Re:
Custom Jutsu Submission 
(Satetsu no Kiba / 砂鉄の牙) - Iron Sand Fang
Rank: B
Type: Offensive
Range: Mid
Chakra Cost: 20
Damage: 40
Description: The user creates a spiraling form of Iron Sand that moves similar to many Inuzuka jutsu. The Iron Sand takes the form of a spinning grayed object. The Fang can be used from any large Iron Sand construction. The fang can bust through A-Rank Doton defenses but fails when pitted against S-Rank defenses.
Note:
~Usable twice.
~Declined~ since when does Iran sand is the elemental weakness of Earth? Fix your jutsu.
(Satetsu: Tengoku no Kensetsu) Iron Sand: Heavenly Construction
Rank: S
Type: Offensive / Supplementary / Defensive
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user quickly creates a construction out of their Iron Sand and builds the Iron Sand steadily up into the form of a large man. The user can choose to construct him in pieces with only his chest, arms, and head exposed and have that attack the target. The construction is about 12 feet high and 12 feet wide. If he is able to grab onto the opponent, he can use Iron Sand burial to crush them into a pulp. The man can be used as a medium for Iron Sand jutsu below S-Rank.
Restrictions:
~You can create his arms, both, two times. Lasts 3 turns (Part of a whole body creation.)
~You can create his chest two times. Lasts 2 turns (Part of a whole body creation.)
~You can create his legs, both, two times. Lasts 3 turns (Part of the whole body creation.)
~When used to create his fully body, you can not use this jutsu again, for the remainder of the battle. Lasts 4 turns.
~His chest can be used to block B-Rank or lower jutsu, his fully body can be used to block A-Rank or lower.
~Declined~ Restrictions are way off. Lower the number of turns every limb can be on the field or make it last 4 turns for all but once per match (if you choose that option, make it 2 turns for the whole body). Are there any drawbacks? Fix that.
(Jiton: Kyanonboru) - Magnetism Release: Cannonball
Type: Offensive
Rank: A
Range: Long
Chakra Cost: 30
Damage: 60
Description: The user summons an iron ball that has been wrapped up in explosive tags and suspends it in mid-air. The user then uses their magnetism release to launch the cannonball at the target and with a handseal, the explosive tags explode.
Restrictions:
~Usable once.
~Declined~ I have nothing against this jutsu and the restriction is fair, but I want to know; can you control the cannonball as it's being shot at your opponent? Make it clear in your next submission
(Jiton/Katon Release: Taiyo no Oki-Sa) - Magnetism/Fire Release: Solar Magnitudes
Rank: Forbidden
Range: Mid-Long
Type: Attack
CHakra cost: 50
Damage: 90
Description: The user will concentrate magnetic waves above him, attracting any metal within mid range above his hands (this wouldn't take more than 5 seconds). After attracting the metal into one big ball, the user will infuse the metal ball with fire within temperatures of 1000 C. Before melted metal falls above the user, the user will swing both arms downward, liberating the giant ball with two hands. The ball will destroy anything within its path and after crashing will make a big crater, leaving nothing behind. The effects will be the same as a meterorite crashing on earth. If the user is within mid-range of the explosion, he will suffer -20 of damage
-Not A-rank and above fire for the next two turns
-This move counts as two of the three moves available
-The user cannot use water jutsus the same turn and the next turn
-No magnetism related techniques in the same turn or next turn
-Can only be used twice per battle.
-Can only be used by magnetism users
-Can only be taught by ~Xanthe~ and Gin-San
~Declined~ Twice per battle and no physical drawbacks whatsoever? Fix that and re-submit.


(Satetsu no Kiba / 砂鉄の牙) - Iron Sand Fang
Rank: B
Type: Offensive
Range: Mid
Chakra Cost: 20
Damage: 40
Description: The user creates a spiraling form of Iron Sand that moves similar to many Inuzuka jutsu. The Iron Sand takes the form of a spinning grayed object. The Fang can be used from any large Iron Sand construction. The fang can bust through A-Rank Doton defenses but fails when pitted against S-Rank defenses.
Note:
~Usable twice.
~Declined~ since when does Iran sand is the elemental weakness of Earth? Fix your jutsu.
(Satetsu: Tengoku no Kensetsu) Iron Sand: Heavenly Construction
Rank: S
Type: Offensive / Supplementary / Defensive
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user quickly creates a construction out of their Iron Sand and builds the Iron Sand steadily up into the form of a large man. The user can choose to construct him in pieces with only his chest, arms, and head exposed and have that attack the target. The construction is about 12 feet high and 12 feet wide. If he is able to grab onto the opponent, he can use Iron Sand burial to crush them into a pulp. The man can be used as a medium for Iron Sand jutsu below S-Rank.
Restrictions:
~You can create his arms, both, two times. Lasts 3 turns (Part of a whole body creation.)
~You can create his chest two times. Lasts 2 turns (Part of a whole body creation.)
~You can create his legs, both, two times. Lasts 3 turns (Part of the whole body creation.)
~When used to create his fully body, you can not use this jutsu again, for the remainder of the battle. Lasts 4 turns.
~His chest can be used to block B-Rank or lower jutsu, his fully body can be used to block A-Rank or lower.
~Declined~ Restrictions are way off. Lower the number of turns every limb can be on the field or make it last 4 turns for all but once per match (if you choose that option, make it 2 turns for the whole body). Are there any drawbacks? Fix that.
(Jiton: Kyanonboru) - Magnetism Release: Cannonball
Type: Offensive
Rank: A
Range: Long
Chakra Cost: 30
Damage: 60
Description: The user summons an iron ball that has been wrapped up in explosive tags and suspends it in mid-air. The user then uses their magnetism release to launch the cannonball at the target and with a handseal, the explosive tags explode.
Restrictions:
~Usable once.
~Declined~ I have nothing against this jutsu and the restriction is fair, but I want to know; can you control the cannonball as it's being shot at your opponent? Make it clear in your next submission
(Jiton/Katon Release: Taiyo no Oki-Sa) - Magnetism/Fire Release: Solar Magnitudes
Rank: Forbidden
Range: Mid-Long
Type: Attack
CHakra cost: 50
Damage: 90
Description: The user will concentrate magnetic waves above him, attracting any metal within mid range above his hands (this wouldn't take more than 5 seconds). After attracting the metal into one big ball, the user will infuse the metal ball with fire within temperatures of 1000 C. Before melted metal falls above the user, the user will swing both arms downward, liberating the giant ball with two hands. The ball will destroy anything within its path and after crashing will make a big crater, leaving nothing behind. The effects will be the same as a meterorite crashing on earth. If the user is within mid-range of the explosion, he will suffer -20 of damage
-Not A-rank and above fire for the next two turns
-This move counts as two of the three moves available
-The user cannot use water jutsus the same turn and the next turn
-No magnetism related techniques in the same turn or next turn
-Can only be used twice per battle.
-Can only be used by magnetism users
-Can only be taught by ~Xanthe~ and Gin-San
~Declined~ Twice per battle and no physical drawbacks whatsoever? Fix that and re-submit.
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