[Katon] Burning Ma Fingertips with Kerrah!

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Zaphkiel

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Quickly stringing together 6 hand seals ( Snake → Ram → Monkey → Boar → Horse → Tiger ) I inhaled a significant amount of air in preparation while converting my neutral chakra to Katon. Then, creating a ring with my index finger and my thumb I exhaled all the air I had taken in while adding my Katon chakra to it. The result was a scorching fireball exiting my make shift bottle neck at my mouth. I then repeated the process but kept investing chakra into the technique the second time to make a steady stream of fire that burnt anything in its path.

I think this technique is the corner stone of Katon so of course its useful xD

( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range
 

Kerrah

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Indeed u.u

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

A technique that's more oriented around pulling off rather than usefulness >_> It's cool and you'll look like a boss doing it ofc lol. The main concept is to manipulate the flame from a lighter, you don't have to specifically say in your bio that you possess a lighter, you can just pull one out of the infinite ninja pouch we all have u.u Upon setting off the fire, cascade the lighter in your own chakra and throw the lighter out in front of you. Then, with shape manipulation, cause it to explode vigorously in a wall of pure solid fire, completely blocking you from any attack that will come in a forwards direction.

It's main usage would be against ninja tools, since it intercepts their movement, and jutsu's within the elemental weakness chart. Another combo that could be used as described, is to punch with your other arm using Hurricane Wind (fret not if you haven't learned that yet), to release the wall towards your opponent at blitzing speeds.
 

Zaphkiel

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*pulls out cigar*

"This is it, bub"

After lighting my cigar oh so slowly I then closed the lighter, its metallic clicking sound echoing through your eardrums. I took a puff, the and an exhale, the sound of relaxation... followed by a wave of smoke from my nostrils. But it doesn't smell like smoke to you, it smells like manliness- and you're intrigued. I then my back to you, looking over my shoulder through my right eye. With my left hand I tossed the lighter in your general direction, but you were so consumed in my eye that you didn't see it. As it soared through the air-

I snapped my fingers, it exploded, you're now scorched and feeling quite stupid a simple move like that caught you. GG.
 

Kerrah

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( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).

This technique is initiated by the infamous Tiger hand sign, whilst concentrating on your katon chakra, channeling it throughout your body. Where, once expelled outwards, can take two different forms. The general base for the technique is a stream of fire; this means that it's continuous and always linked to your body until you have stopped it to continue onto another technique. After expelling it, with shape manipulation you have the choice of either compressing it into multiple rings of fire that scorch across the ground towards your opponent, where the technique is done by stomping the ground; or one big circle that is shot through the air. The technique, as with most techniques can be utilized with wind techniques, creating powerful fire/wind combos.
 

Zaphkiel

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Converting my chakra to Katon I formed the Tiger hand seal with my hands to hone the newly appointed Katon chakra perfectly through my body. I then inhaled slightly and exhaled the Katon chakra, upon contact with air it became instant fire, blowing from my cheeks in a steady stream. Once I had engulfed the area up to mid ranged in flames I stomped the earth, and with shape manipulation morphed the shapeless stream into rings of fire that encircled the sensei, toasting him alive.
 

Noni

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Same as you did for kerrah..


( Katon: Ryuka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Okay this is a rather simple technique nothing to much about it, you will get a cord and send it towards the opponent, then using 4 hand seals you breathe through the cord and send a stream of fire through towards it burning the opponents upper body when caught. Being a stream technique you will have to release it constantly a great thing for the technique is you can use many opponents as a conductor to attack multiple targets. Though its a very straightforward technique. It in all honesty is useless since their are other jutsus quicker to perform without a cord. You can easily but the cord when it wraps around or gets to you.

( Katon: Karyudan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

The user will gather katon chakra and release a bullet of fire after doing one hand seal. This is again quite simple nothing much to it really, it is mainly use to supplement earth dragon bullet which will ignite it into a hot rock material. It can still be used by itself to send a basic fire bullet projectile which can distract the opponent or supplement basic combo attacks. Ways to counter can be with a simple wall or any water jutsu is easy enough.

