(Closed) 2 vs 2

Negative Knight

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SY's Tag Team Rules
Range - Mid
CE/CJ/CW/CFS - Allowed
Killing - Doesn't Count
Stealing - Not Allowed
Kakuzu bio in sig. Scaze will be using Ling Yao, right dot in sig.

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Small clearing within a forest, the clearing has a diameter of fifteen meters, we're each on either side of the clearing, the clearing is a shallow pool that's around thigh height, thus beneath us is a solid earth floor, unless you choose to stand on top of the water that is. The water is constantly flowing in, and flows in from the right of the clearing, (Our right your left). On the center right, instead of the forest being on flat land, it's elevated on a sort of hilly mountain. At the bottom of the hilly mountain is a cavern upheld and surrounded by several boulders, the water flows into the clearing from the cavern like cave. The trees surrounding the clearing are mystical, and if a tree is fully destroyed it regenerates after a meager two turns.. If a tree is simply weakened/only partially destroyed, it quickly regenerates back to full health by the end of the turn. As aforementioned we're both either side of the clearing, 10 meters distance between us.
Cave thing looks kinda like this;
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Short Range - 5 meters
Mid Range - 10-14 meters
Long Range - 15 meters +

Negative Knight and Scaze vs Rain of Hell and Discordia.

The order is: Scaze > Rain of Hell > Me > Songbird
 
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System001

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Looks like I haz to go first. Sewks.
~~~

Kakuzu and Ling both stood, roughly a meter apart, on the ground beneath the waters surface. Kakuzu on the left, Ling on the right. Their presence created small ripples within the flowing water, perhaps serving as a precognitive metaphor for the furious tides of battle that may soon envelop the surrounding area. Ling lackadaisically stared at the two who opposed them, while Kakuzu held a rather intent demeanor, complemented by a slightly humored expression. Lycoan was positioned on Ling's right side.

Hey Kakuzu, there's two Shinobi over there, do you see'em?


Naturally. I wonder what their hearts are like, perhaps I should start on a collection of reserve hearts.


Hmm, they both look pretty decent, they probably pack quite a punch, though I'm the strongest guy here of course.


Such unwarranted and foolish arrogance, perhaps I should steal your heart after I take theirs.


Haha, you couldn't even if you tried Kakuzu, you know, you should learn to be more open with your feelings. I know you worship the ground I walk on, but please, don't try to selfishly steal my heart all for yourself with such a foul technique. Oh by the way, that Kunoichi, lay off of stealing from her would ya'? Lycoan's in heat, and frankly his excitements having a bit of an effect on me too.

And you call me a sick person?


Ling kicks off by causing an fair amount of mud to surge up from beneath the female and male ninja, the mud would fully encase to two shinobi, before finally forming into rock hard earth. The two earth imprisonments would be circular in shape, and would quickly begin to constrict on the two ninja, in an attempt to crush them to death.

(Doton: Shinku Bohi )- Earth Release: The Scarlet Tombstone
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release their chakra into the ground, then by manipulating their chakra, they cause a abundance of adhesive sticky mud to burst up from the ground around and beneath the opponent(s), the mass of mud quickly forming into a tombstone like shape while clinging to the target. The mud then quickly hardens, encasing the whole of the opponent in solid rock, the rock quickly continues to constrict around the opponent, growing tighter and tighter until it eventually crushes them with immense force. Multiple tombstones can be created to encase and destroy multiple enemies, or a single large tombstone can be created to destroy a group of enemies, or one large enemy. The Tombstone created can be no larger than Gamakichi and if multiple Tombstones are created, their total size combined cannot exceed that of Gamakichi.

Note:
- Can only be taught by Scaze
- No Earth jutsu above S rank for the same and next turn.
- Can only be used 3x.

Simultaneously, Kakuzu would burst off, dashing towards the two of you. Kakuzu would take a slight arcing route, so as to approach slightly from your side. In conjunction with his run, Kakuzu would perform a single handseal, forming an electrical coating around his left hand that extends into a sharp, saber like spear of lightning. Kakuzu would swipe his left hand from left to right, attempting to slice through both of the tombstone imprisonments and thus the two who're captured within them. Ling would then finish off by throwing three explosive tagged Kunai towards your position, one aimed directly at you, one aimed to arc down from above directly onto you in a parabolic arc, and the other to follow a similar route to explode about a meter behind you. All the while, Lycoan keeps his ears perked, and nostrils flared to detect any changes, while also surveying the whole battle by periodically turning his head and body.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

Edit: Forgot to mention, both I and NK have our CW's with us. Mine's wrapped around my waist and on my back, while Kakuzu has his positioned on his back I think? o_O We'll post them when the time comes.
 
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Lord of Kaos.

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Looks like I haz to go first. Sewks.
~~~

