[CC] Bartholomew training

Klad

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Firstly, we all originate from the hidden mist. That's where we Bartholomew members are born with our prestigious paws, which have special abilities within them. Fighting by thrusting our arms towards and backwards, maintaining the sumo stance, we are able to repel attack, such as our fatigue and exhaustion. For example, we recieve severe damage, with our abilities we repel that damage directly at our opponent, thus he'd experience the same, if not stronger damage. By thrusting our arms forwrds we also release paw bullets, which have devasting forces in them.

The founder of the clan was Kuma Bartholomew.
 

Klad

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Nice to know.

After hearing your instructions I focus my attention in the tree you pointed and hastily dash towards it, while taking a fighting stance with my left palm forward. Once I get CQC close to it, I thrust my right palm into the trunk of the tree, which slightly cracked it a little bit. Then I continue doing so until I fulfill your request, and by then the tree would already be cut off.
 

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I focus sufficient chakra which is efficient to cause the leaf placed in my paw imprints to make it disappear and send it elsewhere.
 

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Nah, you are incorrect. Upon charging chakra into the paw, the paw releases pressured air from the paw in the shape of paw bubbles. Sometime, the paw is able to compress the surrounding air in an instant making it able to push it like its solid.

Any question about this?
 

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It seems I was wrong. Well, no big deal right? After all I'm the one learning here :p

I still need to have more knowledge to have questions. We can move on
 

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okay lets start with the first.

Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description: A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.


The basic jutsu in which our kg is based upon. Pushing, repelling. You time it perfectly and push the air around an object, a jutsu(b-rank and below, A-rank and below for physical jutsus), matter and send it flying back to whence it came.

For now, you take damage from repelling B-rank lighting and fire.
However. You don't take damage from repeling c-rank and below of the said elements.

For the description in the technique. You can do 2 things with just the 1 technique. That is repel and bring it back down for your use.
Imagine someone send a B-rank earth spear towards me, and I slap it with my paw while pushing it. First I can decide to push it back towards the sender(at normal speed). Secondly I can do push different. This kind of push is not pushing back it towards the opponent but you push it into the air. It is however very fast that it vanishes from view(both you and your opponents). However the said thing or object you repeled won't stay in space forever, so you can bring it back down anytime for offensive or defensive purpose without spending another move.

Lets say I repel the earth jutsu as I said, it vanishes but I will it to come back in the fouth turn behind the opponent. It gives you the upper hand and advantage.
It might not be a jutsu. You can just bring out your kunai, katana and repel it then in any turn you wish, you can bring it back down to deflect a kunai for you or to attack.

Now I want you to decscribe to me how you'll use it in battle. Combining it and what not. Then ask me questions.
 

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I firmly stand with my foots putting pressure to my area. "Let's get this started...!" I proudly gaze to my paw imprints, knowing they can make great things and be useful in dangerous battle situations. I then concentrate my whole focus to the incoming solid object, seemingly coming towards me with an average speed. Concentrating sufficent chakra in my paw imprints, I release it in order to pressure the air, drastically increasing the air pressure around the solid object, and making it vanish as it was instantenous. The sudden vanish gave off some dust, and rock grains hindered my vision with my opponent's. Skillfully manipulating the Paw arts, I make the so pressumed vanished object, appear behind my opponent, slamming onto him and crushing him with high force, resulting in bone crushing.

My question would be, the repeling speed of an object, depends on its rank? I.e, lower ranks can be pushed with higher speed, and higher ranks with slower one? And when you make it appear near the opponent, is this instant?
 

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The speed at which it repels is the same as when it is called back.
You repel and it vanishes. You recall and it just appear. Though I will suggest you recall it in a position so that gravity aids its momentum.

Have I answered your question?
 

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Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*


The next one allows you to use inverse repel and repel concurrently.
Using your paws, you can stop a jutsu completely by simple making contact with it through your paws. You thus absorb the force into the paws(force only). Then you can release the absorbed force back into an entity.

For example. A log of wood is sent towards me that on a normal day, I can't stop with my bare hands without geting crushed by its wieght. I can simple intercept it with my paw while focusing chakra into the paw and coat the entire hand/palm with a bubble in the shape of a paw to completely absorbed the force impact of the log. The log of wood is still there, just that it would completely halt as its momentum and kinetic energy is being absorbed. The wood would then fall down or I can send the force back into the wood so that it flies back to the sender. I can say I want to attack the opponent directly with the force then while using a freeform palm attack or a taijutsu palm attack, I can release all the force absorbed into the opponent.
After absorbing the force, say a force with 40 damage, I can decide to use repel oshi after that which has 40damage point while enhancing the repel with the absorbed force. Making the new damage be 40+40=80 damage point.

This can be used on upto S-rank non corrosive jutsu. E.g, Earth, Water, Wind etc.
However, for corrosive elements like Fire and Lightning, we can only absorb upto A-rank and below without recieving damage. Immediately we absorb the force in the case of lightning and fire, they disperse into nothingness as they loose form.


You know what to do.
Tell me several ways you are going to utilize this in battle and tell me possible combinations.
Also, ask questions.
 
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