[ARCHIVE] Custom Jutsu Submission - I

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Lili-Chwan

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Re: ♦ Custom Jutsu Submission ♦

(Doton: Kachiku Kanshou ) Earth Release: Bovine Intervention
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: This Jutsu is based on the Earth Chakra's abilities to harden or soften any earth feature. By slamming the user's palm on the ground, or on any thrown or erupted earth structure, the user is able to harden or soften the said structure, all at once. The technique is based on the user's chakra reservations, and thus the area and volume of the feature the user wishes to change varies with it.
As described this technique has two variants:

(Buru no Ai Naguriai ) Bison's Love Fist, which allows the structure struck by the right hand to harden immediately. Basically, any soft structure, such as Sand, Gravel or Mud (Created by Earth Release (Canon Element), not Mud Release (Custom Element)) will turn into rock.

(Ushi no Nyuujou Kissu) Cow's Milky Kiss, which allows the structure struck by the left hand to soften immediately. Basically, any hard structure, such as Rock, Harden Mud or Earth will turn into sand.

*Can only be used 3 times per battle*
~Approved~

(Fuuton/Katon: Ikusen no Houou) Wind/Fire Release: The Army of the 1000 Scorching Falcons
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This technique consists in two different steps, which can be preformed simultaneously, using an ally, or in a quick succession. The first part consist in stringing together 4 handseals before spitting a huge quantity of seriously hot ashes, which will then burst into an hellish flock of a thousand bird-like ash structures. The birds will fly out in different directions, some will fly high into the sky, while others (Only a few) will attack the opponent(s) directly.
The second part of the jutsu consists in preforming 3 handseals. The first will quickly gather air around each individual bird. The second will concentrate the gathered wind into the ash-hawks, which will make them burst ablaze. At that point, the birds will be sharper and faster, aswell as hotter. The third handseal will make all of the birds fall onto the opponent. Much like real hawks, the free-falling bird-structures will acquire great speeds, and will violently explode upon impact. The few birds that directly attacked the opponent will simple burst outwards, burning anything close to them.
*This jutsu can only be done once per battle*
*The user will the ability to call forth Fire or Wind Chakra to preform techniques higher than B rank in the turn after usage, higher than A in the next and higher than S in next*
*The user will suffer a damage loss of 20 damage points*
~Declined~ OP
(Fuuton: Rashinban Taka no Me) Wind Release: Compass Hawkeye
Rank: A
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user does one handseal, and the air in 4 different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). They will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make these wind-hawks (One at a time, or as the user wishes) shoot themselves at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in specific (or not) places, depending on the accuracy of the user of this technique.
*Can only be used once. All of the hawks must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsus. If the user of this technique is knocked unconscious, killed or vanished, the hawks will immediately shoot to the heart.
Once targeted (At the beginning of the jutsu) the hawks can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.
~Declined~ OP
(Doton: Kame no Nigasu) Earth Release: The Escape of the Turtle
Rank: S
Chakra Cost: 40
Damage Points: 80
Description: The user is able to quickly call forth a burst of Earth chakra from his body, almost immediately vanish inside a large turtle shell. The shell is made of thick earth and crystals, deeply compressed, which makes it an almost perfect defence against blunt or sharp attacks (The table of elemental weaknesses still maintains). With one handseal, the user can make the shell dismantle, and shoot outwards chunks of rock.
*Due to the chakra strain, the user won't be able to perform summoning jutsus in the next turn, nor use Earth jutsus higher than A rank, and in the next turn won't be able to use higher than S rank*
*The shell happens as fast or faster than Gaara's dome*
~Approved~
 
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Hammy120290

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Re: ♦ Custom Jutsu Submission ♦

Name: (Gogyō Ken) 5 Elements Sword.
Type: Katana
Rank: A
Range: Short & Mid(If used with Fire & Wind)
Chakra Cost: None if used normally. 20 per turn when used with an element.
Damage: 40 - if used normally +10 when an element is added.
Description: The sword itself has a seal on it as does the bottom of the holster where the katana usually lies so it can be summoned back at any time into this holder with a single handseal.
It can be infused with all 5 elements and thus can defend against any element.The sword can only defend against Jutsus in each element up to B rank.
If the sword is infused with Wind the user can create a razor sharp slash of wind that extends to Mid range. Also if infused with Fire the user can extend the Flame to mid range to strike the opponent.
If the user has used a Fire jutsu and immediately after uses a Wind Slash then said Fire jutsu will be powered up.
The sword is indestrucible due to the power the 5 elements have given the steel over the years.
Restrictions
  • Can only be wielded by Hammy120290 (unless permission is given)
  • It costs 20 chakra per turn when infused with an element
  • Can only summon the sword back 3x during battle
  • When the user infuses an element into the sword it cannot be changed for 2 turns and must stay as the already infused element for 2 turns.
~Declined~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Fire Style: Balrog of the Deep
(Katon: Balrog no Fukai)
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 45
Damage: 90 (-10 to User)
Description: The user takes a pull of a cigarette and imbues the smoke with fire chakra before expelling it. They release it from their mouth where it takes the form of a large beast known as a Balrog. The body is composed of smoke and flames giving him a fiery and terrifying appearance. The Balrog can then be controlled by the user to attack the opponent. Similar to the ash jutsu used by Asuma, the user can click their teeth causing the Balrog to violently explode into flames.
~Can only be used once per battle.
~The Balrog can only exist the turn this technique is used.
~Does 10 damage to the user due to the heat of the smoke as it is expelled.

