[HA] Bag of Chips

Ester

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The physical powerhouses of the only legendary trio that matters Ino–Shika–Chō. Members of the clan are known for being strong, especially when factoring in their ability to turn calories into chakra. They are capable of increasing their size to add more power to their attacks, with them having access to pills that bolster that even more. Besides that, if it wasn't removed, I recall them being capable of stacking tai damage with certain methods, making them quite a strong bunch for tai stuff.
 

Corazon

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Good, and I believe that bit was altered somewhat, it just says this now:

Akimichi Pills damage increases are considered Bonus, stacking on top of the their normal boosts.​

Anyway, since this list is longer, I'll be posting multiple jutsu at once. You can tell me what you know, ask questions, etc,.

( Bubun Baika No Jutsu ) - Partial Multi-size Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra: 15 ( -5 per turn )
Damage: N/A ( +15 damage to taijutsu attacks )
Description: This is a more practical application of the Multi-Size Technique. Rather than increase the size of their entire body, the user increases the size of only specific body parts, typically the arms and legs. Because of the larger size, physical attacks made with the expanded limbs do greater damage than normal. The limbs' growth is very fast, giving users a way of taking opponents by surprise. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. This jutsu lasts for 3 turns.
Note: Must be a member of the Akimichi Clan

( Harite ) - Open Hand Slap
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: After channeling chakra into their hands, the user's muscles are enhanced with concentrated chakra, and the thickness is also increased. The users hands become tougher and with use of their body weight behind the attack, the user then thrusts their palms into the opponent sending them flying. This technique is strong enough to break through lower ranked physical techniques. This technique is a smaller version of the Super Open Hand Slap that is used whilst performing the Multi-Size Technique.
Note: Can only be used by members of the Akimichi Clan.
 

Ester

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You hate to see it.

Considerable amount of chakra... 15. Lmao, like the name suggests, you just partially expand a limb, giving a boost to attacks used through said limb. Don't think I'd maintain this a lot honestly, as with the bigger limb you either lose access to hand seals or are just outta balance if you use your legs.

Just a basic enhanced slap, not much to say about it.
 

Corazon

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Considerable for an Academy Student ig lol

Yeah, it's probably best used as a one and done type enhancement, not sustained over longer periods.

Moving on.

( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20 ( -5 chakra per turn )
Damage Points: N/A ( +20 to Taijutsu/CQC Bukijutsu )
Description: This is the trademark ability of the Akimichi clan. When performed, the Akimichi grows in size, proportionately growing up to 2 times their normal size, increasing their weight and strength and thus making their physical attacks more powerful. Clothes they're wearing will change in size to accomodate them, as will certain weaponry, such as the bo. Such a significant change in size places a great burden on the user's body. In keeping with this, users typically are not seen maintaining the Multi-Size Technique for long periods of time.
Note: Only Akimichi Clan members can use this jutsu.

( Nikudan Sensha ) - Human Bullet Tank
Type: Defensive/Offensive
Rank: B - S
Range: Short
Chakra Cost: 20 - 40
Damage Points: 40 - 80
Description: This is a "showy" taijutsu unique to members of the Akimichi clan. After growing in size with the Multi-Size Technique, the Akimichi tucks themselves into a ball and rolls towards a target. Due to their increased weight and the force of their rotation, most physical obstacles of equal rank are crushed upon contact. Moving at the user’s speed, this makes it difficult to turn, forcing users to stop spinning entirely if they want to make significant changes in direction and thus leaving them vulnerable while they do. A and S ranked versions can be performed with spikes, increasing the damage but slowing the speed by 10%.
Note: This can be performed in the same timeframe as the Multi-Size or Super Multi-Size technique.
Note: B - A ranks require Multi-Size Technique and blocks equal ranked techniques while S rank requires Super Multi-Size Technique.
 

Ester

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Lmao yeah

Pretty direct and clear, basically just doubling in size. Funny that you could theoretically just maintain this all the time.

