Breaking Out Some New Moves

Ushiro

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Open Spar
Rules:
Rei's R+R
No Killing/Stealing
No Subs/Kai
Customs allowed
Mid Range
Terrain: Where Naruto fought Kakuzu

I'll be using the bio "Marksman" in my sig. Post your bio and i'll start.
 

Ushiro

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rematch :p
Never fought a Minato before. This should be fun. ^_^ My CW is on my back.

I start by forming two handseals and trapping you in a genjutsu. You suddenly appear in a dense forest and hear the snap of fingers. Many arrows then seemingly appear out of nowhere and nail you to a tree, going through your limbs, clothes, etc. As soon as i place you in the genjutsu i create a dense sphere of water next to me and launch it at you with a thrust of my arm. While you are immobilized it will land on top of you and smash you into the ground.

(Genjutsu: Kōseina Gēmu) - Illusion Technique: Fair Game
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After forming the handseals Ram -> Snake, the user inserts chakra into the target's brain and creates an illusion in his mind where he finds himself in the middle of a forest and hears someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin the target to the ground or nearby tree. The target can see ignited exploding tags on the arrows that hiss loudly but never explode which may cause him to panic. In reality he feels like he cannot move his body and is standing still, leaving him open for an attack.
-Usable 3 times per battle
(Suiton: Ekitai no Eikyō) - Water Release: Liquid Impact
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: An very dense sphere of water is created in front of the user's hand or foot that is 3 meters in diameter. The sphere levitates near the user and is controlled using leg or arm motions that the sphere follows. It can be swung around to strike at enemies with enough force to shatter bones. It may also be shot at a distant target with a thrusting motion and on impact, the orb will lose its structure and release a torrent of water throughout the area.
-Usable 4 times per battle
 

Ryūjin

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Never fought a Minato before. This should be fun. ^_^ My CW is on my back.

I start by forming two handseals and trapping you in a genjutsu. You suddenly appear in a dense forest and hear the snap of fingers. Many arrows then seemingly appear out of nowhere and nail you to a tree, going through your limbs, clothes, etc. As soon as i place you in the genjutsu i create a dense sphere of water next to me and launch it at you with a thrust of my arm. While you are immobilized it will land on top of you and smash you into the ground.

(Genjutsu: Kōseina Gēmu) - Illusion Technique: Fair Game
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After forming the handseals Ram -> Snake, the user inserts chakra into the target's brain and creates an illusion in his mind where he finds himself in the middle of a forest and hears someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin the target to the ground or nearby tree. The target can see ignited exploding tags on the arrows that hiss loudly but never explode which may cause him to panic. In reality he feels like he cannot move his body and is standing still, leaving him open for an attack.
-Usable 3 times per battle
(Suiton: Ekitai no Eikyō) - Water Release: Liquid Impact
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: An very dense sphere of water is created in front of the user's hand or foot that is 3 meters in diameter. The sphere levitates near the user and is controlled using leg or arm motions that the sphere follows. It can be swung around to strike at enemies with enough force to shatter bones. It may also be shot at a distant target with a thrusting motion and on impact, the orb will lose its structure and release a torrent of water throughout the area.
-Usable 4 times per battle
I assume what you meant by where Naruto faught Kakuzu that it's a forest around me already :p CW on my back also.
___________________________________

As i'm struck by the genjutsu and find that the trees surrounding me release arrows around me, however not knowing that he's in a genjutsu as he's fighting in a forest, with Minato's incredible reaction times he can counter such threats, so as the arrows are released i drastically decrease the weight of my body while jumps extremely high out of the arrows location since they were aimed at my initial location and due to using a technique while jumping it wouldn't be invalid, due to having my weight reduced my movements would be extremely faster than normal, however due to the surge that occurs throughout my body the genjutsu gets lifted, without having to know it's a genjutsu, but i realize that it's a genjutsu as the arrows vanish right as i decrease the weight of my body.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.
As i'm up into the air due to my jump, seeing a water sphere coming at me, i would be slightly above the level of the water sphere, using my wind chakra i manipulate the air causing 5 tall Tornadoes to form in front of me, disrupting the water sphere and continuing towards you as an A-rank wind technique.

