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*Waits for Lili*
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I'll be sure to do that ^^
(Ninjutsu: DorobΕ Neko) Ninja Arts: Burgler Cat
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: With one handseal, the user is able to create a small chakra burst on the palms of the opponent, when he/she's holding something (such as a sword, or a kunai, etc). The burst will invariably make the hand open, and shoot the object outwards. If in short-range, the user can choose to make the object fall on her hand.
Mainly this is a distraction jutsu, as most opponents, Sannin and above, will have the necessary reflexes to re-catch the weapon again after it is shot a small distance (arm's range or elbow's range).
The user can shout: "Expelliarmus", if the user is a geek.
*Creates a clone and hands him a kunai*
*On stepping a few meters back from my clone, I perform a single handseal to create a small chakra burst on the palms of his hands to occur. The chakra bust causes his hand to open, forcefully projecting the kunai out of his grip and towards my location. However, on doing so my clone quickly reacts shortly after his occurs, outstretching the same arm to re-catch the kunai.*
Two Questions
1) Does this mean any shinobi lower than sannin rank would fail to re-obtain their object ?
2) How far does the object travel once projected ?
I guess I'll go first.
(Suiton: Suetto no Potteri Buta) β Water Release: Sweat of the Bloated Pig
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Boar Handseal whilst focusing their chakra into a nearby solid element e.g. Earth, Paper, Sand, Clay and etc. The resulting effect will be the miniscule drops of water residing in the air around it, quickly converging on the target material/element, aiming to seep through the pores, cracks and crevices in the material, if not simply being absorbed by it. Whilst doing this, the water will take on a very dense, viscous and adhesive quality similar to that of Water Release: Starch Syrup Capture Field. The resulting effect of this forced absorption of moisture will cause the affected substance to gorge and inflate to an incredible size, but also become so heavy that it can no longer move, remain airborne or even be manipulated in the slightest. To signify this, the affected material will begin oozing out adhesive water from its openings, almost overflowing due to the great amount of sticky water its been forced to absorb e.g. Clay creatures will be "drooling" adhesive water from their mouths. This technique will have varying effects on different elements e.g. Paper will become too heavy/sticky and will begin to cling to other sheets of paper, Sand will become almost impossible to control/manipulate, Clay will become incapable of detonation and etc. However since the basis of this technique relies on water absorption, the user will be physically incapable of using it on metal or crystal-based elements. Furthermore, the affected material/element must be completely in solid form and not partially e.g. cannot effect Mud, Lava and similar solid-like liquids.
Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
Note: Cannot be used on consecutive turns
Note: Can only be used on elements/materials and not on people directly
Note: Follows elemental weaknesses and strengths
Since I know performing the jutsu isn't your style, feel free to ask any questions you have on the jutsu xD.
Owl Glare's is a low ranking jutsu yet a very powerful weapon when used correctly. The initial glowing of the eyes will prompt the opponent to look up to see what they're facing. More often that not, this will happen since its a natural reaction for most shinobi to look up and observe what jutsu they're countering/going up against. If the user of this technique doesn't wield the Sharingan, the opponent will have no reason to fear direct eye contact.
Once mutual eye contact is made, a straight moving lightning bolt will be released from the user's eyes towards their foe's eyes. Due to the lightning bolt's linear forward movement, the optical illusion created by this technique means its almost unnoticeable to perceive what happened with just the naked eye.
Safe to say, this jutsu is useful in determining what type of person your opponent is. Be it, a skilful rper, a meta gamer or a noob xD
I have but one question. When it says "Lasts for three turns", can I still perform other techniques in this time or must I deactivate this one beforehand ?