[CE] Ryóma vs Vayne

Ryóma

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Stipulations for this round is that you may only use your opponent's specialty and KG/HA etc . You can only use your customs or abilities if they fall under your opponent's specialties.

I'll be using Tiashe Raggs in sig. Abilities that I can use are Taijutsu, Ninjutsu, Water & Nine Arts Dragon. I'll make the first move.
 

Ryóma

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Okay I won't use NAD (not even sure what it is anyway xD). Starting mid range as per default position.



His previous fight left unfinished, Tiashe blinked in surprise as all of a sudden he was whooshed into a new surrounding. This time, a white haired boy stood in front of him, about ten metres away. Might as well greet him.

Well hello there, I suppose we are to be fighting now?

Feeling his chakra, Tiashe noticed that he could not turn on his sensory ability that he relied on so much. Felt kind of strange. He also noticed that a lot of his other abilities were taken away. He could only mold suiton chakra now, and not any of the other elements. And what was this other strange chakra property? Oh well, he would start the fight and figure out what that 'extra' thing was later, only if he needed it though.

Looking at his opponent, Tiashe sent his chakra into the ground beneath Vayne and caused a gush of water to lift his opponent up into the air, up to a height of around ten metres.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
As Vayne would be in the air, Tiashe would then condense the water vapour in the air above him, from which he created multiple kunai made out of water. These all traveled towards Vayne at a fast speed, aiming to attack him whilst he was helpless in the air.

(Suiton: Shawā) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
 

Vayne

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Okay I won't use NAD (not even sure what it is anyway xD). Starting mid range as per default position.



His previous fight left unfinished, Tiashe blinked in surprise as all of a sudden he was whooshed into a new surrounding. This time, a white haired boy stood in front of him, about ten metres away. Might as well greet him.

Well hello there, I suppose we are to be fighting now?

Feeling his chakra, Tiashe noticed that he could not turn on his sensory ability that he relied on so much. Felt kind of strange. He also noticed that a lot of his other abilities were taken away. He could only mold suiton chakra now, and not any of the other elements. And what was this other strange chakra property? Oh well, he would start the fight and figure out what that 'extra' thing was later, only if he needed it though.

Looking at his opponent, Tiashe sent his chakra into the ground beneath Vayne and caused a gush of water to lift his opponent up into the air, up to a height of around ten metres.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
As Vayne would be in the air, Tiashe would then condense the water vapour in the air above him, from which he created multiple kunai made out of water. These all traveled towards Vayne at a fast speed, aiming to attack him whilst he was helpless in the air.

(Suiton: Shawā) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
The last one fell, swiftly. Now, I was once again restricted in my capabilities, but this time around, was it truly a restriction? Fire, the element that was my supposed weakness, was now my designated specialty, alongside with a more basic form of sensory than I typically had. It was all gucci though, I knew exactly what must be done.

The terrain was rather generic, an expansive grass field that offered no vantage points. In retort, I would make use of my sensory ability and await my opponent's move. He started off simple, with a pillar of water, after a small greeting. The pillar offered no damage attributes, nor did it hinder my movements, it merely functioned as a means to lift me up. As such, I would not bother with countering the pillar, instead I would exploit the opportunity to take offensive action. So, as the pillar gushes and elevates me, I would put use to my newfound fire speciality and perform a single hand seal, creating 20 fire angles that would attack Tiashe. The angels would attack from numerous directions, putting good use of their numbers and capabilities. The angels would spread out in order to attack Tiashe from all possible directions. As such, the angels could be seen spreading around in multiple directions, where some went for a direct linear attack, others would arc to attack from the sides, while others would fly to attack from above, and a portion even went to attack Tiashe from his blindspots.

The instant I create the angels, I would use my hands in order to make the situation worse. With my left hand I would reach into my pouch and throw a flashbomb high above my head. The bomb would explode in an attempt to blind Tiashe. Simultaneous to that I would throw an explosive tagged kunai towards Tiashe's stomach, aiming to pierce through it. However, it did not end there, I would also follow up with a second tagged kunai thrown to arc upwards then descend upon Tiashe from the heavens, after which it would explode on Tiashe's corpse, at least if the angels were successful. All the while I would have been building up my fire chakra, and the moment I touch the ground, the fire chakra would be put to use, causing three pillars of fire to rise from the ground underneath Tiashe. One would rise in front of him, while the second and third would rise from behind him and his right side, respectively. The three pillars rising should ensure burning Tiashe to a crisp, especially due to their power.

After I land, I would begin to move in a clockwise arc fashion around Tiashe while throwing tagged kunai and maintaining a mid range distance.