~Declined~
 
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Alucard

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Re: ♦ Custom Jutsu Submission ♦

Kuchyose no Jutsu: Hebikubochi| Summoning Technique: Snake Pit
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will reverse summon himself and the opponent back to the realm of the snakes, more exactly, to a pit said to contain an infinite number of snakes. This pit is very deep and is full of snakes: on the ground (up to 5 metres high) and on the walls. These snakes will immediately attack anyone who goes inside the pit with the exception of who has mastered and holds the snake contract. The blood of the snakes is poisonous and if released (if a snake gets cut somehow), it evaporates into the air and paralyses anyone who has breathed it in with the exception of the user. If the opponent destroys the entire pit, this will disappear and whoever was on the pit, will get back to where they once stood, before this technique was used.
__________
*Usable twice per battle
*Lasts two turns
*Must have signed the snake contract
~Approved~
Kanchi Genkaku no Hebi| Snake's Perception of Illusion
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 25
Damage Points: -
Description: Upon feeling another chakra on the user's chakra system, the snakes within the user's body or the snakes hidden on the user's clothes will immediately bite the user and inject their life force on him. This will make the user to snap out of the gengutsu and the snake who bite him will die.
__________
*Usable three times per battle
*Can't release Tsukuyomi
~Approved~
Fuuinjutsu: Soshi Fuushushou Shiyou| Sealing Technique: Elemental Sealing Palm Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: < 12 for the user
Description: This jutsu follows the concept of (Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth/Lightning Sealing Method, however, instead of taking out a prepared scroll in order to seal a technique, the user uses seals on the palm of his hands. There are two seals, one on each hand and each seal can absorb one technique, however, only one seal can be used per usage. Because the jutsu seals the technique on the user's hands and arms, he suffers some damage according to the jutsu sealed:
  • D|Rank - 2 damage
  • C|Rank - 4 damage
  • B|Rank - 6 damage
  • A|Rank - 8 damage
  • S|Rank - 10 damage
  • Forbidden|Rank - 12 damage
If a Forbidden ranked technique is absorbed by the user, the respective arm/hand used to perform the technique will be severely damage because of the overflowing chakra on that area. Because of that the user won't be able to do any taijutsu involving hands or arms for 3 turns and his hand seals will be slowed down for 2 turns.
__________
*Usable three times per battle
*There has to be a gap of one turn between usage
*If used to seal a Forbidden ranked technique, the user can't use any Fuuinjutsu on the following turn
~Declined~
 
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Konoha's Yellow Flash

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Re: ♦ Custom Jutsu Submission ♦

Custom weapon:
(Sora no kuni eshaku)- Land of the skies bow
Type: Supplementary
Rank: S
Range:short/long
Chakra Cost:0( shooting arrows 30)
Damage:40 per arrow
Description: This bow, specially crafted by the land of the skies blacksmiths, is made of a light but very resistant metal which is deep blue and trimmed with gold alloy. The bow's trims were sharped relentlessly in order to ensure that, over the years, it may still cut through rock or common metals. The bow has a black handle made of tar-covered sharkskin, just like samurai katanas, ensuring maximum grip. The user of this bow can infuse raiton chakra in great quantities and apply shape manipulation in order to create a thick arrow of pure lightning energy which can be later shot in a straight line but at great speeds and a normal chakra bowstring. The arrow have a penetrating power comparable to chidori, but once they struck the opponent they will revert back to lightning energy and shock the particular area numbing it.
But the utility of this ancient weapon does not end here, the bow can be disassembled in two separate blades that the user can use freely as very sharp and light weapons. If infused with raiton chakra, the sharpness of the blades is taken to a whole new level.
Notes: Raiton arrows may be used up to 3 times per battle and shooting up to a maximum of 2 arrows per use.
Notes: The numbing effects of the arrow last for a turn.
Notes: No lightning the same turn the arrows are used.
Notes: The arrows travel so fast that only a sharingan user with 2 or more tomoe can keep up with them.
You must be registered for see images

^ The bow, when used as sperate swords
You must be registered for see images

^The bow's arrow

~Declined~
 
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IceShark

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Re: ♦ Custom Jutsu Submission ♦

[Hyoton: Furosutosupia]-Ice Release: Frost Spear

[Hyoton: Furosutosupia]-Ice Release: Frost Spear
Type:Attack
Rank: D
Range:Medium-Long
Chakra Cost:10
Damage Points:20
Description: Creates an ice spear (about 0,4-1,2 meter) and hurls it at enemy.

[Hyoton: Kōri no hahen shīrudo]-Ice Release: Ice Shards Shield.
[Hyoton: Kōri no hahen shīrudo]-Ice Release: Ice Shards Shield.
Type: Defense
Rank: D
Range: Short
Chakra Cost:10
Damage Points: 3
Description: Ice shards appears and protects the user (by surronding him and attacking enemy who will come near user).