(Fūton: Tatsumaki Heki) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
As the Wind tornadoes are released towards you, i summon 4 FTG kunais and throw 2 of them high into the air arriving towards you from a high arc from above and the other 2 to the left and right side of my location Mid range from me, while at the same time i infuse my wind chakra with the trees surrounding you "literally the leaves of the trees" taking control of the leaves and causing them to attack you from all directions, the leaves are given a cutting ability due to the wind surrounding them, considering how large the trees surrounding us this technique would be an A-rank in power.

(Fūton: Shikkyaku no Zansatsu) - Wind Release: Falling Leaf Massacre
Type: Attack
Rank: D - A
Range: Short - Mid
Chakra Cost: 10 - 30
Damage Points: 20 - 60
Description: The user channels their wind chakra throughout a forest, or into any number of trees, and coats the leaves with a thin layer of wind chakra. This thin layer of wind gives the leaves the ability to cut deep into skin. Once the leaves are coated the user takes control of them and causes them to envelope the target or targets. The more leaves available to more deadly the attack.
Note: Can only be used by members of Konoha
Note: One tree is equivalent to rank D
Note: A few trees is equivalent to rank C
Note: A thin forest is equivalent to rank B
Note: A large forest is equivalent to rank A
Note: Sorry for the late reply my internet disconnected for a while :p
 
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Ushiro

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I assume what you meant by where Naruto faught Kakuzu that it's a forest around me already :p CW on my back also.
___________________________________

As i'm struck by the genjutsu and find that the trees surrounding me release arrows around me, however not knowing that he's in a genjutsu as he's fighting in a forest, with Minato's incredible reaction times he can counter such threats, so as the arrows are released i drastically decrease the weight of my body while jumps extremely high out of the arrows location since they were aimed at my initial location and due to using a technique while jumping it wouldn't be invalid, due to having my weight reduced my movements would be extremely faster than normal, however due to the surge that occurs throughout my body the genjutsu gets lifted, without having to know it's a genjutsu, but i realize that it's a genjutsu as the arrows vanish right as i decrease the weight of my body.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.
As i'm up into the air due to my jump, seeing a water sphere coming at me, i would be slightly above the level of the water sphere, using my wind chakra i manipulate the air causing 5 tall Tornadoes to form in front of me, disrupting the water sphere and continuing towards you as an A-rank wind technique.

(Fūton: Tatsumaki Heki) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
As the Wind tornadoes are released towards you, i summon 4 FTG kunais and throw 2 of them high into the air arriving towards you from a high arc from above and the other 2 to the left and right side of my location Mid range from me, while at the same time i infuse my wind chakra with the trees surrounding you "literally the leaves of the trees" taking control of the leaves and causing them to attack you from all directions, the leaves are given a cutting ability due to the wind surrounding them, considering how large the trees surrounding us this technique would be an A-rank in power.

(Fūton: Shikkyaku no Zansatsu) - Wind Release: Falling Leaf Massacre
Type: Attack
Rank: D - A
Range: Short - Mid
Chakra Cost: 10 - 30
Damage Points: 20 - 60
Description: The user channels their wind chakra throughout a forest, or into any number of trees, and coats the leaves with a thin layer of wind chakra. This thin layer of wind gives the leaves the ability to cut deep into skin. Once the leaves are coated the user takes control of them and causes them to envelope the target or targets. The more leaves available to more deadly the attack.
Note: Can only be used by members of Konoha
Note: One tree is equivalent to rank D
Note: A few trees is equivalent to rank C
Note: A thin forest is equivalent to rank B
Note: A large forest is equivalent to rank A
Note: Sorry for the late reply my internet disconnected for a while :p
Not what i meant but it's fine. Now we're in a forest. :p

