[Suiton] Catching the Wave with Noni Senpai

Mellow

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should I kill my self now or later? /.\ Lol anyways

Ninjutsu - ninjutsu means "ninja techniques". It is used by expelling chakra and weaving the correct handseals for a jutsu.ninjutsu has many shapes and forms. Basic forms of ninjutsu are found in the 5 elements,fire,water,earth,wind,and lightning when you input the right amount of chakra and give it a shape or form. For example, rasengan is just chakra. When given a shape and element, it is classified as a complete jutsu .

Taijutsu- Taijutsu means " body techniques".Taijutsu is generally known as hand to hand combat. Taijutsu is the basic natural movements of the body used to direct an attack. Stamina, strength and speed are main components of Taijutsu and are increased through physical training. Taijutsu can also be combined with ninjutsu to create "nintaijutsu".

Genjutsu- genjutsu means " illusionary techniques ". Usually ,Genjutsu is used by using chakra and hand seals. Genjutsu is my personal favorite because with oit on most shinobi, you can end a battle before it even started. Genjutsu creates false images and experience inside of the victims head and disrupts their chakra flow and senses. It can also be used to interrogate and brainwash people. Genjutsu can be used through sound waves and dojutsu. To break genjutsu one must use Kai to release ones partner, intense physical pain or any other outside force.
 

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Kenjutsu- Kenjutsu means "sword techniques". Kenjutsu is used mostly amongst the samurai but some shinobi are skilled with swords as well. Swords can be infused with elemental chakra to make the attack more effective. Combinations with genjutsu and Taijutsu are also available.


Chakra- chakra is the mixture of both physical and spiritual energy. When combined , the flow through your chakra network. There are 361 chakra points in the body. Chakra initially belonged to the Shinju, but Kaguya Otsutsuki changed that when she ate the shinju fruit.

Weapons (shurikens, kunais, swords, etc)-Weapons are basic tools used during battle. These weapons can be used for striking, throwing and creating diversions. Weapons can be carried or summoned. Shurikens are generally star shaped and can come in many sizes. Kunais are usually dagger chaped but some can be hooked or curved.

Ninja-Ninja or shinobi are military troops who work under a village and serve and protect it under orders of the Kage. Shinobis wear a headband with their villages symbol on it and a certain attire. Shinobi are broken up into ranks. From loswest to highest these are the ranks. (Genin>Chuunin>Special Jounin>Jounin> Anbu) Genin are graduates from the academy. Chuunin are those who've past the Chuunin exams. Jounin and Anbu are selected by the higher ups of the Leaf village. Usually teams are formed with4 people consisting of either One or two chunin or jonin leaders. Anbu work directly under the Kage.

Basic 5 elements- basic 5 are water ,fire,earth, wind ,lightning. Water is weak to lightning and strong to water. Fire is strong to wind and weak to water.Earth is strong to water and weak to lightning. Wind is strong against lightning and weak to fire. Lightning is strong to water and weak to wind. All of the elements are at least compatible with two other elements to form a kekkei genkai.
 
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Mellow

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Yin and Yang-

Yin is also known as shadow style or dark style. It is used to create things out of nothing. Yang is know as Light style. It is used to recreate and heal. When combined with Yin Release, it allows for the use of Yin–Yang Release.

Doujutsu- Dojiutsu are also known as Eye Techniques. Their are different dojutsu amongst the shinobi world and they usually originate from a clan of some sort. The there main dojutsu are the Sharingan of the Uchiha, the Byakugan of the Hyuga and the Rinnegan of the Sage. All share a common ability to sense and see chakra. But all three have very different abilibites.

Kekkei Genkai- kekkei genkai is the mix of two elements. Kekkei genkai are generally stronger than regular basic elements.
 

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the advantages of using projectiles is that they can be used several at a time, can be used to create diversions, used to take out minor targets or a selected few without harming the whole group.

The disadvantages of projectiles is that unlike streaming where you can control the jutsu , you solely rely on your accuracy and speed and can be overwhelmed by someone using a stream based jutsu. .


**apologies for being so late, for some reason I'm not getting notifications from narutobase anymore **
 
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Noni

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Projectile release
This is the art of releasing a technique in a separate manner, what I mean by this is simple, after you release it, it moves without you're control anymore. Think of it this way, when you throw a shuriken at an opponent, it will move at the pathway you aim and stay lock onto that trajectory. Same can be said with water, an example could be by releasing a flurry of water at the opponent. After you send it to them, it becomes a projectile and out of you're control.

Streaming release
This is the exact opposite of projectiles. Here when you release a technique, you will remain focused on it and distrupt the chakra evenly into a stream-like manner. Consider it like this, I send out from my mouth a a stream of sticky water substance, it will evenly continued to be released until it makes contact with the target. Concentration is key here.

Elemental source release
This is simple, you use a source from the element to create the technique. Such as the ground to have spikes erupt out. That is all there really is to it, basically when you use a source from earth and not from you're body, it becomes an elemental source release. Now here is the thing, elemental source is where it comes out from, however its usages can sometimes combine with streaming sources and projectiles. Hence why I like it so much. For example, I have spikes appear from the ground right behind the opponent, the spikes are released rather fast and in a projectile manner since all I have to do is set and aim and the rest will be done. However, for a streaming example, I can easily create a colossal being made of water, but the being must be under my control, hence I have to stay focused on it the entire time for it to be used. This would count as a stream, since you have to contentiously stay focused on it.