~Both Declined~ Already exists

:(

Read the RP rules, if you break them one more time you will be banned from this thread or even from RP from an indefinite time: you haven't learned ice, even better you don't even have an ice bio...or any bio for that matter. Also don't edit a post of checked customs ever again.
 
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Deidara...

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Polecat SuMmons (Kuchioyse: sukanku)
Scroll Owner:Iseris..
Other Users who have signed contract: N/a
Summoning Boss if existing:King: Gammy
Other Summoning Animals tied to contract: sir enamatio

Ousama: Gammy (King: Gammy)
Type: Summon
Range: N/A
Rank: S
Chakra: 50
Damage: N/A
Description: The user bites down on their thumb and wipes the blood across a a summoing tattoo on
the users forearm. Gammy is the Polecat king, feared for killing cites at a time with secretions so
horrible they burn through the nostils and dry out the skin causing bacterial infections over long
periods of time gammy is a noble leader who is feared on the battle but revered by his subjects.


Kan Taicho: Dono Enamatio (Lead Summon: Sir Enamatio)
Type: Summon
Range: N/A
Rank: S
Chakra: 50
Damage: N/A
Description: the user bites down on their thumb and wipes blood across a tattoo located on the users forearm. sir enamatio is unlike most other polecats in his clan because he is capable of secreting foul stenches from the pores of his skin instead of just his secretion glands. and his secretions are light and evaporate slowly creating misty clouds of stench that float around him and can be sprayed a few feet in any direction around him

~Declined~ Restrictions?
 
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Demosthenes

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Re: ♦ Custom Jutsu Submission ♦

(Mizu Shiroppu Bunshin no Jutsu) - Water Syrup Clone Jutsu
Type:Attack
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The user creates Water Clones out of the viscous fluid created in the (Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field technique. The clone is used as a normal Water Clone, but upon being killed, the clone turns into the viscous fluid and flies in all directions in short range. The clone can also be voluntarily dispersed into the fluid. If the fluid gets on the opponent ,i.e. the opponent's hands, the the next thing they touched with them would become stuck to them. If he/she were to try to make hand-signs, his/her hands would become stuck to one another. If the fluid gets into a person's mouth or nostrils, they will be choked and or suffocated.

(Can only be used/taught by Demosthenes.)

~ Hm, nice idea ^^ What jutsus, if any, can the clones do ? Also specify the max number of clones that can be created per use. ~
The clones can use Ninjutsu, Genjutsu, Doton, Fuuton, Katon, and Raiton up to C and Suiton up to B. Up to three clones can be made.
(Mizu Shiroppu Bunshin no Jutsu) - Water Syrup Clone Jutsu
Type:Attack
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: The user creates Water Clones out of the viscous fluid created in the (Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field technique. The clone is used as a normal Water Clone, but upon being killed, the clone turns into the viscous fluid and flies in all directions in short range. The clone can also be voluntarily dispersed into the fluid. If the fluid gets on the opponent ,i.e. the opponent's hands, the the next thing they touched with them would become stuck to them. If he/she were to try to make hand-signs, his/her hands would become stuck to one another. If the fluid gets into a person's mouth or nostrils, they will be choked and or suffocated.

Note: Clones can use Ninjutsu, Genjutsu, Doton, Katon, Fuuton, and Raiton up to C and Suiton up to B.

Note: Up to three clones can be made with this technique.

(Can only be used/taught by Demosthenes.)

~Approved~
 
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Vincent

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Pangolins
Scroll Owner: HereticSaint
Other Users who have signed contract: None
Summoning Boss if existing: None
Other Summoning Animals tied to contract: none



will create summoning animals if the contract gets approved (as i'm not 100% sure that noone else has created this contract...)

~Declined~ What are pangolins?
 
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Atrocitus

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Minotaurs
Scroll Owner: HereticSaint
Other Users who have signed contract: None
Summoning Boss if existing: None
Other Summoning Animals tied to contract: none



will create summoning animals if the contract gets approved (as i'm not 100% sure that noone else has created this contract...)
No mythical creatures, you would do well to change or delete it before emp bans you from the thread.
 

-Tauburn-

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Jutsu: Kiba Buta Joutei)- Summoning: Tusk Boar Lord
Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: User bites there finger drawing blood then preforms a row of 15 handseals then slams their hand to the ground summoning the Boars Tusk Lord from where ever he maybe. The Tusk Boar Lord is a huge boar standing 10'4"ft (just over 3.4 meters i think) from huff to arch in his back. the Tusk Boar Lord is a master of Genjutsu and Earth jutsu's he can preform up to S-Rank and down Genjutsu with little effort. Tusk Boar can only use Earth jutsu A-Rank and down more effort than his Genjutsu. The Tusk Boars Lord has a thick hide capable of blocking C-Rank and down elemantal jutsus, along with having a strong mind due to extensive training with Genjutsu capable of blocking Genjutsu B-Rank and down.
Note: Tusk Boar Lords Genjutsu counts as a move.
Note: Tusk Boar Lords Earth jutsu's count as a move.
Note: Tusk Boar Lord summon only lasts 3 rounds.
Note: Can only be summoned twice per battle.
Note: No other summon can be done in the same battle.
Note: Only Orange-Hokage can summon/teach Tusk Boar Lord.

