(Luffy bio)
(Challenge to anyone who is a part of New Age RP who wants a piece of me)
(Also, if you're afraid of losing your bio, New age RP is a separate RP and nothing that happens there will affect your bio in NB RP.)
as soon as i see you i send a huge fire blast from my mouth, and right behind it i send a huge lightning spear, and then i throw 2 shuriken in the fire so they go towards you one next to the other(you dont know that there are ninja wires on them)and after that i create 2 hadow clones (C1 and C2 one to the right and one to the left)and after i create the clones i throw a kunai between the shurikens so they go each on one side and then i move the ninja wire to go around you so that its harder for you to escape from the attacks
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
as soon as i see you i send a huge fire blast from my mouth, and right behind it i send a huge lightning spear, and then i throw 2 shuriken in the fire so they go towards you one next to the other(you dont know that there are ninja wires on them)and after that i create 2 hadow clones (C1 and C2 one to the right and one to the left)and after i create the clones i throw a kunai between the shurikens so they go each on one side and then i move the ninja wire to go around you so that its harder for you to escape from the attacks
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Lol this should be fun.
As you start spitting out fire, I instantly activate: (Ototon: Koudo Naiteki Ne no Jutsu) - Sound Release: Advanced Inner Sonar Skill
Rank: S
Type: Supplementary
Range: Whole field
Chakra Cost: 40 (+5 per round)
Damage Points: N/A
Description: This jutsu is an advanced form of the original inner sonar skill, and can only be performed by people with full mastery of sound and incredible chakra control. Just like the original Inner sonar skill, the user concentrates chakra into his ear, just a larger amount, increasing his hearing to the limit. With this technique active, the user is able to hear everything that happens in the battlefield. That means that the user is able to hear the opponents heartbeat, breathing and the blood running through the opponents veins, everything. Because of the mastery of sound and incredible chakra control, the user is able to block out frequencies that aren't relevant, such as loud explosions, the user is able to hear past them.
~Can only be used once per battle
~Lasts until deactivated
~While this technique is active, the user cannot use any other sound jutsu.
~The user is able to hear both above and under ground.
~Must be Kage or higher, and have very high chakra control
~Must have mastered sound
and I'm able to hear you release the lightning and shoot the kunais behind the fire as well, so I simply snap my fingers: (Rajio Dosuu: Dosuu Heki) Radio frequency style: Frequency Burst
Type: Attack/Supplimentary
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (The user takes 10 damage from focusing so much chakra into his hand)
Description: The user focuses his radio frequency chakra to his hand and simply snaps his fingers releasing the chakra and an enormous sound wave of high or low frequency that covers the whole terrian damaging everyone except the user because hes unaffected by radio frequency and by doing this jutsu the user causes the effects of the certain frequency.
This jutsu can only be used once.
No Radio Frequency Jutsu Next turn.
as you are creating the clones, releasing a extremely high frequency radio waves which covers the whole field, and which cancel out your fire and lightning, due to the RF being forbidden rank, and RF having elemental advantage against fire and lightning.
"the Extremely high frequency of the radio waves of the field will cause deafness to the opponent and also destroy his lighting and fire attacks"
and also, it does some damage to you and your clones' ears, due to the technique covering the whole field, making the clones puff away as soon as they are made and causes deafness to you.
Lastly, I instantly activate: (Sempai Oshie: Roku sacchi) Elder teachings: sixth sense
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
increasing my reactions, and I am able to see the shurikens head at me in slow motion and I'm able to hear the wires as well. I simply sidestep the shurikens, lowering my stance, and leaning a little forward. I assume that you wouldn't be throwing kunais due to the high ringing sound in your ears that makes you go crazy (the RF). But even if you did, I would have sidestepped them as well.
(since you threw them at the kunais to make shurikens change direction after the went past me, so I assume you threw one shuriken at each of the sides, since I sidestepped them, they would both be at my left or right, and since I lowered my stance, the wires would only pass over me).
[two of the techniques are instant and the last one just requires me to snap my fingers, shouldn't be a problem with the timeframe.]
right after i made the clones i fastly make a huge vortex of water around me expecting you to use a full strong tec. which would soften a bit of your RF, and at the same time one of my clones sends a huge amount of lava stones from benieth you, and then he jumps out of the water vortex to shoot the stones back this time combined with fire, and as he is doing that at that rate my other clone shots a few wind bullets towards you
(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
(Magumaton: Kazan Funka No Jutsu) - Magma Release: Volcano Eruption
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a great deal of chakra within their body as they surge it all throughout the ground. Several points in the ground then build up a great deal of steam as it flies through the ground. Surrounding the area in a veil of steam. The user jumps into the air as rocks fly into the sky from the uprising steam. The user then breathes fire and it covers the rocks, sending down a storm of flaming rocks.
