CJ Lesson with McRazor

McRazor

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Whut now?
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Just give up noob.

Perform the techniques and ask any questions and doubts you have.

Genjutsu: Gedoku | Illusionary Arts: Detox
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: After the user performs a string of three (3) handseals, he will put his opponent into a very powerful genjutsu that will trick his mind into an opioid withdrawal state, also known as detox. The effects of this genjutsu span over three (3) turns and if the opponent doesn't release from it, he will be left completely drained of strength and with no will to continue the battle. There are physical and psychological symptoms of withdrawal that affect the body, for the duration of the genjutsu. In the first turn of the genjutsu, the opponent will start feeling slight tremors, chills, itches and cramps in his muscles, all over his body. He will also feel dizziness and nausea. In the second turn he will start feeling more severe effects like, increased perspiration (sweating), tachycardia (increased heart rate) and general weakness all over his body. Regarding psychological symptoms he will start feeling anxiety, depression and paranoia. If the opponent doesn't release the genjutsu by then, he will enter the last stage of the genjutsu where he will experience extreme muscle and bone pain, followed by RLS (restless legs syndrome) which causes the body to shake uncontrollably. On the psychological side, the opponent will be completely overwhelmed and left without any will to continue battling and only wanting the pain to go away, crying for help. Using another genjutsu on the opponent, while this martyr genjutsu is active will dispel it because it requires precise and delicate chakra control in order to provoke such symptoms on the opponents brain.
Note: No other genjutsu while this is active
Note: No other genjutsu in same turn
Note: Usable only once (1) per battle
Note: Only McRazor can teach this

Genjutsu: Shojishōgai | Illusionary Arts: Dysgraphia
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user performs a single handseal and places a genjutsu upon the opponent. The genjutsu consists of tricking the opponents brain into suffering from Dysgraphia. Dysgraphia is a neurological deficiency that impairs the ability to write, same as basic motor skills. The inability to write is also referred to as Agraphia, which is a complete loss of ability to write and spell when writing. Also, persons with agraphia can't transform graphemes in written language. The impairment of motoric skills manifests in the inability of the victim to perform handseals properly, confusing them and not being able to place his hands correctly, which results in not being able to successfully mold chakra for the upcoming jutsu. The purpose of the genjutsu is to make the opponent unable to write seals for sealing techniques as well as other techniques that require seals and symbols to be written on scrolls in order to be performed, same as performing handseals for techniques that require them. With the inability to write proper seals, same as performing correct handseals, the opponent's attempt to perform such techniques would result in a fail. The genjutsu lasts for 2 turns, unless the opponent frees himself by then. The opponent is still, however, capable of performing techniques that don't require handseals, and those that don't require writing seals in general.
Note: No other genjutsu while this is active
Note: Usable only twice (2) per battle
Note: Only McRazor can teach this
 

-Cobalt-

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Just give up noob.

Perform the techniques and ask any questions and doubts you have.

Genjutsu: Gedoku | Illusionary Arts: Detox
Rank: S
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: After the user performs a string of three (3) handseals, he will put his opponent into a very powerful genjutsu that will trick his mind into an opioid withdrawal state, also known as detox. The effects of this genjutsu span over three (3) turns and if the opponent doesn't release from it, he will be left completely drained of strength and with no will to continue the battle. There are physical and psychological symptoms of withdrawal that affect the body, for the duration of the genjutsu. In the first turn of the genjutsu, the opponent will start feeling slight tremors, chills, itches and cramps in his muscles, all over his body. He will also feel dizziness and nausea. In the second turn he will start feeling more severe effects like, increased perspiration (sweating), tachycardia (increased heart rate) and general weakness all over his body. Regarding psychological symptoms he will start feeling anxiety, depression and paranoia. If the opponent doesn't release the genjutsu by then, he will enter the last stage of the genjutsu where he will experience extreme muscle and bone pain, followed by RLS (restless legs syndrome) which causes the body to shake uncontrollably. On the psychological side, the opponent will be completely overwhelmed and left without any will to continue battling and only wanting the pain to go away, crying for help. Using another genjutsu on the opponent, while this martyr genjutsu is active will dispel it because it requires precise and delicate chakra control in order to provoke such symptoms on the opponents brain.
Note: No other genjutsu while this is active
Note: No other genjutsu in same turn
Note: Usable only once (1) per battle
Note: Only McRazor can teach this