(Looks like this)
You must be registered for see images





~ Too much ~


(Kage Kobushi Sentou)- Shadow Fist Punch
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 (if holding kunai +5)
Description: The user will focus chakra into there shadow, their shadow then exteneds from their feet then molds it into 10 fists which then begin to pumel the opponent. The fists can also hold kunai and throw shuriken, if the fists hold kunai then they begin to slash ths opponent countless times.
Note: Must have finished Shadow training.
Note: Must be a member of the Nara clan to use this jutsu or had Nara clan training.
Note: Only Orange-Hokage can teach this jutsu.



~ No actual restrictions ? ~
Resubmissions

(Kuchiyose no Jutsu: Kiba Buta Joutei)- Summoning: Tusk Boar Lord
Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: User bites there finger drawing blood then preforms a row of 15 handseals then slams their hand to the ground summoning the Boars Tusk Lord from where ever he maybe. The Tusk Boar Lord is a huge boar standing 10'4"ft (just over 3.4 meters i think) from huff to arch in his back. the Tusk Boar Lord is a master of Genjutsu and Earth jutsu's he can preform up to A-Rank and down Genjutsu with little effort. Tusk Boar can only use Earth jutsu C-Rank and down more effort than his Genjutsu. The Tusk Boars Lord has a thick hide capable of blocking C-Rank and down elemantal jutsus, along with having a strong mind due to extensive training with Genjutsu capable of blocking Genjutsu B-Rank and down.
Note: Tusk Boar Lords Genjutsu counts as a move.
Note: Tusk Boar Lords Earth jutsu's count as a move.
Note: Tusk Boar Lord summon only lasts 3 rounds.
Note: Can only be summoned twice per battle.
Note: No other summon can be done in the same battle.
Note: Only Orange-Hokage can summon/teach Tusk Boar Lord.

(Looks like this)
You must be registered for see images



~Approved~


(Kage Kobushi Sentou)- Shadow Fist Punch
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 (if holding kunai +5)
Description: The user will focus chakra into there shadow, their shadow then exteneds from their feet then molds it into 10 fists which then begin to pumel the opponent. The fists can also hold kunai and throw shuriken, if the fists hold kunai then they begin to slash ths opponent countless times.
Note: Requires a row of 4 handseals.
Note: Can only be used 4 times in battle.
Note: Must have finished Shadow training.
Note: Only Orange-Hokage can teach this jutsu.



~Approved~
 
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Akisha

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Jutsu: Garanchou) Summoning Technique: Pelican
Summoning Animal: Pelican
Scroll Owner: PowerOfDarkness
Other Users who have signed contract: N/a
Summoning Boss if existing: N/a (for now)
Other Summoning Animals tied to contract: I will make when the contract gets approved.

~Approved~
 
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-Vendetta-

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Re: ♦ Custom Jutsu Submission ♦

Kuchiyose no Jutsu: Arumajiro Kokuou: Aruteishu | Summoning Technique: Armadillo King: Aruteishu
Rank: S
Type: Summoning
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Aruteishu is about 5 meters tall and 10 meters long. His skin is covered in a thick layer of iron for protection. There are spikes right above each of his legs and spikes going down his back. Each spike is 1/2 meter long. He can't run very fast but he can roll up into a ball and roll around at around 50 km per hour. He can only use earth and sand type jutsu. He has sharp claws that he uses for digging underground and coming back up. He also has a ball at the end of his tail with small studs all over it that he can swing around and whack people with.
*Must have signed Armadillo contract to summon
*Can only be summoned twice per battle
*Must wait 4 turns before summoning again
~Declined~ Remove the sand usage
Kuchiyose no Jutsu: Arumajiru Debaida: Aruhanasu | Summoning Technique: Armadillo Divider: Aruhanasu
Rank: A
Type: Summoning
Range: N/A
Chakra cost: 30
Damage points: N/A
Description: Aruhanasu is 3 meters tall and 6 meters long. His skin has a protective layer of iron, just like Aruteishu, but it is not as thick. He can only use up to B-Rank Earth and Sand jutsu. Aruhanasu can divide his body in half and form 2 armadillos (similar to a clone, but they are not clones). Once he has divided, he can divide again and form 4 armadillo. He can divide himself until there are 8 armadillos. Every time he divides, the new armadillos are half the size of the previous. They can also roll slightly faster every time he divides (1 Armadillo -30 kph, 2-35 kph, 4-40 kph, 8-50 kph) He can roll up into a ball and roll around when he is a whole and when he has divided. When there are four or more armadillos they can only use up to D-rank earth and sand jutsu.
*Must have sighned armadillo contract to summon
*Can only be summoned once per battle
~Declined~ How can it split without being a clone?
 
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Lord of Kaos.

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Re: ♦ Custom Jutsu Submission ♦

Genjutsu Message(Genjutsu messēji)
Rank: B
Type: supplementry
Range: all ranges
Chakra cost: 20
Damage: 0
Description: The user without any handseals sends his chakra to an ally makes the ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank.
*cant be used on an enemey( anybody who doesnt want the jutsu to be used on them)

~ Watch your language, or you get infracted. ~
]
Genjutsu Message(Genjutsu messēji)
Rank: B
Type: supplementry
Range: all ranges
Chakra cost: 20
Damage: 0
Description: The user without any handseals sends his chakra to an ally makes the ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except special MS mind jutsu). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank.
*cant be used on an enemey( anybody who doesnt want the jutsu to be used on them)

fixed

~Declined~ If its easy to spot, how can they not spot the message?
 
