Bet you wont whoop my ass.

Akuma

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I'll use my Kaguya.

Mid Range - Plain Field

"Asch, you're time is up" Kotomine doesn't hold back any time and immediately throws a Kunai down at Asch's feet as a warning that he is about to exterminate him from the Earth. He tosses their large scroll into the air above Asch and summons hundreds of different weapons from it, which then rain down, impaling the red hair and anything in their path. The weapons move so fast that they appear as white streaks.

(Sōgu: Tensasai) - Manipulated Tools: Heavenly Chain of Destruction
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: A stronger version of the Twin Rising Dragons, the user tosses their large scroll into the air above her opponent and summons hundreds of different weapons from it, which then rain down, impaling the opponent and anything in their path. The weapons move so fast that they appear as white streaks.
Kotomine then takes out his blade from his side and with both hands channels massive amounts of raw chakra into it. Then releasing it at once in a compressed state, creating a beam of energy which pierces Asch with relative ease, giving only a small frame of warning, soon as he see's the bright light, it'll already have entered his short range.

(Yomazu) - War Cry
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: A katana with its sheath being attached to either side of the wielder's hip. It sported a reddish, traditional Japanese hilt-wrapping, and its large, simple circular tsuba, which had a golden color, was decorated by a flower-motif. Not only that, but it's properties are nearly indestructable. Yomazu became Loki's right hand, being able to perform numerous unique assaults, known as Bo, Kan, Zan, & Anko, all together are known as the 4 Kin of Purgatory. Mainly based on chakra control and raw chakra. No elemental chakra is known to work with Yomazu, with the exception of wind release.
Bo: This assault creates a strong defensive wall in the form of a cricle of chakra, which shields the user from enemy attack and is powerful enough to remain intact after being hit by B rank or lower ninjutsu techniques. The user puts his free palm against the side of the blade while the other hand holds the handle, and lifts it foward, releasing a burst of chakra that forms into the circle shield.
Kan: The user writes hols Yomazu with both hands and channels massive amounts of raw chakra into it. Then releasing it at once in a compressed state, creating a beam of energy which pierces the target set by the user, with ease. It can successfully rip through B rank and lower ninjutsu techniques, all within reason. It however, can only reach mid ranges.
Zan: The user infuses wich chakra into Yomazu and then swings Yomazu, creating a giant and wide air blade, to slice across everything within range. Having a reach of Mid range, and a strength of B rank wind.
Anko: The user creates a dark wave from Yomazu, which cuts through everything in its path. This works by the user rushing towards his enemy, whom he goes past (through either side) while unsheathing his blade, slashing them as they move. A few seconds before this is done, raw chakra is focused into Yomazu, thus, when it's unsheathed and slice the target it releases the chakra in a dark-ish color. This has a strength of B-Rank raw chakra and the movement of the user is dependent on his own basic speed.

Only 2 Kin of Purgatory assaults can be used per turn.
The same Kin of Purgatory can not be used in consecutive turns.
Each Kin of Purgatory counts towards one of the user's 3 techniques.
May only be wielded by Loki
 

BusinessManTeno

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Im a bit rusty * i say in my old voice* lol
Lets do this in My Asch Palace. Its pretty much an Island with large water fall and streams all around
Also lets go all out fam. U_U




As Asch spot this person walk up on his turf. He know trouble was brewing. Without waiting much the man spoke throwing a kunai at asch feet. Asch quickly lifted up his leg causing the kunai to miss, while keeping his eye on his foe that threw a scroll above Asch. Asch didnt wait to see the endgame. The moment the weapons came launching down, Asch quickly took one step, charging his whole body in scorch chakra, turning him into pure scorch in an intangible form. This would cause weapons to bypass him as he propelled forwards towards his opponent.

(Shakuton: Kokyuu Helios) Scorch Style: Breath Of Helios
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Type: Offensive|Defensive|Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage:N/a
Description: This technique is the mother technique of the scorch technique Scorch Body/Body of the sun. The user will utilize the heated air version of scorch by taking a step in any direction. Once done the user will release all of their scorch chakra in their body turning themselves into scorch itself. This technique, though intangible is not used to bypass damage but use as another means of dodging, and/or traveling, as the user for a brief moment will travel through the air while in this scorch form in haste (Users Base Speed). This technique has very little offensive abilities as the damage from this technique cause minimum damage (Equal to D rank burns upon impact on opponent). The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and use this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can only be used twice per battle
Note: This technique is easily visible to the naked eye
Note: Cant use any scorch custom above A rank in the same turn

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Tsch! You really think you can take me down? Asch The Bloody? Asch The Earth Prodigy? Asch The Kyu Kazekage?! I wish my brother Sora, Frankenstein, or Hakumen was here to see such failure. Maybe I should just rid you now?

