Clan Fight

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
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Start then xD
Blake bio 3t activated and CW ring set on Orange Lantern



(Pawāringu) Power Ring

Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Blake takes out a kunai with one her special snake tags attached to her. Blake throws it at you and does some hand signs multiplying the kunai and tags to 1000 kunais. When the kunais get in close range the tags go off releasing 10 snakes per tag equaling 10,000 snakes. Each snake will try to bind to you and explode themselves each having the power on 1 explosive tag making you caught in an explosion of basically 10,000 tags.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.
What they look like
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Ryūjin

Active member
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Joined
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Blake bio 3t activated and CW ring set on Orange Lantern



(Pawāringu) Power Ring

Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Blake takes out a kunai with one her special snake tags attached to her. Blake throws it at you and does some hand signs multiplying the kunai and tags to 1000 kunais. When the kunais get in close range the tags go off releasing 10 snakes per tag equaling 10,000 snakes. Each snake will try to bind to you and explode themselves each having the power on 1 explosive tag making you caught in an explosion of basically 10,000 tags.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.
What they look like
You must be registered for see images
As he sees his opponent activate her Sharingan, Sasuke does the same, activating his ocular powers, with 3 black tomoes spinning in his eye pupil before instantly settling down. The activation of the 3 Tomoe Sharingan is passive.

Finally! A Uchiha who i can test the power of these eyes against...

(Dōjutsu: Sharingan) - Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 ( -10 per turn to keep active )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
As Sasuke sees Korra throwing a weird tagged kunai that Sasuke has never seen before, as they multiple, forming into hundreds of tagged kunais, Sasuke bites his thumb, before summoning a large snake around him, the Snake is summoned wrapped around his body taking the hit from the thousand tags and being basically undamaged due to the Snake's ability to guard against up to S-Rank techniques with a pure natural energy barrier around its body.

(Kuchiyose no Jutsu: Draco) – Summoning Technique: Draco
Type: Summoning
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Draco is one of the three legendary snakes of the Ryuchi cave, a descendant of the great white snake sage himself. Draco is 3 meters tall and half a meter wide, and is mostly summoned around the user's body. His body color is pitch black with red scales scattered around it. Draco is capable of using natural energy although it cannot use if offensively, mainly for either defense or supplementary purposes. While on the field, Draco is capable of injecting natural energy into it's master, much like how Ma and Pa, but on a much weaker scale, using a technique that's similar to the amphibian technique but slightly different. While the amphibian technique's main effect revolves around the summon staying still in order to absorb natural energy from around him and inject it into the user, Draco only injects the user with natural energy he has in his system, not being capable of absorbing natural energy and injecting it into the user at the same time like Ma and Pa (this injection of energy can break S rank gen and below, not including MS gen). While Draco's injection of natural energy to the user allows him to enter sage mode, the amount of turns that the user is capable of having sage mode active is the same amount of turns that the Sage Mode's activation has (Snake variant) allowing him to keep Sage mode active, although cutting the normal duration of Snake Sage mode by 2 turns, meaning the user can have sage mode active for the duration of 4 turns. The way this works is that Draco is summoned to the field while he already has drawn sufficient natural energy into himself from the Ryuchi cave, adding it to the user's own. Alternatively if the user already activated Sage Mode, Draco can inject him with natural energy to prolong the duration of Sage Mode by 3 turns, Although when doing this, Draco doesn't vanish from the field but instead, his duration limit on the field is cut by 2 turns, he only vanishes when he has 2 or less turns remaining for him on the field before he has to return to the Ryuchi cave. The second ability that Draco wields is a barrier of defense composed of pure natural energy that surrounds his body, allowing him to guard against an A-Ranked technique, he is capable of surrounding the user whole and preventing him from suffering damage, and he can be summoned around the user in that state (surrounding the user completely). This ability can be used three times per battle and against up to S-Rank techniques.
Note: Can only be summoned once per battle, and lasts 4 turns.
Note: If the user commanded Draco to inject him with natural energy as soon as he is summoned, he can sustain Sage Mode for 4 turns max.
Note: If the user commanded Draco to inject him with natural energy in order to enter Sage Mode, after injecting the user with natural energy, Draco disappears from the field returning to the Ryuchi cave.
This is going to be an interesting battle....What was your name again Uchiha?

Continuing on from that point, as Sasuke summons the snake wrapping around his body and protecting him from the ongoing explosions, Sasuke forms a single handseal while inside the snake's body, causing a gigantic demonic head figure that's composed of flames to rise out of the ground below his opponent, attempting to swallow her whole and burn her intensely.

(Katon: Rēshushi) - Fire Release: Ghost Destruction
Type: Offense
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 75
Description: After forming 5 handseals Bird → Boar → Monkey → Ram → Tiger the user concentrates a large amount of fire chakra throughout the ground, underneath the opponent's location, causing a Large sized demonic head made of flames to rise up out of the ground underneath the opponent's location in a vertical line, with it's mouth widening as it's opening in order to swallow the opponent and burn them, this demonic head is equivalent in size to the Earth Release: Great Stone Golem technique.
Note: Can only be used twice.
Note: No S-ranked fire techniques in the same turn.
After releasing the demonic fire, Sasuke activates a technique boosting his ninjutsu and taijutsu techniques damage.

(Nakkuru's Kyōkudai Kyūkei) - Knuckle's Maximum Break
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: (+10 to Taijutsu , +10 to Ninjutsu)
Description: The user gathers chakra and channels it into every muscle of the body to energize the cells in the muscles by using chakra . By doing so , the user's mitochondria in the cells of his muscles produces ATP at a much faster rate , increasing the user's speed and strength greatly .
-Takes a few seconds to fully activate
-Lasts for 3 turns
-Usable only once per battle
-No Taijutsu or non-elemental Ninjutsu for a turn after it deactivates
-Can only be taught by Rokusho
 

Korra.

Sage of Snakes
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As he sees his opponent activate her Sharingan, Sasuke does the same, activating his ocular powers, with 3 black tomoes spinning in his eye pupil before instantly settling down. The activation of the 3 Tomoe Sharingan is passive.

Finally! A Uchiha who i can test the power of these eyes against...

(Dōjutsu: Sharingan) - Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 ( -10 per turn to keep active )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
As Sasuke sees Korra throwing a weird tagged kunai that Sasuke has never seen before, as they multiple, forming into hundreds of tagged kunais, Sasuke bites his thumb, before summoning a large snake around him, the Snake is summoned wrapped around his body taking the hit from the thousand tags and being basically undamaged due to the Snake's ability to guard against up to S-Rank techniques with a pure natural energy barrier around its body.

(Kuchiyose no Jutsu: Draco) – Summoning Technique: Draco
Type: Summoning
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Draco is one of the three legendary snakes of the Ryuchi cave, a descendant of the great white snake sage himself. Draco is 3 meters tall and half a meter wide, and is mostly summoned around the user's body. His body color is pitch black with red scales scattered around it. Draco is capable of using natural energy although it cannot use if offensively, mainly for either defense or supplementary purposes. While on the field, Draco is capable of injecting natural energy into it's master, much like how Ma and Pa, but on a much weaker scale, using a technique that's similar to the amphibian technique but slightly different. While the amphibian technique's main effect revolves around the summon staying still in order to absorb natural energy from around him and inject it into the user, Draco only injects the user with natural energy he has in his system, not being capable of absorbing natural energy and injecting it into the user at the same time like Ma and Pa (this injection of energy can break S rank gen and below, not including MS gen). While Draco's injection of natural energy to the user allows him to enter sage mode, the amount of turns that the user is capable of having sage mode active is the same amount of turns that the Sage Mode's activation has (Snake variant) allowing him to keep Sage mode active, although cutting the normal duration of Snake Sage mode by 2 turns, meaning the user can have sage mode active for the duration of 4 turns. The way this works is that Draco is summoned to the field while he already has drawn sufficient natural energy into himself from the Ryuchi cave, adding it to the user's own. Alternatively if the user already activated Sage Mode, Draco can inject him with natural energy to prolong the duration of Sage Mode by 3 turns, Although when doing this, Draco doesn't vanish from the field but instead, his duration limit on the field is cut by 2 turns, he only vanishes when he has 2 or less turns remaining for him on the field before he has to return to the Ryuchi cave. The second ability that Draco wields is a barrier of defense composed of pure natural energy that surrounds his body, allowing him to guard against an A-Ranked technique, he is capable of surrounding the user whole and preventing him from suffering damage, and he can be summoned around the user in that state (surrounding the user completely). This ability can be used three times per battle and against up to S-Rank techniques.
Note: Can only be summoned once per battle, and lasts 4 turns.
Note: If the user commanded Draco to inject him with natural energy as soon as he is summoned, he can sustain Sage Mode for 4 turns max.
Note: If the user commanded Draco to inject him with natural energy in order to enter Sage Mode, after injecting the user with natural energy, Draco disappears from the field returning to the Ryuchi cave.
This is going to be an interesting battle....What was your name again Uchiha?

Continuing on from that point, as Sasuke summons the snake wrapping around his body and protecting him from the ongoing explosions, Sasuke forms a single handseal while inside the snake's body, causing a gigantic demonic head figure that's composed of flames to rise out of the ground below his opponent, attempting to swallow her whole and burn her intensely.

(Katon: Rēshushi) - Fire Release: Ghost Destruction
Type: Offense
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 75
Description: After forming 5 handseals Bird → Boar → Monkey → Ram → Tiger the user concentrates a large amount of fire chakra throughout the ground, underneath the opponent's location, causing a Large sized demonic head made of flames to rise up out of the ground underneath the opponent's location in a vertical line, with it's mouth widening as it's opening in order to swallow the opponent and burn them, this demonic head is equivalent in size to the Earth Release: Great Stone Golem technique.
Note: Can only be used twice.
Note: No S-ranked fire techniques in the same turn.
After releasing the demonic fire, Sasuke activates a technique boosting his ninjutsu and taijutsu techniques damage.

(Nakkuru's Kyōkudai Kyūkei) - Knuckle's Maximum Break
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: (+10 to Taijutsu , +10 to Ninjutsu)
Description: The user gathers chakra and channels it into every muscle of the body to energize the cells in the muscles by using chakra . By doing so , the user's mitochondria in the cells of his muscles produces ATP at a much faster rate , increasing the user's speed and strength greatly .
-Takes a few seconds to fully activate
-Lasts for 3 turns
-Usable only once per battle
-No Taijutsu or non-elemental Ninjutsu for a turn after it deactivates
-Can only be taught by Rokusho
I see you have these cursed eyes also and by your look Im guessing you are the one they call Sasuke. For me my name is Blake Belladonna Uchiha.