When you notice the water sphere coming at you i immediately create three clones around me in a triangle formation. There is Alpha to my left, Beta to my right, and Sigma behind me. As soon as he is created Alpha releases a huge blast of wind in your direction to disperse your tornadoes. Meanwhile, Sigma notices the leaves on the trees moving oddly and detaching themselves from them. He then has the rest of us duck down as he spins while releasing massive streams of flame in every direction to incinerate all of the leaves. He aims higher near the end of his spin so he hits anything coming from above which includes your ftg kunais. You would now have a A-rank wave of fire heading at you. (or something like that) During all of this Beta has his bow ready in his hand.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
 

Ryūjin

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Not what i meant but it's fine. Now we're in a forest. :p

When you notice the water sphere coming at you i immediately create three clones around me in a triangle formation. There is Alpha to my left, Beta to my right, and Sigma behind me. As soon as he is created Alpha releases a huge blast of wind in your direction to disperse your tornadoes. Meanwhile, Sigma notices the leaves on the trees moving oddly and detaching themselves from them. He then has the rest of us duck down as he spins while releasing massive streams of flame in every direction to incinerate all of the leaves. He aims higher near the end of his spin so he hits anything coming from above which includes your ftg kunais. You would now have a A-rank wave of fire heading at you. (or something like that) During all of this Beta has his bow ready in his hand.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
If you released the fire in "all" directions your clone would hit you all too, he'd have to run around you to attack all the leafs along with above and in front of him :p
________________________

As your clone releases the fire, i take the opportunity and cause a gigantic dome to form around you imprisoning you and your clones as spikes protrude out of the walls of the earth dome from all angles from above and around you, while at the same time trapping the fire that was coming in front of me and preventing it from continuing on to me as it's trapped within the earth dome now.

(Doton: Enchō Kangoku) – Earth Release: Dome Prison
Rank: S
Type: Supplementary/Defense
Range: Short – Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
Note: Can only be used 3 times per battle.
Note: No S rank earth techniques the following turn.
Note: Can only be taught by McKnockout
Right after forming the earth, i cause the ground within the vacancy of the earth dome to protrude with Aluminum spikes, leaving you no room to move within the earth dome and attacking you and your clones from beneath.

(Arumiton: Sōdai Arumi no Sōken) - Aluminum Release: Ultimate Aluminum Creation
Type: Supplementary/Attack/Defence
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
Note: Can only be used 3 times per battle.
Afterwards Minato sits in a crouching position and remains stationary, using his ability to track you and know your location.

(Ninpō: Ichi ni Jutsu) - Ninja Art: Tracking Technique

Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate their chakra and by placing two of their fingers on a surface they can then track and locate their target. This technique is even capable of telling the user exactly how many targets there are and if they are very skilled also.
Note: User must remain stationary and can only be used by Tobirama Senju and Minato Namikaze biograhies.
 
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Ushiro

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If you released the fire in "all" directions your clone would hit you all too, he'd have to run around you to attack all the leafs along with above and in front of him :p
________________________

As your clone releases the fire, i take the opportunity and cause a gigantic dome to form around you imprisoning you and your clones as spikes protrude out of the walls of the earth dome from all angles from above and around you, while at the same time trapping the fire that was coming in front of me and preventing it from continuing on to me as it's trapped within the earth dome now.

(Doton: Enchō Kangoku) – Earth Release: Dome Prison
Rank: S
Type: Supplementary/Defense
Range: Short – Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
Note: Can only be used 3 times per battle.
Note: No S rank earth techniques the following turn.
Note: Can only be taught by McKnockout
Right after forming the earth, i cause the ground within the vacancy of the earth dome to protrude with Aluminum spikes, leaving you no room to move within the earth dome and attacking you and your clones from beneath.