Second is turning into a ball that can smash through equal ranked stuff, with higher versions allowing you to add spikes. I wonder if it means it increases in damage by 10% for the S rank ones.
 

Corazon

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I should ask for some clarification on that, I'm pretty sure that was added recently.

And next.

( Dai Harite ) – Large Open Hand Slap
Type: Offensive
Rank: B
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After using the Multi-Size Technique to increase their size, the user channels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms. This technique is strong enough to crush lower ranked physical techniques.
Note: Can only be performed by a member of the Akimichi clan

( Nibaite Su-pa Gachan ) – Double Hand Super Slam
Type: Offensive
Rank: B
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user makes his right hand expand into a huge fist from Partial Multi-size technique and then punches their opponent into a boulder. The user then uses Partial Super Multi-size technique on their left hand and extends it to grab that boulder and slam it into the ground.
Note: Must be a member of the Akimichi clan to use.
 

Ester

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Bet

Bigger version of the slap at the beginning.

Second one is way too stupid to be actually used in battle, mans said you got three sequences between two other technique usages lmao. Only way this would be nice is if you're using those passively and getting their respective boosts, maybe as bonus :)
 

Corazon

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LOL, some of these ain't very good for actual battle use tbvh, except the expansions and modes. You'll see what I mean with the 2nd jutsu, the damage value isn't even correct.

( Chou Baika No Jutsu ) - Super Multi-Size Tehnique
Rank: A
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A ( + 30 damage to taijutsu moves; -10 to the user per turn)
Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. Because of his massive size, the user's speed is slowed as well, moving at -1 base speed level though this is hardly significant as the scale of the user's body allows him to travel more distance with fewer strides.
Note: Only Akimichi Clan members can use this jutsu.

( Daburu Nikudan Sensha ) - Double Human Bullet Tank
Type: Offensive
Rank: A
Range: Short
Chakra cost: 25
Damage points: 50
Descrription: The user will first use the expansion technique and then using the shadow clone and attack from both sides of an opponent with the Human Bullet Tank, crushing and grinding the enemy caught in the middle.
Note: Clone can be created through use of this jutsu, taking a slot in the user's three jutsu per turn.
Note: Can only be used by a member of the Akimichi Clan.
 

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Aight, a nice one, massively increases the users size, giving you a nice boost. You move slower, but are bigger, so it balances out.

LMAO man, what a wild ass technique. Does open up nasty custom potential :)
 

Corazon

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Yeah, pros and cons, the usual. Don't go getting Akimichi hoed.

Moving onto the Mode, where chubby becomes thin.

( Chō Mōdo ) - Butterfly Mode
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A ( +40 to Taijutsu )
Description: The user can enter this mode by converting the calories of their body into chakra. The chakra, when visible, is shaped into two large butterfly wings that can be compressed into smaller wings. The technique uses an enormous amount of chakra. In this form, the user's combat ability is greatly enhanced; allowing the use of the clan's high-level techniques such as Butterfly Bullet Bombing, and the ability to use the chakra wings to create gusts of chakra. Through use of the Akimichi's Three Coloured Pills, which aggressively convert all of the user's calories into chakra, the user can enter Butterfly Mode and experience great benefits. Upon activation, a brutal mass of chakra is released and boosts the users body and his skills. The user gains such a strength that his Taijutsu becomes immense. He gains a significant damage increase to Taijutsu as well as heightened speeds, moving at 4 times their base speed. In addition to this, his tracking increases on equal levels while he gains 30 points of physical durability.
Note: Requires Red Chili Pill to activate. Upon activation, this technique lasts up to 5 turns. Upon ending, the user cannot make use of any Taijutsu or related fields for 3 turns as well as suffers 20 damage to themselves. These effects are only mitigated via Calorie Control Specialty. Yang can reduce the damage done to the user.

