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Zenryoku

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(Suiton: Suiben) - Water Release: Water Whip
Type: Supplementary/Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: After the user performs a series of three handseals: Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: The user, after performing the required handseals: Ram → Tiger, spits out high-viscosity, chakra-infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

(Mizu Bunshin) - Water Release: Water Clone
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.

Note: Requires a nearby water source.

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15 (+5 each turn, to remain active)
Damage: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.

Note: Must've used the Hiding in Mist Technique prior.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake handseals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

(Suiton: Taihoudan) - Water Style: Water Gun
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Type: Supplementary/Defensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: After performing the required handseals: Tiger → Dog → Monkey → Snake → Boar → Tiger, the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Type: Supplementary
Rank: C
Range: Mid
Chakra: 15
Damage: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.

Note: Must be a large water source such as a lake to use.

(Suiton: Suihachi) – Water Release: Hand of waves
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

(Suiton: Suishi no Jutsu) – Water Drowning Technique
Type: Supplementary/Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: After waving the Boar → Dog → Horse → Tiger handseals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.

Note: Requires a nearby water source.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.

Note: Must be performed on a water source

(Suiton: Takitsubo) - Water Release: Waterfall Basin
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: After performing the required handseals: Boar → Dog → Ram, the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.

Note: Must create a water clone before hand.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

(Suiton: Nagareru no Muchi) - Water Release: Flowing Whip
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.

(Suiton: Shawā) - Water Release: Showers
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

(Suiton: Kuchi Dangan) - Water Release: Mouth Shot
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A technique where the user spits out a single senbon-shaped droplet of water with high velocity which is hard to avoid. Once the droplet hits anything, it forcefully bursts and hurts the target. While the technique lacks the force to seriously endanger somebody, it can be used to weaken enemies while they are distracted.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Type: Supplementary/Offensive
Rank: C-B
Range: Short-Long
Chakra: 15-20
Damage: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-rank.

(Suiton: Nijū inpakuto) - Water Release: Dual Impact
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: After knocking their opponent into the air, the user performs a series of three handseals: Bird → Dog → Snake, then proceeds to channel their chakra into the water below them. Finally the user, using shape manipulation, will create two water drills that rise on both sides of their opponent & guides it to collide with their torso and back.

Note: Requires a nearby water source.
Note: Courtesy of Yanks

(Suiton: Nensei Gan) Water Style: Viscous Gun
Type: Offensive
Rank: C
Range:Short-Mid
Chakra:15
Damage:N/A
Description: After performing the Ram → Tiger, the user focuses his suiton chakra into his both hands. Once charging enough chakra, his hands will become wet much like they were made of water. He will then launch many fist-sized water balls (up to five) from his hands. If the water balls strike a solid object, they turn into chakra-infused highly-viscous water similar to Water Style: Starch Syrup Capture Field. The water of each ball covers only a small area of three meters in radius.
Note: Only usable five times per battle
Note: Courtesy of Beifong
 
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