Blake watches as Sasuke summons a snake to protect him from her special snake tags. She had the same summoning ability as her. As she sees that she sees the fire chakra traveling in the ground going towards underneath her. As the fire jutsu is about to come up her body is covered in scales from Manda himself giving her a scale defense against the fire. The scales would protect her whole body.

(Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales

Type: Defensive/Supplementary
Rank: S
Range: Short (Self)
Chakra: 40 (-5 per turn to the user)
Damage: N/A
Description: The user will channel their chakra throughout their entire body. By being able to summon Manda, the user will summon a layer of Manda's scales that covers their entire body, giving their body the strength of Manda's scales. The scales will be able to take up to A-rank jutsus and are able to take one S-rank jutsu, but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they choose, but then won't be able to use this jutsu again for two turns.
Note: Last for 2 turns
Note: Only usable by Snake users
Note: Can't have Manda on the field at the same time
Note: Usable twice per a match with a two turn cool down
Note: Courtesy of Korra

I see you have a thing for fire ey?

Blake than does the ram sign and creates a T-Rex like creature of red sand to her right. The monster would be the size of great stone golem. She has the creature head straigh for yall and grab the snake and lifting it up. The sand would cause 3rd degree burn to everything it touches. At the same time it would use its free hand to go and crush Sasuke.

(Nirro Suna: Akai Suna no Hogo-Sha) Red Sand Release: Guardian of the Red Sand
Type: Attack
Rank: S
Range: Short-Long (Made short range of the user)
Chakra cost: 40 (-30 per turn)
Damage points: 80 (on contact)
Description: The user will do the the ram hand sign and focus their chakra into the ground. The user will the have a T-Rex like creature (same size of great stone golem) made out of red sand rise from the ground. The creature will be completely made out of red sand and is able to protect the user from incoming attack while also being able to attack. The creature is able to release blast of red sand (which are A rank in power, Mid range and counts as a move of the user) or even grab and crush the opponent while also being able to cause third degree burns to the opponent. If their is a red sand source available the creature can use it to reform its self from damage it could have taken while being used but it counts as a turn of the user. After the creature is done it will just disperse into red sand leaving red sand all over the battle field up to long range allowing the user a more range of access to red sand.
Note: Usable twice a battle and needs a 2 turn cool down while no other Red Sand jutsus can be used during the cool down.
Note: Creature last for 3 turns
Note: The user cannot use any techniques other than Red Sand techniques while sustaining the creature.
Note: The blast and reform ability counts as a move. Both can only be used 2 times each
Looks like:
Just imagine its red instead xD
You must be registered for see images

At the same time Blake does another hand sign and channels natural chakra into the sky causing it to rain.

(Ame Senpo: Shizen no Ame) - Rain Sage Arts: Nature's Rain

Type:Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-5 per turn)
Damage: 80
Description: The user will do the Ram sign and either channel their senchakra into an already existing rain source or use their chakra to make it start raining. The rain will be infused with natural chakra and the rain will span over to long range covering the entire terrain. The user has the rain hit their body and has their body absorbs the natural chakra. The user can use this to enter Sage Mode directly after 1 turn of getting hit by enough rain. If the user is already in Sage Mode when the use this jutsu they can use the rain to prolong Sage Mode. The prolonged Sage Mode will stay until the rain is either defeated or cancel by the user. When the rain stops so does the prolonged Sage Mode. Due to the senchakra powered clouds it would take a high level wind jutsu (S rank) to blow away the clouds away.
Note: Must know Sage Mode
Note: Usable 3 times a match
Note: Requires a 2 turn cool down between uses
Note: Must be taught by Korra.
 

Ryūjin

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I see you have these cursed eyes also and by your look Im guessing you are the one they call Sasuke. For me my name is Blake Belladonna Uchiha.

Blake watches as Sasuke summons a snake to protect him from her special snake tags. She had the same summoning ability as her. As she sees that she sees the fire chakra traveling in the ground going towards underneath her. As the fire jutsu is about to come up her body is covered in scales from Manda himself giving her a scale defense against the fire. The scales would protect her whole body.

(Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales

Type: Defensive/Supplementary
Rank: S
Range: Short (Self)
Chakra: 40 (-5 per turn to the user)
Damage: N/A
Description: The user will channel their chakra throughout their entire body. By being able to summon Manda, the user will summon a layer of Manda's scales that covers their entire body, giving their body the strength of Manda's scales. The scales will be able to take up to A-rank jutsus and are able to take one S-rank jutsu, but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they choose, but then won't be able to use this jutsu again for two turns.
Note: Last for 2 turns
Note: Only usable by Snake users
Note: Can't have Manda on the field at the same time
Note: Usable twice per a match with a two turn cool down
Note: Courtesy of Korra

I see you have a thing for fire ey?

Blake than does the ram sign and creates a T-Rex like creature of red sand to her right. The monster would be the size of great stone golem. She has the creature head straigh for yall and grab the snake and lifting it up. The sand would cause 3rd degree burn to everything it touches. At the same time it would use its free hand to go and crush Sasuke.

(Nirro Suna: Akai Suna no Hogo-Sha) Red Sand Release: Guardian of the Red Sand
Type: Attack
Rank: S
Range: Short-Long (Made short range of the user)
Chakra cost: 40 (-30 per turn)
Damage points: 80 (on contact)
Description: The user will do the the ram hand sign and focus their chakra into the ground. The user will the have a T-Rex like creature (same size of great stone golem) made out of red sand rise from the ground. The creature will be completely made out of red sand and is able to protect the user from incoming attack while also being able to attack. The creature is able to release blast of red sand (which are A rank in power, Mid range and counts as a move of the user) or even grab and crush the opponent while also being able to cause third degree burns to the opponent. If their is a red sand source available the creature can use it to reform its self from damage it could have taken while being used but it counts as a turn of the user. After the creature is done it will just disperse into red sand leaving red sand all over the battle field up to long range allowing the user a more range of access to red sand.
Note: Usable twice a battle and needs a 2 turn cool down while no other Red Sand jutsus can be used during the cool down.
Note: Creature last for 3 turns
Note: The user cannot use any techniques other than Red Sand techniques while sustaining the creature.
Note: The blast and reform ability counts as a move. Both can only be used 2 times each
Looks like:
Just imagine its red instead xD
You must be registered for see images

At the same time Blake does another hand sign and channels natural chakra into the sky causing it to rain.

(Ame Senpo: Shizen no Ame) - Rain Sage Arts: Nature's Rain

Type:Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-5 per turn)
Damage: 80
Description: The user will do the Ram sign and either channel their senchakra into an already existing rain source or use their chakra to make it start raining. The rain will be infused with natural chakra and the rain will span over to long range covering the entire terrain. The user has the rain hit their body and has their body absorbs the natural chakra. The user can use this to enter Sage Mode directly after 1 turn of getting hit by enough rain. If the user is already in Sage Mode when the use this jutsu they can use the rain to prolong Sage Mode. The prolonged Sage Mode will stay until the rain is either defeated or cancel by the user. When the rain stops so does the prolonged Sage Mode. Due to the senchakra powered clouds it would take a high level wind jutsu (S rank) to blow away the clouds away.
Note: Must know Sage Mode
Note: Usable 3 times a match
Note: Requires a 2 turn cool down between uses
Note: Must be taught by Korra.
Lmao @ the spoiler xD


Oh, i heared stories about you, Senjutsu user if i'm correct....Let's see how far Senjutsu can get you.

As the explosions stop, Draco opens up his body from wrapping around Sasuke, causing Sasuke to regain his visual link to Belladonna and gazes into her eyes, as he finds she summons a weird looking creature made of some unknown elemental nature to Sasuke, but his eyes recognize it now, as it is summoned, Sasuke utilizes his Fire chakra, causing two massive portals to open up mid air to Blake's right and left sides as well as the creature. As the two portals appear, two gigantic sized meteors of fire are released, one from each portal heading towards Blake's location from each respective sides. As the meteors of fire are released, their intense heat causes sweat to start dripping from Blake's body as an indication of how extreme the heat is. Once the creature approaches Sasuke, the meteors now resonate with one another, releasing a "link" of flames in the form of a ring, entrapping the creature along with Blake inside of the ring formation as the meteors draw closer and closer towards them in order to crush them in between.

(Katon: Tsuinassai Ryūsē) – Fire Release: Twin Crushing Meteors
Type: Offensive/Supplementary
Rank: Forbidden
Range: Mid
Chakra Cost: 50
Damage Points: 115
Description: After performing a set of 4 handseals, the user gathers a huge amount of fire chakra and releases it into the air, causing a portal similar to the "Sticky Earth Drop" technique to open to either of two opposite sides of the intended target, each portal is released 15 meters away from the opponent basically a Mid range to both of his sides, summoning two identical meteor sized fireballs which are extremely compressed towards the opponent, approaching him from the two opposite sides, when the Fireballs each are 10 meters away from the opponent they resonate with each other, causing a "link" of fire to spread out connecting the two fireballs resulting in a ring of fire that's made around the opponent, entrapping him in the area he's in, however the opponent can escape vertically upwards since the ring of fire doesn't cover above him it only covers around him, the heat released from these two fireballs are enough to cause sweat to drip down the opponent's body when it's summoned out of the portals, letting him know the danger he's in, each Meteor sized fireball is considered an S-rank Fire technique, since it's an Forbidden-rank divided in two, when hit by either fireballs, anything caught in between the two fireballs will be crushed and burned severely.
Note: Can only be used once.
Note: No S-rank Fire Release or above techniques in the next turn.
Note: -15 Damage to the user due to the sudden chakra exhaustion
You have no idea how cursed my eyes have gotten, you may have your Sharingan and your Senjutsu, but they are petty tricks, and are inferior to the true power of the Uchiha!

After releasing the fire technique, Sasuke continues by using his most potent elemental nature, by focusing lightning chakra into the ground below Blake's location, Sasuke causes spears of electrical energy to erupt out of the ground, rising up to protrude through Blake's body and pierce through it with extreme ease.

