[NW] Broly | 4-Tails Beast

Shady Doctor

Mar 21, 2012
Trait Points

You must be registered for see images

"I'm used to fighting like an animal. Sorry if I took it too far and killed him...."

Basic Information

Name: Broly
Title: N/A
Gender: Male ♂
Age: N/A
Height: 7'1
Clan: Uzumaki
Nindo: Curse Of Hatred (Armor-Sleeved Single Hit)


Broly is a very tall individual with a muscular build that fills out his giant frame quite well. He has a "wild" look to him, having spiky black hair with a green tint that reaches down to his upper back/shoulders, yet doesn't hang in his face or around it. His skin is noticeably tanned, being a light brown skin tone with bright green eyes that stick out when looking at his face. He has a scar across his left cheek, left bicep, and an "X"-shaped scar on his left pectoral reaching over his left shoulder and two smaller ones on the upper-left of his abdomen, which is his most notable feature. His standard facial expression also appears to be either a stern look or a carefree/confused look.

His typical attire consists of purple skin-tight pants with white boots that have a yellow striping at the toes. He also wears a green fur pelt draped around his waist and flows on the backside (which had been made from the fur of of some huge animal he had killed) and purple wristbands. On his upper body he wears a black, long-sleeved, form-fitting shirt that is covered by armor his tribe usually dawns. This would be a light flexible armor that consists of a black chest piece with a green midsection and shoulder pads. Depending on his mood he sometimes wear just the long sleeve shirt without the armor or even no shirt and no armor. No matter what attire he has on, around his neck he wears the ancient relic "Bloody Hockey Mask" as a pendant.

Personality wise, Broly is ever changing and growing. Due to his upbringing in an almost inhospitable country, living only with his father's tribe and no other human beings, Broly is a quiet man with awkward social skills and little manners, though he is constantly learning and working on furthering these as he meets new people. While his social skills aren't well-developed, Broly's intuition is quite acute. He's able to sense when someone is agitating a comrade and visibly reflects their anger upon himself. Noted by many that have gotten to know him thus far, for all Broly's unprecedented talent for battle and sheer power, he is a peaceful man who doesn't desire to fight except for those he cares about or when his wild fighting habits are fully aroused. Broly is, by nature, very kind-hearted, sentimental, and quite friendly once his trust is earned, as he greatly values all companionships he experiences, traits considered extremely rare in his tribe.

At the same time, for all of his genuine gentleness, Broly has a vicious and animalistic side to him. As his emotions are directly connected to controlling his inner power, when he exerts himself enough or is provoked, he enters a berserker state. As Broly goes deeper into his power, his sanity starts to fray and he starts to have trouble comprehending instructions from his companions while progressively becoming more violent. Although Broly tends to be very wild with his anger, being borderline animalistic when succumbing to rage, he is capable of expressing his rage in a more subdued manner now that he has a few close companions to care about.

Village of Birth:
  • Unknown
Village of Alliance:
  • N/A
Ninja Rank:
  • Sage Of Malediction
  • 3000/280
  • Apex Handseal specialist (Green fire)
  • Apex Tracker ( ×2.5 )
  • Apex Speed Resistance
  • Increased Elemental Specialist (Earth)
  • Chakra Fortification (Uzumaki techs)
  • Yang
  • Mind: 8
  • Body: 4 +1 (Uzumaki)
  • Spirit: 2
  • Agility: 6
  • Dexterity: 7
  • Vitality: +1 (Sensei) +1 (Uzumaki)


Elemental Ninjutsu

Basic 5
Green Fire
Dream Sand
Stygian Water
Liquid Krypton

Universal Abilities

Kaito's Taijutsu
Med Ninjutsu
Fūinjutsu ( Advanced )
Ozaro LSC
Tiglon CSC
Advanced Uzumaki


Devil's Fist
Duel Monsters
Steel Ball Run
Drunken Monkey Fist


Broly's past is extremely hidden from most people since he doesn't speak much and has only opened up to a few people that are still alive. Around the year 783, he was born in a poor village within the earth country, living in conditions that were nigh impossible to survive in. Even with these conditions his tribe survived and thrived as much as possible but were still weak compared to villages that has Shinobi and such as protection. This resorted to them having no real economy and forcing them to live off of the land as if they were animals. There wasn't much education or anything. They were essentially cave men that had nothing to give the world besides brute strength.