( Katon: Hosenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Okay with 6 hand seals you will gather your chakra and send large amount of fire chakra towards the opponent which you will then split apart to send a volley of small fireballs towards the opponent, they are sent in a very unpredictable manner making evasion difficult which you can use against the opponent as it is sent which is great to aid in combos.. The flames can also be controlled by the user making evasion even tougher but you will need to control them while doing so, it can leave you open. You can send shurikens towards the fireballs. Even with the shurikens they are sent unpredictably and can be controlled. This is much more faster if you have speciality with fire to perform quicker.
 

Zaphkiel

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After wrapping the sempai in some metallic cords I formed four hand seals ([FONT=Helvetica Neue, Helvetica, Helvetica, Arial, sans-serif]Snake → Dragon → Rabbit → Tiger) and exhaled a thin line of flames on the cord using my Katon chakra to allow to travel along the metal and catch up the man, toasting his entire chest- where the cords were wrapped.

[/FONT]( Katon: Ryuka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Inhaling while molding my Katon chakra I formed the Tiger hand seal, molding my chakra perfectly to spit out a perfectly rounded fireball that traveled parallel to the ground at not such a fast rate but it was frying everything in its path.

( Katon: Karyudan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

After a strong of six hand seals (Rat → Tiger → Dog → Ox → Rabbit → Tiger) I released a myriad of fireballs from my mouth that seemed to aimlessly bombard the sky. All through my Katon chakra, I was able to control each and every one of them, making escape much more difficult than the usual.
( Katon: Hosenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
 

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( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Okay for this technique without hand seals and with speed you will release a stream of fire towards the opponent, the fire acts in a way where it tries to wrap around the opponent burning them. Now its very quick to execute. I would also say its very flexible and covers some size. One draw back is its straightforward which makes it simple to send an attack to overpower it.

( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.

Okay the opponent while mid-air and gather their katon chakra while up mid-air and then they will release a select number of fireballs which will rain down on the opponent straight forward. Each fireball are quite weak of rank but they can burn on contact causing pain. Now you can aim anywhere while mid-air. I would also say its great to use because while mid-air you are handicapped unable to move physically so with this you have a attack to harm an opponent. Thing is you must be mid-air to perform the technique.

( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.

The user will send towards the opponent a small bright ball of fire towards the opponent through their mouths. This is a very basic technique and fast to perform having no hand seals and being a projectile attack which makes it a combo jutsu to send multiple attacks over and over. The ball goes straightforward towards the opponent and burn right on impact. Also its one of the few fire attacks that can travel long range. Though it says its bright Its not so bright to hurt an opponents vision so don't try to exploit that.
 

Zaphkiel

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Simply stretching my hands forwards I released my Katon chakra through the air that quickly converted to actual fire and wrapped around the clone. Like whips but in a more erratic manner, while delivering searing burns to its skin.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Eh, spitting out Katon chakra from my mouth to form moderately small balls of fire I angled my head so that they'd deliver minor burns to the clone below me.

( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.

Again, spitting out Katon chakra in the form of a tiny fire ball I fired it at the distant clone, it's bright light making it a sort of beautiful yet deadly technique.

( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.
 