(Raiton: Keshi Makuga Hara) – Lightning Release: Blades of Honor
Rank: S
Type: Offense/supplementary
Range: Long
Chakra Cost: 40
Damage Points: 90
Description: The user will channel Raiton chakra into the earth, channeling it underneath the ground, and with one handseal, spears or lighting will errupt from the ground, under the opponent, stabbing him from underneath.
Note:
-Can be used up to 1 times in a battle.
-doujutsu's can see through ground and can respond to it.
-Only those who has mastered Raiton can use this.
-You can't use any other lightning jutsus in the same turn, hence it will take up all your Raiton chakra.
-In the next turn, you can't use any higher then a B-ranked lightning justu
-Can be taugh only by Dr. House
 

Korra.

Sage of Snakes
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Lmao @ the spoiler xD


Oh, i heared stories about you, Senjutsu user if i'm correct....Let's see how far Senjutsu can get you.

As the explosions stop, Draco opens up his body from wrapping around Sasuke, causing Sasuke to regain his visual link to Belladonna and gazes into her eyes, as he finds she summons a weird looking creature made of some unknown elemental nature to Sasuke, but his eyes recognize it now, as it is summoned, Sasuke utilizes his Fire chakra, causing two massive portals to open up mid air to Blake's right and left sides as well as the creature. As the two portals appear, two gigantic sized meteors of fire are released, one from each portal heading towards Blake's location from each respective sides. As the meteors of fire are released, their intense heat causes sweat to start dripping from Blake's body as an indication of how extreme the heat is. Once the creature approaches Sasuke, the meteors now resonate with one another, releasing a "link" of flames in the form of a ring, entrapping the creature along with Blake inside of the ring formation as the meteors draw closer and closer towards them in order to crush them in between.

(Katon: Tsuinassai Ryūsē) – Fire Release: Twin Crushing Meteors
Type: Offensive/Supplementary
Rank: Forbidden
Range: Mid
Chakra Cost: 50
Damage Points: 115
Description: After performing a set of 4 handseals, the user gathers a huge amount of fire chakra and releases it into the air, causing a portal similar to the "Sticky Earth Drop" technique to open to either of two opposite sides of the intended target, each portal is released 15 meters away from the opponent basically a Mid range to both of his sides, summoning two identical meteor sized fireballs which are extremely compressed towards the opponent, approaching him from the two opposite sides, when the Fireballs each are 10 meters away from the opponent they resonate with each other, causing a "link" of fire to spread out connecting the two fireballs resulting in a ring of fire that's made around the opponent, entrapping him in the area he's in, however the opponent can escape vertically upwards since the ring of fire doesn't cover above him it only covers around him, the heat released from these two fireballs are enough to cause sweat to drip down the opponent's body when it's summoned out of the portals, letting him know the danger he's in, each Meteor sized fireball is considered an S-rank Fire technique, since it's an Forbidden-rank divided in two, when hit by either fireballs, anything caught in between the two fireballs will be crushed and burned severely.
Note: Can only be used once.
Note: No S-rank Fire Release or above techniques in the next turn.
Note: -15 Damage to the user due to the sudden chakra exhaustion
You have no idea how cursed my eyes have gotten, you may have your Sharingan and your Senjutsu, but they are petty tricks, and are inferior to the true power of the Uchiha!

After releasing the fire technique, Sasuke continues by using his most potent elemental nature, by focusing lightning chakra into the ground below Blake's location, Sasuke causes spears of electrical energy to erupt out of the ground, rising up to protrude through Blake's body and pierce through it with extreme ease.

(Raiton: Keshi Makuga Hara) – Lightning Release: Blades of Honor
Rank: S
Type: Offense/supplementary
Range: Long
Chakra Cost: 40
Damage Points: 90
Description: The user will channel Raiton chakra into the earth, channeling it underneath the ground, and with one handseal, spears or lighting will errupt from the ground, under the opponent, stabbing him from underneath.
Note:
-Can be used up to 1 times in a battle.
-doujutsu's can see through ground and can respond to it.
-Only those who has mastered Raiton can use this.
-You can't use any other lightning jutsus in the same turn, hence it will take up all your Raiton chakra.
-In the next turn, you can't use any higher then a B-ranked lightning justu
-Can be taugh only by Dr. House
Lol thank you and you taught that fire jutsu to my senpai and now its the second time I had to face it xD
____________________________________________________________________________

Senjutsu you say? Thats funny considering I am more known for using Snakes but I guess Senjutsu works.

As Blake has her red sand monster coming at you her sharingan allows her to see the chakra formed on both her sides. As both portals form and start to release the fire Blake knows she will be trapped. Blake points her hand down (bio allows me full mastery of Snakes and to summon them like this) and summons her flying wood snake. Blake would be ontop of the snake and have the fly her up and heading backwards getting out of the way of the two portals and two fireballs as her. Blake would have the red sand creature also help push them out the way as it takes the fire jutsu and the coming lightning jutsu as Blake the the snake are in the air.

(Kuchiyose: Hiraishin Mokuton Hebi) ~ Flying Wood Snake
Type: Attack/Defence
Rank: S-Rank
Range: Short/Mid/Long
Chakra Cost: 40
Damage Points: N/A
Description: Orochimaru fused the cells of hashirama senju, as well as the dna of Pein's giant bird summon, into the genes of Manda. The snake is half the size of Manda with wood platelets for scales. It has the ability to use Wood jutsus. And it has wings allowing it to fly. Given its size, it is able to fly with the added weight of 3 people, of Orochimaru's build.
~Wood jutsus require the use of said jutsu, and count toward the maximum 3 jutsus per turn as per Rei's R&R
~Can only be summoned once per battle
~The snake flies at the speed of Pein's giant bird
~The snake can only stay on the field for 5 turns
~Can only be summoned by someone who knows wood, or Snakes

You know I have heard of your power Sasuke. But the Sharingan isn't the only thing an Uchiha can achieve power from.


Blake than does a hand sign causing it to rain with senchakra infused in it to allow her to gather senchakra without having to stay still. At the same time the wood snake causes a forest to emerge from the ground all around Sasuke to attack him directly while Blake is ontop of her create getting hit by the senchakra infused rain. The trees would come from multiple directions and angels making it more difficult to defend from.

(Ame Senpo: Shizen no Ame) - Rain Sage Arts: Nature's Rain

Type:Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-5 per turn)
Damage: 80
Description: The user will do the Ram sign and either channel their senchakra into an already existing rain source or use their chakra to make it start raining. The rain will be infused with natural chakra and the rain will span over to long range covering the entire terrain. The user has the rain hit their body and has their body absorbs the natural chakra. The user can use this to enter Sage Mode directly after 1 turn of getting hit by enough rain. If the user is already in Sage Mode when the use this jutsu they can use the rain to prolong Sage Mode. The prolonged Sage Mode will stay until the rain is either defeated or cancel by the user. When the rain stops so does the prolonged Sage Mode. Due to the senchakra powered clouds it would take a high level wind jutsu (S rank) to blow away the clouds away.
Note: Must know Sage Mode
Note: Usable 3 times a match
Note: Requires a 2 turn cool down between uses
Note: Must be taught by Korra.
(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.
 

Ryūjin

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Lol thank you and you taught that fire jutsu to my senpai and now its the second time I had to face it xD
____________________________________________________________________________

Senjutsu you say? Thats funny considering I am more known for using Snakes but I guess Senjutsu works.

As Blake has her red sand monster coming at you her sharingan allows her to see the chakra formed on both her sides. As both portals form and start to release the fire Blake knows she will be trapped. Blake points her hand down (bio allows me full mastery of Snakes and to summon them like this) and summons her flying wood snake. Blake would be ontop of the snake and have the fly her up and heading backwards getting out of the way of the two portals and two fireballs as her. Blake would have the red sand creature also help push them out the way as it takes the fire jutsu and the coming lightning jutsu as Blake the the snake are in the air.

(Kuchiyose: Hiraishin Mokuton Hebi) ~ Flying Wood Snake
Type: Attack/Defence
Rank: S-Rank
Range: Short/Mid/Long
Chakra Cost: 40
Damage Points: N/A
Description: Orochimaru fused the cells of hashirama senju, as well as the dna of Pein's giant bird summon, into the genes of Manda. The snake is half the size of Manda with wood platelets for scales. It has the ability to use Wood jutsus. And it has wings allowing it to fly. Given its size, it is able to fly with the added weight of 3 people, of Orochimaru's build.
~Wood jutsus require the use of said jutsu, and count toward the maximum 3 jutsus per turn as per Rei's R&R
~Can only be summoned once per battle
~The snake flies at the speed of Pein's giant bird
~The snake can only stay on the field for 5 turns
~Can only be summoned by someone who knows wood, or Snakes

You know I have heard of your power Sasuke. But the Sharingan isn't the only thing an Uchiha can achieve power from.


Blake than does a hand sign causing it to rain with senchakra infused in it to allow her to gather senchakra without having to stay still. At the same time the wood snake causes a forest to emerge from the ground all around Sasuke to attack him directly while Blake is ontop of her create getting hit by the senchakra infused rain. The trees would come from multiple directions and angels making it more difficult to defend from.

(Ame Senpo: Shizen no Ame) - Rain Sage Arts: Nature's Rain

Type:Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (-5 per turn)
Damage: 80
Description: The user will do the Ram sign and either channel their senchakra into an already existing rain source or use their chakra to make it start raining. The rain will be infused with natural chakra and the rain will span over to long range covering the entire terrain. The user has the rain hit their body and has their body absorbs the natural chakra. The user can use this to enter Sage Mode directly after 1 turn of getting hit by enough rain. If the user is already in Sage Mode when the use this jutsu they can use the rain to prolong Sage Mode. The prolonged Sage Mode will stay until the rain is either defeated or cancel by the user. When the rain stops so does the prolonged Sage Mode. Due to the senchakra powered clouds it would take a high level wind jutsu (S rank) to blow away the clouds away.
Note: Must know Sage Mode
Note: Usable 3 times a match
Note: Requires a 2 turn cool down between uses
Note: Must be taught by Korra.
(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.
Avoiding it is quite easy if i don't use another Fire CJ that i made specifically for it xD


As Sasuke sees Blake summoning a large flying snake, flying upwards to avoid the fire meteors, he realizes that a perfect opportunity has presented itself for him right there, he gazes with his active 3 Tomoe Sharingan into the eyes of the snake summon, instantly advancing them into their next and final stage, unlocking the legendary Eternal Mangekyou Sharingan in his eyes.