At some point a Shinobi from an outside village saw a toddler broly hunting giant wild boars and was fascinated with his physical ability at such a young age. This prompted him to return to his village and let his higher ups know about the kid with the potential. They soon returned on a stealth mission and silently captured broly in the night, sealing the Yonbi inside of him and returning him to his home. The next day, Broly accidentally released the Yonbi and the wrathful beast killed everyone in the village, leaving Broly alone to survive on his own. The other Shinobi tried to return and get broly to bring them to their side. They brought him back but he raged out again, Killing many people in their society, quickly being cast out and left alone. This became something that happened very often, leaving Broly to hide out in his desolate country so that he wouldnt hurt anyone.

Now many years later, Broly began to hear a voice from within him. He first thought he was going insane from being so alone, but it was the voice of the Yonbi finally calling out to him. Hearing the voice telling him to leave the country and grow, Broly left and began to journey around the world meeting new people and learning to be something more than an animal or warrior. At some point he was hunted like an animal once again, but this time it was different. Broly had finally gotten to know Yonbi a bit, having access to it's great powers and Wrathful abilities; But somehow the man hunting broly had a power beyond even that. Broly fought hard and long until the man and his mud born creatures beat broly till a near death condition. The SoL and physical damage to broly has broken him to the point he had gotten a form of amnesia where he could only remember his childhood and life before leaving his home country. He now traveled the world again, attempting to find out who he was. Just as he though he was figuring himself out and becoming a normal Shinobi, he began hearing a voice again.... It was the Yonbi. Apparently the man had only taken half of the beast from Broly, leaving the whispers to call out to the wildling day after day.


Jinchuriki | Yonbi Host
Being the Host of Yonbi, The 4 tailed Biju, Broly was cursed with loneliness and fear, but was also blessed with extraordinary power. The Yonbi being a beast made purely of chakra would grant Broly with a much larger supply of chakra, translating to +650, though this boost had become negligible once broly reached adulthood and his overall chakra source was higher than the Biju itself. Being resurrected in different forms every time that it dies, Yonbi had resurrected in it's "Wrathful" form; Containing a hate towards the ones whom destroyed him and granting Broly with that same wrath and access to a specific set of powers (Green Fire and wrathful forms). Being a specialist in elements that make up the Biju powers, Broly is a master of earth Jutsu and gets a passive +30 boon to his techniques when he uses them up to S-rank and below.

His tool pouch is filled with basic kunai, senbon and shuriken alike. Each kunai and shuriken would have an explosive tag and 5 senses disorder tag placed on them, being able to be remotely activated at will. Around his wrists are bands that have scripts on them ( similar to Sasuke's ). These are used for the Steel Ball Run fighting style. He also carries various card shaped metal weapons used for the Duel Monsters fighting style. These are up his sleeves, on his belt and some are even tucked in pockets near his pecs. All these cards are slightly visible and in places easily available to touch. Being one of the Creators of the Yumeton element, Broly enters every battle with his equipment (seals, clothing, weapons, kunai/kunai equivalent, etc legit everything) with Yumeton, giving these objects a shimmering look due to the white crystals influence within them. Placed on his left shoulder is the Dormants Domain seal with Liquid Krypton elemental chakra within. Along with that is also the Inverse seal for when people attempt to stop Broly's movements. Then on all of Broly's bladed weapons such as 2 swords on his hip, is the lost blades seal. Other than that he keeps an assortment of tags used for each specific canon fuuin technique (such as scrolls with elements pre written for elemental sealing etc ). Across his body almost entirely, yet unnoticed by most, is the (Body Of Teach) seal. Being effective with creating seals, broly was able to place one within him, pre placed on every Uzumaki chain technique he conjures, is the (Tranquility of The Eastern Dragon) seal; Empowering all of the chains with the effects of Krypton. Lastly, Broly keeps Dream Eater on his hip in its Sheathed mode..

