Battle Training, put me to the test.

Yüme1

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I just wan't a fun battle, to put me to the test.

- Open Battle.
- Mid range.
- Killing does not count.
- No stealing.

Terrain:
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Sitting under the shade leaning on a tree resting, waiting for a worthy and honorable opponent. Normal gear on, red light shinobi plate armor.

-Weapon scroll sitting next to me leaning on tree-



 

Mugen Ryukyu

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I just wan't a fun battle, to put me to the test.

- Open Battle.
- Mid range.
- Killing does not count.
- No stealing.

Terrain:
You must be registered for see images




Sitting under the shade leaning on a tree resting, waiting for a worthy and honorable opponent. Normal gear on, red light shinobi plate armor.

-Weapon scroll sitting next to me leaning on tree-



*Suddenly an ice statue of me forms slowly, until it is fully built. It then shatters revealing me. *

Gray: Lets begin *i then bow and get it into my stance.*
 

Yüme1

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*Suddenly an ice statue of me forms slowly, until it is fully built. It then shatters revealing me. *

Gray: Lets begin *i then bow and get it into my stance.*
I stand up slowly, and I also bow toward you.

"So Gray, my rival... You will be my opponent today. Perfect..."

I then pick up the scroll and put it on my back, I follow by performing three handseals.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.

A cyclone of petal's appear's in front of me, moving toward you at a rapid paste. In no time it will catch you and cut you up.
 

Mugen Ryukyu

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I stand up slowly, and I also bow toward you.

"So Gray, my rival... You will be my opponent today. Perfect..."

I then pick up the scroll and put it on my back, I follow by performing three handseals.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.

A cyclone of petal's appear's in front of me, moving toward you at a rapid paste. In no time it will catch you and cut you up.
instantly, the second your flower tornado forms, i clap my hands and the ground below you opens up causing you to fall in.
As you're falling spikes protrude out of the walls stabbing you repeatedly
then in rapid succession I perform a few handseals and shoot a wind jutsu at your vortex to take control of it and send it back at you. So even if you get out of the fissure you still have your own move to deal with.
Doton: Daichi Dasshu (Earth Release: Ground Dasher)
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: A fissure opens up under the enemy. Causing them to fall in the user then does a handseal that will sends wave after wave of spikes that puncture enemies.
(Usable 3 Times)
(No Earth Next Turn)

Fuuton: Kaze Gaeshi (Wind Style: Wind Return)
Type:Supplementary/Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjuction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
 
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Yüme1

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instantly, the second your flower tornado forms, i clap my hands and the ground below you opens up causing you to fall in.
As you're falling spikes protrude out of the walls stabbing you repeatedly
then in rapid succession I perform a few handseals and shoot a wind jutsu at your vortex to take control of it and send it back at you. So even if you get out of the fissure you still have your own move to deal with.
Doton: Daichi Dasshu (Earth Release: Ground Dasher)
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: A fissure opens up under the enemy. Causing them to fall in the user then does a handseal that will sends wave after wave of spikes that puncture enemies.
(Usable 3 Times)
(No Earth Next Turn)

Fuuton: Kaze Gaeshi (Wind Style: Wind Return)
Type:Supplementary/Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjuction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
As I feel a disturbance in the ground below me, I immediately hop straight up while clapping my hand's together.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with

Creating a massive wooden root like pillar to emerge from the ground behind your fissure, coming completely over it in a hill shaped form acting as a bridge. And as you send my jutsu back toward me I create a massive wall of wooden root's to emerge in front of it, stopping it in it's path. The root's and pillar's then proceed to attack you constantly from all direction's. Tree's then emerge from all around us, also helping attack you with root's, and more pillar's emerging from the tree's combining this jutsu with greater wood style.

(Mokuton Hijutsu: Jukai Koutan/Bakuha) - Secrect Wood Style: Birth Of Dense Woodland/Explosion
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60(+20 if you capture opponent and make the tree explode)
Description: The user after making the Tiger → Snake creates a forest that can either Attack.defend,or imprison the enemy and then by clapping their hands together and causing the forest to explode.