Genjutsu: Shojishōgai | Illusionary Arts: Dysgraphia
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user performs a single handseal and places a genjutsu upon the opponent. The genjutsu consists of tricking the opponents brain into suffering from Dysgraphia. Dysgraphia is a neurological deficiency that impairs the ability to write, same as basic motor skills. The inability to write is also referred to as Agraphia, which is a complete loss of ability to write and spell when writing. Also, persons with agraphia can't transform graphemes in written language. The impairment of motoric skills manifests in the inability of the victim to perform handseals properly, confusing them and not being able to place his hands correctly, which results in not being able to successfully mold chakra for the upcoming jutsu. The purpose of the genjutsu is to make the opponent unable to write seals for sealing techniques as well as other techniques that require seals and symbols to be written on scrolls in order to be performed, same as performing handseals for techniques that require them. With the inability to write proper seals, same as performing correct handseals, the opponent's attempt to perform such techniques would result in a fail. The genjutsu lasts for 2 turns, unless the opponent frees himself by then. The opponent is still, however, capable of performing techniques that don't require handseals, and those that don't require writing seals in general.
Note: No other genjutsu while this is active
Note: Usable only twice (2) per battle
Note: Only McRazor can teach this
But I made it in the end :shy:

Anyways.

Dysgraphia: A technique where I put my opponent under a genjutsu in which his brain is unable to process symbols such as hand signs or any kind of kanji at that restricting his jutsu usage.

I perfrom one hand seal and place you into an illusion. I send my chakra into the part of your brain that helps you decypher and perform seals and writing and stop those parts from working properly. The result of that would be if you tried to do a hand seal or write a kanji you would be unable to conduct that action.

Q: Once I activate it does it last two turns or does it end once it is fulfilled?

Detox: A genjutsu where the state of withdrawal is created through an illusion. The opponent will start feeling weak and the effects of detoxication will kick in and mess up the opponents body and mind.

I perform three hand seals and place you in a genjutsu putting you into a state of detoxication. Your urge for a cigarette suddenly becomes so strong that you begin shaking, muscles aching and you begin to feel nausea. After some time the effects are magnified to a huge extent resulting in you losing control over your body and being unwilling to continue with anything.

Q: After 3 turns pass and the opponent loses will to fight do I win or do I finish him off?
 

McRazor

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But I made it in the end :shy:

Anyways.

Dysgraphia: A technique where I put my opponent under a genjutsu in which his brain is unable to process symbols such as hand signs or any kind of kanji at that restricting his jutsu usage.

I perfrom one hand seal and place you into an illusion. I send my chakra into the part of your brain that helps you decypher and perform seals and writing and stop those parts from working properly. The result of that would be if you tried to do a hand seal or write a kanji you would be unable to conduct that action.

Q: Once I activate it does it last two turns or does it end once it is fulfilled?

Detox: A genjutsu where the state of withdrawal is created through an illusion. The opponent will start feeling weak and the effects of detoxication will kick in and mess up the opponents body and mind.

I perform three hand seals and place you in a genjutsu putting you into a state of detoxication. Your urge for a cigarette suddenly becomes so strong that you begin shaking, muscles aching and you begin to feel nausea. After some time the effects are magnified to a huge extent resulting in you losing control over your body and being unwilling to continue with anything.

Q: After 3 turns pass and the opponent loses will to fight do I win or do I finish him off?
1) As every other genjutsu, once it fulfills its purpose, it ends. So yeah, it lasts two turns if he doesn't attempt to perform such a technique. In case he attempts and fails then the genjutsu is over as its purpose has been accomplished.

2) Of course you don't win, lol. I mean, it's like, he falls to his knees, completely exhausted and all you have to do is finish him off.
 
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