[CJ exchange] Omnom

Omnom

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Lool, alright then. :)

So here is the jutsu in questoin:

(Genjutsu: Migoto Koukyoukyoku: Seimei) Illusion Technique: Beautiful Symphony: Life
Rank: S
Chakra: 80
Damage: N/A
Range: Short-Long.
Description: The user activates this sound based Genjutsu by tapping any two objects together in a rhythm. (This can be hands, kunai, or an instrument, in which case, only one is needed.) As soon as the first beat is heard, the person is captured in the Genjutsu. The person, or persons, caught in the Genjutsu lose the ability to channel chakra and their movement is reduced to the coordination of a severely drunk person. The user of this jutsu is unable to attack, because this jutsu must stay activated by the caster, so if the user attempts to attack, the Genjutsu is broken, and the enemy(s) caught in the Genjutsu immediately regain all their abilities. (20 chakra per turn to sustain this jutsu.) Because this jutsu interferes with the enemy's ability to control chakra, this justu cannot be dispelled by a Kai used by the person caught in its effect. The user cannot move during this jutsu.Only usable one time per battle. The Genjutsu only last one turn before the additional 20 chakra must be paid.
So the thought here is to use your mastery of genjutsu and sound in conjunction, and use the sound created by the tapping of two objects, or instruments, to cast forward the sound, and snare your opponent. Once caught, they lose most motor control, and completely lose the ability to mold chakra. Even if they manage to escape the genjutsu, as soon as they hear the sound again, they're caught right back in it. That's the real kicker in this jutsu, is the difficulty in which to escape it. It hits everyone who hears it as well, friend or foe.

So, do you have any questions?
 

McRazor

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So here is the jutsu in questoin:



So the thought here is to use your mastery of genjutsu and sound in conjunction, and use the sound created by the tapping of two objects, or instruments, to cast forward the sound, and snare your opponent. Once caught, they lose most motor control, and completely lose the ability to mold chakra. Even if they manage to escape the genjutsu, as soon as they hear the sound again, they're caught right back in it. That's the real kicker in this jutsu, is the difficulty in which to escape it. It hits everyone who hears it as well, friend or foe.

So, do you have any questions?
You mean that I can tap two objects again in order to re-use it even though the restriction says only once per battle?
 

Omnom

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You mean that I can tap two objects again in order to re-use it even though the restriction says only once per battle?
Yes. Once you start tapping, you cast the genjutsu. You continue tapping to continue the Genjutsu, at the cost of 20 chakra per turn you continue it.
 

Omnom

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Nice, that's interesting. I don't have any more questions.
It's relatively simple from the offensive side. Defensive, not so much. Just remember YOU can't attack while casting it. Now for clones, summons, etc, well that's a different story :rolleyes:
 

McRazor

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It's relatively simple from the offensive side. Defensive, not so much. Just remember YOU can't attack while casting it. Now for clones, summons, etc, well that's a different story :rolleyes:
Oh, that makes it even better. A single clone could then end the battle. Since the opponent can't release it all the clone has to do is finish him. Thanks a lot.
 

McRazor

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Breaking.. A Kaguya's bones... Lols xD

Whenever you get the chance, I would like to learned the flash sound jutsu of yours sir.
Oh, change of plan? lol

Ototon/Genjutsu: Furasshu-Gurō | Sound/Illusionary Arts: Flash-Taunt
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: Flash-taunt is a close combat, sound based genjutsu. It's special because of its characteristic to be triggered rather quickly, while in close, hand to hand combat. To trigger the genjutsu, the user will focus an amount of sound chakra into his bladed weapon or his limbs and engage into a fight. The moment his weapon or limbs collide with his opponent's, they would release the usual sound (clash of metal weapons or a dull thump of limbs) with infused sound chakra, causing the soundwave to spread and trick the opponent into a genjutsu where the user flashes from his previous position, appearing right behind the opponent, with a sharp kunai pointed at his neck, aiming at his spine. In the illusion the user stabs his kunai in the opponents neck, causing pain and slight momentary loss of limb function. Off course the illusion is momentary and it will happen at the speed a ninja would be otherwise able to perform the same movement in reality. However, because it masks the users real presence, its exceedingly useful to deliver severe blows unnoticed.
Note: Usable only twice per battle
Note: Only McRazor can teach this
Note: Cannot use any other technique while using this nor can the opponent be attacked with Ninjutsu when he is caught in the illusion

Simple. When you fight someone in close combat you use advantage of all the dull thumps when your limbs collide. Same goes for weapon and metal on metal clashes. You amplify that sound to place an illusion onto the opponent where you flash from your previous location behind the opponent. There he feels the cold of the kunai and you stab it into his spine which makes him lose limb function and limit his movements in reality. Regarding yourself in reality, your presence is masked and you're still in front of the opponent, left to deal the finishing blows. Notice that you can't use ninjutsu though. You'll have to put your hand to hand and weapon skills in use, which shouldn't be a problem.
 
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