CJ Lesson with Lili

System001

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Alright, so basically with Antlers you can create a male deer made of flames - nothing overly complicated, just your typical shape manipulation to form elemental creatures procedure. However, through the addition of water, a thin layer of water droplets will form around the stag. What happens then, is that the water having come in contact with a substance significantly hotter than it's boiling point, will have the parts closest to it evaporate into a vapour, which in turn will uphold the rest of the water droplets and prevent them from evaporating.
In real life, this can be observed by sprinkling water onto a hot pan - if hot enough the water will dance across the pans surface and take a significantly long time to evaporate due to the upholding 'insulating' vapour.

In terms of this technique, it'll create a magical layer of water that will allow the Stag to pass through suitable water techniques virtually unhindered. ;D
This effect can, be applied to other fire techniques, allowing them to gain liquid ploughing properties while adding a nice +10 damage.

I do, however, have a few questions. Are there any fire techniques that this cannot be applied to, or are they all game?
If applied with the God of Fire to an S ranked fire technique, only a S ranked pressurized stream would be able to stop it right?
Would using a fire technique and this take the same time as it would to perform 2 jutsu, or is it a fast paced combo?
Oh, and if the fire technique is large enough, it would be capable of defending me from the water too? As, it would push through it and scatter the water to its sides - and by extension force the water to pass by my sides? Or am I mistaken.
 
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Lili-Chwan

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here's a table of what would happen:

Water vs Antlered Fire

B Rank vs A Rank

The water is unable to remove the coat, so both the coating and the fire power through. The overall jutsu is weaker, but still gets things done.

A Rank vs A rank

Water removes the coat of vapor, but the Fire goes on, as a weakened fire attack.

S Rank vs A rank

Water removes coat of vapor and douses out the fire, but is also neutralized in the process.


Pressure Water vs Antlered Water

C rank vs A rank

Jet pushes the water vapor, but is unable to make a dent. Antlered fire powers through.

B Rank vs A Rank

Jet pushes water vapor, piercing through it, but the fire still powers through.

A Rank vs A rank

Jet pierces through the coating and douses out the fire inside it, but is neutralized in the process.

S rank vs A rank

Jet pierces through the coating and douses out the fire inside, and still powers through towards you, albeit weakened.





It works with basically any Fire jutsu, as long as it is flame or something similar. It's unlikely it will combine well with flammable gas or hot ash, and it wasn't really intended to be used as such. It will basically "tame" the flame of any fire structure, and hone it in a more smooth and tangible construction.

It is a succession, since you are unable to perform 2 elements at the same time without Yin and Yang
 

System001

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here's a table of what would happen:

Water vs Antlered Fire

B Rank vs A Rank

The water is unable to remove the coat, so both the coating and the fire power through. The overall jutsu is weaker, but still gets things done.

A Rank vs A rank

Water removes the coat of vapor, but the Fire goes on, as a weakened fire attack.

S Rank vs A rank

Water removes coat of vapor and douses out the fire, but is also neutralized in the process.


Pressure Water vs Antlered Water

C rank vs A rank

Jet pushes the water vapor, but is unable to make a dent. Antlered fire powers through.

B Rank vs A Rank

Jet pushes water vapor, piercing through it, but the fire still powers through.

A Rank vs A rank

Jet pierces through the coating and douses out the fire inside it, but is neutralized in the process.

S rank vs A rank

Jet pierces through the coating and douses out the fire inside, and still powers through towards you, albeit weakened.





It works with basically any Fire jutsu, as long as it is flame or something similar. It's unlikely it will combine well with flammable gas or hot ash, and it wasn't really intended to be used as such. It will basically "tame" the flame of any fire structure, and hone it in a more smooth and tangible construction.

It is a succession, since you are unable to perform 2 elements at the same time without Yin and Yang
Alrighty, cool.

(Katon: Ifurīto no Zaiko) | Fire Release: Ifrit's Inventory
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn to sustain)
Damage: 60
Description: A technique in which the user is capable of materializing flames from near their body through the rapid release and conversion of fire chakra and performing the Tiger hand seal. These flames are often made to form into desired objects, and therefore are manipulated to be dense and almost solid in nature so as to hold a specific form. Utilizing this technique the user can create a plethora of weapons, or constructs such as walls, pillars, spikes and shields, that can be launched into Long range as projectiles should the user wish. The created constructs are generally created with a set property, the first option being to simply create dense solid flames capable of punching through concrete, the second to create dense flames that explode - with said explosion always being angled away from the user to prevent self-harm, with the last option being to create dense and thick flames that aren't solid in a manner that they're forced to hold a specific shape, but rather can be made to bend meld and flow into different forms as long as the user maintains control over the technique, sometimes doing so through the use of hand movements.

Note:
- Flames can only be materialized within short range of the user and while sustaining them the user can only mold fire chakra
- Can only be used 3x
- No Fire techniques above S rank for the rest of the turn.
- Can only be taught by Scaze

Alright, Ifrit's should be pretty simple, so post a quick analysis and shoot any questions if you have any please.
 

Lili-Chwan

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It's a simple technique, allowing you create any structure made of flame using the tiger handseal. You can then give them the shape you want, and 1 of 3 properties: Tangibility - Able to pierce through concrete , Instability - Able to explode when in contact with a surface, away from the user , Flexibility - creates structures that can keep changing shape to fit whatever needs.

That's the gist, right?
 

System001

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Alright, so with this technique you're basically utilizing your chakra to smooth out the microscopic bumps and valleys that allow for friction, thus allowing you to slip and slide off of surfaces. Or, in reverse, to enhance those with chakra so as to make it so that you cling to objects. A pretty cool yet simple concept that I think I get.
I do however have a few questions.
Will the slippery version make you impervious to A rank and below physical attacks for as long as it's active, or would it be a one time thing?
What does this do for air resistance?
If, you were to have a propulsion technique, would you be able to go faster by utilising this, and in turn relying on it to reduce the forces that would otherwise slow you down. I.e Friction/Air resistance.
What about pressurized water, what then? o_O Does it still slide off?
 
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Lili-Chwan

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Alright, so with this technique you're basically utilizing your chakra to smooth out the microscopic bumps and valleys that allow for friction, thus allowing you to slip and slide off of surfaces. Or, in reverse, to enhance those with chakra so as to make it so that you cling to objects. A pretty cool yet simple concept that I think I get.
I do however have a few questions.
Will the slippery version make you impervious to A rank and below physical attacks for as long as it's active, or would it be a one time thing?
What does this do for air resistance?
If, you were to have a propulsion technique, would you be able to go faster by utilising this, and in turn relying on it to reduce the forces that would otherwise slow you down. I.e Friction/Air resistance.
What about pressurized water, what then? o_O Does it still slide off?
Depends on the attack but yeah, it is not a 1 time thing, lasts until broken or released.

It greatly reduces any friction, air included.

Yeah.

Depends on the technique, but yeah.
 
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