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( Katon: Karyu Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

Okay with 7 hand seals its quite a long technique, the user will channel katon chakra towards their throat then the user will send towards the opponent a stream of fire, the stream moves very fast through the ground burning it as it moves, its a fast moving technique as well as it is able to move up to long range making it much more mobile. It has a large amount of condense heat so on contact it can severly burn an opponent to ash and can melt the ground. It can easily disrupt jutsu that use the ground as a medium as well. Its a stream technique so you must continue to send the stream until it hits the opponent. Simple ways to counter is send some water on the ground.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

The user will gather katon chakra and release multiple fire shots from their hands. It has no hand seals so its fast to perform and can travel up to mid range. Its not the best jutsu to use in close range because its different compared to other fire jutsus. It explodes on impact and burns where it is hit. If their is a chance it is sent and you are close to the fire you can catch in the blast. You are able to send multiple meaning you can attack more then one threat. It is mainly projectile so you can send multiple attacks for great use of distraction. Simple ways to stop the shots is create a wall to withstand the explosions, or simply try to push backward to get out of range.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

This jutsu is must like the C-Rank jutsu you most likely learn, just a very large version with more fire, and attack potential. The user will spew it from their mouth as well. A huge problem with the technique is it can only travel up to short range which can hinder the user so its not mobile. It has no hand seals so its a plus since its quicker to perform unlike its weaker version. It can be used to intercept attacks and overpower basic techniques. Due to its large size it can block the users vision as you send the fireball same goes with the fact, the opponent won't be able to see you.
 

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Forming 7 quick hand seals I molded my Katon chakra carefully before spewing out a nice, steady stream of Katon from my mouth. Keeping the last hand seal and a constant flow of chakra I was able to maintain the flame as it scalded the very earth it was running on, melting it even. It went all the way to long range in quite the amount of time.

( Katon: Karyu Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

Focusing Katon chakra in my arms I released it in the form of two flaming projectiles from each palm. The were quite fast in the their travel and held a rather peculiar aspect to themselves- they exploded when they came into contact with an object. Very unusual of the typical Katon technique.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

Next I gathered Katon chakra in my lungs and exhaled, releasing the chakra in the same manner I would with Great Fireball Technique, only this time, with much more fuel. Giving birth to an insanely large fireball that slowly traveled on its path, burning the very air around it. It was so large my field of view was immediately cut off.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
 

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( Katon: Goenkyu ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

Okay now this jutsu is similar like the ones previous you learned. You well gather katon chakra and With two hand seals the user will send a large fire ball from their mouth, roughly the same size as the fireball the Uchia's are most famous for. The fireball will move towards the opponent at a normal pace, the ball is dense and when on contact will act to carry the opponent almost attaching itself to them which will restrict their movements and continue to burn them as they are being carried, the fireball will then continue to move some distance before it explodes mid air. Something handy about the jutsu is it can move up to any range making it quite mobile.

( Katon: Goenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

Okay jumping in the air, the user will gather katon chakra and then from their mouth the user will send three giant bullets of fire that rain down upon the opponent. Their size is the same as the Uchia fireball they are known to use and while they descend they move at a quick pace. When they come on contact with the ground they erupt like geysers super heating and burning the area around it as well as the opponent. They can be aimed anywhere and are projectile based attacks as well as they are able to go long range so this is quite the mobile technique, also though it sends you must jump in the air pretty much whenever you are mid-air you can use it so its great to use in those tough situation, with no drawbacks.

( Katon: Haisekisho ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

A favorite and a great one to use. A user will send very thick and hot ash from their mouths to the opponent, the ash alone can cause serious burns and if the opponent is caught in the ash cloud it can hinder the opponents vision distracting them so the ash can be used alone also to ignite the ash alone you can send another fire attack to cause an even larger explosion depending on what rank of attack you send, or by using a simple match it can cause the same explosion. The main method used is while the user is still sending the ash it right when it gets in the same area of the opponent you will click your teeth igniting the ash causing a sever explosion in the area. It needs 4 hand seals and the ash moves rather slow as it moves through the air. Explain this one with detail. The best way to counter is to push yourself back or to douse the ash away with water.
 

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Molding Katon chakra while performing two quick hand seals I inhaled, filling my lungs with the 'propellant' of air. Then I exhaled slowly releasing the chakra as a massive ball of fire, as it formed it shaped into a ball- resembling our very own sun but on a smaller scale. As it traveled forwards it leveled just about everything in it's path.