(Arumiton: Sōdai Arumi no Sōken) - Aluminum Release: Ultimate Aluminum Creation
Type: Supplementary/Attack/Defence
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
Note: Can only be used 3 times per battle.
Afterwards Minato sits in a crouching position and remains stationary, using his ability to track you and know your location.

(Ninpō: Ichi ni Jutsu) - Ninja Art: Tracking Technique

Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate their chakra and by placing two of their fingers on a surface they can then track and locate their target. This technique is even capable of telling the user exactly how many targets there are and if they are very skilled also.
Note: User must remain stationary and can only be used by Tobirama Senju and Minato Namikaze biograhies.
You know what i mean. He basically aimed in the general direction of the leaves which i don't think would be anywhere near the ground. ;)

As the earth dome starts to form Beta releases a vortex of wind from his fist towards you, adding power to the fire Sigma released in order to blast through the front half of the dome. At the same time i quickly crawl to Beta who grabs me as i transform into an arrow and get shot out of the opening in the dome with Beta's bow, escaping the aluminum spikes when they rise. Once i'm out i turn back into myself with my bow in hand and shoot a single arrow at you. This arrow gets surrounded by a great volume of water in the form of a giant missile that crashes into you and carries you off while breaking though all of the trees in its path.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
 

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You know what i mean. He basically aimed in the general direction of the leaves which i don't think would be anywhere near the ground. ;)

As the earth dome starts to form Beta releases a vortex of wind from his fist towards you, adding power to the fire Sigma released in order to blast through the front half of the dome. At the same time i quickly crawl to Beta who grabs me as i transform into an arrow and get shot out of the opening in the dome with Beta's bow, escaping the aluminum spikes when they rise. Once i'm out i turn back into myself with my bow in hand and shoot a single arrow at you. This arrow gets surrounded by a great volume of water in the form of a giant missile that crashes into you and carries you off while breaking though all of the trees in its path.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
As an arrow is shot out of the opening you made in the earth dome and turns out that the arrow is actually you, as you shoot the water arrow at me, i cause gigantic 2 Aluminum spiked pillars on the same size of the "Earth Release: Destructive Rising Rock Pillars" technique to rise out of the ground one in front of the water arrow disrupting it while the other simultaneously attacks you from underneath which is now an A-rank, due to the Aluminum being stronger than water.

(Arumiton: Sōdai Arumi no Sōken) - Aluminum Release: Ultimate Aluminum Creation
Type: Supplementary/Attack/Defence
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
Note: Can only be used 3 times per battle.
Then as you deal with the Aluminum spiked pillar "it's like a pillar but has small spikes all over it" i intensify my Fire chakra whenever making an Aluminum technique allowing me to use a liquid form of the Aluminum metal that's extremely hot, this is not an attack just an activation.

(Arumiton: Arumi Rikiddo No Waza) - Aluminum Release : Liquid Aluminum Skill
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
Note: Lasts whole battle
 

Ushiro

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As i shoot my arrow i notice the ground shattering below me and deduce that more metal will appear from it so i summon a strong wind current below me that extends high into the air. I ascend faster than the pillar rises and once i'm above the fully formed pillars i cancel the wind and summon beneath me the locust boss, Kokyū. He flies to my right away from the metal pillars as i spit a massive amount of water down to the ground that floods the entire area.

(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
(Sōdaina Inago wa Kokyū) - Summoning Technique: Grand Locust Kokyū
Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of potent explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (only usable twice and counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms but counting towards on of the users 3 moves per turn.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 

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As i shoot my arrow i notice the ground shattering below me and deduce that more metal will appear from it so i summon a strong wind current below me that extends high into the air. I ascend faster than the pillar rises and once i'm above the fully formed pillars i cancel the wind and summon beneath me the locust boss, Kokyū. He flies to my right away from the metal pillars as i spit a massive amount of water down to the ground that floods the entire area.

