[Suiton] Beach day

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Suiton: Haran Banshō) - Water Release: Stormy Blockade

A simple technique that is like the dropping lid and the mud one, creating a portal to make an abundance of water drop down. It isn't really something to damage ppl, but it can cause some pressure and is a good way to create a water source directly by a target.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique

A technique that simply let's us become undetected within a water source, good for hiding within a large or medium water source, but can be detected by chakra sensors and Doujutsu

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave

An awesome tech that let's me spew a massive amount of water, basically creating an entire oceans worth of water. It is capable of completely crushing someone if not defended from and a good way to create a water source.​
 

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Excellent, moving on..
(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.
 

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(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique

This technique makes it rain, pretty similar to rain tiger at will, but much more heavily. This water quickly creates giant waves of water which are manipulated to wrap around and flow in close proximity to certain people, summons etc. Being in contact with the water would drain -50 chakra per turn but won't do any physical damage on its own. Only downside is having to sustain it while keeping it in use.

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar

A simple and straight forward technique that requires a sword to use. I'd have to jump up and stab the sword into the ground which makes water burst up around me to repel and defend from things that are in my immediate vicinity.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm

Not much to say here. Just using the hand as a medium to blast out a spiralling torrent of water. Best thing is that it uses no hand seals so would be quick for defending or attacking in a swift fashion

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear

A technique that can be used to attack in bunches or even attack multiple targets at once due to its nature and make up. It creates a spear within the hand that has spiralling streams of water branch off from it to attack in a multitude of ways. Pretty decent technique overall.​
 

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Well done, moving on. Last of the B's
( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

( Suiton: Mizuame Bakujō ) - Water Release: Starch Syrup Binding Rope
Type: Supplementary
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.

(Suiton: Chika Mizu) Water Release: Subterranean Waters
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 separate sources but their size altogether may not exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.
Note: Usable only thrice per battle
Note: Courtesy of McRazor
 

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( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear

Another very quick technique that just requires a wave of the hand or a spin. For the former, the water crescent is sent out and follows the arc your hand made, targeting a single object or person. The latter, shoots numerous crescents in all directions, good for stopping or attacking things that surrounds us.

( Suiton: Mizuame Bakujō ) - Water Release: Starch Syrup Binding Rope

Basically using the starch syrup technique combined with shape manipulation to create a myriad of ropes that tangle a target up. The ropes are sticky as hell so make it extremely difficult to escape and gives openings to take them out while they are still.

(Suiton: Chika Mizu) Water Release: Subterranean Waters

An awesome technique that I'm glad was added. Basically creates numerous underground water sources that can be used in the immediate future. I like it because people wouldn't know the water was present unless they had sensing or doujutsu, which could be used for surprise water usages.

 

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( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear

Another very quick technique that just requires a wave of the hand or a spin. For the former, the water crescent is sent out and follows the arc your hand made, targeting a single object or person. The latter, shoots numerous crescents in all directions, good for stopping or attacking things that surrounds us.

( Suiton: Mizuame Bakujō ) - Water Release: Starch Syrup Binding Rope

Basically using the starch syrup technique combined with shape manipulation to create a myriad of ropes that tangle a target up. The ropes are sticky as hell so make it extremely difficult to escape and gives openings to take them out while they are still.

(Suiton: Chika Mizu) Water Release: Subterranean Waters

An awesome technique that I'm glad was added. Basically creates numerous underground water sources that can be used in the immediate future. I like it because people wouldn't know the water was present unless they had sensing or doujutsu, which could be used for surprise water usages.

Alright, next up..
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
 

JojocIaw

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Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex

A combination jutsu, that requires the use of wind rasengan alongside the destruction torrent technique to create a vortex-like wall of water that can be used for both offensive and defensive mechanisms. Due to the enhancements of both elements together, it makes the technique more effective against single elements alone.

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique

To me this technique resembles the water colliding wave and Grudge wave technique mixed to make a more badass version. By either manipulating preexisting water or spewing it from the mouth, the user forms a ring of water in front of him that forms a massive wave that reaches numerous dozens of meters high, before crashing around the terrain in a violent manner. This is so powerful it can even hollow out earth, while leaving damage similar to a natural disaster. Good for making a huge water source, but the hand seals would be a drawback.

(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction

I doubt i can use this since all water shark techs are limited to kisame and shark contract users but meh. It causes a shark to knock a target in the air before 4 more leap out and attack from numerous angles, crushing bones upon impact due to the sheer force. While a target is vulnerable from the attack by all the sharks, the user can quickly follow up with another attack or escape etc.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash

Basically a massssssive wave that is controlled to hit across a target with great force and drive. This was shown to be big enough to even rival a fully transformed biju, while having enough power to push over the 8 tailed ox, so has a true testament of raw power.
 

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I love how Great Waterfall has the pointless water source restriction since it says you can just create it with the chakra...that your already spending for the jutsu anyways lol. Moving on..