( Katon: Goenkyu ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

Next, after jumping into the air and molding Katon so delicately I spewed out three evenly sized balls of fire in one second intervals while covering my entire 180 degree view. As they landed they erupted in walls of flames while spreading hot rock from the earth it impacted everywhere.

( Katon: Goenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

Lastly, after four hand seals I spewed a considerably large amount of hot ash onto the battlefield. It's cloudy properties acting like a smoke screen. Then, with the simple click of my teeth the ash would then explode in a violent explosion.

( Katon: Haisekisho ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
 

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( Katon: Goryuka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Okay with no hand seals being a quick jutsu to perform the user will gather katon chakra and send several large dragon shaped fireballs towards the opponent from their mouth, they are of intense heat and burn on contact. It travels in all ranges and you can send more then one ball allowing to attack more then one opponent in any range of the terrain. The fireballs move at simple pace as well and can be used to aid in combos, one being you can melt some chunks of rocks to create a devastating attack. It is a very simple technique so in all honesty its simple to evade or block as well. Another plus is the fireballs are small but as they travel you can still look around the area so you can notice the opponents movements even after you send it. This technique is most famous for setting up Kirin.

( Katon: Hosenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

Okay the user will have a set of shurikens in one of their hands up to 4-6 I would say. The user will then launch the projectiles towards the opponent while at the same time while they have been launch the user will release a stream of fire towards them from their mouth which will set all of them on fire. This jutsu is all about timing. The shurikens move at normal pace but have great attack potency and will not only pierce but burn the opponent in that area hit. Its also a annoyance for the opponent for if they are pierced the shuriken will continue to burn which will hurt the opponent terribly. Now its great to use short-mid range but that is all they can move up to. Simple ways to counter is by pushing back or counter the shurikens.

( Katon: Onidoro ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.

The user will do one hand seal and release fire around themselves and manipulate the shape of the fire into several ghost-like flames. This ghosts are able to move around in any range over the terrain any where. They have horns on their heads and yellow eyes. Its intent is to scare an opponent but I doubt it would actually cause much harm to an opponent by scaring them especially in our RP most stuff like that never come into action. The ghost travel towards the opponent on command of the opponent on the ground they attemp to swarm the target leaving no room for evasion. On contact the opponent will be burned by the ghosts when they get into close range. Note the ghosts move at normal pace and art great for protection as well.
 

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After a quick hand seal I focused my katon chakra from the core and channeled it into my mouth and lungs. Upon exhaling I released three perfectly shaped and timed dragon-head shaped fireballs. They flew at no extraordinary pace but seemed to reach the sky in no time causing dark clouds to appear.

( Katon: Goryuka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Next, housing exactly 5 shuriken in my right hand I threw them with perfect accuracy at the clone while exhaling expertly molded Katon chakra onto them. They immediately ignited on their flight path and pierced the clone while burning its garments to ash.

( Katon: Hosenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

Lastly, after performing the Tiger hand seal, I sent a surge of my Katon chakra into the vicinity. It quickly shaped into balls of fire, almost levitating. I then asserted more will over them causing them to shape even further into demonic heads complete with horns and yellow eyes that seemed to ominously glide around the battlefield with gaping eyes that seemed to peer into your soul.

( Katon: Onidoro ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.
 

Noni

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HIGH-ALERT, MAN NEEDS TRAINING FINISHED AS SOON AS POSSIBLE !!!!!!!!!!!!!

Here is the fastest method possible, I will place one bracket of all the projectiles of fire, starting from where you are all the way up to S-ranks. Pick 5 techniques within the brackets, explain them, list them 1-5 (1 being your favorite) and explain to me why you placed them there, after we are done with projectiles we will do the streaming. All of them have an explanation of mine anyway to use for future reference.


( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.

