[CC] Bartholomew Training with Priest

SSW Imp

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Now, exerting the absorbed force, like he did the with the boulder, Kyon places on hand in front of him and releases a blast of air using the absorbed chakra/force from the water sphere.
 

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you mastered

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: Varies
Description: The user takes advantage of
their paws and, upon physical contact, any impact is absorbed instantaneously. This is
seen by the clan members as an invert push.
The impact is stored on the paw until the
user is able to catch his opponent off guard,
striking them with the full power of the
absorbed technique. *The user can simultaneously preform a
Paw Paw technique to add damage*
*Can only absorb techniques one rank above
maximum, higher than that, the paw will take
half of the damage, and will be useless for 2
turns* *Can only be used once every 2 turns*
*The absorbed attack will loose the impact,
which is to say all the momentum. Energy
attacks (such as Fire or Lightning) will
behave the same way, but will only be
harmless to the user if it's a technique of the same rank, following the above mentioned
drawback for S rank, while Forbidden
techniques aren't affected at all*
*Can use it only 3 times per battle for S
ranks or 4 for A*

Now, its advantages and disadvantages?
 

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Advantages
Can effectively render S Rank attacks useless when used against us
The technique involves blocking, then attacking right after.
Even though it blocks and attacks, it counts as one move
Can simultaneously use another paw paw tech and release the absorbed force

Disadvantages
Can only be used once every two turns
Can only be used 3 times for S- Ranks and 4 times for A Ranks
 

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I applied for level 2

I have a few questions
With the slapping thrust technique are each paw bubble A Ranked?

When using impact dial against an Srank fire or lightning jutsu, when the paws arw damaged, does that affect handseal speed?
 

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Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: S
type: Attack
range: Short-long
Chakra: 40
Damage: 80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn


You have done the slapping thrust which is many pressure bullets, but this is just one massive bullet that hits and blast through the target and continue into the distance causing havoc and leaving paw imprints as a souvenir.
You focus large chakra into the paw and swipe it release a very compressed and pressured air that moves at enormous speed.

Also tell me ways you can make good use of this in battle.

Then ask questions
 

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Standing in the sumo positioned stance, Kyon firmly plants both feet onto the ground before channeling his chakra into his paw. Modeling his approach much like the technique learned earlier. Swiping his paw forward, Kyon releases a blast of pressurized air. He shapes it to form a large paw print that flies through the air, destroying anything in its wake.

I could perform something like this with shadow clones giving me a distraction, and I could catch my opponent off guard by launching an attack of this power while his attention is pre-occupied

Because it is not in the description I just inferred, but do you need to use your paws to launch this attack?

Is the attack visible to the opponent, or is it invisible?
 

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First of, you don't need to be in sumo stance for this one. Its only for "slapping thrust"
and
Ofcourse you need your paw(s) for every paw arts.
It is visible.

Any other question?
 

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The Last tech for the Pacifista Level.

Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mig-long
Chakra: 40 (short rang movement=+10 mid
range=+20 long range=+40)
Damage: n/a
Description: This is a very complex jutsu the
bartholomew clan members use, The jutsu
itself has two variates. The first is simpler
but harder to use, so hard in fact that only
bartholomew clan legends can perform it.
The user will place his paw on his own body, using the power of the paws he will literally
repel his own body to a desired location.
Because of the immense speed of the
repelling, it appears that the user is literally
teleporting to a desired location. However
this is not the case, the user is actually repelling himself, thus moving(not actually
walking like the second variate of the jutsu)
at extremely fast speeds to the desired
location. Almost as fast(but not quite as
fast) as madara's teleportation. The second
variate of the jutsu is more complex but easier to use, The user will use the powers of
the paws and repel the friction in the air.
They then simply run without friction.
Despite their weight most Bartholomew clan
members are surprisingly fast, so if they
were to run without friction, in fact if anyone were to run without friction their speeds
would be insanely fast.

~both variates of the technique can only be
used 2 times per battle (meaning overall 4
times). 2 for the near-teleportation and 2 for
running without friction) ~The first variate of the technique can only
be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns
before he can use it again
~running without friction can only be used in mid range as it requires immense
concentration
~no S ranks in the following turn


You are actually only learning the second variant which is the bolded part.
You have to ability to repel matter as a whole even friction. So the ability lets you punch forwards with your paw and thus repel the fiction from the air before you. You are then able to move/run at immense speed. This is just like removing leg wieghts and when I asked Lili, she said the speed is rather equivalent to 4th Raikage's Flicker movement.
try this with several combinations and ask questions.
 