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~Cross Marian~

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Re: ♦ Custom Jutsu Submission ♦

Raiton: Electrical discharge-dendou menkan
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage: N/A
Description: Makes the user to fill his/her body with raiton chakra in order to focus all of it into the feets and by doing so make an electrical discharge which makes the user to get thrown away for a short distance (10 meters) after the impact between the ground and feets.
-Your next Raiton jutsu gets powered up with 10+
~Can only be used 3 times/battle
~After you have used it you must wait 3 rounds to use it again.
~Can only be taught by Hoshigaki Kisame akatsuki
~Approved~

Let me know if the rank should be higher and cost more. Just a chans :p



Raiton/Ninjutsu:raikou kusari gokusha-Lightning chain prison

Rank: A
Type:Supplementary/attack
Range: Short-Long
Chakra Cost: 30
Attack Points: 60
Description: As the user throws out notes with (刑務所-prison) the user focus raiton chakra throughout the entire body which later on focus into his/her palms. By slam the palms into the ground, the raiton chakra picks up the notes and fire away over the ground, aiming for the target like torpedos. When the target is within grasp the user use the handseal; Tiger and chains fires out from the notes which wrap around the target. As the chains lead lightning the lightning that was used to escort the notes, leads through the chains and paralyze the target!
~Can only be used twice per battle
~The chains can be melt by b-rank fire but you take half of the damage the jutsu make.
~Can only be taught by Hoshigaki Kisame akatsuki.
~5 rounds cooldown for using it next time.
~Declined~ OP
Talked with Caliburn about this jutsu where he said it could be approved as long it wasnt too op :)
 
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Jinbei

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Re: ♦ Custom Jutsu Submission ♦

(Mokuton:Namaikina mokuzai tsubame)Wood style:Cheeky wood swallows
Rank:S
Range:Short-Long
Chakra cost:40
Damage:80
Description:In this jutsu the user chains four handseals after which 10 swallows made up of wood rise up from earth or water whichever is more suitable (if the opponent is near water then they will rise from water and if the opponent is near earth they will rise from earth since wood=earth+water the swallows can be formed on both water and earth) though the birds do not rise extremely near the user but about 5 meters from the opponent.The swallows are very small in size about 3 inches in length.

They are fast flyers and are also quite agile and can easily dodge kunais and other weaponry.As soon as they form they charge towards the enemy from all directions and when the user makes a single tiger seal,they explode causing damage too the user as splinters from the wooden swallow pierces the opponent like grenade shrapnel damaging him quite brutally.

~can be used twice per battle
~the user decides how may swallows he creates (from 1-10)
~the user cannot create more than 10 swallows
~the user can make them explode at any time(with a single tiger handseal) though if they come in contact with lightning,fire or the opponent they automatically explode
~can be only used/taught by Jinbei
~can not be used in two consecutive turns
~Approved~
(Mokuton:Mokuzai no hōkō)Wood style:The Roar of Wood
Rank:A
Range:Short(self affecting)
Chakra cost:30
Damage:60
Description:In this jutsu the user focuses their mokuton chakra all over their body(except the palm, fingers the soles of the feet).Then instantly wooden spikes of about 2 inches grow all over the user (except the palm, fingers the soles of the feet).Horns of wood shaped like the horns of an alpha bull grow around the head of the user.

The wood from which the spikes are formed are extremely hard and sharp at the same time the wood is also light which doesnt hampers the users speed ,and if the opponent hits the user their hands hurt and bleed.The spikes also grow on the users face (except the eyes)giving the user a devilish look.

~this jutsu can be used thrice per battle
~the horns on the head can be used to pierce and kill the opponent
~the user is shielded from taijutsu attacks
~the user can deactivate all the spikes at any point of time with a single dragon handseal
~the user is unable too use A rank and above mokuton jutsus for the next three turns due too overexhaustion off mokuton chakra
~can be taught/used by Jinbei

~Declined~
 
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~Reaper~

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Re: ♦ Custom Jutsu Submission ♦

(Kage Tsume) - Shadow Claws
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user forms shadows on there finger tips making talons on each hand, talons can be then used to slice and dice anything in the users way.
(May only be used once per battle.)
(only last 2 turns)
(Only Huzuki is able to use this.)



~Declined~ How long does the jutsu last?
Fixed
(Kage no Kabe) - Wall of Shadows
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: Shadows form out the ground into a wall blocking the incoming attack.
(Only Huzuki is able to use this.)
(blocks long-range attacks only)



~Declined~ What type of attacks can the blocked?
Fixed
 
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The Seven-Scaled boy

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Re: ♦ Custom Jutsu Submission ♦

Fuuinjutsu: Karby's chouri rutsubo -(Sealing technique: Kirby's cooking pot)
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage: 60
Description: the user will quickly take out a scroll and from it a cooking pot will emerge. By makeing a row of 6 handseals, ending with the snake seal, the user wil activate the pot's ability to suck in air and thus, all in vincity within mid-range but the user. Afterwards, the pot will slam shut and fry whatever it sucked alive.
Notes: May only be used once per battle.
Notes: No seaing techniques for the same 2 turns.
Notes: Once the pot is shuted it can only be escaped by space/time techniques.
Notes: A strong enough technique, may break the pot (S-rank).