(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
(Sōdaina Inago wa Kokyū) - Summoning Technique: Grand Locust Kokyū
Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of potent explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (only usable twice and counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms but counting towards on of the users 3 moves per turn.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
As your rising upwards and bite your thumb in order to summon your Locusts boss, i perform the necessary handseals, summoning Gamahiro to fall on top of you crushing you onto the spike below you, this would be about the time you summon your boss, since you'd have to rise up a LOT considering how massive the Aluminum pillar is, and taking into account Gamahiro's size, he'd also crush your summon along with you, this would interrupt you from performing your water technique.

(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Rank: B
Type: Offensive
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.
Note: Must know Toad Summoning contract.
Gamahiro-Demolisher Toad
This gigantic toad is one of the summons of Jiraiya.
is the most skilled of the second most powerful toad, and wielding two large katanas, he is known mostly as "Watch Tower Destroyer" and "Yataikusushi". He can wield some powerful skills, but his true talent is in swordplay. He speaks but only when not in combat, when he does fight, he typically doesn't say a word. Gamasushi is most known for battling alongside his summoner, with great skill and execution.
Afterwards i bite my thumb and perform the necessary handseals summoning Gamabunta underneath me, which immediately after i throw 3 FTG kunais to the air to fall onto you from above your location, charged with wind chakra, one of those FTG kunais applied with a light bomb, that goes off when it's in a short ranged distance from you, distracting you and causing you to be blind momentarily.

(Kuchiyose no Jutsu) – Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short – Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
Gamabunta
Is the boss of the toads that are summoned. He is huge (about 100 meters high) and is summoned for battles with the biggest of enemies. His sons are Gamakichi and Gamatatsu. Naruto can only summon him with the Nine-Tailed Demon Fox's chakra. Without it,
Naruto can only call upon some of Gamabunta's smallest children. Gamabunta was first seen in the premiere of the series, where he and the Fourth Hokage face off against the demon fox.
as Gamabunta runs towards you while pulling out one Dosu in his left hand, as he charges towards you performing a gigantic horizontal slash from his left to the right, in order to cut you in half along with your boss summon if he's still there, while i watch your movements carefully.

(Gamadosuzan) – Toad Sword Beheading
Rank: A
Type: Offensive
Range: Mid – Long
Chakra cost: 30
Damage points: 60
Description: This jutsu involves Gamabunta using his huge dosu (Yakuza sword) to attack his opponent.
Note: Must Know Toad summoning contract.
 
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Ushiro

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As Gamahiro is summoned i hold up my right arm while placing my bow on my back and create a giant blade of lightning resembling a dragon that extends into the toad's body. With a downward swipe of my hand i tear through him, forcing him to disappear. Meanwhile, Kokyū gets pushed down onto the spikes and struggles against the weight of the toad for a few seconds before disappearing along with the toad. I am then left falling around the time you throw your kunais. At that time i bite my thumb and summon another locust called Aogi flying beneath me. I toss two of my own wind infused kunai at yours to knock them away and the flash only affects me for a second or two because of the sunglasses i am wearing. I then create a giant wall of rising wind between us and the boss toad which makes his blade go higher than he planned and pass over us.

raiton : doragon-ken- lightning style: dragon blade
Rank: S
Type: Attack/Defense
Range: short-long
Chakra Cost: 40 ( - 15 for each turn its in use )
Damage Points: 80
Description: by charging the user's lightning chakra, he shall focus it in an blade like huge dragon shaped lightning from his hand " like an dragon chidori spear " but it can be moved like huge link to so that its flicks able if the user want to, and can make huge damages to the opponent , and perfect against others earth jutsus.
~ can only be user 1 times in a battle ..
~ cant stay more then two turns
~ - 10 for each time its in use for the user's health " because it injures his hand
(Kuchiyose: Aogi) - Summoning: Aogi
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Aogi, an light blue locust 4 meters in height that carries a giant folding fan and is known as the air locust. With his wind affinity he can perform wind jutsu up to A-rank that do not require handseals unless they can be performed using a fan. He effortlessly wields his fan even though it is more than half his size.
-Can be summoned once per battle
-Can stay for 4 turns
-Wind jutsu count towards the summoner's 3 moves per turn.
-Must have signed the locusts contract
(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
 