At this very moment, Asch made sure to appear on whichever side you drew your sword on (shall your move continue) this way you wont be able to point it at me. Becoming tangible, he quickly leap into the air while spinning, dealing a major roundhouse kick charge with chakra in his leg from your left side causing you to plummet to your right, and sprain your neck. Asch then quickly waited for his opponent to stand back up

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/Defense
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage. They then bring that leg into the enemy's face and sends them flying into the ground.
 

Akuma

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Im a bit rusty * i say in my old voice* lol
Lets do this in My Asch Palace. Its pretty much an Island with large water fall and streams all around
Also lets go all out fam. U_U




As Asch spot this person walk up on his turf. He know trouble was brewing. Without waiting much the man spoke throwing a kunai at asch feet. Asch quickly lifted up his leg causing the kunai to miss, while keeping his eye on his foe that threw a scroll above Asch. Asch didnt wait to see the endgame. The moment the weapons came launching down, Asch quickly took one step, charging his whole body in scorch chakra, turning him into pure scorch in an intangible form. This would cause weapons to bypass him as he propelled forwards towards his opponent.

(Shakuton: Kokyuu Helios) Scorch Style: Breath Of Helios
Show
Type: Offensive|Defensive|Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage:N/a
Description: This technique is the mother technique of the scorch technique Scorch Body/Body of the sun. The user will utilize the heated air version of scorch by taking a step in any direction. Once done the user will release all of their scorch chakra in their body turning themselves into scorch itself. This technique, though intangible is not used to bypass damage but use as another means of dodging, and/or traveling, as the user for a brief moment will travel through the air while in this scorch form in haste (Users Base Speed). This technique has very little offensive abilities as the damage from this technique cause minimum damage (Equal to D rank burns upon impact on opponent). The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and use this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can only be used twice per battle
Note: This technique is easily visible to the naked eye
Note: Cant use any scorch custom above A rank in the same turn

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Tsch! You really think you can take me down? Asch The Bloody? Asch The Earth Prodigy? Asch The Kyu Kazekage?! I wish my brother Sora, Frankenstein, or Hakumen was here to see such failure. Maybe I should just rid you now?

At this very moment, Asch made sure to appear on whichever side you drew your sword on (shall your move continue) this way you wont be able to point it at me. Becoming tangible, he quickly leap into the air while spinning, dealing a major roundhouse kick charge with chakra in his leg from your left side causing you to plummet to your right, and sprain your neck. Asch then quickly waited for his opponent to stand back up

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/Defense
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage. They then bring that leg into the enemy's face and sends them flying into the ground.
Kotomine saw the approaching menace, he paused his sword draw and allowed Asch to get close. He then took the blow, despite being able to block or avoid it; as a way to prove to Asch that Kotomine would not fall short to his peers. Strong as it might've seemed, as a Kaguya his body was resilient to blows, he was a walking tank. Because of his pseudo indestructible body, he didn't suffer damage, however the force of the kick was still there (the momentum). Being forced back on his feet as he slided across the ground a few feet to the side he was pushed torward (however keeping his footing to not fall).
Regardless of the kick, he used it as an opening, the moment the kick connected he used the steps he took to the side to grow and shoot bone rods from the ground, no larger than an arm's length. Both bone rods (much like Pein's steel rods) shoot into Asch's extended leg, into the upper and into the lower parts. Making it useless.

(Ruri'iro Sakikurue) Split and Deviate | Rod Bone
Type: Supplementary/Attack
Rank: B
Range: Short/Mid
Chakra: 20
Damage: - (40 if used as attack)
Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target.
*It cannot be used in consecutive turns, with at least a 1 turn interval between uses.*
*Can be used four times per battle*
Using the Bones as a distraction, Kotomine taps both palms with his fingers and extends them up. Summoning a total of 6 Key Blades, 3 in which hand. He lifts them up and throws the 3 of his left hand into Asch, attempting to stab his torso with all 3 while keeping the other 3 in his right hand. He makes sure to flow chakra through the first 3 to enhance their speed and cutting power.

