Hey all, Seto here. I just wanted to post my board game idea. Sadly this board game could never become public and popular. This game will only be able to be played with my friends since this will be a never-ending game. I've combined the elements of World of Warcraft, Fable, Dungeons and Dragons, and I think that there are some other games lol. Anyways you start out the game at an age of 10, a young age like Fable. The game time hour is very short compared to most games as I'm thinking of making the time to never stop so the age will grow while not playing. I started making this game about a month ago. Already I've come up with several details all linking too each other, which was a pain in the butt. I'm sure there are still flaws in the game. I hope to launch the game May 1st, if all goes well. Here's the summary! 
Age of Darkness is a full-on role-playing game. You place yourself into your character's shoes. Everything you do or say must be in role-play. Major in several skills and raise your attributes. To find quests you must talk to villagers. If you want to level up, but can't find any quests, go outside of town and find monsters to kill. Hunt for food, sell it for money or eat it yourself. Barter with merchants, go to the blacksmith to buy or upgrade weapons. Sail the seven seas as a pirate or simply fish for food and sell it for money. Age and level in the role-playing games.
Age of Darkness is a full-on role-playing game. You place yourself into your character's shoes. Everything you do or say must be in role-play. Major in several skills and raise your attributes. To find quests you must talk to villagers. If you want to level up, but can't find any quests, go outside of town and find monsters to kill. Hunt for food, sell it for money or eat it yourself. Barter with merchants, go to the blacksmith to buy or upgrade weapons. Sail the seven seas as a pirate or simply fish for food and sell it for money. Age and level in the role-playing games.
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