( Chōdan Bakugeki) - Butterfly Bullet Bombing
Type: Offensive
Rank: S
Range: Short
Chakra: 60
Damage: 120
Description: When an Akimichi enters Butterfly Mode, fat in their body is converted into densely concentrated chakra. As the chakra leaks from their backbone, it becomes visible through friction with the shoulder blade, taking the appearance of butterfly wings. The Akimichi can focus the chakra from the wings into their fist, allowing them to use this technique: a single punch to a target with the Akimichi's full weight placed behind it. The Akimichi's natural strength, combined with the sheer amount of gathered chakra, makes this punch devastating, capable of fracturing the ground and causing earthquakes should contact be made with the earth.
Note: This technique can only be used once per battle, ending the Butterfly Mode and triggering drawbacks after use.
 

Ester

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Me? Getting anything hoed? I am a law abiding Nber

Nastiness, and the main thing I wanted. 40 (55) boost to tai while moving at 4x speed and the tracking to match. I have the spec, so can enter it without the pills. But, considering the damage from that is stacked as bonus, it would be a 75 damage boost that can have one more boost applied, and 15 from AP, so potentially from 90 + a boost, potentially a +45(Will power of heart), for a damage increase of 135.

Now, a biggg damage baby. A devastating strike that's damage starts at 210 and could reach 55
 

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I already see the issues in the near future lol

The final jutsu, the drugs colored pills. You have the spec so you don't need it, but jus thought I'd post it for you anyway.

( Sanshoku no Gan'yaku ) Three Coloured Pills
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A ( +20 to +30 )
Description: The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (Hōrengan), next is the yellow Curry Pill (Karēgan), and last is the red Chilli Pill (Tongarashigan). By forcibly converting the body's fat reserves into energy, each successive pill ingested gives a tremendous power boost by forcefully pushing the normal metabolism and abilities of the Akimichi clan members beyond their normal limit. However, each pill poses a great risk on the user. Forcing such process upon the body makes the user lose much of his body mass, specially all of the fat. Not only that, but, as the fat is metabolized into energy, it leaves many poisonous and toxic byproducts within the body. While in the normal rate of the metabolism, these are dealt with and eliminated before they can do any harm, in an accelerated metabolism they accumulate in high amounts before the body can expel them. This poisons the body and produces enormous physical damage. As each pill is consumed, more power is released inside the user but more damage he takes from its use.

( Horengan ) Spinach Pill - The first pill and the most basic ones. Any Genin can use this and it grants the user a slightly higher physical strength ( +15 to Taijutsu), increased speed ( x1.5 speed). After eating it, the effects last for 5 turns. While in use, the user suffers 10 damage per turn.

( Karegan ) Curry Pill - The second pill and the first one considered dangerous. Any Chunin Ninja ranked Akimichi can user it. One must have already eaten the Spinach Pill and have it’s effects still active for this to trigger. Once consumed, the user gains an additional 20 damage to Taijutsu as well as a 2.5x speed boost, increasing his sensing at the same level. After eating, these effects last for 4 turns but while in use, the user suffers 15 damage per turn. After the pills wear off, the user cannot use Taijutsu or related fields for 2 turns and have a decrease in base speed by 2.

( Tongarashigan ) Chili Pill - The third and last pill but also the most dangerous of all. This pill can only be used by Jounin and requires the user to still be under the effects off the previous pill. Unlike the previous two, this pill does not directly increase the user’s skills and speed. Instead, this pill allows access to Butterfly Mode, the unique transformation amongst Akimichi otherwise inaccessible. This pill lasts up to 6 turns and deals 20 damage to the user per turn. However, upon this pill’s duration ending, the user suffers an inability to use physical body arts for 3 turns and a reduction of base speed by 4 levels for that same time.​

Note: The first and second pills can be used twice, but only after they have timed out and at least 5 turns have passed. The final pill can only be used once, after which no pills can be used.
Note: Damage taken via pills cannot be mitigated, only actively healed afterwards and not via passive abilities.
 

Ester

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Lmao let me live with my DBP enhanced by 135 :)

The secrets to getting wacky damage, they’re aight on their own and nice when combined with butterfly mode.
 
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