 

Mugen Ryukyu

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As I feel a disturbance in the ground below me, I immediately hop straight up while clapping my hand's together.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with

Creating a massive wooden root like pillar to emerge from the ground behind your fissure, coming completely over it in a hill shaped form acting as a bridge. And as you send my jutsu back toward me I create a massive wall of wooden root's to emerge in front of it, stopping it in it's path. The root's and pillar's then proceed to attack you constantly from all direction's. Tree's then emerge from all around us, also helping attack you with root's, and more pillar's emerging from the tree's combining this jutsu with greater wood style.

(Mokuton Hijutsu: Jukai Koutan/Bakuha) - Secrect Wood Style: Birth Of Dense Woodland/Explosion
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60(+20 if you capture opponent and make the tree explode)
Description: The user after making the Tiger → Snake creates a forest that can either Attack.defend,or imprison the enemy and then by clapping their hands together and causing the forest to explode.

As I watch you do all wood and counter my technique I get ready.
Gray: Hmph lets see if wood can freeze

As the wood begins to converge on me from all sides, I let loose an un concentrated form of electricity from my body destroying any wood that gets to close to me. as the electricity is around me, in rapid succession i swing my right arm in your direction letting loose a barrage of chidori senbon, then as i stop swinging my arm concentrated electricity in the form of a spear extends from my hand following behind the senbon. As it's extending i split it into many different additional blades making it even harder to dodge. This all happens extremely fast aswell.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 

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As I watch you do all wood and counter my technique I get ready.
Gray: Hmph lets see if wood can freeze

As the wood begins to converge on me from all sides, I let loose an un concentrated form of electricity from my body destroying any wood that gets to close to me. as the electricity is around me, in rapid succession i swing my right arm in your direction letting loose a barrage of chidori senbon, then as i stop swinging my arm concentrated electricity in the form of a spear extends from my hand following behind the senbon. As it's extending i split it into many different additional blades making it even harder to dodge. This all happens extremely fast aswell.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon. It has more specialized speed than the normal Chidori and can cause damage throughout multiple places on the body. Although it’s not stated, this technique probably takes on Chidori's characteristics such as its ability to cut through almost anything and numb parts of the body.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
After you perform the Chidori Senbon, I catch the small glimpses of lightning moving through certain area's of my forest. The attachment I have with my forest also help's tell me what's going on. I then channel wind chakra through my right fist, punching toward you releasing a pwerful wind vortex. Also going through your lightning techniques rendering them useless, moving on to you impaling tou causing acceptional damage to the body.

(while you are performing your spear technique)


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
 

Mugen Ryukyu

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After you perform the Chidori Senbon, I catch the small glimpses of lightning moving through certain area's of my forest. The attachment I have with my forest also help's tell me what's going on. I then channel wind chakra through my right fist, punching toward you releasing a pwerful wind vortex. Also going through your lightning techniques rendering them useless, moving on to you impaling tou causing acceptional damage to the body.

(while you are performing your spear technique)


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
As I see the wind fist coming, I use my other hand to create a wind blade, which completely goes through your hurricane fist and continues on to you full strength. I then stop using my lightning techs and punch my right hand downwards while unleashing a burst of wind which propels me upwards into the forest. Then to your surprise I begin floating in mid air, then suddenly another one goes flying around to your right cutting down trees and heads for you. As it reaches you it cuts you in half.
Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
 

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As I see the wind fist coming, I use my other hand to create a wind blade, which completely goes through your hurricane fist and continues on to you full strength. I then stop using my lightning techs and punch my right hand downwards while unleashing a burst of wind which propels me upwards into the forest. Then to your surprise I begin floating in mid air, then suddenly another one goes flying around to your right cutting down trees and heads for you. As it reaches you it cuts you in half.
Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
As I recognize my wind jutsu being countered by something I can barely see, I realize that it is also a wind jutsu. Before it reaches me I create a strong wall of wood in front of me without having to perform handseals. When the intangible wind hit's it is stopped in it's track's.
(As seen in the video of Hashirama vs Madara, Hashirama can perform this technique without handseals)

As I see tree's being cut down I pinpoint where the disk is coming from and I also create a double layered wood wall on my right side without handseal's for extra protection. The wall also stop's the Ice disk in it's track's.

Wood: Water + earth

Ice: Water + Wind

Wood can stop Ice due to elemental combination strength's.


(Mokuton: Jukai Heki) – Wood Release: Dense Woodland Wall
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user performs two hand seals and them by touching the floor the user then creates a lot of wood branches grow at high speed, interlacing to create a defensive barrier.