Ryūjin

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As Gamahiro is summoned i hold up my right arm while placing my bow on my back and create a giant blade of lightning resembling a dragon that extends into the toad's body. With a downward swipe of my hand i tear through him, forcing him to disappear. Meanwhile, Kokyū gets pushed down onto the spikes and struggles against the weight of the toad for a few seconds before disappearing along with the toad. I am then left falling around the time you throw your kunais. At that time i bite my thumb and summon another locust called Aogi flying beneath me. I toss two of my own wind infused kunai at yours to knock them away and the flash only affects me for a second or two because of the sunglasses i am wearing. I then create a giant wall of rising wind between us and the boss toad which makes his blade go higher than he planned and pass over us.

raiton : doragon-ken- lightning style: dragon blade
Rank: S
Type: Attack/Defense
Range: short-long
Chakra Cost: 40 ( - 15 for each turn its in use )
Damage Points: 80
Description: by charging the user's lightning chakra, he shall focus it in an blade like huge dragon shaped lightning from his hand " like an dragon chidori spear " but it can be moved like huge link to so that its flicks able if the user want to, and can make huge damages to the opponent , and perfect against others earth jutsus.
~ can only be user 1 times in a battle ..
~ cant stay more then two turns
~ - 10 for each time its in use for the user's health " because it injures his hand
(Kuchiyose: Aogi) - Summoning: Aogi
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Aogi, an light blue locust 4 meters in height that carries a giant folding fan and is known as the air locust. With his wind affinity he can perform wind jutsu up to A-rank that do not require handseals unless they can be performed using a fan. He effortlessly wields his fan even though it is more than half his size.
-Can be summoned once per battle
-Can stay for 4 turns
-Wind jutsu count towards the summoner's 3 moves per turn.
-Must have signed the locusts contract
(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
As you throw the kunais to deflect mine, after summoning your second Locust, i inject chakra into 2 of my FTG kunais, the ones without the flash bomb as the Flash bomb goes off, using my chakra to move the kunais to the right and left sides evading your kunais while moving on towards you, one of the kunais gets drifted to approach you from behind while the other drifts to the right side of your location at Short range from you, however you wouldn't know of this since it was done in the time you were blinded by the flash bomb, while i at the same time throw a couple of FTG kunais to your right and left sides 5 meters away.

(Sōshūha) – Manipulate Advancing Blades
Rank: C
Type: Attack
Range: Short – Long
Chakra Cost: 15
Damage Points: 30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
Meanwhile Gamabunta seeing as his Katana is drifted into the air above your location slightly, he gathers water chakra into his belly and release a huge rotating sphere of water towards you and your summon, considering how close we are to you and how huge the water is it'll give you little time to react.

(Suiton: Teppoudama) – Water Release: Water Bullet
Rank: B
Type: Offense
Range: Short – Long
Chakra Cost: 20
Damage Points: 40
Description: Gamabunta will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.
Note: Must know Toad summoning contract to use.
Using the Kunais i threw previously "the ones to your right and left sides" i Teleport to the kunai thrown on your right side, then to the kunai thrown to your left side, finally teleporting behind you to the kunai i changed it's course previously, with 2 Rasengans in my right and left hands, driving it into your back specifically the middle of your spine and delivering a massive amount of damage to you, blowing you in a huge white sphere that surrounds you carrying you forwards "like how Naruto first used his Rasengan against Kabuto" towards the bullet of water made by Gamabunta killing you.

(Jikūkan: Rasenrengan) – Space Time: Spiraling Serial Spheres
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: Minato teleports towards the opponent in a zig-zag manner by continuously throwing his space time kunai, and hits the target with a Rasengan in each hand.
 
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