Okay a quick and simple technique. The user will gather their katon chakra into their lungs and spew a burst of flames towards the opponents feet, note this is a projectile jutsu so its nice to use for combo attacks as it moves. The fireball moves at a moderate pace like most. Right when it hits the opponents feet or around them from below the pillar will rise quickly hurling the opponent in the air. Inflicts serious damage in their feet reducing their ability to move and also is left vulnerable in the air where you can strike with a quick technique. The fireball can only move up to short-mid range so simple evasion can help, a wall of water can work to intercept the jutsu.

( Katon: Kaen Senpu ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner or expands engulfing the surrounding area in a tornado of flames. Anything nearby is incinerated as the flames erupt upwards.

The user will perform 4 hand seals and release fire from all over around the users body, it is then sent towards the opponent in a spiraling-manner, while spiraling it expands in size during travel. It engulfs anything caught in the vortex and is burned terribly. Takes time to perform but is quick and difficult to evade but is quite straightforward in where it moves. Its also a projectile technique after you send it to them so it can be used with combos, a great combo can be sending a hurricane of wind to create a vortex of fire. If caught the opponent will be burned as well as anything around the area.

( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

Okay the user will gather katon chakra towards their favorite arm and then swing their arm releasing a wall of flames to intercept any basic attacks. It can burn out projectile weapons and withstand normal attacks. This can also be used for close range battle if an opponent comes in close you can quickly create the wall to force them back or you can even combo it with basic taijutsu attacks as well to decieve the opponent or with kenjuts whichever works best for the user. Another very simple jutsu but very effective to since it is easily fast to perform.

( Katon: Hinotama no Mai ) - Fire Release: Fireball Dance
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword.

Okay must have a sword out make sure you mention in your bio you carry a basic sword, the user will begin to slash the opponent anywhere they aim, I prefer aiming towards the limbs and vital areas like the jugular since that will force the opponent to react defensively. Then after the opponent has been pushed back some distance the user will jump up into the air and release a fireball from their mouths to rain down on the opponent and burn them. The fireball moves at moderate pace and can easily be noticed to do the heat it or it can cast a shadow.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

We will only perform its basic form. The user will gather a very large sum of katon chakra and do 3 hand seals. They will spew a fireball which on contact of the ground a inferno if flames will spread instantly with great pace into a inferno of fire. The flames are extremely powerful and can seriously alter a terrain burning everything in its path as well as burn down trees. As the fireball it sent to the ground it is a little large so you will not see through it or around it to notice the opponent as well as when the fire is spreading which is a disadvantage. It causes wide spread destruction and can move up to mid range at most, surprisingly it does not go any farther then that. This is one of the more powerful attacks of fire release and is a favorite. You can use this with a wind jutsu pressure damage to create an even more powerful fire attack which goes up to long range as well as evaporate water source quickly. So it is a great terrain changing technique. After the flames are sent they go on their own making it mainly projectile so you can send other attacks after, masking a lightning spear or lightning attack behind it makes for a great combo. Ways to counter can be to push backwards which is the most obvious.


(Katon: Goka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

The user will send a fireball towards the opponent by gather the katon chakra and send it from their mouths, its of large size so you will not see through or around it when first sent so be weary of that. I would say as large as the uchia fireball and it is very dense with heat and fire, it travels fast straight to the opponent and when it gets in short range of the opponent, it bursts into a maelstrom of fire which attempts to engulf the opponent in flames burning them from all over their bodies. This is a projectile based technique so combos can work with it well something simple like to restrict the opponents movement with binding techniques. Very easy to perform and fast as well so its a great technique to use.

( Katon: Goka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

The user will focus katon chakra onto 3 evenly spaced areas on the terrain anywhere short to mid range. With a stomp on the ground you will activate the katon chakra which will have 3 very large fire pillars to be released and rise where you concentrated the three fire chakra location. This pillars are great to use as defensive walls, though each are equvialent to B-Rank fire power. Also you can use to attack multiple targets who are standing next to one another or trying to overpower the opponent with constant attacks and limit space around them, and it can hit low aerial targets/summons. Fast to use and right after they are released you can move onto the next jutsu for a follow up so its great with combos. Before the pillars officially begin to rise the opponent can notice the heat on the ground so it will allow a small window of evasion or stopping the technique. Using a over flowing water tech over the terrain to prevent them from rising is basic.