Kakuzu and Ling both stood, roughly a meter apart, on the ground beneath the waters surface. Kakuzu on the left, Ling on the right. Their presence created small ripples within the flowing water, perhaps serving as a precognitive metaphor for the furious tides of battle that may soon envelop the surrounding area. Ling lackadaisically stared at the two who opposed them, while Kakuzu held a rather intent demeanor, complemented by a slightly humored expression. Lycoan was positioned on Ling's right side.

Hey Kakuzu, there's two Shinobi over there, do you see'em?


Naturally. I wonder what their hearts are like, perhaps I should start on a collection of reserve hearts.


Hmm, they both look pretty decent, they probably pack quite a punch, though I'm the strongest guy here of course.


Such unwarranted and foolish arrogance, perhaps I should steal your heart after I take theirs.


Haha, you couldn't even if you tried Kakuzu, you know, you should learn to be more open with your feelings. I know you worship the ground I walk on, but please, don't try to selfishly steal my heart all for yourself with such a foul technique. Oh by the way, that Kunoichi, lay off of stealing from her would ya'? Lycoan's in heat, and frankly his excitements having a bit of an effect on me too.

And you call me a sick person?


Ling kicks off by causing an fair amount of mud to surge up from beneath the female and male ninja, the mud would fully encase to two shinobi, before finally forming into rock hard earth. The two earth imprisonments would be circular in shape, and would quickly begin to constrict on the two ninja, in an attempt to crush them to death.

(Doton: Shinku Bohi )- Earth Release: The Scarlet Tombstone
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release their chakra into the ground, then by manipulating their chakra, they cause a abundance of adhesive sticky mud to burst up from the ground around and beneath the opponent(s), the mass of mud quickly forming into a tombstone like shape while clinging to the target. The mud then quickly hardens, encasing the whole of the opponent in solid rock, the rock quickly continues to constrict around the opponent, growing tighter and tighter until it eventually crushes them with immense force. Multiple tombstones can be created to encase and destroy multiple enemies, or a single large tombstone can be created to destroy a group of enemies, or one large enemy. The Tombstone created can be no larger than Gamakichi and if multiple Tombstones are created, their total size combined cannot exceed that of Gamakichi.

Note:
- Can only be taught by Scaze
- No Earth jutsu above S rank for the same and next turn.
- Can only be used 3x.

Simultaneously, Kakuzu would burst off, dashing towards the two of you. Kakuzu would take a slight arcing route, so as to approach slightly from your side. In conjunction with his run, Kakuzu would perform a single handseal, forming an electrical coating around his left hand that extends into a sharp, saber like spear of lightning. Kakuzu would swipe his left hand from left to right, attempting to slice through both of the tombstone imprisonments and thus the two who're captured within them. Ling would then finish off by throwing three explosive tagged Kunai towards your position, one aimed directly at you, one aimed to arc down from above directly onto you in a parabolic arc, and the other to follow a similar route to explode about a meter behind you. All the while, Lycoan keeps his ears perked, and nostrils flared to detect any changes, while also surveying the whole battle by periodically turning his head and body.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

Edit: Forgot to mention, both I and NK have our CW's with us. Mine's wrapped around my waist and on my back, while Kakuzu has his positioned on his back I think? o_O We'll post them when the time comes.
Karla and Simon stood about half a meter apart. Simon was afloat on the water and thus looked a bit taller than everyone else. Karla, loving the water, was knee deep in it. Simon was on the right, facing Ling, while Karra was on the left. Taking notice of their enemies, Simon grew excited. He had long awaited his showdown with Kakuzu, the Cloud Slayer. Karla on the other hand seemed a bit more distant and calm.

Karla: Look at them bickering amongst each other, I will end quickly.
Simon: At least they talk. You're just silent all the time. It gets boring after a while....

As soon as Simon started speaking, a strange sound rose from the background. Autoplay:
Karla: That's how a good leader is. Silent, manipulative and proud.
Simon: Whatever you say, as long as I get to express my burning soul!!! Don't worry Karla-san, I'll protect you!


Around this time the coffins of mud start appearing from underneath us. Making a single hand-seal, Karla made a very rapid dash at the incoming Kakuzu, avoiding the coffin that formed from underneath her. She moved in a direct path and stroke Kakuzu's hand, around the forearm, with a fist of wind chakra. This blast sent Kakuzu's left hand back, cutting many of the trees due to the chidori spear he had created. While she hit Kakuzu's left hand with her right hand, Karla used her free hand to deliver a powerful blow to Kakuzu's gut.


(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.



(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delivers a punch that releases a giant, adaptable whirlwind.



Karla: I need no help, just make sure you can keep up. ;)

By this time, Simon had started making a few hand-seals but the tomb was still starting to cover his body. He started saying a few things, which went inaudible once the rock tomb completed it's formation. Simon seemed defeated and possibly dead; however, in an instant, the rock tomb broke into many pieces and a loud *poof* sound was heard.
From the tiny bit of smoke, Simon could be seen, atop a giant Jaguar.(summoning the large jaguar broke the tomb, much like how naruto did against Gaara) On top of the jaguars head, Simon raised his right hand into the air and made a cool pose.

Summoning Jutsu: Tezcatlipoca, God of Jaguars (Kuchiyose no Jutsu: Tezcatlipoca)
Type: Supplementary
Rank: S
Range: n/a
Chakra Cost: 45
Damage: n/a
Description: Tezcatlipoca is one of the key Gods of the Aztec people. When he takes his animal form he becomes a Jaguar. He is the boss summon for Jaguars and is around the same size as Gamabunta. Jaguars have the strongest jaws of all the big cats as evidenced by their preference to deliver killing blows by biting the skull of their prey rather than the throat, they also eat turtles by crushing their shells. Using this bite Tezcatlipoca can bite through incredibly strong defensive techniques (A-rank and below). Jaguars are also masters of stealth and ambush made possible by their ability to mask their chakra from normal ninja, though not sensors. Tezcatlipoca is adorned in Aztec tribal gear such as feathers, piercings, armor and a green cloth ties around his waist. His chakra natures are water and wind he can use up to A-ranked water techniques and A-ranked wind techniques.
~Must have signed a contract with Jaguars.
~Can only be summoned once per battle.
~Lasts four turns once summoned.
~Can withstand up to 160 damage (2 S-ranked attacks).
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Simon: You're stealing my opponent, Karla-san! But it's ok now cause I can fight the other guy.
Speaking to Ling this time: Hey, you there. Did you think you were better than me because you had a pet? Now we're equal and I'll beat the crap out of you. Tezcatlipoca, show him your passion.
Tezcatlipoca: ROAAAAARRRRRRR!!

As he spoke he threw a few shuriken around, these intercepted yours and with skillful precision managed cut off their tags. Then, Simon sent a 2nd barrage of 4 shuriken to deflect the kunais.
 

Negative Knight

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*As Karla appears in front of him in a sudden burst of speed, Kakuzu channels his chakra throughout the dark threads within his body to release threaded spikes (which are five meters in length) from his chest, back and arms, so to fatally impale his adversary. The spikes which emerge directly from his chest strike into her ample bosom ;), carrying away her limp body as the spikes continue to extend. Due to the stealthy nature of the attack and how they're in such close proximity means she has no time to perceive let alone react to the attack. The spikes are released at the last second, when the pair are almost in hugging distance of eachother.