(Dōjutsu: Eien no Mangekyō Sharingan) – Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 ( -30 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
With the power of his brother's eyes that shine from his eye sockets, Sasuke casts one of the most powerful genjutsu onto the snake itself with the usage of his right eye, Tsukuyomi affects the snake instantly, with the second that the illusion was cast being its downfall. In the illusion, the snake finds itself facing Aoda, Sasuke's personal snake summon and one of the most powerful snakes to ever live. Aoda with Sasuke's command spends weeks tormenting the flying snake, before finally eating through it. Although the genjutsu spands for weeks, in reality it only spans for a second. Sasuke used this due to his opponent being the user of the Sharingan, and able to identify if her summon was under a genjutsu and easily dispel it, and for that he had to use a powerful genjutsu that can't be dispelled. As the genjutsu affects the snake, it immediately vanishes out of the field, leaving Blake to fall down once more in the location that the meteors are heading at, forcing her to defend against the powerful attack.

(Dōjutsu: Tsukuyomi) – Eye Technique: Moon Reader
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description: One of the basic techniques awoken with MS, this illusion renders the victim at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The only limitation of the technique is the users own imagination and skill, a fact proven by Itachi Uchiha who was must more masterful with its use than any other Uchiha before him. The technique itself only lasts for but a mere second in reality, but the one affected could have suffered through the equivalent of several weeks of torture which will manifest in severe mental damage and physical fatigue.
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: Its unblockable and unreleasable
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left unconscious and unable to fight regardless of body's physical condition
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter
I know this isn't the extent of what the sage of snakes is capable of, show me your true power! or yield to the power of these eyes of mine.

As the genjutsu affects the snake, Sasuke draws Ryujin Jakka into his right hand, using his left eye to cast Amaterasu onto the blade and his right eye to manipulate the black flames, before forming a crescent shaped slash with his sword, releasing a large and immense wave of black flames towards Blake's location, as he follows her with his eyes and predicts the location she is going to fall at, timing the attack accordingly.

(Enton: Kaijutsu) – Blaze Release: Flame Control Jumping Flames
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Once Amaterasu is cast from Sasuke's left eye, he uses his right eye to manipulate the flames and, as such, wield this technique. Sasuke will draw his sword with his dominant hand, surrounding it with black flames. He then slices forward in an arc to create a wave of burning Amaterasu flames that will cut straight through his opponent, likely annihilating them. This move, as it is completely offensive, can strike through S-Rank techniques and below, rendering them useless as long as he is able to pierce through it.
Note: Can only be used by Sasuke Uchiha bios and requires the user to have his MS/EMS active.
Note: Can only be used three times.
 

Korra.

Sage of Snakes
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Avoiding it is quite easy if i don't use another Fire CJ that i made specifically for it xD


As Sasuke sees Blake summoning a large flying snake, flying upwards to avoid the fire meteors, he realizes that a perfect opportunity has presented itself for him right there, he gazes with his active 3 Tomoe Sharingan into the eyes of the snake summon, instantly advancing them into their next and final stage, unlocking the legendary Eternal Mangekyou Sharingan in his eyes.

(Dōjutsu: Eien no Mangekyō Sharingan) – Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 ( -30 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
With the power of his brother's eyes that shine from his eye sockets, Sasuke casts one of the most powerful genjutsu onto the snake itself with the usage of his right eye, Tsukuyomi affects the snake instantly, with the second that the illusion was cast being its downfall. In the illusion, the snake finds itself facing Aoda, Sasuke's personal snake summon and one of the most powerful snakes to ever live. Aoda with Sasuke's command spends weeks tormenting the flying snake, before finally eating through it. Although the genjutsu spands for weeks, in reality it only spans for a second. Sasuke used this due to his opponent being the user of the Sharingan, and able to identify if her summon was under a genjutsu and easily dispel it, and for that he had to use a powerful genjutsu that can't be dispelled. As the genjutsu affects the snake, it immediately vanishes out of the field, leaving Blake to fall down once more in the location that the meteors are heading at, forcing her to defend against the powerful attack.

(Dōjutsu: Tsukuyomi) – Eye Technique: Moon Reader
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description: One of the basic techniques awoken with MS, this illusion renders the victim at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The only limitation of the technique is the users own imagination and skill, a fact proven by Itachi Uchiha who was must more masterful with its use than any other Uchiha before him. The technique itself only lasts for but a mere second in reality, but the one affected could have suffered through the equivalent of several weeks of torture which will manifest in severe mental damage and physical fatigue.
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: Its unblockable and unreleasable
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left unconscious and unable to fight regardless of body's physical condition
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter
I know this isn't the extent of what the sage of snakes is capable of, show me your true power! or yield to the power of these eyes of mine.

As the genjutsu affects the snake, Sasuke draws Ryujin Jakka into his right hand, using his left eye to cast Amaterasu onto the blade and his right eye to manipulate the black flames, before forming a crescent shaped slash with his sword, releasing a large and immense wave of black flames towards Blake's location, as he follows her with his eyes and predicts the location she is going to fall at, timing the attack accordingly.

(Enton: Kaijutsu) – Blaze Release: Flame Control Jumping Flames
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Once Amaterasu is cast from Sasuke's left eye, he uses his right eye to manipulate the flames and, as such, wield this technique. Sasuke will draw his sword with his dominant hand, surrounding it with black flames. He then slices forward in an arc to create a wave of burning Amaterasu flames that will cut straight through his opponent, likely annihilating them. This move, as it is completely offensive, can strike through S-Rank techniques and below, rendering them useless as long as he is able to pierce through it.
Note: Can only be used by Sasuke Uchiha bios and requires the user to have his MS/EMS active.
Note: Can only be used three times.
Dont worry my old senpai used both on me lol probably should have let my summon look into your eyes >_>
__________________________________________________________________________

As Blake was still at least able to get off her rain jutsu her summons instantly gets trapped in Sasuke Genjutsu. Seeing the change in his eyes she knows this must be his EMS and that he used those special eyes to neturalize her summon without a problem. As the summon disappears and she starts following she sees Sasuke release a wave of black fire Blake does some hand signs quickly due to her fire affinity due to her bloodline. She transforms into 10 condors of fire. Nine of the fire condors will move towards the black flames going to hit them direct on. 1 of them which would be Blake would go backwards going into long range from her current location getting away from the condors and black flames about to hit. Once she gets in a safe distance she transforms back to herself. The other condors would hit the black flames and cause a giant explosion of fire but also stopping the attack from advancing on tho Blake would be out of range to get hit.

(Katon: Hagetaka kaen) Fire Release: Condor Blaze

Type: Supplementary/Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.
-If the user has signed the condor contract then this jutsu will only require 5 handseals.
-No Katon for the next 2 turns.
-Can only use this jutsu once per battle.
-Can only use 2 jutsu on the next turn.
-No Katon jutsu before this jutsu.
-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.
-If the user is caught in the explosion then he/she will die.
-Can only be taught by ~Yard~

Your right about my true power Sasuke. But for mine power its kinda takes time to get to it.


As Blake says these words her rain jutsu has been still going. The rain would have been hitting her body with senchakra allowing her body to absorb it while she moved around. Blake was able to gather enough and her eyes have purple lines form around them. Her eyes would also have a snake pupil added to her sharingan with her body getting scalely. Blake would have now entered Snake Sage Mode.

( Sennin Modo ) – Sage Mode

Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn, adds 300 chakra points)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is used by the signers of the Snake Contract that undergo Senjutsu Training. The Snake sage mode gives different effects and features than its toad counter part. The user gains yellow eyes with a black sclera. They gain further access to snake anatomy, such as their brille, which can be used to block out some light as well as stop visual-based genjutsu from affecting them and their scales, which bestow a rudimentary yet effective protection from minor attacks. They are also able to perform abilities that are characteristic of snakes, such as dislocating their jaw, although this is not exclusive to this mode. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on speed, agility and reflexes rather than strength, endurance and raw power. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn and preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using a shadow clone to collect natural energy and dispelling it before sage mode ends or by ending sage mode before it times out. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, specially Taijutsu. Taijutsu gains +15 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +10 damage.
Note: Sage Mode lasts for a total of 6 turns unless a clone is used
Note: This variation can only be used by custom bios with the Snake contract

Now this is my full power!

OCC: Going by timeframe since you cant actiaved EMS passively yet the timeframe should have been Wood Snake > EMS > my Rain > EMS Gen if any problems just say ^^
 

Ryūjin

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Dont worry my old senpai used both on me lol probably should have let my summon look into your eyes >_>
__________________________________________________________________________

As Blake was still at least able to get off her rain jutsu her summons instantly gets trapped in Sasuke Genjutsu. Seeing the change in his eyes she knows this must be his EMS and that he used those special eyes to neturalize her summon without a problem. As the summon disappears and she starts following she sees Sasuke release a wave of black fire Blake does some hand signs quickly due to her fire affinity due to her bloodline. She transforms into 10 condors of fire. Nine of the fire condors will move towards the black flames going to hit them direct on. 1 of them which would be Blake would go backwards going into long range from her current location getting away from the condors and black flames about to hit. Once she gets in a safe distance she transforms back to herself. The other condors would hit the black flames and cause a giant explosion of fire but also stopping the attack from advancing on tho Blake would be out of range to get hit.

(Katon: Hagetaka kaen) Fire Release: Condor Blaze

Type: Supplementary/Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.
-If the user has signed the condor contract then this jutsu will only require 5 handseals.
-No Katon for the next 2 turns.
-Can only use this jutsu once per battle.
-Can only use 2 jutsu on the next turn.
-No Katon jutsu before this jutsu.
-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.
-If the user is caught in the explosion then he/she will die.
-Can only be taught by ~Yard~

Your right about my true power Sasuke. But for mine power its kinda takes time to get to it.


As Blake says these words her rain jutsu has been still going. The rain would have been hitting her body with senchakra allowing her body to absorb it while she moved around. Blake was able to gather enough and her eyes have purple lines form around them. Her eyes would also have a snake pupil added to her sharingan with her body getting scalely. Blake would have now entered Snake Sage Mode.