(Katon: Ryuen Hoka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

This jutsu is very similar to the B-Rank fire jutsu Fire release: Great Dragon Fire. The user with one hand seals will send towards the opponent a number of dragon shaped fireballs from their mouths, this is a great jutsu to use to attack more then one targer as well. All of this and can travel any range as well making it mobile. The fireballs are of intense and great heat. They are very dense as well but can back fire. The power is so great that a small touch of the fire can burn the opponent badly. They are projectile based attacks with that being said the attacks are straight forward as they are sent and can be used with combo attacks greatly, adding wind to create large amount of fireballs would be great. The more fireballs you send the weaker they get.


(Katon: Bakuryugeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

The user takes out a scroll and sends a fire chakra towards it and releases it forward sending a large dragon towards the opponent which explodes on impact. This is a projectile based technique so its combo friendly right when the dragon is released, its easy to counter though when a opponent takes out a scroll that is the window for attack since it might take some time and a fast opponent can take advantage of that small window, for you try to gain some time with a distraction or supplementary jutsu like genjutsu can or binding techniques. Its rather basic and has little effort in performing it. Ways to counter would include a type of evasion as well as strong defense. Mainly due to it being straightforward and aiming at you. You can supplement the power with a wind jutsu to have it travel further. It is different compared to other techniques since it explodes on contact which burns the opponent thrusts them back.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.

So this is a very useful technique, being able to hit targets up to long-range away, while still needing four handseals. The "rain-from above" aspect allows you to create a set-up type combination where you send flame up into the sky and then distract your opponent with a quick, low-to-the-ground technique before the fire comes raining down upon them. And as the fire hits the ground, you get powerful explosions that rip up the ground and can harm even enemies hidden underground (if they're only hiding just barely under the ground).

(Katon Kuchiyose no Jutsu: Hitora Bakufu) - Fire Release Summoning Technique: Fire Tiger Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user summons a tiger made of flames from a scroll, directing it towards the target, and attaching itself onto the target and explode causing massive damage on detonation making it similar to a paper bomb.

This is essentially the dragon technique, but with a ground-based tiger instead of a flying dragon. It is also a projectile, combo-based technique, and basically has all the same specifics as Exploding Dragon Strike.
 

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I: (Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Ok being a somewhat over strategic kind of person I'm the type to fire these under cover of something, preferrably while the opponent is distracted then I'll follow up with an extra personal advancement, maybe some Kenjutsu or Taijutsu. This way, they'll be absorbed in defending from me who's the bigger threat while these fireballs make their way downwards on their heads. I don't usually pay attention to hand seals as with the right wording you can get these done without interruption. Other people might like other Katon moves but I placed this as #1, because that's just me.

II: (Katon: Goka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
Quick, easy, no hand seals. In a tight spot, someone fires a quick on on you, this could be one technique you turn to, unless its Suiton of course. I like the secondary effect too, the fact that it sort of explodes at the end of its journey, this can catch someone completely off guard and that's what I like.

III: (Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
I first saw this in NUNS:R when I used awakened Madara, and I must say, this thing is absolutely beast. Its destruction is not nearly as epic as whats described in this description. This technique is massive, and for that if I want to overpower an opponent or simply send them on the defensive I'd use this.

IV: (Katon: Ryuen Hoka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.
Another explosive technique, only this one comes in numbers. Very nice for aerial targets, multiple enemies, or summons. Nice worded, and with the right RP this can become a very nice combo stringer and match starter. Deflection by solid means is a con but its so minimal its negligible.