"Your words are meaningless in the face of the end. Kotomine Kirei, your friendly Executor."

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(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
 

BusinessManTeno

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Lets make this epic. 2v2 bro, Lets do this one for the narks of NB





As soon as asch got done strike his opponent. The moment he touched down on the ground, he felt a protrusion through the ground and just like that something pierced his feet, with much reaction, he quickly formed a quick handseal before the bones fully pierced his body, turning his whole body into pure scorch once more. As he turned his body into scorch he took notice to his opponent throwing weapons in his direction, bypassing him due to him being intangible. Once done he quickly reform back, causing the hole in his foot to be closed up and slightly healed, but the pain was still throbbing in his feet that it made him fall to his knees. This would be slightly hard for asch to continue to fight at full strength

(Shakuton:Karada Taiyou)- Scorch Release: Body Of The Sun
Show
Rank:A
Range:Self
Type: Defensive|Supplementary
Chakra Cost:30
Damage Points: N/a
Descirption: The user will quickly do the handseal, causing their whole body to take the property of scorch. While this technique is active, it not only causes physical damage to bypass the user due to scorch being nothing but extremely heated air, but it also causes 2nd degree burns to those who comes into physical contact with the user. The special thing about this technique is that, the user can use their body to produce scorch techniques without the use of handseals while in this form from their body. The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and uses this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can use 3 times a battle
Note: Last one turn but can deactivate at will
Note: Requires 2 turn cool down
Note: If opponent comes in contact, it deals 20 Damage
Note: Can only use Scorch, Fire, Wind and non-elemental abilities while this is active


Tsch, you're as skilled as my old pal, frank. Maybe even more skilled.

Asch slowly getting up with his legs buckering he had no choice but to end the spar, or die trying. With his hand on the hilt of his blade. Right before he was about to draw his blade, he felt an immense amount of chakra approaching his location with great speed.

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.....Tsch...No way? asch said with a smirk

His bestfriend hakumen somehow came into the fray, suddenly stopping infront of Asch. His chakra so fresh and powerful it began to resonate around the whole battle field causing birds to flock away (this is for rp purposes only)

Asch.. Where are the others? Sora, broly, and casshern?
Hell if I know. oh and by the way

Asch suddenly walked up towards hakumen side, standing side by side to him.

Dont turn your back on me. We are equals.. Unless you want me to show you that even I am superior to you.....

The moment Asch said this, he somehow forgot about the pain in his foot, as his chakra spiked up alongside hakumen. A normal person would be mortified by the presence of these 3 men.

....... I guess this has turned into a 2 vs 2 spar..
Baka! are you blind! there is only one person..
.....Sora

Hakumen with his sensing active, sense another powerful chakra slowly walking towards the area.





Make your entrance epic bro

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Show

Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
 

Akuma

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As Hakumen uttered a name a violent wave of scouring winds and dust surrounded the three figures, evenloped in dust they could all but see a Shadow lying before Kotomine Kirei, who's attire would be flying about with the winds, rapidly growing anxious.

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"The Hero is always late.." said the new voice, with a faint smile crowning over his face as the winds settled down. Revealing him to be Sora Takeuchi, as Hakumen had predicted.
"Move before I severe your head, Takeuchi Sora" snarled Kotomine at his counter part, a man without boundries, without a single goal. Unlike Kirei, a man of a single path, destined to search for his sole reason. Yet however he found himself capable of relying on him.

"Not a man of many friends as always, huh Kirei San". Said Sora as he moved his legs and in the blink of an eye switched places, placing himself short range next to Kirei's right side. "Well, we don't need to talk to fight alongside each other anyway"

"Hmmm"
"So who is going to do the honors?" Sora said, expecting the battle to commence.
 

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As asch seen sora, he couldnt help but smirk. It seems part of the gang was back together. But knowing Hakumen, and even the new person who replaced frank, this spar was going to be pretty destructive.

Hakumen..
Indeed..

At that very moment they both palmed their hands on the ground releasing a kanji that spread across the ground

SENDO!
VIRGO!