( Sennin Modo ) – Sage Mode

Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn, adds 300 chakra points)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is used by the signers of the Snake Contract that undergo Senjutsu Training. The Snake sage mode gives different effects and features than its toad counter part. The user gains yellow eyes with a black sclera. They gain further access to snake anatomy, such as their brille, which can be used to block out some light as well as stop visual-based genjutsu from affecting them and their scales, which bestow a rudimentary yet effective protection from minor attacks. They are also able to perform abilities that are characteristic of snakes, such as dislocating their jaw, although this is not exclusive to this mode. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on speed, agility and reflexes rather than strength, endurance and raw power. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn and preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using a shadow clone to collect natural energy and dispelling it before sage mode ends or by ending sage mode before it times out. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, specially Taijutsu. Taijutsu gains +15 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +10 damage.
Note: Sage Mode lasts for a total of 6 turns unless a clone is used
Note: This variation can only be used by custom bios with the Snake contract

Now this is my full power!

OCC: Going by timeframe since you cant actiaved EMS passively yet the timeframe should have been Wood Snake > EMS > my Rain > EMS Gen if any problems just say ^^
As Sasuke sees Blake forming a string of handseals, while gathering fire chakra inside of her body, practically predicting the technique since he already knows it, he knows the special features of it as well, he would be guarded against the explosion of the condors thanks to his own fire technique that he released previously, being of equivalent power to the one she is going to use, but then again it will be difficult to track the condor she transforms into due to the explosion that will block his sight. Sasuke reacts to this with a special sealing tag that he takes out, already attached to a kunai which he throws to land long range from Blake's location and 10 meters behind him on the surface of the ground. as the tag hits the ground, Sasuke does the confrontation handseal, activating the effects of the tag which would in turn release a massive sized spherical barrier centered around the Kunai's location, grasping the entire battlefield and allows Sasuke to sense the displacement of matter along with moving objects within the barrier itself, in turn knowing Blake's exact location.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.
Upon knowing Blake's current location, Sasuke runs towards Blake's location, finally establishing a line of sight with her and eventually stopping at a Mid ranged distance from her location. Upon laying his eyes on her body, he finds her body has transformed into a similar shape to Kabuto when he faught against him with Itachi, knowing that she entered the mode of snake senjutsu. The thing that bothered Sasuke was the use of the rain technique, as it served no offensive purposes nor sensing ones, as she already has senjutsu which would let her sense anyone anyway so using the rain technique if it granted any form of sensing would be a waste of chakra. He noted from his fight against Naruto that he needed to stand still in order to gather sufficient natural energy to enter senjutsu which Blake has done but without being still. Sasuke with his keen intellect and observation finally deduced that the rain technique injects Blake's body with sufficient natural energy needed to enter Sage mode without having to stand still, a perfect plan covering the most disadvantages that Sage mode has, but also it has a big disadvantage, since the rain supplies natural energy for Blake to enter Sage mode, ending it will effectively end Sage Mode. These thoughts coursed through Sasuke's mind in an instant, but he didn't want to stop the rain, he wanted to feel the full power of his opponent and test the might of his ocular powers against her. The almighty sage of snakes. As Sasuke is running towards Blake's location, he utilizes his Aluminum chakra, causing spiked pillars of solid Aluminum to rise out of the ground From behind, below, right and left of Blake's location, all coming at her at once with the purpose of constricting her movements and deliver a minimal amount of physical damage. Each pillar of Aluminum is equivalent to the size of one of the pillars used in the "Lightning Release: Four-Pillar Bind" Technique.

(Arumiton: Arumi No Sōken) – Aluminum Release: Aluminum Creation
Type: Supplementary/Defensive/Offensive
Rank: C-S (A-Rank)
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.
That is quite a good technique to bypass the disadvantages of Sage Mode, but unfortunately for you, i know how to stop it already...you can't fool these eyes.

As Sasuke has a line of sight with Blake and has gotten within Mid-Range from her, he opens each of his eyes one at a time and closes them, before opening them both at once, first releasing black flames to an area 2 meters away from Blake's location (basically igniting the black flames on each of the Aluminum Pillars), from her right, left and in front of her, and when he opens both of his eyes, the undying black flames rages from around Blake's location, before converging on her forming a gigantic circle of black flames that eat through her body. Although the black flames lack kinetic energy, the Aluminum pillars would compensate for that, carrying the black flames towards Blake's location. Thanks to perfecting the power of his doujutsu, Sasuke suffers no stamina loss and no backfiring damage from using this technique. The extreme heat released from the black flames would cause parts of the solid Aluminum to melt down, turning into extremely hot liquid based structure instead.

(Doujutsu: Hinokami) - Eye Technique: Rising Sun
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 100
Damage Points: 140 (-30 to to the user)
Description: Using the principle behind Amaterasu, the user closes both eyes and then opens them one at a time, each time burning an area near the target with black fire. When both eyes are open the target is burned in a large circle of black fire that only leaves a crater behind. The scale of the technique is enormous but the cost is also severe. The user will drain most of his stamina into this one attack and, like all Amaterasu based attacks, this attacks also lacks physical momentum and impact as well as kinetic energy. While the flames aren't passible of being extinguished, they also lack the ability to do kinetic damage, increasing the defensive counters that the enemy my produce.
Note: Follows all principles behind Amaterasu and also its limitations.
Note: Requires Mangekyo Sharingan active and can only be used once.
Note: Reduces MS duration by 4 turns and leaves the user's stamina drained.
 

Korra.

Sage of Snakes
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As Sasuke sees Blake forming a string of handseals, while gathering fire chakra inside of her body, practically predicting the technique since he already knows it, he knows the special features of it as well, he would be guarded against the explosion of the condors thanks to his own fire technique that he released previously, being of equivalent power to the one she is going to use, but then again it will be difficult to track the condor she transforms into due to the explosion that will block his sight. Sasuke reacts to this with a special sealing tag that he takes out, already attached to a kunai which he throws to land long range from Blake's location and 10 meters behind him on the surface of the ground. as the tag hits the ground, Sasuke does the confrontation handseal, activating the effects of the tag which would in turn release a massive sized spherical barrier centered around the Kunai's location, grasping the entire battlefield and allows Sasuke to sense the displacement of matter along with moving objects within the barrier itself, in turn knowing Blake's exact location.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.
Upon knowing Blake's current location, Sasuke runs towards Blake's location, finally establishing a line of sight with her and eventually stopping at a Mid ranged distance from her location. Upon laying his eyes on her body, he finds her body has transformed into a similar shape to Kabuto when he faught against him with Itachi, knowing that she entered the mode of snake senjutsu. The thing that bothered Sasuke was the use of the rain technique, as it served no offensive purposes nor sensing ones, as she already has senjutsu which would let her sense anyone anyway so using the rain technique if it granted any form of sensing would be a waste of chakra. He noted from his fight against Naruto that he needed to stand still in order to gather sufficient natural energy to enter senjutsu which Blake has done but without being still. Sasuke with his keen intellect and observation finally deduced that the rain technique injects Blake's body with sufficient natural energy needed to enter Sage mode without having to stand still, a perfect plan covering the most disadvantages that Sage mode has, but also it has a big disadvantage, since the rain supplies natural energy for Blake to enter Sage mode, ending it will effectively end Sage Mode. These thoughts coursed through Sasuke's mind in an instant, but he didn't want to stop the rain, he wanted to feel the full power of his opponent and test the might of his ocular powers against her. The almighty sage of snakes. As Sasuke is running towards Blake's location, he utilizes his Aluminum chakra, causing spiked pillars of solid Aluminum to rise out of the ground From behind, below, right and left of Blake's location, all coming at her at once with the purpose of constricting her movements and deliver a minimal amount of physical damage. Each pillar of Aluminum is equivalent to the size of one of the pillars used in the "Lightning Release: Four-Pillar Bind" Technique.

(Arumiton: Arumi No Sōken) – Aluminum Release: Aluminum Creation
Type: Supplementary/Defensive/Offensive
Rank: C-S (A-Rank)
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.
That is quite a good technique to bypass the disadvantages of Sage Mode, but unfortunately for you, i know how to stop it already...you can't fool these eyes.

As Sasuke has a line of sight with Blake and has gotten within Mid-Range from her, he opens each of his eyes one at a time and closes them, before opening them both at once, first releasing black flames to an area 2 meters away from Blake's location (basically igniting the black flames on each of the Aluminum Pillars), from her right, left and in front of her, and when he opens both of his eyes, the undying black flames rages from around Blake's location, before converging on her forming a gigantic circle of black flames that eat through her body. Although the black flames lack kinetic energy, the Aluminum pillars would compensate for that, carrying the black flames towards Blake's location. Thanks to perfecting the power of his doujutsu, Sasuke suffers no stamina loss and no backfiring damage from using this technique. The extreme heat released from the black flames would cause parts of the solid Aluminum to melt down, turning into extremely hot liquid based structure instead.

(Doujutsu: Hinokami) - Eye Technique: Rising Sun
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 100
Damage Points: 140 (-30 to to the user)
Description: Using the principle behind Amaterasu, the user closes both eyes and then opens them one at a time, each time burning an area near the target with black fire. When both eyes are open the target is burned in a large circle of black fire that only leaves a crater behind. The scale of the technique is enormous but the cost is also severe. The user will drain most of his stamina into this one attack and, like all Amaterasu based attacks, this attacks also lacks physical momentum and impact as well as kinetic energy. While the flames aren't passible of being extinguished, they also lack the ability to do kinetic damage, increasing the defensive counters that the enemy my produce.
Note: Follows all principles behind Amaterasu and also its limitations.
Note: Requires Mangekyo Sharingan active and can only be used once.
Note: Reduces MS duration by 4 turns and leaves the user's stamina drained.
Why thank you. I studied Sage Mode a lot more than Kabuto did.

As Blake sharingan lets her see the chakra around and below her she knows something is coming. As the pillars start to form Blake points her hand and smoke appears. Blake summons Manda with her being on his tail while his head comes out of the smoke going straight toward you. Manda uses his tail to throw Blake into long range while at the last minute Blake places one of her snake tags on him. Manda's scales would be immune to the pillars while he heads at you. As Blake is in the air air she does a single hand sign causing the tags to multiply all over Manda's body.

(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda

Rank: F
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once

Once Blake lands in long range and out of the barrier she does another hand sign as Manda gets in close range of you. The tags all over Manda's body go off not only exploding but releasing 10 mini snakes in short range of you that also explode also trapping you in a huge explosion of not only Manda size but also the mini snakes.