( Dorīmuītā ) - Dream Eater
Type: Weapon
Rank: S
Range: Short - Mid
Chakra: N/A (-5 per turn)
Damage: N/A
Description: Dream Eater is a unique sword crafted by one of the creators of the Yumeton element in order to passively increase Yumeton techs by a rank Or +20 Damage. It is a short, crystalline white bladed sword, with a Crystal scaled hilt and a crystal ball held at the end of the hilt by a dragon claw. All of the crystalline parts of the sword is simply an unknown source of metal infused with dream sand during the creation process. With the blade being made of the strongest Yumeton possible, it easily became one of the most dangerous blades in existence, being able to give off Yumeton effects of its rank (S) if anyone besides the user digests the Yumeton in any form (letting the blade touch the blood stream or any openings; Mentioned in "True colors"). Within the scales of the hilt are sealing scripts carved into it, which gives the sword specific abilities when certain requirements are met.

Reshape (S-Rank)
Reshape is a simple yet versatile ability of the sword and is activated by passively drawing chakra from the user as it is being wielded. Sealing scripts would cover the crystalline blade, having the word "Reshape" written out numerous times in kanji. This gives the blade that exact ability; Reshape. By breaking the blade down for a minute moment, the seal gives the user the ability to reshape the crystalline blade into a different form that fits the situation. The form could be a whip, an Ax, a bigger or different style sword, spear, shield etc. This reshaping would happen instantly but whatever weapon it is most be a melee type weapon or defense and can only reach up to short range. This can only be used once per turn and the weapons strength is S-rank/80 damage, though the shape is retained until changed again. This would take up a move slot when used.

Plague (D-rank)
Plague is a passive ability caused by a seal on the blade that is continuously active; By a minute chakra drainage directly from the user, as long as the weapon is on their person. Using the chakra it drains from the user (-5 per turn), the plague seal releases minute amounts of Yumeton into the air, effecting up to Short range from the sword. The amount of Yumeton is so small that it simply looks like a faint mist or glimmer is within the range of the user and illuminating from the sword itself. This has no attack or defensive abilities other that introducing the Yumeton into the body of others by smell or touch. This has no major effects or drawbacks or people, simply effecting them with D-rank effects of Yumeton listed in "True colors". After every turn of someone being exposed to the Yumeton, the rank of effects would go up by 1 rank; So after 5 turns of being in close range, someone would suffer the effects of S-rank Yumeton exposure.

Feast (A-rank)
The feast seal is a seal that gives the weapon the ability to "eat" through certain techniques. When faced with an elemental ability that is composed of an element that Yumeton is composed of (Earth/Fire/Water), the weapon would be able to seemingly "eat" through it. What actually happens is the sealing scripts on the blade would seal away the technique in a way that allows the weapon to eat through and stop it. This would seem like the weapon is inhaling the technique as it is sealing it, allowing the weapon to continue on by eating said element. This seal is able to seal up to S-rank techniques of said elements (Earth/Fire/Water). It can only be used 4x per battle and can be activated directly in the same timeframe as the "Reshape" ability, but still costing a move. This also requires a 2 turn cool down between uses.

The sword is usually in a "sheathed" mode, being simply a crystalline handle to be carried around with ease. By simply beginning the passive -5 chakra cost of the weapon to be active, it would immediately transform into its full on sword form. This of course is cosmetic in place of actually sheathing and unsheathing a sword, thus not taking up move slots when done.

Note: A person can only be affected by the S-rank effects of the sword by physical contact with the blade