I then clap my hand's together causing more massive wooden root's and attacking pillar's to emerge from the ground. One is also created for me to stand on lifting me high into the air. Whilst the other's are used to constantly attack you, knocking you out of the sky and bringing you into the ground harshly breaking many bones if you are cought.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with
 

Mugen Ryukyu

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As I recognize my wind jutsu being countered by something I can barely see, I realize that it is also a wind jutsu. Before it reaches me I create a strong wall of wood in front of me without having to perform handseals. When the intangible wind hit's it is stopped in it's track's.
(As seen in the video of Hashirama vs Madara, Hashirama can perform this technique without handseals)

As I see tree's being cut down I pinpoint where the disk is coming from and I also create a double layered wood wall on my right side without handseal's for extra protection. The wall also stop's the Ice disk in it's track's.

Wood: Water + earth

Ice: Water + Wind

Wood can stop Ice due to elemental combination strength's.


(Mokuton: Jukai Heki) – Wood Release: Dense Woodland Wall
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user performs two hand seals and them by touching the floor the user then creates a lot of wood branches grow at high speed, interlacing to create a defensive barrier.

I then clap my hand's together causing more massive wooden root's and attacking pillar's to emerge from the ground. One is also created for me to stand on lifting me high into the air. Whilst the other's are used to constantly attack you, knocking you out of the sky and bringing you into the ground harshly breaking many bones if you are cought.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with
as I see your wood coming for me I fly out of the forest using my ice disk and dodging your wood.
I then create a shadow clone who jumps to the ground, while he is in the air he performs a few handseals. then he lands on the ground dramatically and suddenly rumbling occurs and the entire battlefield turns into aluminium liquid except for the spot he is standing on. Making standing on the ground impossible. All your wood begins to catch fire and sink into the aluminum.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Arumiton: Arumi Rikiddo No Waza) - Aluminium Release : Liquid Aluminium Skill
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
(Arumiton: Hyoukai Numa) - Aluminium Release: Melting Lake

Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: by making 2 handseals the user gathers aluminium chakra into both of his hands then slams his hands onto the ground releasing the aluminium chakra onto the ground , the user turns the ground into extremely hot aluminium liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
- 3 times per battle
- No S-ranked Aluminium the next turn
- must have used the liquid Aluminium skill beforehand to make a liquid state of the aluminium.

- Lasts whole battle
 

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as I see your wood coming for me I fly out of the forest using my ice disk and dodging your wood.
I then create a shadow clone who jumps to the ground, while he is in the air he performs a few handseals. then he lands on the ground dramatically and suddenly rumbling occurs and the entire battlefield turns into aluminium liquid except for the spot he is standing on. Making standing on the ground impossible. All your wood begins to catch fire and sink into the aluminum.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Arumiton: Arumi Rikiddo No Waza) - Aluminium Release : Liquid Aluminium Skill
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
(Arumiton: Hyoukai Numa) - Aluminium Release: Melting Lake

Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: by making 2 handseals the user gathers aluminium chakra into both of his hands then slams his hands onto the ground releasing the aluminium chakra onto the ground , the user turns the ground into extremely hot aluminium liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
- 3 times per battle
- No S-ranked Aluminium the next turn
- must have used the liquid Aluminium skill beforehand to make a liquid state of the aluminium.

- Lasts whole battle
My wood shot up significantly (lmao) before you could start turning the ground into aluminum, so i'm high enough in the air as to where it would take about three whole turn's for my wood to completely melt into the ground and catch fire. So for two turn's i'll be good.

"Hmm, massive destruction... You are defying Nature Gray... How could you!"

I then clap my hand's together, channeling earth chakra through my wooden pillar deep into the earth. I release massive amount's of earth chakra into the ground this way. I perform a massive scaled jutsu three times in a row. Using up 120 chakra point's.

I create three massive volcano's from deep inside of the earth. As they emerge they suck up all of your aluminum straight off of the ground as if they were vacuum's. One of them were created right under your clone, one under you, and one in between. Your clone is dispersed due to your own jutsu. I now hold every drop of your aluminum used in your last turn, due to the massive scale and width of these volcano's. I then cause the volcano under you to erupt, engulfing you in liquid aluminum, killing you. that sort ranged area is slowly covered in aluminum. I am near the one furthest away from the one under you. Not under it, near it.