Stationary release
The best way to explain this, is with armory. Techniques that come out from the body or even from the ground, but remain their dormant to be used when request. Armors are a great example, since they stay on you're body until you release them or until they are destroyed, you can use them any time and usually do not hinder you (unless stated in specific descriptions). There are some cases with that in water. A lot of it can also be used with traps. They are stationary because they stay in the same place, however in some cases, especially with traps, after activate they can sometimes be controlled or released as projectiles. So there could be a mixture of the two.

Alternative releases

These are the kind of releases that are truly unique and can fall in either many releases as I mentioned above or are so unique they are in neither. Such things like, sticky water, oil water, etc.

Just go through all of these and tell me the disadvantage and advantages of each. Except for alternative releases, those will be taught differently.
 

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Projectiles can be aimed and released multiple times rapidly , but the user may lack in concentration due to releasing several burst that can't be controlled after being shot. Since it cannot be controlled by you after you released it , your opponent may either dodge , counter or even reflect the projectiles.

A good thing about streaming is that the burst is continuous and concentrated.Meaning that you can control it as long as you're concentrating on it. The downside to streaming is that an enemy may come from a different angle or throw tools to catch you off gaurd, since all of your concentration is going into executing the stream.

What I like about elemental streaming is that it can save chakra and is convenient. Why waste chakra creating something that's not there when the actual source is around you? Also you will be able to do your jutsu on a higher scale since your authentic chakra based element would be accompanied by natural elements. But when using elemental streaming, you need more concentration since you are molding your original chakra with nature .

Stationary release can be used as a last line of defense and be set up as traps or barriers. But its shares the same cons as projectiles and streaming since stationary jutsu can include either one of the attack methods.

 

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Syrup water, Oil water (yet very limited because of the CE and toads), and mist.

Those are the main three alternative releases of water. Care to explain each in detail? There advantages, disadvantages, capabilities, and applications in battle? The more you write, the quicker we can continue.
 

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Syrup Water is Suiton with a high viscosity. Causing it to become thick and gooey. This substance is adhesive and can trap targets. This can also act as a restriction to your enemies movements , making them not want to get in contact with the substance. The downside to Syrup water is that it can easily be countered by releasing chakra from ones feet to walk on the water.

Mist is created by lifting water into small particles from pre existing water or from the mouth. It concealed the users movement by creating a thick white fog in the battle area. The best time to uee it would be in the very beginning of the match to end it quickly by distorting the enemies sight of you. The advantage of this is that nobody can see through this jutsu, not even the almighty Sharingan , since the mist is painted the color as the users chakra , the user would just blend in with the mist. But a strong wind style user would blow away all of the mist.

And ehh I don't know much about oil >_>

 

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Well oil is flammable, best used with fire/lightning obviously for tactical uses.

Anyway. Here are the respected combos water can be with.

water/fire
water/earth
water/lightning
water/wind

Mind explaining each to me? What they can do? Applications and effect?
 

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fire can be used to heat up water, making it have more damage and also this can be used to create smoke / steam. The smoke can be uused to mask your attacks for your escape.

Water is used to deal more blunt damage when used along side with Earth. Like a wave full off giant rocks would cause more damage than just a wave.

Water is a natural conductor of lightning. Which allows this be be a great combination. Lightning can easily flow through water based attacks, so if I were to make a giant wave with electricity flowing through it, you may be electrocuted and paralyzed.

Wind is added to water to add more brute force to the attack. For instance, with just a wacve it would to regular damage, but with the wind backing it up. It gives the water that extra push that can cause the attack to be more deadly.
 

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Water+Earth can also create a substance of mud which can bind and deliver some impact.

Other then that, you got the basics.

When water clashes with elements like

Fire, Earth, Lightning, and Wind, in order to counter them, what happens? What effect might occur? Also, don't forget the elemental weakness and strengths.
 

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Water+Earth can also create a substance of mud which can bind and deliver some impact.

Other then that, you got the basics.

When water clashes with elements like

Fire, Earth, Lightning, and Wind, in order to counter them, what happens? What effect might occur? Also, don't forget the elemental weakness and strengths.
when water clashes with fire it emits steam. And since water > fire the water way just go through the fire but heated more.

When water clashes with lightning, lightning would usually just channel back toward the water user and inflict damage.

When water and wind collide, the wind usually just makes the water have more destructive properties. So I assume that water would just get a boost from the wind and override it. Kinda like when wind and fire collide.





 

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Alright, can you explain to me shape and nature manipulation?
Shape manipulation is the molding of chakra to perfect a jutsu. For example one would use their raw chakra and shape manipulation to make a sphere of chakra.

Nature manipulation is the combination of your elemental affinity and raw chakra. When the element is added , the who jutsu becomes more powerful, example if I punch a guy with just a chakra enhanced blow it wouldn't sting nearly as much as a fiery punch.
 

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I want you to get this leaf and inject your chakra, nature manipulate it into water, it should become wet if done correctly.
 
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