(Hebiātsu: Sunēku no Ishii) - Snake Arts: A Snake's Dying Wish

Type: Offensive
Rank: C-S
Range: Short -Long (for activation) (short - mid for explosion)
Chakra: 15 - 40
Damage: 30 - 80 + 10 = 90
Description: This jutsu involves sacrificing a snake summoning to try and end an opponent once and for all. The user place an explosive tag onto their snake summon and do the snake sign having the tags multiply until all of the snakes scales are now explosive tags. The user will than do the ram sign and and send a pulse of chakra into the snake causing it to explode and having all the tags go off also resulting in a huge explosion. The impact and strength of this jutsu depends on the length of the snake summoning making it stronger if the snake is longer. 1m-10m = C-rank explosion, 11m - 20m = B-rank explosion, 21m - 30m explosion, 31m - 49m A rank explosion, +50m S rank rank explosion If the user uses this with summons as big as Manda than the user must find a way to protect himself from the explosion.
Note: Must be able to summon snakes
Note: Must be taught by Blake Belladonna
Note: Usable 3 times a match with a 2 turn cool down of snake ninjutsu

As the explosion go off Blake summons the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to Blake. Blake summons the scales along her body. The scales attach to Blake and gather natural energy and transfer the energy to her after four turns.

(Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body
Rank: A
Type: Supplmentary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy to the user after four turns. After the four turns the scales merge with the user's body increasing sage mode by four turns.
-Only summoned in Sage Mode
-This technique last four turns and after this it merges with the user increasing Sage Mode by four turns
-Can only be used once per battle
-No other sage jutsu in the same turn
-One turn cool down after merging
 

Ryūjin

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Why thank you. I studied Sage Mode a lot more than Kabuto did.

As Blake sharingan lets her see the chakra around and below her she knows something is coming. As the pillars start to form Blake points her hand and smoke appears. Blake summons Manda with her being on his tail while his head comes out of the smoke going straight toward you. Manda uses his tail to throw Blake into long range while at the last minute Blake places one of her snake tags on him. Manda's scales would be immune to the pillars while he heads at you. As Blake is in the air air she does a single hand sign causing the tags to multiply all over Manda's body.

(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda

Rank: F
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once

Once Blake lands in long range and out of the barrier she does another hand sign as Manda gets in close range of you. The tags all over Manda's body go off not only exploding but releasing 10 mini snakes in short range of you that also explode also trapping you in a huge explosion of not only Manda size but also the mini snakes.

(Hebiātsu: Sunēku no Ishii) - Snake Arts: A Snake's Dying Wish

Type: Offensive
Rank: C-S
Range: Short -Long (for activation) (short - mid for explosion)
Chakra: 15 - 40
Damage: 30 - 80 + 10 = 90
Description: This jutsu involves sacrificing a snake summoning to try and end an opponent once and for all. The user place an explosive tag onto their snake summon and do the snake sign having the tags multiply until all of the snakes scales are now explosive tags. The user will than do the ram sign and and send a pulse of chakra into the snake causing it to explode and having all the tags go off also resulting in a huge explosion. The impact and strength of this jutsu depends on the length of the snake summoning making it stronger if the snake is longer. 1m-10m = C-rank explosion, 11m - 20m = B-rank explosion, 21m - 30m explosion, 31m - 49m A rank explosion, +50m S rank rank explosion If the user uses this with summons as big as Manda than the user must find a way to protect himself from the explosion.
Note: Must be able to summon snakes
Note: Must be taught by Blake Belladonna
Note: Usable 3 times a match with a 2 turn cool down of snake ninjutsu

As the explosion go off Blake summons the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to Blake. Blake summons the scales along her body. The scales attach to Blake and gather natural energy and transfer the energy to her after four turns.

(Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body
Rank: A
Type: Supplmentary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy to the user after four turns. After the four turns the scales merge with the user's body increasing sage mode by four turns.
-Only summoned in Sage Mode
-This technique last four turns and after this it merges with the user increasing Sage Mode by four turns
-Can only be used once per battle
-No other sage jutsu in the same turn
-One turn cool down after merging
As Sasuke sees Blake moving to get out of the barrier's radius and Manda is summoned, he was baffled that Manda is still alive, given the last time he has use him to avoid dying, Sasuke's eyes widened with an evil smirk on his face at the sight of Manda, with his Eternal Mangekyou piercing through Manda's eyes, Manda, surprisingly to his master stops in his tracks and instead moves with great speed to attack his summoner instead, with Manda's eyes bearing the Eternal Mangekyou Sharingan of Sasuke. At this point Blake would notice that Manda is now under Sasuke's control and that he has betrayed his master, the great snake sage. In the powerful illusion cast through Sasuke's EMS, Manda experiences no change in the illusion, replicating a perfect reality, as his mind is fooled that he is going through with his master's plan, while in reality, he is following with Sasuke's plan instead. Furthermore, Sasuke's has Manda avoid eye contact with his master, so as to not break the illusion using his Sharingan. Manda attempts to eat Blake as he reaches him, while his body would be covered in snake tags that Blake used on Manda's scales. Sasuke has triggered the illusion right after that.

(Dōjutsu: Genjutsu Sharingan) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary
Rank: C - S
Range: Short - Mid
Chakra cost: 15 - 40
Damage points: N/A
Description: This technique is simply the use of generic genjutsu used by members of the Uchiha clan. By simply having their opponents look into their eyes, the Uchiha can lock the user within a genjutsu of their choosing.
Note: Can only be used with 3 tomoe sharingan
Oh, Manda! It's been ages, i wonder how you are still alive, but don't worry, you will die soon enough anyway.

After casting the genjutsu on Manda, Sasuke bites his thumb releasing blood and summons his personal snake summon underneath him, standing onto it's head, Aoda then rages towards Blake's location, eventually stopping Mid-range away from Blake, with his burst of speed, it will take no more than two seconds for Aoda to appear Mid-range away from Blake's left side with Sasuke standing on top of his head, 10 meters above the ground. Ofcourse Sasuke has Aoda avoid eye contact with Blake, with him knowing the powers of the Sharingan better than most.

(Kuchiyose no Jutsu: Aoda) - Summoning Technique: Aoda
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:
Aoda (アオダ, Aoda), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of Sasuke Uchiha. In stark contrast to Manda, a snake of similar size to it, Aoda seems to be very mild mannered and respectful to its summoner, as shown when it addresses Sasuke with the "-sama" suffix and dutifully follows all his orders. Aoda is a large blue snake with green eyes who easily towering over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Aoda possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and her above average eyesight, allows it to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Aoda is extremely fast and nimble, successfully moving through an entire army of the Ten-Tails' clones, while evading all of their attacks. The movement speed (it can run and move at three times the running speed of a normal Kage rank ninja) and its resilience to damage (immune to A-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main weapons since it lacks the ability to use elemental ninjutsu.
Note: Can only be summoned once and by Sasuke Uchiha bios
Manda is old news, Snake sage. How does it feel to have him turn against you? Aoda here is the real deal, the most powerful of all snakes!

With his powerful eyes and keen intellect, now that Sasuke has seen this technique twice and witnessed its requirements and how it is activated, Sasuke uses his Eternal Mangekyou Sharingan to copy the "Snake Arts: Snake's dying wish" technique, allowing him to use it later if he wishes. He has all the requirements to use it along with being able to summon Snakes, making him able to copy and use the technique itself.

(Doujutsu: Kopī no Jutsu) - Eye Technique: Copy Technique
Type: Supplementary
Rank: E - S
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: After gaining the 3 Tomoe Sharingan, the user gains the ability to copy the technique the enemy is using and use it as his own. The user will first need to witness the technique completely to memorize all aspects of it, including the opponents chakra flow and focus upon using it as well as the hand seals. A limitation of the technique is the inability to mimic and copy KG techniques, fuuinjutsu, kinjutsu, genjutsu, medical ninjutsu or hidden clan/bio techniques.
Note: User needs to have 3 Tomoe active
Note: Can only be done 2 times per opponent on techniques that have hand seals
Note: Copied technique can only be used in the event it's witnessed in and only once
Note: User needs to be capable of performing the technique himself, meaning he needs to have the correct chakra natures, rank, abilities, etc to use the technique. This is also valid for elemental specialties, where the user might be unable to copy a technique by only one handseal unless he has the same specialty as the enemy.
Note: Can only be used on techniques up to S-Rank
 

Korra.

Sage of Snakes
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As Sasuke sees Blake moving to get out of the barrier's radius and Manda is summoned, he was baffled that Manda is still alive, given the last time he has use him to avoid dying, Sasuke's eyes widened with an evil smirk on his face at the sight of Manda, with his Eternal Mangekyou piercing through Manda's eyes, Manda, surprisingly to his master stops in his tracks and instead moves with great speed to attack his summoner instead, with Manda's eyes bearing the Eternal Mangekyou Sharingan of Sasuke. At this point Blake would notice that Manda is now under Sasuke's control and that he has betrayed his master, the great snake sage. In the powerful illusion cast through Sasuke's EMS, Manda experiences no change in the illusion, replicating a perfect reality, as his mind is fooled that he is going through with his master's plan, while in reality, he is following with Sasuke's plan instead. Furthermore, Sasuke's has Manda avoid eye contact with his master, so as to not break the illusion using his Sharingan. Manda attempts to eat Blake as he reaches him, while his body would be covered in snake tags that Blake used on Manda's scales. Sasuke has triggered the illusion right after that.

(Dōjutsu: Genjutsu Sharingan) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary
Rank: C - S
Range: Short - Mid
Chakra cost: 15 - 40
Damage points: N/A
Description: This technique is simply the use of generic genjutsu used by members of the Uchiha clan. By simply having their opponents look into their eyes, the Uchiha can lock the user within a genjutsu of their choosing.
Note: Can only be used with 3 tomoe sharingan
Oh, Manda! It's been ages, i wonder how you are still alive, but don't worry, you will die soon enough anyway.

After casting the genjutsu on Manda, Sasuke bites his thumb releasing blood and summons his personal snake summon underneath him, standing onto it's head, Aoda then rages towards Blake's location, eventually stopping Mid-range away from Blake, with his burst of speed, it will take no more than two seconds for Aoda to appear Mid-range away from Blake's left side with Sasuke standing on top of his head, 10 meters above the ground. Ofcourse Sasuke has Aoda avoid eye contact with Blake, with him knowing the powers of the Sharingan better than most.

