Battle, Anyone?

Ushiro

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Rei's R+R
Killing Allowed
No Stealing
Customs Allowed
Mid Range
Terrain:
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My bio is Marksman in my sig. Post your bio and decide who goes first.
 

Sharingdork

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Way back when, I always thought you were a strong opponent even though I never fought you. Let's just see if I was right; Ace in sig. I don't care; you can go first.

Off Topic: This is my 10,000 post!! :D :overjoy: :D I'm officially an unofficial sage!! :D
 
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Ushiro

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Congrats. I should have spammed more. xD

I begin by forming a handseal and generating a spinning pillar of water 5 meters behind you that becomes a snake and crashes down onto you before becoming a river and carrying you towards me. Right after creating the snake i manipulate my shadow to form a dozen arrow-like belts i send at you in a unpredictable manner and impale your body all over.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth

Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
(Bekutoru Yajirushi)- Vector Arrow
Type: Attack/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user materializes numerous arrow-like belts from his shadow that can both cut and pierce the opponent acting somewhat as blades. These arrows can restrain an opponent by wrapping around his body.
-Usable 3 times per battle
-Can only be used by a Nara clan member
 

Sharingdork

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As the roar of rushing water comes from behind Gildarts, he quickly spins around and throws a punch at an upward angle, blowing the snake up on impact, turning it into a heavy shower of rain over him. Right after creating the explosion, Gildarts quickly turns back to his opponent, knowing that taking your eyes of a target in a fight could mean your life (however, I didn't want to just raise my fist up next to my head, doing the "punch the guy lurking behind you" move because it could be said the water would be too close then. xd). Then as darkness appears from his opponents shadow, Gildarts quickly makes four handseals, holding the final one as light is emitted from his body, which blows back all shadows away from himself, thus making your technique shrink away from him. Gildarts then punches the ground, creating several large pillars of rock to emerge slightly beind his opponent, each of them creating a shockwave capable of flattening the ground around them through the sudden rising of such large pillars, knocking his opponent off balance and possibly harming him due to the number of pillars.
Gildarts: So you're a shadow user, huh? A Nara clan member. I'll have to remember that...
(Bakuton: Jiraiken) - Blast Release: Landmine Fist
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: After Establishing direct with their opponent through a simple punch, the user utilizes their respective Explosion Release to subsequently generate an enormous explosion from the initial point of contact. This explosion is powerful enough to cause severe physical damage and send the target flying backwards. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

Ushiro

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When i see you forming handseals i instinctively put on the goggles around my neck to prevent myself from getting blinded by your lightning technique. Then i feel the ground start to shake so i cover my body with rock to act as armor for me as i am pushed upward by the pillars but unharmed. My armor has spikes on the arms and legs of it so i could grab the pillar as they rise before quickly shedding my armor and shooting a huge fireball that would burst as it hits you and spread fire all over your area. I then create two clones called Alpha and Beta who run to your right and left respectively and stay mid range from you.

And you're a blast release user. Very interesting...

(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 
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Sharingdork

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As flame comes towards Gildarts, he weaves a few handseals and holds out one hand, unleashing a torrent of water towards the fire, extinguishing it. Then as he sees the clones running towards him, Gildarts then makes two handseals and unleashes a massive surge of electricity up to long-range around him, tearing up earth and destroying everything in its path.
Very interesting indeed. Now, what brings you to this odd location, Mr. Nara?
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.
Notes:
-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.
 
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Ushiro

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After the fire and water jutsu collide i focus water chakra around you and materialize a cube of water where you stand a second before you start performing your lightning jutsu. While trapped in it, you risk shocking yourself to death if you go on with your lightning jutsu. Then Beta extends a blade of lightning from his hand strait into your heart, killing you.

I was about to do some training in this area but seeing you gave me a better idea.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown
(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 
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Sharingdork

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As Gildarts watches water surround him (suiton requires a water source, and even if you materialize water (which I assume you do), unless you have Space/Time, I believe you have to condense moisture into water, which would give me time to react even if it happened quickly), he makes four fast handseals, finishing about the time he would be trapped, his chakra within the air creating four tigers of wind surrounding the cube, all of which fire themselves at the water cube, spinning like a torpedo and aimed to just barely miss Gildarts in the middle, each one passing by him on all sides, their spinning winds cutting through the water and breaking it down to a point where the two jutsu cancel out. Then as the bright light created by the chidori spear is seen out of the corner of his eye, Gildarts spins on his left foot towards the clone, making a single handseal and creating a dragon of earth to fly at the lightning, canceling both jutsu. As the earth jutsu is used, Gildarts pulls out a scroll which in turn summons the lord of condor's Lord Sendo. With Sendo next to him, Gildarts stares at his opponents, his eyes flickering from clone to clone to the real one (unknowingly) as fast as his mind can process that he's seen the one he's looking at clearly.
Sendo: Why have you brought me here, human?
You know I like fighting with you! So be quite and let's start this!
(Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds
Type: Offensive
Rank: S
Range:Short-Mid-Long
Chakra Cost: 40
Damage Points:80
Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target.
-Can only be used twice per battle
-No other wind related techniques on the same turn and the following
-Can only be taught by Gin-San

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Kchuysei: Joutei Sendo) Summoning: Lord Sendo
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also shoot B-rank Raiton.
Note:
-Can only be in play for 5-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-When fused Raiton Jutsu only need one hand seal
-Can only be fused for 3 turns
 
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Ushiro

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As your wind tigers spin around you Alpha grabs his bow and channels chakra throughout it, allowing it to shoot arrows faster than regular eyes can keep up with. Then, as your earth dragon is being created and your focus is not on him, Alpha rapidly fires six arrows at you surging with lightning that have been given a boost in speed by his previous jutsu so they would reach you in about a second. The arrows are aimed to pierce each of your limbs and your heart. Beta is swinging his lightning blade to swiftly cut the earth dragon to pieces and reaches for three kunais with exploding tags attached that he throws right over the dragon to you which he detonates once they get close enough. Meanwhile i form a handseal and cause it to rain.
Note-If your condor is summoned between you and Alpha he could be hit as well.

(Sogeki no Geijutsu: Shushō)- Sniper Art: Prime
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once.
-Lasts for 3 turns
(Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit
Type: Attack
Rank: A-S
Range: Short-Long
Chakra Cost: 30 (+10 with clones)
Damage: 60 (+20 with clones)
Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack.
-Usable 3 times per battle
-No S-rank or higher lightning techniques next turn
-Must have a bow
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Never turn your back to an enemy, it could be the end of you.
 
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