You must be registered for see images

( Yumeton | Dākutaimuzu) - Dream Sand: Dark Times
Rank: A-S
Type: Supplementary
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: Dark Times is a dream sand infusion technique that focuses on infusing the Yumeton with different aspects of his aresnal.
A Rank- This infusion allows for the user to infuse his different elemental chakra with Yumeton's (Earth and Water) in ratio's that would layer them with Yumeton crystals. For water techniques, they would appear to glimmer with the white crystals of inert Dream Sand and gain cutting properties, while earth techniques would be encrusted with the inert crystals that gave it the same. This would cause both elements used to raise 1 rank/20 damage in effectiveness(does not change S/Ws). The user must perform 3 handseals when doing this effect and this may be done 4 times per battle, needing a 2 turn cooldown. This counts of a move but may be used simultaneous to another water or earth technique of course. This adds 10 chakra to the cost of a move
S Rank - This ability may be posted in the user's biography or at the start of battle so that he may start the battle with it prepped, and is a passive ability requiring chakra. The user may infuse his equipment (seals, clothing, weapons, kunai/kunai equivalent, etc) with Yumeton, giving these objects a shimmering look due to the white crystals influence within them. For defensive purposes, this gives anything coated basic C rank protection from physical damage. The user's weapons also gain the effect of being able to basically inject the opponent with a powerful dose of Dream Sand upon penetrating their skin or being inside of him in some way due to this coating(S-rank). The user's seal/kanji based techniques and abilities become enhanced with Yumeton and the usual Kanji material is replaced by a Kanji made of Dream Sand that is charged with more chakra and power than the original, thus allowing the seal to draw from a stronger source of chakra as well as being fortified by the dream sand crystals themselves. This allows sealing tags to be capable of dealing damage equal to it's rank when something makes contact with it . The addition of the Dream Sand kanji as a power source makes it so that techniques that fit this category raise in effectiveness by 1 Rank/20 Damage Points as well as requiring 10 more chakra to activate. This only works on Sealing based techniques up to A rank (Advanced Fuuin users are able to increase S-rank Fuuinjutsu techniques by +10 damage/chakra.) rank and only effects seal/scroll/kanji based techniques and abilities. This variation can be utilized three times per battle with a two-turn cooldown. While a seal under the effect of Dark Times is in play, this technique cannot be activated, the cooldown starting when the Fuuinjutsu it is adorned to becoming void. The effects of Dark Times lasts for as long as the seal it is adorned to does. The user cannot coat a weapon while Dark Times is used on a Fuuinjutsu and vice versa, nor can the S-rank version be used while the A-rank version is in play. No A-rank and above Yumeton techniques can be used in the same turn Dark Times is activated for either version.

(Fuinjutsu: Gyaku rirīsu) Sealing Technique: Release Inverse
Type: Supplementary
Rank: S
Range: Self
Chakra: N/A (-40 Upon Activation)
Damage: N/A
Description: Reverse Inverse is a very intricate fuinjutsu technique, applied to the users body as a body seal. This technique is used in response to techniques that bind the users, this ranges from anything such as genjutsu or yamanaka techniques all the way to a fuuinjutsu , physical handcuffs or even an earth technique that physically binds the user (This applies to any elemental technique that binds/hinders the user). Upon being the binded, the seal will instantly activate, flooding chakra. If the user is binded by elemental means or physical means, chakra will flood into the technique or weapon breaking it, dispersing it or destroying it as a whole. If the technique is mental, it will flood the users body with chakra, refreshing the users chakra network system. This will break the mental binding.

Note: Technique can only be used once
Note: Must State this in bio, or start of bio.
Note: Cant use any fuinjutsu above S rank in the same or following turn.

(Fuinjutsu: Kyūmin Erementarudomein) Sealing Style: The Dormants Domain
Type: Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn, -20 per turn if used twice)
Damage: 80
Description: This technique has an application of both a body seal and a active regular fuin seal, being able to brand their body with the Kanji utilizing the technique. By applying this technique onto the user, (Be it in the start or mid way through the battle) the seal will activate causing said element to form into a small creature on their shoulders roughly the size of pakon (Kakashis Dog) This element can range from the basic elements, Advance Element, or Custom element but it needs to have an element component to it. Once the seal is active it stays dormant until an enemy is within short range. Once an enemy is within short range, the elemental creature that is on said body will instantly use a technique from said element that their body is composed of, of equal rank or lesser by using their own body as that source but having to be a projectile technique or a defensive technique that doesnt spawn larger than five meters around the user. Once the technique activates, the said creature would then disperse which the user is able to apply another seal on them, replicating this technique but will cost double the chakra to sustain it.

Note: Technique stays dormant until use
Note: Technique used from the creature can be defensive or offensive in nature, not supplementary and cant be a stream nor continuous
Note: This technique can be applied before battle in said bio. By doing this it can be activated as soon as the battle start.
Note: if applied a second time it uses double the amount of chakra to sustain said technique until active
Note: Can only be used twice per battle

(Fuinjutsu/Kenjutsu : Shi no Ōgama) - Sealing/Sword Arts: Lost Blades
Rank: S
Type: Offensive
Range: Short
Chakra Cost: 40
Damage points: N/a
Description: Lost blades is a very unique type of technique. Applying both sealing techniques with kenjutsu, making the technique, Lost Blades. The user will apply a seal on the blade portion of their sword. Doing this, the user is able to slash at anything that pertains to chakra in it, be it medical chakra, other forms of chakra. (excludes senjutsu or fuinjutsu). By doing this, the moment the user slashes at something, the seal instantly activates, sealing the chakra inside said technique, allowing for the slash to disperse the technique. This makes it look like everything the user cuts at, gets slashed and dispersed.
Note: Can use two times per battle
Note: Both Fuin and Kenjutsu is S rank, allowing the user to seal S rank and below
Note: The seal is pre-applied to the sword before battle. After usage, the user has to manually apply the seal to the sword again (This portion does not take up a move slot, but using the technique does)
Note: Seal stays dormant until clashes with other technique

