rock in its fast currents preventing it from falling on me, that aside. As the ground descended completely, I would be crouching on one foot and one knee, a stance/position which grants me balance, from my position, I would merge with the ground underneath me, this was possible due to the fact that your chakra was in the walls and not in the ground as per your description, the jutsu was quite fast also, I would move through the ground at my running speed before resurfacing 6 meters behind you, ofc you'd sense me, but immediately I resurface, I would focus pure chakra in my right paw, using this chakra, a bubble would coat the Paw, thrusting forward a shock wave would be sent at you, It was fast, it was lethal and it was aimed at your stomach and last but not least, it would leave a paw print in anything its way.Gracefully fliping into the air and summoning the swamp, I would notice you escape from it rather cunningly. I give a smile and though I continue to move away from the swamp myself so that I don't get drown in my own jutsu as planned.
I would then see the tornadoes right on top of the swamp and by this time, I would have landed at the other end making the swamp and tornadoe inbetween us.
The tornadoe would be syphoning the mist, making the environment clear once more and before you begin or as you begin to send them towards me, I slam my hands on the ground, lowering a rectangular section to a 100m depth. the section encompasses an entire area containing the tornadoes and ending 5m behind you.
As soon as the the earth is lowered, I continued with another 2 handseals Causing the entire pit to cave in and collapse on itself while you are trap within. The aftermath is a devastating deep void/crater due to chaotic reaction of earthquake and tornadoe. Ofcourse, its enough to kill you.
Go to sleep young one!
(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning PalmRank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Priest was almost sure that would be a detrimental end for the young padewan, unless ofcourse he is a true warrior and a someone that's worth a legend title. Little did he know that you had escape, though not for long.Just great.... The ground beneath me dropped without warning, the tornados in front of me , the sudden movements would first cause me to balance but I soon recovered, the tornados would hit the wall causing it to start to crumble although the tornados would carry the chunks of rock in its fast currents preventing it from falling on me, that aside. As the ground descended completely, I would be crouching on one foot and one knee, a stance/position which grants me balance, from my position, I would merge with the ground underneath me, this was possible due to the fact that your chakra was in the walls and not in the ground as per your description, the jutsu was quite fast also, I would move through the ground at my running speed before resurfacing 6 meters behind you, ofc you'd sense me, but immediately I resurface, I would focus pure chakra in my right paw, using this chakra, a bubble would coat the Paw, thrusting forward a shock wave would be sent at you, It was fast, it was lethal and it was aimed at your stomach and last but not least, it would leave a paw print in anything its way.
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(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and aboveNote: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: S
Type: Attack
Range: Short-long
Chakra: 40
Damage: 80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn