[CJ] Close to the Edge ft. Inch

Inch

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go ahead and pick a few ice cj that you'd like for free. I'd prefer you didn't pick from the ones that are nearly full, but it's no big deal if you do.
 

Wanheda

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I dont know how much you mean by a few, but there are five of your jutsu that interest me more than the rest. z.z

(Hyoton: Gokkan No Kaze)-Ice Release: Frigid Wind
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes two hand seals and manipulates the air above an opponent to move down upon them at a high speed. As the air moves down, several small, thin blades of razor sharp ice are created, which will cut into the opponent as the wind hits them, slicing into their body and causing external and internal damage.
Note: This does not necessarily have to be created over an opponent's head.
Note: Can only be used thrice per battle.

(Hyoton: Skadi No Reitō No Mori)-Ice Release: Frozen Forest of Skadi
Type: Offensive
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (40 damage to the user)
Description: The user gathers a severe amount of Hyoton Chakra and performs a row of four hand seals, releasing the gathered chakra in a surge and causing a giant forest of pine trees made of pure ice emerge from the ground around the user. The ice is very hard and extremely cold, and the needles of the pine trees are razor sharp and are capable of dealing tremendous damage to those things that come into contact with them, especially as the trees are yet rising from the ground. As a result of the tree's coldness, the air around them also becomes extremely cold, causing discomfort and pain to anyone within it who doesn't warm themselves. Although the user is used to the cold temperatures of the ice, they will still feel discomfort and pain from the cold, albeit far less than that of a non-ice user. On average, the pine trees are 30 meters tall and the branches typically span six meters at their base. The pine trees have around 4-6 meters between each other, making maneuvering through the forest easy for a normal sized person. At the end of the third turn after the user uses this, the forest will return back into the ground. After using this, the user's body will be covered in minor first degree "cold burns" that aren't painful but hindering just the same.
Note: Lasts for three turns
Note: Can only be used once per battle
Note: Whilst active, all ice jutsu gain +10 damage.
Note: Due to the amount of chakra this technique consumes, only one additional jutsu may be used the turn this jutsu was used, and only two may be used the following turn
Note: After this technique ends, the user is unable to perform ice jutsu of A-Rank and higher and the user is unable to perform S-Rank and higher wind and water techniques for the following two turns.

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch

(Hyouton: Bakuhatsu Fuyu Uzu)-Ice Release: Explosive Winter Vortex
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-20 to the user)
Description: The user performs 3 hand seals and focuses a massive amount of chakra into a single point in the sky. After the hand seals are complete, the user will manipulate the chakra to form a fast-moving downward swirling vortex of ice, snow, and wind, and there is now hollow point in the middle of the vortex. The vortex is quite narrow at the point of the creation and becomes wider as it moves towards the ground. Anyone caught in the vortex will be rotated at great speeds and slammed into the ground, in addition to being impaled by the ice shards. The vortex can last one full turn if the user wishes. After the vortex ends, all of the snow, wind and ice shards within it will burst outward to a mid-range away from the vortex. Anyone caught in this explosion, including the user, will be knocked backward by the wind and snow, and impaled by the ice shards, though both effects aren't as powerful as they were in the vortex due to the now unfocused and spread out explosion.
Note: The user is only able to perform a total of 2 jutsu the turn this was used.
Note: The user will be unable to perform anymore forbidden jutsu for the next 4 turns.
Note: The user will feel exhausted the turn after this was used and will have slowed movements.
Note: Requires the user to have mastered ice.

(Hyouton: Aisuu~ēbu)-Ice Release: Ice Wave
Type: Offensive
Rank: S-Rank
Range: Short-Med
Chakra Cost: 40
Damage Points: 80
Description: The user makes four hand seals and stomps there foot on the ground. As they do so, they make a large 'wave' of icicles appear out of the ground, which are in turn directed at a target. The icicles are positioned so that the tips are pointed directly at the target. The icicles are extremely sharp and dense. The wave measures to be around 3 meters tall and 8 meters wide.
Note: Can only be used twice per match.
Note: No S-Rank or above Ice Jutsu next turn.
Note: Must wait three full turns before using again.

Btw, when my customs get approved you know where to find me.
 
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Inch

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You can have all of em except frozen forest.