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Raising my paws infront of me, using the repelling that I learned from the first training. But this time, I specifically repel the air. By doing this, I can run without air resistance hindering my running speed. As the friction is repelled, I run forward in a zig zaf pattern incase my opponent launches an attack at me.

When you repel the air and someone is next to you, can they also run without friction?

When you repel the air infront of you, can you run in any direction, or only forward?
 

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Nobody except a bartholomew is able to run using this techniques as they are not trained and are not able to adapt to it.

You only move in a linear fashion prior to the direction of your repel.

If there are any other questions, ask them. Otherwise, you can apply for Kuma level in the group
 

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Repel-Oshi
-A technique that utilized your paw to be able to repel solid matter away from the battle field. While useful using the initial portion of the technique the real use comes from the second part, the ability to return the matter back to the battlefield. It is very useful in quickly removing an opponent physical attack without much effort, and bringing the attack back all using a single technique. Though there are some downsides, as you cannot repel intangible techniques such as fire, lightning, and wind as efficiently as solid matter and your paws will be damaged when repelling. And intangible techniques repelled cannot be brought back. Also you when matter is returned to the battle field it loses all of the momentum it had before it was repelled. All of the velocity comes from gravity when returned. Calling back the move expends a turn.

Impact Dial
-This technique is similar to repel with the ability to stop an objects momentum using your paws, but the difference with this technique is that the stopped technique's momentum is stored within the users paw where it can be released later. When stopping a physical technique it takes away all of its momentum as it makes impact with the paw. Another useful portion of this technique is to be able to use a reverse repel action to be able to absorb kinetic energy that may be pushing or pulling the user which again may be released in the form of a blast of force

Trainwreck
A technique with 3 different variants all focused around utilizing your paws to be able to transport yourself to a location quicker than what you are usually able to do. The first is the most simple which repels air particles up to 15 meters from the user. With no air resistance the user is able to move faster within the affected area. Thought there are some drawbacks, the user can only move quickly within the area and with that has to have a somewhat restricted movement to continue the fast speed. The other two variants are a bit similar as they involve instantaneous movement as the user repels themselves to a certain location. the only difference between the two is that the third coats the user is a protective bubble from which they come down from very high in the air to crash into the ground leaving a giant paw shaped crater in their wake.

Pressure Cannon
-A more simple technique is application, the user uses their paws to repel the air around them to send a shockwave towards the opponent. It has increasing damage depending on how much chakra the user wants to expend. An addition to the technique the ability to create a paw bubble mid range from the user that can be created behind the opponent to be attracted to the users paw. with the same effects happening when the user is repelling the air only with the bubble returning to the users paw in this instance.The drawbacks of the jutsu are a little more serious with no paw jutsu being able to be used after the S rank strength.
 

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So we'll just get to the Kuma Level. You are only learning one technique for this level and then you go for Legend.


Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.


This is quite easy and complex at the same time.
White Priest is the defensive part of it while Black Priest is offensive.
You can use white priest and black priest together. Enough talk. The techniques is well explained.

Now tell me In details everything you understand about the jutsu.
Tell me how you'll use it in battle and possible combinations.
Questions.
 

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The White Priest variant allows the user to absorb impact into any physical object the user is touching. Similar to Impact Dial except the user is not using their paws to absorb the impact. No physical impact techniques cannot be absorbed. The absorbed impact can then be used in conjunction with Black Priest where the absorbed impact is stored into an object to increase the leathality of the object. when using both together it spends 2 moves with no extra chakra used. Regular users of the technique can use it A rank an below with usage restrictions.

With both variation of the jutsu being able to be transitioned between easily, I could see myself using the jutsu most of the time absorbing an impact into a kuni and then using the second variant thowing the kuni with the absorbed impact. Most of the combinations would be used similarly with me absorbing an impact through different vessels before throwing the physical vessel back stronger.

When the object absorbs impact does it take that techniques rank
Other than the combinations i can envision using what combinations would you use?
If a clone places their paws on you to use white priest and then with black priest how does the damage translate to the user? Is it like strengthened tai?
 
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