Also note that this was done before your technique was complete, so i didn't need to suck up too much aluminum. And the only person who can cause the volcano's to errupt is me, now that your aluminum is held captive and imbued with my chakra. And in two turn's the aluminum will melt my earth volcano, mixind lava into your aluminum, screwing up your control over it.


(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.
X-3
 

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My wood shot up significantly (lmao) before you could start turning the ground into aluminum, so i'm high enough in the air as to where it would take about three whole turn's for my wood to completely melt into the ground and catch fire. So for two turn's i'll be good.

"Hmm, massive destruction... You are defying Nature Gray... How could you!"

I then clap my hand's together, channeling earth chakra through my wooden pillar deep into the earth. I release massive amount's of earth chakra into the ground this way. I perform a massive scaled jutsu three times in a row. Using up 120 chakra point's.

I create three massive volcano's from deep inside of the earth. As they emerge they suck up all of your aluminum straight off of the ground as if they were vacuum's. One of them were created right under your clone, one under you, and one in between. Your clone is dispersed due to your own jutsu. I now hold every drop of your aluminum used in your last turn, due to the massive scale and width of these volcano's. I then cause the volcano under you to erupt, engulfing you in liquid aluminum, killing you. that sort ranged area is slowly covered in aluminum. I am near the one furthest away from the one under you. Not under it, near it.

Also note that this was done before your technique was complete, so i didn't need to suck up too much aluminum. And the only person who can cause the volcano's to errupt is me, now that your aluminum is held captive and imbued with my chakra. And in two turn's the aluminum will melt my earth volcano, mixind lava into your aluminum, screwing up your control over it.


(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.
X-3
As the aluminum starts to get sucked in my clone creates an ice disk of his own and flies high up into air with me. Then as I the volcano erupts i perform a handseal and send my chakra into the already existing aluminum i then stop it in mid-air, I instantly guide it over to you and it forms a pyramid around you, you inside the pyramid as the walls drip and you burn instantly. I then smirk. I Slowly do three handseals(Ram → Horse → Tiger) while uttering
Gray: This is the end
Suddenly the pyramid implodes!! totally obeliterating you, wiping your existence of the face of the earth. I make sure to contain the explosion so it does not reach me.
(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
(Arumiton: Arumi Soujuu) – Aluminum Release: Particle Manipulation

Type: Supplementary
Rank: A
Range: All Ranges
Chakra Cost: 30
Damage Points: N/A
Description: This technique is used mainly for manipulating the atoms structure in pre-existing aluminum techniques to unlock certain effects, After performing a single handseal (Horse) The user releases a large amount of aluminum chakra throughout the whole battlefield causing any already existing aluminum based technique on the battlefield to fall under his will by re-arranging the atoms of the aluminum structure, the user freely manipulates the aluminum metal/liquid into any form depending on the situation at hand, this technique only manipulates particles of already existing aluminum structures.

(Arumiton: Arumi Bakatsu) – Aluminum Release: Metallic Explosion

Type: Attack/Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: After performing the following handseals (Ram → Horse → Tiger) The user releases a large amount of aluminum chakra into an already existing aluminum metal in the field that's made beforehand by a separate aluminum technique, using the aluminum chakra the user gather into the already existing metal the user causes the atmos of the aluminum particles to be pushed together violently making a large amount of pressure causing the aluminum particles to make trigger a huge explosion.
 

Yüme1

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As the aluminum starts to get sucked in my clone creates an ice disk of his own and flies high up into air with me. Then as I the volcano erupts i perform a handseal and send my chakra into the already existing aluminum i then stop it in mid-air, I instantly guide it over to you and it forms a pyramid around you, you inside the pyramid as the walls drip and you burn instantly. I then smirk. I Slowly do three handseals(Ram → Horse → Tiger) while uttering
Gray: This is the end
Suddenly the pyramid implodes!! totally obeliterating you, wiping your existence of the face of the earth. I make sure to contain the explosion so it does not reach me.
(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
(Arumiton: Arumi Soujuu) – Aluminum Release: Particle Manipulation

Type: Supplementary
Rank: A
Range: All Ranges
Chakra Cost: 30
Damage Points: N/A
Description: This technique is used mainly for manipulating the atoms structure in pre-existing aluminum techniques to unlock certain effects, After performing a single handseal (Horse) The user releases a large amount of aluminum chakra throughout the whole battlefield causing any already existing aluminum based technique on the battlefield to fall under his will by re-arranging the atoms of the aluminum structure, the user freely manipulates the aluminum metal/liquid into any form depending on the situation at hand, this technique only manipulates particles of already existing aluminum structures.