Passive
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.

Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.


(Katon: Kaji Mitsukai) - Fire Stlye: Fire Angels
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 40 (40 for 20 Clones)
Damage Points: 80
Description: The user preforms the Rat,Tiger,Dragon and Dog handseals.
These angels are like clones, but instead, they are made out of fire.
When you get attacked the Angels/Clones will defend you or attack the opponent back.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Ryóma

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The last one fell, swiftly. Now, I was once again restricted in my capabilities, but this time around, was it truly a restriction? Fire, the element that was my supposed weakness, was now my designated specialty, alongside with a more basic form of sensory than I typically had. It was all gucci though, I knew exactly what must be done.

The terrain was rather generic, an expansive grass field that offered no vantage points. In retort, I would make use of my sensory ability and await my opponent's move. He started off simple, with a pillar of water, after a small greeting. The pillar offered no damage attributes, nor did it hinder my movements, it merely functioned as a means to lift me up. As such, I would not bother with countering the pillar, instead I would exploit the opportunity to take offensive action. So, as the pillar gushes and elevates me, I would put use to my newfound fire speciality and perform a single hand seal, creating 20 fire angles that would attack Tiashe. The angels would attack from numerous directions, putting good use of their numbers and capabilities. The angels would spread out in order to attack Tiashe from all possible directions. As such, the angels could be seen spreading around in multiple directions, where some went for a direct linear attack, others would arc to attack from the sides, while others would fly to attack from above, and a portion even went to attack Tiashe from his blindspots.

The instant I create the angels, I would use my hands in order to make the situation worse. With my left hand I would reach into my pouch and throw a flashbomb high above my head. The bomb would explode in an attempt to blind Tiashe. Simultaneous to that I would throw an explosive tagged kunai towards Tiashe's stomach, aiming to pierce through it. However, it did not end there, I would also follow up with a second tagged kunai thrown to arc upwards then descend upon Tiashe from the heavens, after which it would explode on Tiashe's corpse, at least if the angels were successful. All the while I would have been building up my fire chakra, and the moment I touch the ground, the fire chakra would be put to use, causing three pillars of fire to rise from the ground underneath Tiashe. One would rise in front of him, while the second and third would rise from behind him and his right side, respectively. The three pillars rising should ensure burning Tiashe to a crisp, especially due to their power.

After I land, I would begin to move in a clockwise arc fashion around Tiashe while throwing tagged kunai and maintaining a mid range distance.

Passive
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.

Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.


(Katon: Kaji Mitsukai) - Fire Stlye: Fire Angels
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 40 (40 for 20 Clones)
Damage Points: 80
Description: The user preforms the Rat,Tiger,Dragon and Dog handseals.
These angels are like clones, but instead, they are made out of fire.
When you get attacked the Angels/Clones will defend you or attack the opponent back.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
As the man was hoisted up into the air, Tiashe watched him create many things around him which were clearly made out of fire. They seemed to be able to fly as well. Not wanting to fight against all of them, Tiashe decided to escape underground by merging with the earth. This would also allow him to test whether or not the angels could follow him if he went into long range. As Tiashe traveled at running speed, his suspicions were confirmed to be true, and so he came out of the ground after having traveled ten metres back.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
Vayne would not be able to sense Tiashe until he had fully come out of the ground. As soon as he did emerge, Tiashe performed a single hand seal and quickly exhaled a very thin stream of pressurised water at his opponent. If Vayne was to move, Tiashe would simply just move his head to follow him. Also, if the man was throwing kunai at him, Tiashe would retaliate by throwing kunai of his own at them to deflect them away from himself, and back to the thrower.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
After this attack, without Vayne knowing, if he was still alive that is, Tiashe created three reservoirs of water underground. One was right next to him, one was created between him and his opponent, and the third one he created very close to Vayne. He would use this for future techniques if his opponent lived.

(Suiton: Chika Mizu) Water Release: Subterranean Waters
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 separate sources but their size altogether may not exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice per battle
Note: Courtesy of McRazor
 

Vayne

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Evasion? A massive mistake. Tiashe had unintentionally made things much worse for himself. With the granted opportunity I would bring forth a stag composed of flames, while running to 5 meters to the left of Tiashe's location. The stag would move to Tiashe's last seen location, while all the while the fire angels would spread out in the allocated area, flying high and searching for Tiashe. Soon enough, Tiashe would emerge. The angels would charge towards him from multiple sides, like before, while the stag would charge towards Tiashe in an arc pattern. Personally, I would stomp the ground in order to cause pillars to emerge like previously intended. The angels, stag, and my attack all happen simultaneously. In regards to severing wave, if used, it would ensure Tiashe's death as it would fail to defend from all of the attacks sent towards him.