(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.
right after i made the clones i fastly make a huge vortex of water around me expecting you to use a full strong tec. which would soften a bit of your RF, and at the same time one of my clones sends a huge amount of lava stones from benieth you, and then he jumps out of the water vortex to shoot the stones back this time combined with fire, and as he is doing that at that rate my other clone shots a few wind bullets towards you
(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
(Magumaton: Kazan Funka No Jutsu) - Magma Release: Volcano Eruption
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a great deal of chakra within their body as they surge it all throughout the ground. Several points in the ground then build up a great deal of steam as it flies through the ground. Surrounding the area in a veil of steam. The user jumps into the air as rocks fly into the sky from the uprising steam. The user then breathes fire and it covers the rocks, sending down a storm of flaming rocks.
(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.
As the water envelops you, and I can hear the movement of the rocks underground, I quickly use: (Hone Hana) - Bone Flower
Type: Defense
Rank: S
Range: Self
Chakra Cost: 50
Damage Points: N/A
Description: This is the ultimate defense technique of the Kaguyas. The Kaguya will control the strongest bone in his body, the same one he uses for Dance of Clematis Flower, he will take control of the flower and making it grow out of his whole body, covering his whole body with spiral shape bone, which is hard as diamond when used by someone with Kage rank chakra reserves. When the technique is done, it looks like a spiral shaped cacoon, with sharp tip on top and bottom, when created, half of the cacoon is underground. While inside it, the only thing the user can do is send chakra into the pores of the "cacoon" and make it drill fast into the ground.
Can only be used once per battle, and if used, cannot use Dance of Clematis Flower for 3 turns, vice versa.
Lasts for two rounds
Since the cacoon is drilled halfway into the ground, lightning techs will get grounded and have no effect on the user, however advanced fire techniques and advanced lightning techniques will heat up the cacoon and cook the kaguya inside alive.
Protecting myself from the lava stones from underground,and the water if it hits me. I listen closely while inside the cacoon, what is happening.
I know your real bodies position since you didn't scramble or anything when you made the clones. Suddenly the cacoon breaks open, and I open 2nd gate, while moving towards you at a very high speed which your eyes can't follow my movement: (Sempai Oshie: Sōkotsu)- Elder Teachings: Double Bone
Rank: Forbidden
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 50
Attack Points: 120
Description: After opening the sixth sense, the user focuses a huge amount of chakra into his legs, running zig-zag towards the opponent, at really high speed, and appears right in front of the opponent, charging his fists with earth chakra, giving the earth chakra the same properties as "Aggravated Rock Technique", ability to petrify on contact. After appearing right in front of the opponent, the user does an extremely fast punch with both of his fists at the same time, aligning them vertically on the opponents chest, charging the earth chakra into the opponents body, petrifying it and crushing the petrified body at the same time. When the user makes contact with the opponent, the earth chakra spreads around in the opponents body.
Can only be used once per battle
The user must have Sixth Sense activated, and must be a mastered taijutsu.
Can only be performed by Kage or higher.
The user cannot use anymore techniques that require Sixth Sense to be active, however the user CAN activate Sixth Sense technique itself, but not use techniques for it.
Cannot use earth techniques the next turn.
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This would happen when the lava stones are in the air, and your other clone is about to use balls of wind (which are very small in diameter, small as bullets). Using my inner sonar and sixth sense, I maneuver really fast zig-zag, past the bullets and appear in front of you, hitting you with both of my fists, disintegrating you.
The speed that I move when I use the Sokotsu is really high, and on top of that, my natural speed is really high as well. And while I was running, I opened 2 gates, which increases my strength and speed by many times. Since the jutsu says I run zig-zag, it enables me to dodge medium-sized objects, like for example the balls of wind. I would hit you right after your clone releases the balls of winds, and the lava stones start to rain down.
And since i'm standing very close to you, the stones won't hit me. and your clones will disperse since you're dead.
as soon as you make the coocon i stop sending the water towarsd you and i fasty send a huge amount of mud towards you from above you to make you unable to escape easily from the cocoon(also probably unabling you to make the 2nd move)and then rigt after that i make a big oven around you from which lightnings will start to go towards you and to hit your cocoon also heating it up and then right after that i also send a huge fire blast from benieth towards you to make it even hotter in your cocoon.(i think i would have a little period of time cause making and breaking the cocoon would maybe take a few secs)
(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
as soon as you make the coocon i stop sending the water towarsd you and i fasty send a huge amount of mud towards you from above you to make you unable to escape easily from the cocoon(also probably unabling you to make the 2nd move)and then rigt after that i make a big oven around you from which lightnings will start to go towards you and to hit your cocoon also heating it up and then right after that i also send a huge fire blast from benieth towards you to make it even hotter in your cocoon.(i think i would have a little period of time cause making and breaking the cocoon would maybe take a few secs)
(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
You can't see me use caccoon you know.
You're all surrounded by water.. you have no field of vision to me. By the time your clone jumps up, and your second clone uses the wind bullets, the water is already clearing, and I'm out of the caccoon and charging towards you.