~Declined, do not resubmit~

Resumbitting:
(Kuchiyose waza: Ushiro no Ko Kemushi) Summoning art: Back of the great caterpillar
Type: Supplementary
Rank: S
Range: Short-long
Chakra Cost: 40 (80 for up to mid range, 120 for long range)
Damage: N/A
Description:The user will smear blood on his summoning tatoo and slam both of his hands onto the ground. By doing that, he'll summon the back of a great caterpillar with poisonus spikes all around it, forming what it would be similar like a red forest, full of red poisonus barbs in shape of "bushes"(small groups of barbs) and "trees"(it's to say bigger barbs) scattered around; the ground, however, is free of poisonus barbs.
The poison effects are not lethal, but very painful causing a tingling(better said burning) sensation during the duration of the jutsu, afterwards the poison will lose it's effects. This bruning sensation means the opponent needs to focus harder on the target in order to do jutsu(meaning like stop running in order to do jutsu) and will slow them down.
Notes: May only be done once per battle.
Notes: It may last up to 4 turns.
Notes: No Forbidden-rank the turn used and one turn after.
Notes: No summoning for the same and next 3 turns(no matter if you do it at the begining or at the end of your turn).
Notes: The user may use 30 chakra to help the back of the caterpillar regrow it's barbs( adding one more turn to the previous restriction) but not to make it last longer. Only two jutsu that turn.
Notes: Only people who signed the contract and were taught this jutsu, by The Seven-Scaled boy are able to use it.
Notes: Signer's of the caterpillar contract are somewhat immune to this poison. If they touch it, they can run and do jutsu, but not speeds of 1st Gate and above.
Notes: Once this jutsu has ended, the user may not poison the oppenent for the next 2 turns.
Notes: the barbs will cause little pain but no considerable wounds, they wil just inject the poison.
Notes: May only poison up to five people, afterwards, the barbs will only cause pain but no more poison. The five people are the first 5 people to touch any barb.

Into
(Kuchiyose waza: Ushiro no Ko Kemushi) Summoning art: Back of the great caterpillar
Type: Supplementary/Defensive/Offensive
Rank: Forbidden
Range: Short-long
Chakra Cost: 50 (90 for up to mid range, 120 for long range)
Damage: N/A (+15 every turn to the opponent while they are inside the "forest")
Description:The user will smear blood on his summoning tatoo and slam both of his hands onto the ground. By doing that, he'll summon the back of a great caterpillar with poisonus spikes all around it, forming what it would be similar like a red forest, full of red poisonus barbs in shape of "bushes"(small groups of barbs) and "trees"(it's to say bigger barbs) scattered around; the ground, however, is free of poisonus barbs.
The poison effects are not lethal, but very painful causing a tingling(better said burning) sensation once the opponent is stung. This burning sensation means the opponent needs to focus harder on the target in order to do jutsu(meaning like stop running in order to do jutsu) and will slow them down. Also their reflexes and shurikenjutsu abilities are hindered by the poison. Cutting the bars will produce an odorless version of the poison be sent into the air.
Notes: May only be done once per battle.
Notes: It may last up to 4 turns.
Notes: No Forbidden-rank for the entire battle.
Notes: No summoning for the same and next 3 turns(no matter if you do it at the begining or at the end of your turn).
Notes: The user may use 30 chakra to help the back of the caterpillar regrow it's barbs( adding one more turn to the previous restriction) but not to make it last longer. Only two jutsu that turn.
Notes: Only people who signed the contract and were taught this jutsu, by The Seven-Scaled boy are able to use it.
Notes: Signer's of the caterpillar contract are somewhat immune to this poison. If they touch it, they can run and do jutsu, but not speeds of 1st Gate and above.
Notes: Once this jutsu has ended, the user may not poison the opponent for the next 2 turns.
Notes: The barbs easily slice through skin, but not too deep as the inject the poison.They would be comparable to iron claws.
Notes: May poison up to 5 people if they are caught within it.

Approved, i have edited the green parts the people amount to poison will not increase with the increase of rank so it will remain the same.
(Kemushi waza: Hari no Senseitivo) Caterpillar arts: Sensitive Hairs
Type: Supplementary
Rank: C
Range: Short-long
Chakra Cost: 15
Damage: 0
Description: By infusing chakra into their nerves beneath the skin and nearby the hair all around the body, the user will gain an extra sensible sense of touch. Being able to sense changes in air currents, vibrations on the earth and differences in temperature.
Notes: last up to 5 turns, can be used 2 times per battleand must wait 3 turns before hairs can be infused again..
Notes: must have signed Caterpillar contract.