Katon/Suiton: Ojika Enten no Keiteki ) Fire/Water Style: The Antlers of the Blazing Stag
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After 4 handseals, the user spits out a large structure of fire in the shape of a flaming stag, which can be sent towards the opponent at great speed. The stag will have the consciousness of a normal clone, but will not have any ability to make jutsus, just to move like an above average stag in terms of power, strength, speed and size. With 1 handseal though, the user can apply water into the fire, which will create a coat of vapor across it, honing it to make it thicker and more tangible. The usage of water and chakra enhances and heavily induces a phenomenon called the Leidenfrost effect, where the water vapor coating the fire will force every and all liquid, water especially, to hover over it, allowing the stag to dive into water and water jutsus, piercing through them without them actually touching the fire, while just overall increasing the tangibility of the fire.
*The stag remains in play for 2 turns before the fire consumes itself*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Fire or Water jutsus higher than S rank in the next turn*
*Can only be used thrice per battle*
*The user can apply the water effect to a different fire jutsu by the cost of 30 chakra, increasing the damage of the fire jutsu +10 and making it impervious to water jutsus of the same rank. It counts as a jutsu towards the jutsu count and can only be used 4 times per battle*
*A strong enough water can push through the vapor coat, streams or masses of water of the same rank as fire being coated by the vapor, or a pressurized stream of water of a rank bellow will block the protection.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

REference
(Katon: Kaji Mitsukai) - Fire Stlye: Fire Angels
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 40 (40 for 20 Clones)
Damage Points: 80
Description: The user preforms the Rat,Tiger,Dragon and Dog handseals.
These angels are like clones, but instead, they are made out of fire.
When you get attacked the Angels/Clones will defend you or attack the opponent back.
 

Ryóma

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Evasion? A massive mistake. Tiashe had unintentionally made things much worse for himself. With the granted opportunity I would bring forth a stag composed of flames, while running to 5 meters to the left of Tiashe's location. The stag would move to Tiashe's last seen location, while all the while the fire angels would spread out in the allocated area, flying high and searching for Tiashe. Soon enough, Tiashe would emerge. The angels would charge towards him from multiple sides, like before, while the stag would charge towards Tiashe in an arc pattern. Personally, I would stomp the ground in order to cause pillars to emerge like previously intended. The angels, stag, and my attack all happen simultaneously. In regards to severing wave, if used, it would ensure Tiashe's death as it would fail to defend from all of the attacks sent towards him.


Katon/Suiton: Ojika Enten no Keiteki ) Fire/Water Style: The Antlers of the Blazing Stag
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After 4 handseals, the user spits out a large structure of fire in the shape of a flaming stag, which can be sent towards the opponent at great speed. The stag will have the consciousness of a normal clone, but will not have any ability to make jutsus, just to move like an above average stag in terms of power, strength, speed and size. With 1 handseal though, the user can apply water into the fire, which will create a coat of vapor across it, honing it to make it thicker and more tangible. The usage of water and chakra enhances and heavily induces a phenomenon called the Leidenfrost effect, where the water vapor coating the fire will force every and all liquid, water especially, to hover over it, allowing the stag to dive into water and water jutsus, piercing through them without them actually touching the fire, while just overall increasing the tangibility of the fire.
*The stag remains in play for 2 turns before the fire consumes itself*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Fire or Water jutsus higher than S rank in the next turn*
*Can only be used thrice per battle*
*The user can apply the water effect to a different fire jutsu by the cost of 30 chakra, increasing the damage of the fire jutsu +10 and making it impervious to water jutsus of the same rank. It counts as a jutsu towards the jutsu count and can only be used 4 times per battle*
*A strong enough water can push through the vapor coat, streams or masses of water of the same rank as fire being coated by the vapor, or a pressurized stream of water of a rank bellow will block the protection.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