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source
 

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Lmao right.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall

This is a fully blown defense that is used by doing a few hand seals and spewing it from the mouth. It can also be used from a preexisting water source also. It creates a barricade that forms a circle around the user to intercept any techniques within reason and can be sustained to keep up the defensive efforts.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade

Using a water source i create an explosion that shoots the opponent into the air in which I'd follow up by jumping up after them. As i jump I'd have to create swirling water around my arm, striking the opponent with great force.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water

One of my favorite water techniques tbh. Using a nearby water source, i create rotating water all around my immediate vicinity. It acts as both a defense and an attack which strikes with enough force to knock someone completely out.

 

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Moving on..

Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

( Suiton: Tenkyū ) - Water Release: Heavenly Weeping
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: A technique in which chakra is kneaded in the user's body, transformed into water and then shaped into senbon in the mouth before finally being expelled at a high velocity. The needles are shot in an attempt to catch the enemy off guard, while also aiming at their vitals.
 

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Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave

An awesome tech that let's me spew a massive amount of water, basically creating an entire oceans worth of water. It is capable of completely crushing someone if not defended from and a good way to create a water source.

(Suiton: Mizu Shishi) - Water Release: Water Beast

A cool technique that creates a sentient wolf that has a pretty decent size and ability to move around with great agility. Pretty good for not only distractions, but also having a sort of water support that acts on its own.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids

This imo is similar to the water tornado technique but instead of around us, it's directly around the target in order to toss them up with simply a wave of the hand. This requires a water source, but even with that small restriction, it is pretty useful imo.

( Suiton: Tenkyū ) - Water Release: Heavenly Weeping

A technique probably good for assassination purposes. It shoots water senbon out that aims to hit vitals, thus carrying a pretty high amount of killing potential if used properly.

 

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Indeed. moving on..
(Takigakure-Ryū: Mizukiri no Yaiba) Hidden Waterfall Style: Water Slicing Blade
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A (up to 60 when used to attack)
Description:
A secret technique of Takigakure that allows the user to manipulate nearby water into the form of a sword, by compressing it to incredible amounts, making it seem solid and sharp, almost crystalline in nature. The sword is very resilient and extremely useful against Fire attacks or Fire enhanced weaponry. The sword, once formed, can be thrown as a projectile or wielded. If thrown, it will do menial damage (C-Rank) but it can be wielded as any other sword and due to its incredible sharpness, can be quite dangerous. It can be used for melee based Kenjutsu attacks.
Note: While the sword is being sustained, the user can only mold Water Techniques.

(Suiton: Ryuutai Suteppu) - Water Style: Fluid Step
Rank: A
Type: Defensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Ryuutai Suteppu is a very simple taijutsu technique with the enhancement of water. When being attacked in close range, the user will focus his chakra in the moisture of the air and materialize water beneath his feet. He will then use that water to slide back and forth in the ground as if he were standing on ice. However unlike ice, the user has complete control over his fluid movements. Can be used quite effectively to boost the randomness of movement when using Drunken Style. This technique will last for two turns, but the user will be restricted in using no other elemental affinities.
Note: Can be used twice
Note: Must have mastered Taijutsu
Note: Courtesy of Mathias

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 100
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
 

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(Takigakure-Ryū: Mizukiri no Yaiba) Hidden Waterfall Style: Water Slicing Blade

Basically a sword made of water but compressed into a crystalline state in order to give it physical properties and more solidity. It is sustained with a minor chakra cost and while in use limits the user's elements to water. Pretty cool technique imo.


(Suiton: Ryuutai Suteppu) - Water Style: Fluid Step

A dope jutsu that that creates water under the feet in order to make a "skating" type movement available. This is good for evading techniques of small proportions or moving more fluidly in any given direction.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion

One of the ultimate water techniques that forms water underneath the opponent that shoots them up, followed by a flurry of bullets that cause minute damage before converging above them. The converged water forms a dragon which dives down onto the target, forcing them into the ground with immense force.

 

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Indeed, last post so finish strong!..
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

(Suiton: Suishū Gorugon) Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty
 

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Suidanha) Water Release: Severing Wave

So this technique, if I'm correct, was the one shown by sasori in his fight with chiyo/sakura where he released the jet from his hands, though this variant is typically used from the mouth. It is a thin jet that can cut with impeccable force, slicing through objects and people with clean cuts. It has remarkable range and can be used to cut through things on a wide scale by moving my head in the desired direction.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique

Kinda like the above, but more of a blunt force type attack. It is large scaled and can completely crush a target under its force upon impact. Along with its immense force, it can also flood a large terrain in the matter of moments.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar

Similarly to the A rank version, this is spewed from the mouth to create a barricade that will intercept and stop incoming attacks. It covers a considerable amount of range (the entire frontal and sides) so is pretty good at stopping attacks.

(Suiton: Suishū Gorugon) Water Release: Powerful Blasting Rain Trench

Probably the best of the water techniques tbh. After doing the needed hand seals, i can either manipulate existing water or spew water from my mouth to create any type of form i need, and have it sustained over numerous turns as long as i sustain it with chakra. This can be a dragon, golem, makeshift susanoo etc, so is extremely versatile and can be used in almost any say imagined.
 
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