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Re: Custom Jutsu Submission
( Aburame no Hijutsu: Kyuusaisha ) - Secret Insect Technique: Savior
Type: Defense/Supplementary
Rank: E-S
Range: Short-Mid
Chakra: 5-40 (Restores chakra points equivalent to that drained by rank)
Damage: N/A
Description: The user will produce a swarm of insects that will attach themselves to any jutsu/object that contains chakra ( can't affect humans, animals, summonings, etc.) and proceed suck the chakra out of this said object or jutsu. As a variation of the (Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique, in which the user manipulates their bugs to latch onto a ninja and suck their chakra dry, Savior is able to latch on and drain jutsu and objects containing chakra instead of beings, to produce a much more mechanical and gentle neutralization, rather than punching through the techniques.
After having drained the chakra from a said jutsu/object, the bugs will proceed to latch onto the user or another ninja and give them the chakra equal to that of the ranked drained (E Rank = 5, D Rank = 10, C Rank = 15, B Rank = 20, A Rank = 30, S Rank = 40). This ability was shown when Shino gave his chakra to an unconscious Neji and Kiba during their second fight with the resurrected Sound Ninja 4. Savior follows the insect's S&W, and, thus, it's effects are reliant on how it normally interacts with other techniques. It behaves as a normal insect technique when the clash would overpower it in a normal interaction, killing the insects and weakening the stronger technique ( be it rank or elemental disadvantage ). When the insect technique would be able to overpower the opposite technique, it completely drains the chakra and the user is then able to restore the chakra back to himself or an ally, upon physical contact with the surviving swarm. If the insect technique and the opposing technique would neutralize eachother, then the chakra is drained, but all the insects die, and the host is unable to transfer the chakra. For example, a B rank Savior is equal to a A rank Raw Chakra technique ( strength ) and a C Rank Elemental technique ( weakness ), so it would drain them and die in the process.
Note: Does not do any damage to a Ninja.
Note: Can restore chakra only equivalent to rank of jutsu used and jutsu drained. (Using A Rank version can only restore A Rank chakra if the user drains an A Rank technique. If the user uses A Rank version to drain C Rank technique, can only restore C Rank chakra)
Note: A Rank version usable thrice, S Rank usable twice per battle
Note: Must wait 3 turns in between uses
Declined. The amount of chakra it costs to make the technique should be the same. It should have a rank. That wouldn't matter depending on the jutsu it absorbs.
‡ All Pending ‡ More Aburame stuff >_>
( Aburame no Hijutsu: Kyuusaisha ) - Secret Insect Technique: Savior
Type: Defense/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user will produce a swarm of insects that will attach themselves to any jutsu/object that contains chakra ( can't affect humans, animals, summonings, etc.) and proceed suck the chakra out of this said object or jutsu. As a variation of the (Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique, in which the user manipulates their bugs to latch onto a ninja and suck their chakra dry, Savior is able to latch on and drain jutsu and objects containing chakra instead of beings, to produce a much more mechanical and gentle neutralization, rather than punching through the techniques.
After having drained the chakra from a said jutsu/object, the bugs will proceed to latch onto the user or another ninja and give them the chakra equal to that of the ranked drained (E Rank = 5, D Rank = 10, C Rank = 15, B Rank = 20, A Rank = 30, S Rank = 40). Savior follows the insect's S&W, and, thus, it's effects are reliant on how it normally interacts with other techniques. It behaves as a normal insect technique when the clash would overpower it in a normal interaction, killing the insects and weakening the stronger technique ( be it rank or elemental disadvantage ). When the insect technique would be able to overpower the opposite technique, it completely drains the chakra and the user is then able to restore the chakra back to himself or an ally, upon physical contact with the surviving swarm. If the insect technique and the opposing technique would neutralize eachother, then the chakra is drained, but all the insects die, and the host is unable to transfer the chakra. For example, a B rank Savior is equal to a A rank Raw Chakra technique ( strength ) and a C Rank Elemental technique ( weakness ), so it would drain them and die in the process.
Note: Does not do any damage to a Ninja.
Note: Usable thrice per battle
Note: Must wait 2 turns in between uses
‡ Approved ‡
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The sword has an implanted markings into it, the user to unlock it has to use the hand seals, Ram → Serpent → Dragon as the moment this is pact is accomplished, the Katana requires the user’s blood onto it(which could be arranged with summoning ninjutsu). When the user has accomplished this task, he/she is to repeat the hand seals required before backwards in doing so the katana turns black in metallic form. When that task is finished the sealed katana will transfer chakra into black katana which we will grant the user the ability invest however much he feels -100 max. Whenever, the user can attain the banked chakra for his personal use. While as guanine metal, this Katana is quite light prone with coarsen. When swung a technique entails a split-second image of latter move of the katana. It’s known the use of abilities the katana, must be unlocked or they cannot use any of the abilities of the katana when it’s sealed. They are able to keep the katana in any desired state, but has to be stated (Linked from last use). Thou, once to the original state, the user will have to perform the unsealing ritual and collected chakra is released, starting again from zero.