(Kuchiyose no Jutsu: Aoda) - Summoning Technique: Aoda
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:
Aoda (アオダ, Aoda), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of Sasuke Uchiha. In stark contrast to Manda, a snake of similar size to it, Aoda seems to be very mild mannered and respectful to its summoner, as shown when it addresses Sasuke with the "-sama" suffix and dutifully follows all his orders. Aoda is a large blue snake with green eyes who easily towering over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Aoda possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and her above average eyesight, allows it to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Aoda is extremely fast and nimble, successfully moving through an entire army of the Ten-Tails' clones, while evading all of their attacks. The movement speed (it can run and move at three times the running speed of a normal Kage rank ninja) and its resilience to damage (immune to A-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main weapons since it lacks the ability to use elemental ninjutsu.
Note: Can only be summoned once and by Sasuke Uchiha bios
Manda is old news, Snake sage. How does it feel to have him turn against you? Aoda here is the real deal, the most powerful of all snakes!

With his powerful eyes and keen intellect, now that Sasuke has seen this technique twice and witnessed its requirements and how it is activated, Sasuke uses his Eternal Mangekyou Sharingan to copy the "Snake Arts: Snake's dying wish" technique, allowing him to use it later if he wishes. He has all the requirements to use it along with being able to summon Snakes, making him able to copy and use the technique itself.

(Doujutsu: Kopī no Jutsu) - Eye Technique: Copy Technique
Type: Supplementary
Rank: E - S
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: After gaining the 3 Tomoe Sharingan, the user gains the ability to copy the technique the enemy is using and use it as his own. The user will first need to witness the technique completely to memorize all aspects of it, including the opponents chakra flow and focus upon using it as well as the hand seals. A limitation of the technique is the inability to mimic and copy KG techniques, fuuinjutsu, kinjutsu, genjutsu, medical ninjutsu or hidden clan/bio techniques.
Note: User needs to have 3 Tomoe active
Note: Can only be done 2 times per opponent on techniques that have hand seals
Note: Copied technique can only be used in the event it's witnessed in and only once
Note: User needs to be capable of performing the technique himself, meaning he needs to have the correct chakra natures, rank, abilities, etc to use the technique. This is also valid for elemental specialties, where the user might be unable to copy a technique by only one handseal unless he has the same specialty as the enemy.
Note: Can only be used on techniques up to S-Rank
Well technically the strongest is the White Snake Sage but cant summon him he is way to big!

As Manda stops and his tracks and starts to turn around and head towards Blake she sighs knowing she messed up again. She does two quick hand seals and releasea a massive amount of non focused electricity from the her body into the air and ground destroying everything on the field and leaving a small crater in the ground around her. The electricity would destroy Manda, the tags on him and Aoba.

(Raiton: raikou myaku) Lightning Release: Lightning Pulse

Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves) + 10 = 100
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.
Notes:
-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.

After Blake releases her lightning jutsu she does one hand sign and creates two shadow clones. One on each side her to give her some more numbers.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.
 

Ryūjin

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Well technically the strongest is the White Snake Sage but cant summon him he is way to big!

As Manda stops and his tracks and starts to turn around and head towards Blake she sighs knowing she messed up again. She does two quick hand seals and releasea a massive amount of non focused electricity from the her body into the air and ground destroying everything on the field and leaving a small crater in the ground around her. The electricity would destroy Manda, the tags on him and Aoba.

(Raiton: raikou myaku) Lightning Release: Lightning Pulse

Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves) + 10 = 100
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.
Notes:
-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.

After Blake releases her lightning jutsu she does one hand sign and creates two shadow clones. One on each side her to give her some more numbers.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.
As Aoda is heading towards Blake at intense speeds, with his vibration and heat sensing capabilities as a snake, once the electricity is released, Aoda uses one of the most useful abilities of snakes, shedding his skin and burrowing underground fast enough to avoid being hit by the electricity, and in turn make a counterattack, as Aoda burrows underground, he makes his way towards blake's location from beneath, only to protrude unexpectedly from below, even though Aoda knows that Blake will be able to sense him due to his knowledge of Senjutsu, being from the Ryuchi cave and one of the most powerful snakes, Aoda had to make his attack fast enough to catch Blake off guard.

(Kyodaija Kawarimi) - Snake Body Replacement
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique while the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable.
Note: can only be used by Snake summons
I won't go down that easily, dear child...

Don't get too cocky Aoda, even though you are powerful, you will be killed by her if it wasn't for me to aid you here.

Hai...Sasuke-Sama

Time for me to get serious then, prepare yourself, Blake Uchiha!

At the same time that Aoda burrows underground, with the amount of of massive electrical burst of energy coming his way, Sasuke focuses his fire chakra, releasing it through his mouth, forming a gigantic fireball in front of him that heads towards Blake's location head on, this happens at the same time as Sasuke's left eye bleeds, manifesting the unholy black flames onto the fireball, augumenting it's size and power and pushing it beyond the normal capabilities of the standard fire release, now appearing as a gigantic blazing ball of fire with an orange/yellowish core, covered with black flames that take over its formation. As the fireball heads towards Blake's location, Sasuke infuses even more fire chakra to the fireball with the usage of a single handseal, increasing it's size and power even more, insanely increasing its destructive damage and size.

(Enton: Gōkakyū no Jutsu) - Blaze Release: Great Fireball Technique
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 60
Damage: 175
Description: The user creates a massive Great Fireball that he launches at the opponent. As he does this, he utilizes his Blaze Release to generate black flames with the fireball as he expels it, augmenting it's powers. This Fireball takes on the properties of both Blaze and Fire release.
Note: Can only be used by Sasuke Uchiha with EMS activated.
Note: Cannot be used in consecutive turns.
In damage calculations, the blaze release technique itself is boosted by the Custom weapon with +15 additional damage points, and the fire expansion technique is boosted by +15, making it 40+ damage points instead of +25, which is added to the damage of the blaze release technique being an active boost and CW being a passive boost, so with CW, the damage of the blaze release technique is 135, and added with +40 through the fire expansion, becoming a total of 175 damage points. Even though the fire itself won't do anything to the lightning, basically making the lightning pass through it, this is where the black flames come into effect, as the black flames eat through basically anything it touches, regardless of having a physical or spiritual nature, the massive fireball eats through the burst of lightning with ease making its way towards Blake, scorching the ground and leaving traces of black flames across the surface of the ground in a mayhem of flames.

(Katon: Kasai Kakujū) - Fire Release: Fire Expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost: 30
Damage Points: +40
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.
Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: Can only be used 3 times
 

Korra.

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As Aoda is heading towards Blake at intense speeds, with his vibration and heat sensing capabilities as a snake, once the electricity is released, Aoda uses one of the most useful abilities of snakes, shedding his skin and burrowing underground fast enough to avoid being hit by the electricity, and in turn make a counterattack, as Aoda burrows underground, he makes his way towards blake's location from beneath, only to protrude unexpectedly from below, even though Aoda knows that Blake will be able to sense him due to his knowledge of Senjutsu, being from the Ryuchi cave and one of the most powerful snakes, Aoda had to make his attack fast enough to catch Blake off guard.

(Kyodaija Kawarimi) - Snake Body Replacement
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique while the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable.
Note: can only be used by Snake summons
I won't go down that easily, dear child...

Don't get too cocky Aoda, even though you are powerful, you will be killed by her if it wasn't for me to aid you here.

Hai...Sasuke-Sama

Time for me to get serious then, prepare yourself, Blake Uchiha!

At the same time that Aoda burrows underground, with the amount of of massive electrical burst of energy coming his way, Sasuke focuses his fire chakra, releasing it through his mouth, forming a gigantic fireball in front of him that heads towards Blake's location head on, this happens at the same time as Sasuke's left eye bleeds, manifesting the unholy black flames onto the fireball, augumenting it's size and power and pushing it beyond the normal capabilities of the standard fire release, now appearing as a gigantic blazing ball of fire with an orange/yellowish core, covered with black flames that take over its formation. As the fireball heads towards Blake's location, Sasuke infuses even more fire chakra to the fireball with the usage of a single handseal, increasing it's size and power even more, insanely increasing its destructive damage and size.

(Enton: Gōkakyū no Jutsu) - Blaze Release: Great Fireball Technique
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 60
Damage: 175
Description: The user creates a massive Great Fireball that he launches at the opponent. As he does this, he utilizes his Blaze Release to generate black flames with the fireball as he expels it, augmenting it's powers. This Fireball takes on the properties of both Blaze and Fire release.
Note: Can only be used by Sasuke Uchiha with EMS activated.
Note: Cannot be used in consecutive turns.
In damage calculations, the blaze release technique itself is boosted by the Custom weapon with +15 additional damage points, and the fire expansion technique is boosted by +15, making it 40+ damage points instead of +25, which is added to the damage of the blaze release technique being an active boost and CW being a passive boost, so with CW, the damage of the blaze release technique is 135, and added with +40 through the fire expansion, becoming a total of 175 damage points. Even though the fire itself won't do anything to the lightning, basically making the lightning pass through it, this is where the black flames come into effect, as the black flames eat through basically anything it touches, regardless of having a physical or spiritual nature, the massive fireball eats through the burst of lightning with ease making its way towards Blake, scorching the ground and leaving traces of black flames across the surface of the ground in a mayhem of flames.

(Katon: Kasai Kakujū) - Fire Release: Fire Expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost: 30
Damage Points: +40
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.
Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: Can only be used 3 times
Its Blake Belladonna! I would rather have my own identity than be singled out as an Uchiha.

As Blake releases the lightning she senses something strange. She would sense that Aoda has gone under ground to avoid the lightning. Blake figures that Aoda is trying to get her from under ground. Blake channels her chakra into her ring which would be in set on orange lantern mode. Blake would than create orange chakra construct spiked chains that would rip through the ground and wrap around Aoda keeping his mouth closed and wrap around him so tightly he would not be able to move at all. The spiked chains would pierce parts of his body. The chains would also have special properties in which they are chakra absorbing. The chains would drain Aoda's chakra to the point that he would have none and reverse summon back.