V: ( Katon: Hinotama no Mai ) - Fire Release: Fireball Dance
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword.
Okay I'ma major Kenjutsu fan, so this for me is just...awesome. It allows me two moves basically for the price of one, who can resist? I like it, but I'll just place it last as it isn't that powerful and quite frankly leaves the user open for counter attack.
 

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( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

You will have to perform 5 hand seals, then spew flames towards the ground which rushes towards the opponent and shapes itself as a circle to trap the opponent and user around a inferno of flames restricting not only the opponent but yourself as well, though the flames are not that large and can easily bypass by using a jutsu to go over. Nothing happens until the main attack is when some of the fire is manipulated into a fire spider which goes to attack the opponent by trying to attach and engulf itself over the opponent. The user will have to control the spider and remain focused, though this technique allows to both trap and attack the opponent all in one move which is handy but as you control the spider it can easily leave you open. The spider can only move around the flaming circle formation, and the formation can only be made up to mid range at most and covers a 5 meter radius.


( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

One of the very simple techniques. The user will simply send a stream of fire from their mouths to the target which burns on impact. No hand seals required so it can be used in close range battle as well to distract the opponent or push them back, it is quite simple and gets the work done. Its a stream technique obviously so you will have to constantly send the stream to get to the opponent but you can aim it. Due to its simplicity simple counters like a wall or simply trying to evade going backwards is fine. I recommend to overpower it with a fast water technique.


( Katon: Yugana Honoo ) - Fire Release: Graceful Flame
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their fire chakra and doing the tiger hand seal, shoots an intense fire stream at the opponents feet which then lifts them into the air in the eruption of a column of intense flames. Sasori can replicate this technique through the usage of his fire launcher.

This is very similar to the jutsu Fire Release: Flame Pillar Technique (B-Rank) difference is you send a stream towards the feet making it less combo friendly but you can aim it how you want. Easy to perform but must constantly send the stream if you stop before it hits the opponent it will disperse. It can burn the opponents feet making movement difficult and slow them down. Also when they are in the air their vulnerable to more attacks. Lastly ways to counter is that since its straightforward to the feet you just have to protect the feet using a ground attack, wall, etc.


(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.

Another great technique of the fire release. A user stomps on the ground and creates a tunnel that runs towards the opponent from the users position, meaning their will be a tunnel between the two. The user will then breathe fire into the tunnel from their mouth, the fire will mix with the earth creating super hot molten debris. When traveling towards the opponent when it gets in range of the opponent one hand seal and the hot debris will erupt under the opponent burning them terribly. The fire moves rather slow through the tunnel moves rather slow and its super straightforward but if used correctly its brilliant if you can bind the opponent. It can travel up to long range, but be sure not to use it close to yourself since you might get caught in the eruption. When you send the fire in the tunnel it will move by itself so while it moves slow you can send an attack to bind or distract them, by then it will reach the opponent and you can perform the hand seal to cause the eruption.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire

This is a very similar version to intelegent fire, now the user will gather katon chakra in their mouths a spew a large amount of flames towards the ground which will then travel through the ground to the opponent burning them. Its a much quicker jutsu but does not cover a wide range and is more narrow and straight forward so simple evasions can be done. It burns the ground as it travels and can disrupt the terrain to an extent. Using a wind jutsu along side with it will increase the flames and allow it to travel faster and longer. Also the flames as it runs through the ground they will begin to rise so you will not see through the flames but since it is more narrow you can see through the sides if the opponent goes that way. Counters are simple like before since it only goes up to mid range you can push back. Other counters are also available.


(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind

Very simple technique, after using the required lightning jutsu, the user will perform the three required hand seals and release their fire chakra within the giant oven shaped prison. What will happen is flames will violently erupt inside of the oven burning anything within it to a crisp. It can even be used with mud fall to harden the mud and restrict the movement of the opponent as they are being burned. It is already a combo in it of itself and the key to countering it, is mainly destroy the sixteen pillars before they erect around you, if they somehow do though, try breaking through them before the user has time, time frame most the time would be in your favor. Still a water defense if needed can block the flames and protect you if need be.