(Arumiton: Arumi Bakatsu) – Aluminum Release: Metallic Explosion

Type: Attack/Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: After performing the following handseals (Ram → Horse → Tiger) The user releases a large amount of aluminum chakra into an already existing aluminum metal in the field that's made beforehand by a separate aluminum technique, using the aluminum chakra the user gather into the already existing metal the user causes the atmos of the aluminum particles to be pushed together violently making a large amount of pressure causing the aluminum particles to make trigger a huge explosion.
As you move your aluminum toward me, it gives me plenty of time to counter. So i channel massive amount's of wind chakra through my body, and i perform,

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

In mid-air. It is a giant sphere of rotating wind moving toward your aluminum. My wind move's much faster then your aluminum in mid air a presume, seeing as though it's wind. And by the time the two jutsu reach each-other, they are much closer to you then me. When they clash the wind takes in a generous amount of your hot aluminum. Before it can be canceled out I perform one hanseal causing my jutsu to implode scattering liquid aluminum all in your area, it engulf's both you and your clone. I then perform four handseals releasing my earth chakra into the ground once more.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Creating a tunnel moving through the ground as far as a whole different area. The hole I created is a massive entry hole (lol). So if you try to turn the ground into aluminum again, it will only sink into the ground and move to a different location.
 

Mugen Ryukyu

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As you move your aluminum toward me, it gives me plenty of time to counter. So i channel massive amount's of wind chakra through my body, and i perform,

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

In mid-air. It is a giant sphere of rotating wind moving toward your aluminum. My wind move's much faster then your aluminum in mid air a presume, seeing as though it's wind. And by the time the two jutsu reach each-other, they are much closer to you then me. When they clash the wind takes in a generous amount of your hot aluminum. Before it can be canceled out I perform one hanseal causing my jutsu to implode scattering liquid aluminum all in your area, it engulf's both you and your clone. I then perform four handseals releasing my earth chakra into the ground once more.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Creating a tunnel moving through the ground as far as a whole different area. The hole I created is a massive entry hole (lol). So if you try to turn the ground into aluminum again, it will only sink into the ground and move to a different location.
As My clone sees you release the jutsu he jumps up off the ice disking makiing sure to avoid the aluminum and release a giant firejutsu which overcomes your wind making it stronger and continues towards you extremely fast. By then I just drop the aluminum back onto the ground as your wood jutsu is burnt and useless and you fall into the aluminum if you counter the fire jutsu and don't find something to stand on. My clone then safely lands back onto the ice disk
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
 

Yüme1

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As My clone sees you release the jutsu he jumps up off the ice disking makiing sure to avoid the aluminum and release a giant firejutsu which overcomes your wind making it stronger and continues towards you extremely fast. By then I just drop the aluminum back onto the ground as your wood jutsu is burnt and useless and you fall into the aluminum if you counter the fire jutsu and don't find something to stand on. My clone then safely lands back onto the ice disk
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
Before the technique reaches me, I flip off of my wooden pillar, and land on the what is now a safe ground. I spot the nearby lake behind me. I then clap my hand's togather, releasing massive amount's of suiton chakra into the late. Basically the whole lake turn's itself into a thousand water shark's, what is left of the lake is a small puddle. I cause the water shark's to form into an impenatrable wall when they get past me. The shark's continue on through the wind and fire technique like it was nothing.

As the Shark's get closer to you and your clone they impale the liquid aluminum, it takes about 200 shark's, but your aluminum is cooled down and solidified. The remaining 800 shark's then break off when they reach you and your clone, quickly surrounding you both, as I let them frenzy!

Note: Before your Aluminum could reach the lake I sucked it all up, or at-least before the lake was incenerated.


(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle

I then clap my hand's together, creating a massive prison on an enormous scale to rise up and over you and my shark's while they are in a frenzy. This reduces any possible chance of escape, which there is none. My shark's fly faster then your disk, and they will just follow you to the end of the earth if necessary. I also rose the prison up over my forested area. The only person getting in or out of this prison is me. It was meant to create a proper burial for you.
 
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