[closed] Battle against Saso

Hammock

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LoK's Rules & Regulations
Official
2 Days Reply Limit
Mid-Range (15 Meters Apart)
Plain field,no water source.

Using The White Dragon in Sig
You may go first and post your move, Lets have some fun!
 
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Sasori

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(Ōkan) - The Crown
Type: Weapon
Rank: S
Range: N/A
Chakra: 40 (to summon)
Damage: N/A
Description: The Crown is an ancient weapon that has been circulating through the world for centuries. It takes the form of a golden crown with three rubies centered throughout its structure. The Crown is known to enhance the abilities of any Ice user who wears it. The Crown belonged to a powerful wizard by the name of Urgence Evergreen many centuries ago who was rumored to be one of the first ice elemental creatures to ever exist. After his passing, The Crown was imbued with the powerful strength that once resided inside of the ice elemental. Once the user places The Crown on their head it will cause a dramatic change to occur on their body. First, The Crown will bond itself to the user by freezing itself to the user's scalp making it near impossible to remove once on unless the user’s desires it. Next, the user’s skin will become extremely cold causing it to turn a light blue color. Due to how cold their skin will have become they will cause anyone who they do not deem an ally to feel the burn of the ice if they touch their skin. This translates to a reduction of -10 from taijutsu attacks where the opponent physically touches the user. As mentioned before, The Crown enhances the user’s Ice powers due to its origins which translates into a passive +20 or + 1 rank to the damage/defensive properties of ice jutsu depending on what's appropriate. Any one who wears The Crown is also granted the ability to manipulate Ice in ways normal users cannot. This means the user can actively create ice constructs by releasing the ice from different parts of their body. For example, the user can shoot beams of ice from their hand which can be used to freeze the ground or they can shoot a beam into the air to cause it to snow. It is also possible for the user to simply create ice constructs that can does as the user pleases. The possibilities are near endless. The user can choose to spend a move and utilize their ice powers up to S-rank with the same restrictions as before. If utilizing like this then the user can only use an A-rank version three times. The S-rank version could only be used twice with a turn cool down. This ability regardless of version can be used up to long range but also regardless of rank/version all ice based abilities/usages must come from the user’s body. Any ability the user uses from this ability can only last up to three turns. For instance, if the user made it snow, construct an ice familiar, or froze something then it would only remain like that for 3 turns before melting into water.

The Ice King would stroll into the battlefield with his crown on his head. " You filthy peasant. You are not worthy to be in the presence of a king". As he said this he would wave his hand and conjure forth a barrage of ice darts that would race after the opponent in front of him and attempt to pierce him in his heart and brain.

( Hyōton: Mangehyō ) - Ice Release: Mangehyo
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60 100
Description: The user unleashes a barrage of ice darts. The intensity of the cold is so great, that should a person attempt to block them, it will cause severe damage to the said limb.


 

Hammock

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Sting would be wandering around the Plainfield when he encountered an old-looking man. As the man started talking to sting, he would reply with a smile all fired up as it looked he got another fight. "King? You sure gramps that your head isnt going nuts right now?".
Sting would sense the intent of harm coming forth as a barrage of ice darts was thrown at him. Sting would create multiple walls of earth rising from the ground to defend against the ice. Immediately stepping back from the wall in case it gets broken, then to counter-attack he would create a swamp-like pool from his Holy Fire by charging Holy fire into the ground. Standing on it would burn his foe, along with this he would with single hand motion short range within the center holy will errupt into the sky like a pillar of holy fire sorta engulfing the foe.

Justu

(Doton: Tajū Doryūheki) - Earth Release: Multiple Mudwall Technique
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used
 
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