REference
(Katon: Kaji Mitsukai) - Fire Stlye: Fire Angels
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 40 (40 for 20 Clones)
Damage Points: 80
Description: The user preforms the Rat,Tiger,Dragon and Dog handseals.
These angels are like clones, but instead, they are made out of fire.
When you get attacked the Angels/Clones will defend you or attack the opponent back.
As Tiashe was underground ten metres back from where he previously stood, he noticed that Vayne had made a new creation out of fire; a stag. The stag moved to where Tiashe was last seen, and Vayne now ran to five meters to the left of where Tiashe was last seen. Oh, so he was waiting for him to come up so that the stag could attack him eh? However, Tiashe was not so foolish to come up when there was danger all around, and so he turned around and started running the opposite way from the stag, the angels and Vayne himself. So basically, he traveled in the same direction as his opponent had started in, except he went further on. When he had reached thirty metres away from Vayne and the stag, Tiashe decided it was a safe distance to come back up. At this distance, even if the stag could come running to attack him, Tiashe would have enough time to react. Also, the angels could not reach him at this distance.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
As soon as he emerged from the ground, Tiashe channeled chakra to his tattoo and wiped a bit of blood on it. Beneath him, a female raptor emerged, and Tiashe directed her upwards into the sky. Even if the stag ran towards him, he would be in the air by this time as he had left a gap of thirty metres between him and it.

(Moukinrui no Kuchiyose: Shinatobe) — Raptor Summoning: Shinatobe
Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Shinatobe is a female raptor capable of human speech with a size roughly equal to that of Sasuke's Hawk, allowing the summoner to ride atop of her. Shinatobe is a specialist of the wind element, being capable of using all wind techniques the user knows up to and including S-Rank by merely flapping her wings or releasing them from her beak. Shinatobe is also capable of cladding her entire body, or simply parts of it in razor sharp wind chakra, capable of cutting her target as well as defending her from incoming techniques. The armor has a power equal to that of an A-Rank wind technique and activation counts towards one of the summoner's three moves per turn.

Note: Must have signed the Raptor contract to summon Shinatobe.
Note: Shinatobe can only be summoned once per battle.
Note: Shinatobe remains on the field for four turns.
As Tiashe rose in the air atop Shinatobe, he looked at Vayne who was on the ground and he inhaled, molding chakra before releasing it out of his mouth as a very large quantity of water which traveled towards Vayne. As Tiashe was still rising when he did this, by the time he finished, Shinatobe and Tiashe were about twenty metres high into the sky, and had traveled closer to Vayne's location so that they were now ten metres away instead of thirty. So they had traveled up and closer, in an arc pattern. The whole time that they rose, Shinatobe made sure to place them directly in front of the sun, so that if Vayne looked up at them, the sun would go in his eyes.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

Vayne

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Through my sensory, I would detect you once you emerge. I, alongside with the angels and stag, would charge towards you, spreading around, appearing as an army, an army spearheaded by myself. As I charge I would perfrom one of the most powerful fire techniques available. It would lead to 8 fireballs raining down on you. Following that I would continuously throw explosive kunai towards you. I would stop running/throwing kunai when I reach 8 meters from you, while the angels and stag would continue towards you, aiming to kill you.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.

Reference
Katon/Suiton: Ojika Enten no Keiteki ) Fire/Water Style: The Antlers of the Blazing Stag
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After 4 handseals, the user spits out a large structure of fire in the shape of a flaming stag, which can be sent towards the opponent at great speed. The stag will have the consciousness of a normal clone, but will not have any ability to make jutsus, just to move like an above average stag in terms of power, strength, speed and size. With 1 handseal though, the user can apply water into the fire, which will create a coat of vapor across it, honing it to make it thicker and more tangible. The usage of water and chakra enhances and heavily induces a phenomenon called the Leidenfrost effect, where the water vapor coating the fire will force every and all liquid, water especially, to hover over it, allowing the stag to dive into water and water jutsus, piercing through them without them actually touching the fire, while just overall increasing the tangibility of the fire.
*The stag remains in play for 2 turns before the fire consumes itself*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Fire or Water jutsus higher than S rank in the next turn*
*Can only be used thrice per battle*
*The user can apply the water effect to a different fire jutsu by the cost of 30 chakra, increasing the damage of the fire jutsu +10 and making it impervious to water jutsus of the same rank. It counts as a jutsu towards the jutsu count and can only be used 4 times per battle*
*A strong enough water can push through the vapor coat, streams or masses of water of the same rank as fire being coated by the vapor, or a pressurized stream of water of a rank bellow will block the protection.

(Katon: Kaji Mitsukai) - Fire Stlye: Fire Angels
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 40 (40 for 20 Clones)
Damage Points: 80
Description: The user preforms the Rat,Tiger,Dragon and Dog handseals.
These angels are like clones, but instead, they are made out of fire.
When you get attacked the Angels/Clones will defend you or attack the opponent back.
 

Shady Doctor

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I'd have to give the win to vayne. With only fire (i think) available to him, he was able to keep on the offensive side against someone with water and other things. I was going to say vayne lost since he used a fire/water jutsu while unable to use water, but from his Descriptions he didn't add the water to the attacks. Anyway, good fight.
 
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