In the very same instant, Ling performs two handseals whilst releasing his doton chakra into the ground to cause the entire area around Simon and his summon to transform into a makeshift marshland. The ground turns from solid to a thick, adhseive, mud-like consistency which acts like quicksand, pulling the affected targets deeper and deeper the longer the technique is allowed to proceed. The end of the swamp is directly in front of Kakuzu's feet, so to prevent him getting caught but allowing for Karla to also be affected by the gargantuan technique. The sheer size of the swamp is so that its even capable of sinking the obese summon accompanying the pair, making for an all purpose technique. Using the same technique, Ling performs a single handseal to cause seven snakes composed entirely of adhesive mud to shoot towards Karla at a fast pace, binding her in place. The snakes emerge directly behind her own position, so to catch her off guard as well as leave her little time to react to the offensive. As Karla deals with this, Kakuzu deals a forceful frontal punch to her face, hitting her with such power she flies over a large portion of the swamp and lands square in the middle of it, causing her to sink along with her partner.*

You definitely lasted longer than our previous opponents.

But still, that was pitiful...

(Kuro Ito Gizagiza Kyuuzou) – Dark Threads Stalactite Surge
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Kakuzu channels chakra through the dark threads within his body and releases it all at once, to cause countless spikes (which are 5 meters in length) to extend from his chest, back and arms. The spikes resemble basic spears in both shape and width and the end result makes the user look like they’re coated in an armour of spikes. Anyone hit by this technique is skewered through their body. After release, the spikes re-enter the user's body and the holes created in the user's body by the technique are sewn up.

Note: Can only be used Twice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight

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(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Hebi Kyouran) - Earth release: Snakes Frenzy
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After using Swamp of the underworld the user does one hand seal and concentrates his chakra on the swamp to make several (Maximum of 7) snakes to emerge from the swamp and head towards the target at fast pace, these snakes are roughly around 1 meter long and have the strength of an average snake, meaning they can bind the opponent and easily stop him from moving but they can also be destroyed easily with the appropriate technique.
Note: Can only be used 3 times.
Note: can only be used after Swamp of the underworld.
Note: User can make the snakes emerge from anywhere in the swamp.
Note: No S-rank Earth technique next turn.
 
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The Mockingjay

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Sorry I took so long.
----------------------------------------------------------
Reaching the point extremely close to her opponent Karla watches him intently as she brings her arm forward to deliver her blow, wary of her opponents abilities having seen them before she is ready as the threads extend from his body. With her arm already in front of her, a slight adjustment is all that is necessary for him to be caught. With a smile she accepts as the threads pierce through her forearm, at the instant she feels the sharp shot of pain through her body she releases a near instantaneous (specialty) surge of lightning from her body, completely paralyzing the demonic being before her (being paralyzed you're unable to extend the threads further and pierce deeper).

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Mere milliseconds after releasing the lightning, she takes advantage of the paralysis she grabs the threads protruding from her arm and rips herself free, as she does this she notices the consistency in the floor changing and spins her body, throwing the helpless man face first into the swamp, all the while positioning herself where he was standing before. As Kakuzu's face hits the mud Karla calls to the giant animal below her partner and nods toward the man. Within seconds the beasts paw slams down onto Kakuzu's back, burying him deep inside the swamp. The Jaguar does not however remove it's paw, instead it leaves it on top of Kakuzu and allows himself to sink into the swamp, taking Kakuzu deeper and deeper as he sinks.

"Thanks. Now, for this other guy!"

As they sink down into the earth, Simon, standing atop the Jaguar remains calm. Performing a single handseal he forces the ground below the man to turn into a kind of earthen whirlpool, sucking him down into the earth. Once his technique is completed he runs down the spare arm of the Jaguar king and places himself on the solid ground mid-range to the mans right, Karla being the same distance from his left. From her position, the instant that the earth begins to move beneath her opponent Karla shoots a bullet of water at the floor by the mans feet, making the moving earth slippery and difficult to stand on and it sucks him into the void.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

"Looks like we win. You really do work fast..."

"And you got put on the right team. Congrats."
 

System001

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Sorry I took so long.
----------------------------------------------------------
Reaching the point extremely close to her opponent Karla watches him intently as she brings her arm forward to deliver her blow, wary of her opponents abilities having seen them before she is ready as the threads extend from his body. With her arm already in front of her, a slight adjustment is all that is necessary for him to be caught. With a smile she accepts as the threads pierce through her forearm, at the instant she feels the sharp shot of pain through her body she releases a near instantaneous (specialty) surge of lightning from her body, completely paralyzing the demonic being before her (being paralyzed you're unable to extend the threads further and pierce deeper).