~Approved~


(Kuchiyose wasa: Fuuinjutsu: Kazoekirenai drainingu no Kane Ite) Summoning art: Sealing technique: Countless draining iron threads.
Type: Supplementary/offensive
Rank: A
Range: Short-long
Chakra Cost: 30
Damage: (-60 chakra to the opponent each turn)
Description: After having utilized caterpillar myriad, the caterpillars can put all their might into shooting each of them a single thread of hardened silk onto the opponents body which will, by the action of the countless threads, remain immobile once the silk cables connect. Being caterpillar myriad a rather forgetful and useless attack, the opponent will be caught completely by surprise by this action. A catch in this technique, is that the threads are able to pelt the opponents chakra as they are connected. What this caterpillars don't have in strength, they compensate it in the vast numbers of caterpillars present.
Notes: May only be done once per battle.
Notes: The jutsu itself lasts for 4 turns or until all caterpillars are destroyed.
Notes: Caterpillar Myriad will end right after this technique is finished and will not be usable again in this battle.

~Declined, do not resubmit~

(Kemushi waza: Mayu no yoroi)-Caterpillar arts: Cocoon armour
Type: Supplementary
Rank: S
Range: Oneself
Chakra Cost: 40
Damage: 0 (+15 to user's taijutsu)
Description: The user will release silk threads through every pore of his body thus weaving a white armour of hardened caterpillar silk all around his body. Being the silk light yet hard, this technique is ideally used in conjuction with taijutsu. The silk has the ability to protect the user from Raiton and suiton attacks. Also, the user will be more resistant to taijutsuup to A rank but will not stop taijutsu used in the eight gates, unless infused with katon or doton chakra. But will leave the user extremely susceptible to fire.
Notes: May only be used 2 times per battle lasting up to 3 turns each.
Note: Armour is not capable of resisting eight gate taijutsu
Notes: Attacks that are based on the release of a substance from the skin, much like aggravated rock technique, will not be usable during the duration of this jutsu.

~Approved~
 
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Pain..

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Re: ♦ Custom Jutsu Submission ♦

( Kuchiyose: Supi-do | Tori ) Summoning Technique: Speed | Bird

Rank: B
Type: Supplementary
Chakra: 25
Damage: N/A
Description: The user does the necessary handseals and summon a vampire finch the size of Gama. The vampire finch abilities is speed. The vampire finch can fly 105 miles per hour due to the fact that is a rare contract and the vampire finch is not able to use elements. The vampire finch name is Fuma.
(Only can be summon Twice per battle)
(Only -Pain- is able to summon this)

( Raiton: Raikou | Enban ) Lightning Release: Lightning | Disk

Rank: B
Chakra: 25
Damage: 40
Type: Attack
Range: Short-Long
Description: The user put one hand up and focus lightning chakra on his hand forming a disk made of lightning, that the user is able to control by moving their hands when the user move one hand to the left the disk go to the left, when the user move one hand to the right the disk go to the right, when the user move one hand up the disk go up, when the user move one hand down the disk go down. This jutsu is able to follow the user all where they run it can be easily destroy with a wind jutsu.

(Can be only use three times per battle)
(It take time to do the disk, about twenty seconds)
(It can't evade a move that is target direct at it)
(The user that is controlling the disk can't do handseals or the disk would disappear)

The disk look like this:

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But is made out of lightning.

( Kenjutsu: Awai | Enkou ) Sword Arts: Light | Flame

Rank: Forbidden
Damage: 90
Chakra: 50
Type: Supplementary
Range: All
Light Flame is a blade that takes the shape a claymore. The blade was forged by the best blacksmith in the world, made by steel that was blessed by the Highest Priest during the time that the Jūbi ran rampant around the world, in an attempt to forge a weapon that would strike the beast down. The blade was forged of pure iron from a meteor right and obsidian taken from a blessed volcano, and was tempered with holy water the two metals were forged together during a blessing process to form a strange type of steel. The blade itself, infused with chakra, unknown to the priest that their chanting was infusing the blade with a power beyond their understanding, giving the blade a dark gray, glassy look. Because of the material the blade was forged with, it is very light but sturdy, able to wielded with no more effort than it would take to wield a fencing foil, but the blade itself is indestructible; it had to be in order to stand up to the demon.

The blade, is able to give the user power to make grow the blade shape about 5 ft 9 in, when the user use this technique the strenght also increase making the blade more powerful, but at the same time the blade is really light not matter how big it is, the blade last technique is to increase the user strenght making the user twice the strongest as he normal strenght is.

(Light flame can only be use by -Pain-, on other words no one else can use the technique)
(The size increase can be done once and it last five turns)
(The strenght increase can only be use one and it last two turns)

( Kuchiyose: Mei | Tori ) Summoning Technique: Dark | Bird

Rank: A
Range: All
Type: Supplementary
Chakra: 30 ( +50 because is able to do three element and is rare summoning )
Damage: 60
Description: This vampire finch came from Kumogakure, when i found it i call this bird Zuki, this vampire finch is really dark, the bird has the abilities like all of the other vampire finch to talk, this vampire finch is rare vampire finch, is really dangerous because, it can due three elements and the bird also got a weapon call ZukiHD, this weapon is a normal weapon that is just to attack, is a really big one, when zuki have the weapon to attack he got it on his wings and sometimes he put it on his mouth, due to the fact that zuki got a big weapon his a little slow, his speed is 36 mph, unlike other birds this one is really slow. The elements that zuki is able to use is Doton, Fuuton & Katon up to A rank.