( Kōdona Uzumaki Fuuinjutsu: Tsubame no gyakuten ) – Advanced Uzumaki Sealing Technique: Body Of Teach!
Type: Defensive | Supplementary
Rank: S-rank
Range: Short (Mid)
Chakra: 70
Damage: N/A (+20 to taijutsu)
Description: Body Of Teach is a simple sealing technique only passed down to the head of the Uzumaki clan of each generation. The seal would come in the form of small vertical straight lines across the body that are not noticeable by the naked eye while dormant. Each line would be small written kanji of each basic element over and over in a row, forming the straight line. The kanji is so small, even those capable of seeing the lining on the body wouldn't notice they are actually kanji writing unless they had some sort of vision allowing to see such small writing. The seal would come into effect when the user wills it to, actively sealing an elemental technique that would have come into contact with the users body; Allowing them to seal the element into the lining, causing the lining to glow a color similar to the element sealed (Yellow = Lightning, Blue = Water, Brown = Earth etc.). Once the element is sealed, within the next 2 turns (including the turn the element is sealed) the user can release the element passively next to any taijutsu performed; Not only giving the attack a heavy damage boost, but also causing an outward shockwave in the direction of the attack, which would expand the damage out to mid range. Once the element is added to the taijutsu attack, the kanji for the specific element would disappear from the lines on the body altogether. In case of AE or CE being sealed, the kanji for every element that makes that element up would disappear Also. Of course this means once an element is sealed once, that specific element that disappeared can't be sealed and used as a boost again. Being an advanced Uzumaki seal, it can seal techniques with chakra up to 70 or below. Anything beyond that would be unsealable.
Note: Only usable 3x with a 2 turn cool down between uses.
Note: Can only have a single technique sealed away at a time.
Note: Once used, the user can't use any S-rank or higher sealing techniques for 2 turns.
Note: Can only be used by Adv. Uzumaki Bios
Note: Counts as a body seal

( Īsutandoragon no shizukesa ) | Tranquility of The Eastern Dragon [Kuriputon]
Type: Supplementary
Rank: B
Chakra: 20 [+10 to jutsu]
Damage: +20
Description: Tranquility of The Eastern Dragon is 1 of 4 secret sealing techniques created by the Uzumaki clan to give their unique Chakra Chains more versatility. Specifically, Tranquility focuses on elemental chakras to enhance the overall effectiveness of the chains. Through the use of additional chakra when deploying the chains, the user is able to passively mark his chains with kanji of a chosen element [to be specifically posted which element in bio] to enhance them to fit their needs. The kanji would instantly erect a barrier that is skin tight on the chains, possessing the inherit properties of said element. This can range from being a basic element, to an advanced element or CE, which effectively raises the rank of the chains when used. This is something that CAN be applied to the chains but doesn't HAVE to be applied every use, seeing as the chains would also take on the weaknesses of said element and wouldn't always be needed.

On the other hand, at the cost of a move and 20 chakra, the user can switch the kanji seal to a new element (losing the old seal). This would happen within the same time frame of the chains due to the nature of this technique, being unusable on its own.

Note: Can only be used on chains up to S rank.
Note: For S rank seals the user will need to perform an additional hand seal when forming the chains or swapping the seal. Can only be used to apply S rank seals 3 times better battle, with two turns between uses.

(Chimamire no hokkēmasuku) Bloody Hockey Mask
Type: Void Infused Artifact
Rank: S-Rank
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact that is activated at the cost of a move and consumes three Void Infusions upon the user reaching 0 Health points. Whilst active the user is prevented from being knocked out for 3 turns, during which they can continue to fight. If the user is healed during this period the can continue the fight as normal, otherwise the user is rendered unconscious. Usable once per Battle/ Arc.

Theme Music//Battle Record

You must be registered for see medias

Lost: N/A​

Approved by Imperfect.
Last edited by a moderator:
  • Like
Reactions: Kirikoe