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Mere milliseconds after releasing the lightning, she takes advantage of the paralysis she grabs the threads protruding from her arm and rips herself free, as she does this she notices the consistency in the floor changing and spins her body, throwing the helpless man face first into the swamp, all the while positioning herself where he was standing before. As Kakuzu's face hits the mud Karla calls to the giant animal below her partner and nods toward the man. Within seconds the beasts paw slams down onto Kakuzu's back, burying him deep inside the swamp. The Jaguar does not however remove it's paw, instead it leaves it on top of Kakuzu and allows himself to sink into the swamp, taking Kakuzu deeper and deeper as he sinks.

"Thanks. Now, for this other guy!"

As they sink down into the earth, Simon, standing atop the Jaguar remains calm. Performing a single handseal he forces the ground below the man to turn into a kind of earthen whirlpool, sucking him down into the earth. Once his technique is completed he runs down the spare arm of the Jaguar king and places himself on the solid ground mid-range to the mans right, Karla being the same distance from his left. From her position, the instant that the earth begins to move beneath her opponent Karla shoots a bullet of water at the floor by the mans feet, making the moving earth slippery and difficult to stand on and it sucks him into the void.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

"Looks like we win. You really do work fast..."

"And you got put on the right team. Congrats."
This fight got messy the moment people started using large scale techs <_<' *cough* giant summon *cough* *cough* Giant swamp *cough*

~~~~~

Kakuzu watches perplexed as you allow his spikes to strike your arm, his spikes driving in deep puncturing through flesh and bone alike. Despite being weary of some form of trickery, Kakuzu seeks to take advantage of his initial blow by causing the tightly and finely woven threads that make up the spikes to unravel. The now frayed and unruly threads would expand from their prior compressed form within you as they come loose, meanwhile, Kakuzu would seek to somewhat distance himself from you, forcefully extending his threads further outwards, although doing so in a slightly downwards arcing motion. The initial expansion of the threads as well as his sudden and fast extension would create excruciating pain as your arm is torn apart from within, parts of your arm undergoing a process similar to explosion as your flesh gives way under the sudden increase in size, all the while the threads wriggle deeper and deeper. Of course, none of this would happen before you begin to release your wave of lightning, which would race towards Kakuzu, however he'd continue with his plan until he looses all feeling, aiming to destroy your arm no matter what, while putting you at a distance. The force of his threads thrusting forwards, would not only push you back and downwards into the swamp, but would also serve to push Kakuzu back towards his original location. Except he'd be positioned more leftwards than he was before, due to the arching motion of his previous run. Kakuzu trusting in his partner to protect him from any ensuing dangers, being content with destroying his opponents right arm...for now. (Guessing it's your right arm as it's the one you attempted to use HF with).

(Kuro Ito) - Dark Threads

Rank:S
Type:Attack/Supplementary
Range:Short-Mid
Chakra Cost:40(- 5 per turn)
Damage Points:20
Description:User sends out black threads from their body that can attack their opponent.
Note: Can ony be used by Kakuzu

Of course Kakuzu's attack would also distance the Kunoichi from Ling, preventing her current from striking him. Thus Ling would continue uninhibited. Upon becoming aware of the earth beginning to shift beneath his feet, watching as the water around him begins to spiral inwards, Ling seeks to escape from the crumbling earth. Performing a racing set of handseals and summoning Kagutsuchi beneath him. The Ray would race into the air, belly facing towards the opponents, Ling and Lycoan gripping to its back. The Ray would traverse a leftwards path as it ascends, aiming to be position itself directly above Kakuzu.

Kuchiyose No Jutsu:Batoidea: Kagutsuchi)- Summoning: Batoidea: Kagutsuchi