(The user can only summon Zuki once)
(Zuki is only able to use one element per turn)

~ For posting during your ban duration, you are banned from this thread for a month - i.e. - until 15/11/10. Posting again will get you a longer ban. ~
( Kuchiyose: Supi-do | Tori ) Summoning Technique: Speed | Bird

Rank: B
Type: Supplementary
Chakra: 25
Damage: N/A
Description: The user does the necessary handseals and summon a vampire finch the size of Gama. The vampire finch abilities is speed. The vampire finch can fly 105 miles per hour due to the fact that is a rare contract and the vampire finch is not able to use elements. The vampire finch name is Fuma.
(Only can be summon Twice per battle)
(Only -Pain- is able to summon this)


( Raiton: Raikou | Enban ) Lightning Release: Lightning | Disk

Rank: B
Chakra: 25
Damage: 40
Type: Attack
Range: Short-Long
Description: The user put one hand up and focus lightning chakra on his hand forming a disk made of lightning, that the user is able to control by moving their hands when the user move one hand to the left the disk go to the left, when the user move one hand to the right the disk go to the right, when the user move one hand up the disk go up, when the user move one hand down the disk go down. This jutsu is able to follow the user all where they run it can be easily destroy with a wind jutsu.

(Can be only use three times per battle)
(It take time to do the disk, about twenty seconds)
(It can't evade a move that is target direct at it)
(The user that is controlling the disk can't do handseals or the disk would disappear)

The disk look like this:

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( Kenjutsu: Awai | Enkou ) Sword Arts: Light | Flame

Rank: Forbidden
Damage: 90
Chakra: 50
Type: Supplementary
Range: All
Light Flame is a blade that takes the shape a claymore. The blade was forged by the best blacksmith in the world, made by steel that was blessed by the Highest Priest during the time that the Jūbi ran rampant around the world, in an attempt to forge a weapon that would strike the beast down. The blade was forged of pure iron from a meteor right and obsidian taken from a blessed volcano, and was tempered with holy water the two metals were forged together during a blessing process to form a strange type of steel. The blade itself, infused with chakra, unknown to the priest that their chanting was infusing the blade with a power beyond their understanding, giving the blade a dark gray, glassy look. Because of the material the blade was forged with, it is very light but sturdy, able to wielded with no more effort than it would take to wield a fencing foil, but the blade itself is indestructible; it had to be in order to stand up to the demon.

The blade, is able to give the user power to make grow the blade shape about 5 ft 9 in, when the user use this technique the strenght also increase making the blade more powerful, but at the same time the blade is really light not matter how big it is, the blade last technique is to increase the user strenght making the user twice the strongest as he normal strenght is.

(Light flame can only be use by -Pain-, on other words no one else can use the technique)
(The size increase can be done once and it last five turns)
(The strenght increase can only be use one and it last two turns)

( Kuchiyose: Mei | Tori ) Summoning Technique: Dark | Bird

Rank: A
Range: All
Type: Supplementary
Chakra: 30 ( +50 because is able to do three element and is rare summoning )
Damage: 60
Description: This vampire finch came from Kumogakure, when i found it i call this bird Zuki, this vampire finch is really dark, the bird has the abilities like all of the other vampire finch to talk, this vampire finch is rare vampire finch, is really dangerous because, it can due three elements and the bird also got a weapon call ZukiHD, this weapon is a normal weapon that is just to attack, is a really big one, when zuki have the weapon to attack he got it on his wings and sometimes he put it on his mouth, due to the fact that zuki got a big weapon his a little slow, his speed is 36 mph, unlike other birds this one is really slow. The elements that zuki is able to use is Doton, Fuuton & Katon up to A rank.

(The user can only summon Zuki once)
(Zuki is only able to use one element per turn)

~All Declined~ Do not resubmit the first jutsu
 
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Kaziname

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Re: ♦ Custom Jutsu Submission ♦

(Dōka Rokkusutaffu) - Assimilated Rock Staff
Rank: S
Type: Attack/Defense
Range:Short
Chakra Cost: 40
Damage Points: 80
Description: This jutsu allows the user to transform into staff made from material that they have previously taken properties of through "Assimilate All Creation Technique". He can extend to a certain degree (Actually as far as Enma could in staff form), produce various body parts, such as eyes or arms, from the staff which is as sharp as a sword. Additionally, user can still move on his own in the staff form, allowing him to return to wielder.
*Note - User must have used "Assimilate All Creation Technique" to perform this technique

This is how the technique looks like (just imagine that staff is made form material that user has previously taken properties of through "Assimilate All Creation Technique"

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(Dōka Rokku Keimusho) - Assimilated Rock Staff Prison
Rank: S
Type: Defense
Range:Short
Chakra Cost: 40
Damage Points: N/A
Description: After using "Assimilated Rock Staff", user clones himself in staff form and then boxes the enemy into a lattice. The prison wall has incredible toughness (It actually depends. If the user has previously taken properties of normal rock then prison's toughness would be equal to normal S-ranked earth jutsu).
*Note - User must have used "Assimilate All Creation Technique" to perform this technique
*Note - User must have used "Assimilated Rock Staff" to perform this technique

This is how the technique looks like (just imagine that staffs are made form material that user has previously taken properties of through "Assimilate All Creation Technique"
You must be registered for see images

btw. Am I allowed to post CJ while I am blacklisted? If I am not allowed then i will delete this post.

~Declined~ Blacklisted
 
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