(Pawāringu) Power Ring

Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.
How the ring looks like.
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As Aoda would be contained and gone Blake would notice the fire coming towards due to her sensing. As the fire starts eating through her lightning, Blake would take a scroll out and and quickly writes the kanji for fire on it. Blake than does some quick hand signs and has vapor come out of the scroll as she throws the scroll towards the fire. The vapor would than envelops the fire and seals it into the scroll completely.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

As the fire jutsu would now be dealt with Blake claps her hand and releases out a yellow fog from her mouth. The special poison is a nerve agent designed to affect Sasuke's motor nerves and muscles which is achieved by altering Blake's own saliva and respiratory secretions and giving it the needed qualities. As the poison touches the pores of Sasuke that particular area of the body will begin to experience random and severe muscle spasms. After releasing the poison Blake's ring glows in a white light as she has let the ring charge enough for her to change into White Lantern Mode.

(Dokuton: Shinkei Douin no Jutsu) - Poison Release: Nerve Agent Technique
Rank: B-Rank
Type: Supplementary
Range: Short-mid
Chakra Cost: 20
Damage Points: N/A
Description: The user performs the needed handseal (Clap hands), while inhaling, and releases out a yellow fog from mouth. The special poison is a nerve agent designed to affect the motor nerves and muscles which is achieved by altering the users own saliva and respiratory secretions and giving it the needed qualities. As the poison touches the pores of an opponent that particular area of the body will begin to experience random and severe muscle spasms. The spams progress and make it rather hard to perform handseals, using projectiles, taijutsu, etc. The symptons increase for 3 turns, at the end of which the target will be almost in a seizure-like state. After that, the effect wears off instantly and the target regains control over their musculatory system.

Time to let the White Light Shine Bright.
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OCC: You and these fire boost xd also assuming the sealing works since I remember that when Howard used a jutsu to redirect a boosted S rank it was rules even though its boosted its still an S rank in which his jutsu says just S rank so it could redirect boosted ones so assuming the same thing with sealing
 

Ryūjin

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Its Blake Belladonna! I would rather have my own identity than be singled out as an Uchiha.

As Blake releases the lightning she senses something strange. She would sense that Aoda has gone under ground to avoid the lightning. Blake figures that Aoda is trying to get her from under ground. Blake channels her chakra into her ring which would be in set on orange lantern mode. Blake would than create orange chakra construct spiked chains that would rip through the ground and wrap around Aoda keeping his mouth closed and wrap around him so tightly he would not be able to move at all. The spiked chains would pierce parts of his body. The chains would also have special properties in which they are chakra absorbing. The chains would drain Aoda's chakra to the point that he would have none and reverse summon back.

(Pawāringu) Power Ring

Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.

Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.

Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.

Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.

Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).

Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.

Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.

Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.

Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.

Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)

White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.

Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.
How the ring looks like.
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As Aoda would be contained and gone Blake would notice the fire coming towards due to her sensing. As the fire starts eating through her lightning, Blake would take a scroll out and and quickly writes the kanji for fire on it. Blake than does some quick hand signs and has vapor come out of the scroll as she throws the scroll towards the fire. The vapor would than envelops the fire and seals it into the scroll completely.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

As the fire jutsu would now be dealt with Blake claps her hand and releases out a yellow fog from her mouth. The special poison is a nerve agent designed to affect Sasuke's motor nerves and muscles which is achieved by altering Blake's own saliva and respiratory secretions and giving it the needed qualities. As the poison touches the pores of Sasuke that particular area of the body will begin to experience random and severe muscle spasms. After releasing the poison Blake's ring glows in a white light as she has let the ring charge enough for her to change into White Lantern Mode.

(Dokuton: Shinkei Douin no Jutsu) - Poison Release: Nerve Agent Technique
Rank: B-Rank
Type: Supplementary
Range: Short-mid
Chakra Cost: 20
Damage Points: N/A
Description: The user performs the needed handseal (Clap hands), while inhaling, and releases out a yellow fog from mouth. The special poison is a nerve agent designed to affect the motor nerves and muscles which is achieved by altering the users own saliva and respiratory secretions and giving it the needed qualities. As the poison touches the pores of an opponent that particular area of the body will begin to experience random and severe muscle spasms. The spams progress and make it rather hard to perform handseals, using projectiles, taijutsu, etc. The symptons increase for 3 turns, at the end of which the target will be almost in a seizure-like state. After that, the effect wears off instantly and the target regains control over their musculatory system.

Time to let the White Light Shine Bright.
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OCC: You and these fire boost xd also assuming the sealing works since I remember that when Howard used a jutsu to redirect a boosted S rank it was rules even though its boosted its still an S rank in which his jutsu says just S rank so it could redirect boosted ones so assuming the same thing with sealing
Well, the sealing works yes, on the fire portion of the technique, but i don't think it would work on black flames though, it IS a fire variant, or at least that's as far as we know about them, and indeed it worked in the anime for Jiraiya sealing Itachi's Amaterasu remains, but here in NB idk, i'd ask before trying to use this in an official battle bro.

Also, if we take into account that it works, that sealing technique specifically takes time when absorbing large scaled techniques, the vapor has to envelop the entirety of the technique and start sealing it, considering it is already a large scaled fireball that's even enlarged, it would leave you quite vulnerable for a fast attack.


As Sasuke Feels the "pull" of the sealing tag to the fire technique that he made as it is being absorbed into the sealing formula, and at this point, Aoda would've been reverse summon to the Ryuchi cave given the low chakra reserves he had to continue. Sasuke is capable of sensing this due to the "motion" or "physical" detection forces of his own barrier technique, which is not related to chakra. in reaction to this, Sasuke strings 3 handseals while gathering a substantial amount of aluminum chakra, causing a gigantic cube of aluminum to form with the ground below Blake turning into Aluminum and the walls of the aluminum forms around blake simultaneously along with the walls, then the walls connecting together through a roof above Blake, forming into an enclosed cube of aluminum that's big enough to hold a summoning as big as Gamabunta within it. As the cube forms, Sasuke raises the amount of fire chakra within the Aluminum cube, which in turn raises the heat within the formation, basically frying Blake inside the formation, while at the same time interrupting the sealing formula since it will be cut off from the connection to the fire since the wall of Aluminum will come in between the two, leaving the portion of the fire/black flames that's not sealed to collide with the walls of Aluminum and latch onto it, speeding the process in which the heat within forms. Finally as the heat builds up within the walls of Aluminum, the metallic structure of the walls transforms into a liquid state that is hotter than Lava, breaking apart the formation and collapsing onto Blake from all directions, together infused with black flames that burns through the liquid while the surface of the ground melts down as well, delivering a mayhem of damage.

(Arumiton: Naraku no Hakaishi) – Aluminum Release: Tombstone of Hades
Type: Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user starts by forming 3 handseals as he gathers a large amount of Aluminum chakra, causing a gigantic cube of Aluminum to form around his opponent, being of equivalent size to the (Lightning Release: Sixteen Pillar Bind) technique. The walls of the Aluminum cube are formed out of the ground (with the ground below the opponent turning into Aluminum as well, with a thickness of 3 meters deep), basically rising from it, while the ceiling of the cube is formed from the walls of the cube as it rises, basically entrapping the opponent within. What makes this technique so deadly is that after the formation of the box, the user intensifies the Fire chakra used within the structure of the Aluminum, basically adding more fire chakra and causing the Aluminum to turn into an extremely hot liquid state. In turn, the heat within the Aluminum cube raises substantially, frying anyone unlucky enough to be caught in its formation. While the Aluminum turns into a hot liquid state, the cube starts losing it's formation and collapses onto the opponent from all direction around him. The Aluminum cube walls are 3 meters thick each and big enough to grasp a large summoning such as Gamabunta. Using this technique puts a strain on the user's body from chakra overuse, causing his speed to be cut in half for 2 turns after using the technique.
Note: Can only be used once per battle.
Note: No Aluminum techniques above B-rank for 3 turns
Note: No Earth/fire techniques of A-rank and above the following turn
Don't worry, the battle is just getting started...And you don't have the privilege to even call yourself a Uchiha, you don't wield their true power, but you only rely on petty little tricks like senjutsu. I on the other hand wield the Uchiha's true power, and i'm proud to call myself a Uchiha, don't spoil their reputation!

As Sasuke hears those words coming from Blake's mouth, his blood boils within his veins and his chakra assumes an extremely evil nature, as he becomes more angry with Blake with her spoiling the Uchiha's name and power, he was fully intent on using his full power and having it pierce through Blake, overpowering her with his sheer strength. suddenly a purple figure manifests itself around Sasuke, with his evil chakra being released out of his body, forming into a spiritual skeletal warrior with 4 arms and omnious non human nature, as if Sasuke's feelings and darkness truly manifest themselves in the activation of the almighty and legendary ethereal warrior. The Susanoo forms around Sasuke being the most powerful ability that he has in his arsenal. The 4 arms of Susanoo each contain something in them, one arm holds a spiritual black orb of chakra, which releases arrows with both physical piercing damage that are bathing in the unholy black flames around them, while a bow is held in another hand, with the third hand holding the chakra arrow/makeshift sword, and one that shoots the arrow through the bow.

(Dōjutsu: Susano'o) - Eye Technique: Tempestuous God of Valor
Rank: Forbidden
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra Cost: 120 (-30 per turn)
Damage Points: N/A (-20 to user per turn)
Description: Susano'o, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
Note: Can only be used by Sasuke Uchiha and must have MS/EMS
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
Note: With Susano'o active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.
As the Susanoo forms around Sasuke, he quickly uses it to lay traps on the battlefield, using the black chakra orb with his susanoo to release several bursts of Amaterasu flames that spread outward, each having similar size to the truth seeking balls, scattard around the wall of Aluminum formation. While they don't do damage on their own and are laying temporarily onto the ground, once they come into contact with anything/anyone, they each generate explosions of black flames, powerful enough to send Blake a range back away from Sasuke and delivering a massive amount of damage.

(Dōjutsu: Amaterasu Zanka) - Eye Technique: Lingering Flames
Type: Offensive
Rank: Forbidden
Range: Short - Mid
Chakra: 100 ( -30 per turn )
Damage: 120
Description: After activating Susano'o, Sasuke causes several smaller Amaterasu orbs to grow from the larger orb in his Susano'o arm. As they grow, these orbs extend outwards, releasing them as traps on the battlefield, each comparable to the size of a Truth-Seeking Orb. Should these come in contact with an opponent, they generate explosions of fire that burn anything near them and deliver small force to force opponents away a range backwards. These orbs last up to 2 turns on the field.
Note: Can only be used three times with at least 2 turns in between usage.
Note: Can only be used by Sasuke Uchiha bios with Eternal Mangekyou Sharingan.
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