(Hyoton: Gokkan No Kaze)-Ice Release: Frigid Wind
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes two hand seals and manipulates the air above an opponent to move down upon them at a high speed. As the air moves down, several small, thin blades of razor sharp ice are created, which will cut into the opponent as the wind hits them, slicing into their body and causing external and internal damage.
Note: This does not necessarily have to be created over an opponent's head.
Note: Can only be used thrice per battle.

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch

Analyze these two to start.
 

Wanheda

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Well for the first one is pretty simple, you make two hand seals and change your raw chakra into ice release chakra then release the chakra into the air. You manipulate that chakra to form above the opponent by sending the chakra into the atmosphere. You would proceed to use shape manipulation to turn the ice into several small and thin layers of razor looking sharp thingies of ice. As it moves down it would aim to cut the opponent, cutting into their head or where ever you decide to place it at as it doesn't have to be only the head. Upon this it would cause internal damage.

For the second jutsu is also pretty simple. Putting your index finger and thumb together you would begin to focus your ice chakra in between them, following the same steps as before to manipulate that chakra into a needle like senbon between those two fingers. Afterwards you would charge the needle with chakra, manipulating the shape it, making it longer. Its thin to the point where its barely noticeable to the human eye, similar to that of wind blade, however dojutsu users can detect it whether its in the dark or not. Due to the thinness it can be shattered very easily if the counter has the power to do so, almost anything that can shatter it and isn't as powerful when attacking from the side, because of the drawbacks its only fatal when its shot in a straight direction.
 

Inch

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Well for the first one is pretty simple, you make two hand seals and change your raw chakra into ice release chakra then release the chakra into the air. You manipulate that chakra to form above the opponent by sending the chakra into the atmosphere. You would proceed to use shape manipulation to turn the ice into several small and thin layers of razor looking sharp thingies of ice. As it moves down it would aim to cut the opponent, cutting into their head or where ever you decide to place it at as it doesn't have to be only the head. Upon this it would cause internal damage.

For the second jutsu is also pretty simple. Putting your index finger and thumb together you would begin to focus your ice chakra in between them, following the same steps as before to manipulate that chakra into a needle like senbon between those two fingers. Afterwards you would charge the needle with chakra, manipulating the shape it, making it longer. Its thin to the point where its barely noticeable to the human eye, similar to that of wind blade, however dojutsu users can detect it whether its in the dark or not. Due to the thinness it can be shattered very easily if the counter has the power to do so, almost anything that can shatter it and isn't as powerful when attacking from the side, because of the drawbacks its only fatal when its shot in a straight direction.
Good. With the first one, note that it can only be used in the downward direction, and it's not going to do a whole lot if the blades are created like right on top of the opponent. They need a bit of room to pick up speed.

Next:
(Hyouton: Bakuhatsu Fuyu Uzu)-Ice Release: Explosive Winter Vortex
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-20 to the user)
Description: The user performs 3 hand seals and focuses a massive amount of chakra into a single point in the sky. After the hand seals are complete, the user will manipulate the chakra to form a fast-moving downward swirling vortex of ice, snow, and wind, and there is now hollow point in the middle of the vortex. The vortex is quite narrow at the point of the creation and becomes wider as it moves towards the ground. Anyone caught in the vortex will be rotated at great speeds and slammed into the ground, in addition to being impaled by the ice shards. The vortex can last one full turn if the user wishes. After the vortex ends, all of the snow, wind and ice shards within it will burst outward to a mid-range away from the vortex. Anyone caught in this explosion, including the user, will be knocked backward by the wind and snow, and impaled by the ice shards, though both effects aren't as powerful as they were in the vortex due to the now unfocused and spread out explosion.
Note: The user is only able to perform a total of 2 jutsu the turn this was used.
Note: The user will be unable to perform anymore forbidden jutsu for the next 4 turns.
Note: The user will feel exhausted the turn after this was used and will have slowed movements.
Note: Requires the user to have mastered ice.

(Hyouton: Aisuu~ēbu)-Ice Release: Ice Wave
Type: Offensive
Rank: S-Rank
Range: Short-Med
Chakra Cost: 40
Damage Points: 80
Description: The user makes four hand seals and stomps there foot on the ground. As they do so, they make a large 'wave' of icicles appear out of the ground, which are in turn directed at a target. The icicles are positioned so that the tips are pointed directly at the target. The icicles are extremely sharp and dense. The wave measures to be around 3 meters tall and 8 meters wide.
Note: Can only be used twice per match.
Note: No S-Rank or above Ice Jutsu next turn.
Note: Must wait three full turns before using again.

Same thing.
 
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