[CJ Lesson with Mathias] McRazor

McRazor

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Barney awaits for the Primo in the outskirts of the Luciano mansion, enjoying the sunset and leaning against the tree. It was indeed a beautiful day in Yamagakure, relaxing if you might, and Barney took it as the opportunity to hang with Primo. Something tells him to check his watch and then he realizes that Primo is late... as always.

That guy. :sy:
 

Mathias

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Barney awaits for the Primo in the outskirts of the Luciano mansion, enjoying the sunset and leaning against the tree. It was indeed a beautiful day in Yamagakure, relaxing if you might, and Barney took it as the opportunity to hang with Primo. Something tells him to check his watch and then he realizes that Primo is late... as always.

That guy. :sy:
Primo is seen walking down the main staircase of the castle, heading towards the assigned meeting place. As he continues walking he sees Barney standing at a distance. Primo continues walking towards him, nearing his short range as he scratches the back of his head with a smile on his face.

Sorry, it seems like I got lost in the path of life.
 

McRazor

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Primo is seen walking down the main staircase of the castle, heading towards the assigned meeting place. As he continues walking he sees Barney standing at a distance. Primo continues walking towards him, nearing his short range as he scratches the back of his head with a smile on his face.

Sorry, it seems like I got lost in the path of life.
As Primo appears in sight, Barney scowls and nervously throws a look at his watch again. "Well, at least he made it after all. No need to blame the poor guy", Barney thinks to himself. After that he throws a very well practiced smile on his face, as nothing happened.

You're here, Primo. Pleasure to see you.
 
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Mathias

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As Primo appears in sight, Barney scowls and nervously throws a look at his watch again. "Well, at least he made it after all. No need to blame the poor guy", Barney thinks to himself. After that he throws a very well practiced smile on his face, as nothing happened.

You're here, Primo. Pleasure to see you.
The pleasure is all mine.
 

McRazor

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The pleasure is all mine.
So, if you don't mind, I'd like to start with my technique. I believe you already heard stories about it and have an idea about its workings. Well, it's actually a pretty simple technique. Using your wind chakra you can make the air you inhale become richer with oxygen which will, after being carried through your bloodstream, result in an increase of power, explosiveness and speed. Our muscles seem to be in love with oxygen and therefore they reward us if we gift it, to them. The increases itself would be +10 to taijutsu, kicks and punches and one (1) rank increase in speed and awareness. Of course, everything happens in your lungs and therefore danger from fire is eliminated. Be aware that it lasts only three (3) turns after it finally wears of. It also comes with a restriction to use of wind techniques, limiting you to only S rank and below techniques, same and next turn. Being a pretty decent power-up for taijutsu, you will be able to use it only twice per battle.

Questions?


Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation
Type: Supplementary
Rank: A
Range: Self
Chakra: 30
Damage: N/A
Description: User gathers chakra in his mouth and mixes it with the air that he's breathing in. With a deep breath he increases the amount of oxygen that the air carries and that get's bound to hemoglobin. With the increase of oxygen the hemoglobin carries through the users body, it reacts by much faster burning it up, resulting in increase of speed and strength of the user. His stamina raises and his reaction time cuts down. His awareness, sort of, reaches a higher level. When it comes to numbers, these boosts result in a +10 to taijutsu punches and kicks and a slight boost in speed, equal to one ninja rank. A Sannin ranked member would have the speed of a Kage and so would his tracking speed increase, proportionally, i.e. his awareness. The whole hyperoxygenation process happens inside the users lungs and doesn't have any contact with the air around the user, except the portion of air that he's breathing in. The effect would last 3 turns, before it wears off.
Note: No Wind techniques above S rank, same or next turn
Note: Only McRazor can teach this
Note: Can only be used twice per battle
 
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Mathias

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So, if you don't mind, I'd like to start with my technique. I believe you already heard stories about it and have an idea about its workings. Well, it's actually a pretty simple technique. Using your wind chakra you can make the air you inhale become richer with oxygen which will, after being carried through your bloodstream, result in an increase of power, explosiveness and speed. Our muscles seem to be in love with oxygen and therefore they reward us if we gift it, to them. The increases itself would be +10 to taijutsu, kicks and punches and one (1) rank increase in speed and awareness. Of course, everything happens in your lungs and therefore danger from fire is eliminated. Be aware that it lasts only three (3) turns after it finally wears of. It also comes with a restriction to use of wind techniques, limiting you to only S rank and below techniques, same and next turn. Being a pretty decent power-up for taijutsu, you will be able to use it only twice per battle.

Questions?
No questions. Now onto my technique..

(Suiton: Ryuutai Suteppu) - Water Style: Fluid Step
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Ryuutai Suteppu is a very simple taijutsu technique with the enhancement of water. When being attacked in close range, the user will focus his chakra in the moisture of the air and materialize water beneath his feet. He will then use that water to slide back and forth in the ground as if he were standing on ice. However un-like ice, the user has complete control over his fluid movements. Can be used quite effectively to boost the randomness of movement when using Drunken Style. This technique will last for two turns, but the user will be restricted in only using regular ninjutsu, water, taijutsu, genjutsu, and kenjutsu, no other elemental affinities.

Note: Can be used twice
Note: Must have mastered Taijutsu
Note: Must wait two turns to use again.
Note: Must be taught by Mathias
Utilizing the moister in the air you basically materialize a small water source beneath your feet. You are then able to manipulate the water source beneath your feet and slide back and forth just as if you were standing on ice bare-footed, allowing you to dodge close quarter techniques/blows. This technique in combination with drunken style is quite unpredictable.
 
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McRazor

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No questions. Now onto my technique..



Utilizing the moister in the air you basically materialize a small water source beneath your feet. You are then able to manipulate the water source beneath your feet and slide back and forth just as if you were standing on ice bare-footed, allowing you to dodge close quarter techniques/blows. This technique in combination with drunken style is quite unpredictable.
Pretty self explanatory. No questions. U_U
 
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