As that happened, a cloud of smoke appeared below asch, and right next to hakumen. As that happens, and the smoke cleared, it revealed a huge black snail, and a medium size snail with the virgo symbol on the side

"Master Asch, greetings" virgo said in a very calm tone. "Oh... Sendo is here also and master hakumen? I rarely see all of you guys at once" virgo continued

'Hakumen.... Asch.. ' sendo said in a gruff voice. His way of greeting his masters 'Virgo..., havent worked alongside you since our glory days.'

"Funny.. Im still in my prime and fabulous dear." Virgo joked

"Haa! wait, sora is here too? This has to be a falling out, or a spar.. Either way, hakumen, get on me. Channel chakra onto your feet so you dont get burn"

At that very moment, hakumen got ontop of sendo, while asch was already on top of sendo, laying down enjoying their talk. Hakumen always as stiff as ever. You can tell hakumen was enjoying this, but due to his charcter, he didnt show it

Sora.. your go. Lets get this going.

(Ensui Katatsumuri Kuchiyose: Otomeza) Cone Snail Summoning: Virgo
Show
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: (N/a)
Description: Virgo is considered the most beautiful and one of the strongest cone snails of them all. She is considered the mother of them all thus making her one of the 2 boss summon. She stands roughly stands 7 feet High, and 7 feet long (The shell is included in the size), only wide enough to carry two person on her shell. Her regular body is gray though you can never see her full body as its attached to the shell, you can tell by her eyes as they stick out from the shell along with her mouth. Her Shell is a deep water blue color with white streaks all down her shell with the virgo symbol (♍) on the side of her shell. She has a very soothing voice said to be as calm as the ocean, allowing her to speak fluent english. The shell takes the shape of a cone and is very sturdy, giving her immunity to B rank and below elemental techniques and up to A rank Taijutsu (Excluding EIG Techniques) when she withdraws into her shell, this being her defense (This is excluding all techniques that came from below as she is vulnerable to all attacks from below due to her shell not covering her bottom half). Just like every cone snail she has a harpoon for a tongue hers being twice the size of a kunai. Allowing her to launch her harpoon (Tongue) towards an opponent with great speed (Only up to mid range and equally as fast as a normal shinobi but still easily trackable) and great strength Being S rank in strength The poison with this cone snail is one of the weaker ones, as it does no harm to the body physically .Once the harpoon hooks inside the opponent, the poison inside the harpoon will release from the tooth (Harpoon) and spread inside the opponents body with extreme haste towards the opponents body system causing the opponents body to become fatigued. This will not allow the opponent to mold chakra above A rank (S-Rank and Forbidden), and Depending where the harpoon is shot it can be lethal (Piercing through the head, or heart). Virgo can then withdraw the harpoon bringing the opponent with it, or release the harpoon from the opponents body retracting the harpoon it itself. This is all cone snails way of fighting. Withdrawing into the cone shell for defense and extracting the harpoon for offense.Virgo being the mother of all cone snails is one of the 4 cone snails that has access to unique abilities far surpassing others. She is able to create 2 physical copies of her harpoon from the middle of her tongue (Not the harpoon part of the tongue but the extended part) These physical copies arent like clones as they do not disperse but are weaker in strength and size, being an inch smaller, dealing B rank damage.

Note: Last for 4 turns
Note: Every action done by this snail counts as a move (Excluding its defense), such as striking with the harpoon, and creating harpoon clones.
Note: The poison stays in the opponent body for 3 turns
Note: Can only be summoned once per battle

(Namekuji Kuchiyose: Sendo) Slug Summoning: Sendo
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Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: Sendo is one of the very dangerous slugs, often broken off into another group of slugs. Ones that bring life such as katsuya, and ones that bring death, hence the name sendo which means death. Sendo is essentially polar opposites of katsuya, while he despise her for her nice personality, and her want to always heal. Sendo is black with two white stripes on his back, and the exact same size as katsuya. Sendo voice is very smug and arrogant like, though he is not. Hes very tough and only responds to those with similar will to his. The special thing about sendo is that, he has no healing properties like katsuya, Instead of his body being coated in regular slime like most slugs, his body is coated in acid at all times. This is one of the polar opposites of sendo as katsuya wraps her body around you to heal you, sendo will wrap his body around you to damage you due to the acid properties. This is even lethal for the summoner himself if he is not careful. This also deals recoil damage to whomever touches sendo in attempt to do physical damage, though if he wishes he can still multiply his body.

Note: Acid Slime on the body of sendo is A rank.
Note: Stays on the battle field for four turns.
Note: Can only be summoned once
 
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