(Katon: Goen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Okay very simple, the user will perform one hand seal and inhale a large stream of fire towards the opponent from their mouth. Its stream technique so you will have to constently send the fire towards an opponent. This technique those gives great freedom on its manipulation, the opponent can condense it creating a narrow jet of flames that burns on impact and aims for attacker though easier to evade but travels faster also you can see around the narrow jets, or a wide spread which can engulf the opponent and take out more then one enemy as well make it harder for evasion since it covers a wider range but you will not be able to see around the stream of fire. Funny thing is it only travels up to short-mid range for both releases you send. This is great as a finisher of combos or can distract the opponent pushing them back.


(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally

A combination attack which, for some reason, has become it's own jutsu. In order to actually use this technique, you must have learned "Fire Release: Intense Pain", "Wind Release: Pressure Damage", and "Shadow Clone Jutsu", or have a partner who has learned "Wind Release: Pressure Damage", as if you made it this far you would have already learned "Intense Pain". This technique is, in all essence, the combination of a fire and wind technique in order to create a very powerful, destructive, and, clearly, hot stream of flame that consumes all within it's immense range. While technically being a fire/wind combination, it only counts as a single jutsu, leaving you two other jutsu "spaces" to use, while at the same time is also only considered a "fire" jutsu, giving it no advantages/disadvantages of wind. Though using this technique, with it being a stream jutsu, leaves you with little ability to utilize it in conjunction with something else, it's sheer destructive power should make up for that fact.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

Another very destructive technique of the fire element, after making a single handseal the user exhales a truly massive wall of flame towards his target. The wall is immense both vertically and horizontally, meaning that avoiding the technique is next to impossible. Because of this, the best way to defend would be just that; stay still and defend. And, knowing this, one could prepare a trap for an opponent who remains still whilst defending against this technique, but that's getting into in-depth, advanced ways to use this beyond the technique itself. Now, despite the awesome destructive force of this technique, it moves relatively slowly when compared to other Katon techniques, meaning that it is easy to see, anticipate, and counter. Essentially, the best way to get through this technique is most likely to surround yourself with a defensive technique powerful enough to withstand the flames.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.

Another jutsu Madara Uchia made famous and very similar. The user will gather large amount of katon chakra and perform 7 hand seals, which is quite a lot, after that the user will spew the fire from their mouths towards the opponent. This jutsu is very similar to Great Fire Majestic Annihilation since it can easily burn the terrain altering it as well as evaporate water sources and burn down trees. A huge difference is it moves much faster especially through the air and can go up to long range. Its size is massive which can help but also hinder the user because they won't see through or around the flames but it will be hard to evade and the opponent will need a serious defense. This jutsu uses the air as a medium so it can be used in any area of the terrain.

Same thing as before.
 

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I: (Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic AnnihilationRank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
Absolute. Destruction. This is by far my most favorite Katon technique, and now it's in my hands *cue evil laugh*. No but really, this thing can annihilate almost anything, great way to shove dominance during a fight, and take the lead. Can also be used to obstruct sight if that's the case.

II: (Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.
As I said, I'm a strategic type so this would be used as a distraction technique for me, and being a two part move there are many combinations and possibilities here. I can just imagine a few regarding Tai/Ken.

III: (Katon: Goen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
Similar to Gouka Mekkyaku but only difference is the variation side. It's good, and I would most likely use it over Mekkyaku in a demanding situation.

IV:(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire
This basically is a move to restrict close quarter combat, but with a long ranged Futon technique can quickly turn into a destructive technique.

V: ( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.
What can I say, its a generic Katon technique, and I can see it's application in many simple tactics, last on my list.
 

Noni

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Alright, make me a 3 move combo, I expect fire to be used at least twice.

*Noni creates clone*
Clone sends a large burst of S-Rank wind, aiming to kill you.
 
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