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Kagutsuchi is a rather small sized eagle like ray, being roughly 15 feet long (not including tail length), while his skin colour is deep orange with red ringed black spots. Kagutsuchi is unique among the rays, in the fact that he prefers heat, opting for warm water springs rather than cold water. His elemental affinity of fire reflects this. Kagutsuchi is capable of using all Katon techniques B rank and below and is capable of releasing a S rank blast of fire similar to that of Great Majestic Fire annihilation twice per battle, all of which counts as a jutsu. Kagutsuchi’s venom glands are also specialized in the sense that due to it being melded and mixed with his Katon chakra, it gains a similarity to oil in the fact that it’s highly combustible, viscous, sticky, and the venom doesn’t become denatured at higher temperatures but rather works even better before eventually turning into a dangerous gas if heated to high enough temperatures. Kagutsuchi is capable of spewing his specialized venom from his mouth in vast quantities, unlike normal venom, rather than relying on the piercing capabilities of a stinger, Kagutsuchi’s spewed venom sizzles on contact with skin, resulting in bruises and burns being formed, in which the poison can seep into the enemies blood-stream. Kagutsuchi spewing his venom counts as a A rank equivalent elemental jutsu which he is capable of applying shape manipulation to if he so wishes. Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind. Like all Stingrays, Kagutsuchi has passive electroreception, his electroreception working through water, or using the moisture within the air as a medium. Kagutsuchi is capable of speech. Kagutsuchi’s venom results in the enemies heart and breathing rate slowing, not to mention that they begin to feel pain on the afflicted area as the enzymes take effect, this is proportionate to the amount of venom taken in, anything more than 30 mls leads to the next step. If enough venom is spewed, the cells in the contact area begin to die, resulting in the enemy experiencing a decline in health over the next few turns before dying of heart failure due to the heart and breathing rate lowering exponentially.

Note:

- Kagutsuchi can only be summoned once per battle and stays for four turns.
- Kagutsuchi is capable of spewing his venom normally three times per battle and counts as a move.
- Kagutsuchi is capable of using his Venom/Fire combo once per battle which counts as a move.
- Kagutsuchi’s electroreception spans out to Mid range.
- The user is relatively unaffected by the enzymes within the poison, however will still be marred by the offensive capabilities of the substance itself.
- Kagutsuchi is capable of flying through the air, and water, however while submerged under water he cannot use any of his techniques, and his strength is slowly sapped. Leaving him bedraggled after resurfacing, and causing a -20 damage deficit to his techniques for the remained of the turn. Though he has to be submerged for a good while and not simply a quick dip before exiting.
- Due to Kagutsuchi's fire nature he is susceptible to water based attacks and takes half extra damage when hit by one.

Immediately upon summoning the Ray, Ling would once again leap onto the offensive, performing a single handseal and causing four gigantic pillars of tempestuously swirling wind to spring into existence. One of the corners of the wind would be positioned a coupe of feet in front of Kakuzu, the other four would be positioned fifteen meters in front of Ling (so basically on the swamp lol), far to the left and right respectively. Of course the last would complete the square by being positioned far to Ling's right. The four tornadoes would exert an impressively strong gale inwards on the surrounding area, causing viscous waves to form on the water and in the swamp that would buffet and drown the Kunoichi. It would also exert such a force that the enemy male ninja would be caught on his summon, struggling to move. The countless blades released from the Tornadoes would tear the front (Like front fourth or whut? xD) of your jaguar to pieces, while also rendering the male ninja into sizeable lumps of fat, flesh and blood. Ling would immediately hurl several explosive tagged kunai towards the Kunoichi's location after performing the required handseal, the projectiles being sped up by the forming Tornadoes. During this time, the Ray would swoop down to the ground, allowing Ling to wrench Kakuzu onto the summon before the Ray once again ascends high into the sky. Circling the area while keeping tabs on life within the mayhem.

Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes
Type: Offensive/Defensive
Rank: A
Range: Short - Long.
Chakra: 30
Damage: 60
Description: The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards.

Note:
- Can only be used 3x
- No wind jutsu above S rank for the next two turns
- Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja


Ah man, look at this crap, they made a total mess of my freaking favorite terrain. Tch...stinking bastards....stupid giant summons.



Hmm, I quite liked this area too, it's a pity that I'll soon have to burn it to ashes to sanitize the earth of those vermin shinobi.


Tch. Hey Kakuzu, speak to me you threaded freak! Hows your motor function?


Urgh, I don't think I'll be much use for now. Give me a while, I'll recover soon enough.


Gah, it just gets better and better doesn't it. I guess it's just you and me for a while; Kagutsuchi.


Hmm, with me here this should be over before Kakuzu gets another shot at it...
 
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