Re:
Custom Jutsu Submission 
Portion with small crows clarified.
(Kuchyoise: Reaver) Summoning Technique: Reaver
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Reaver is the boss summoning of the crows. Reaver is a giant black crow with red eyes. He's the same size as Pein's Giant Drill-Beaked Bird (Giant Drill-Beaked Bird - Narutopedia, the Naruto Wiki). Reaver is capable of releasing a cawing sound from his mouth that momentarily brings a torrent of small crows that come to his aid, approximately five seconds after the release of the caw (he can release this caw thrice per battle, must wait three turns between doing it, and it also counts as a jutsu for him to do this). These crows are called from natural surroundings, and are not summoned, and so they take several seconds to appear and this can only be done in a place where it would be plausible for crows to be (for example, this cannot be done in an arctic wasteland). The appearing crows are mainly used to confuse or distract the enemy and obscure his/her sight. Reaver is able to use any crow-related jutsu, as well as spew any fire jutsu from his beak of A-rank or lower. He flies at an extremely quick pace, something that had improved simply from having to keep up with the awfully quick Itachi when aiding him in battle. At the speeds that he flies at, and the sheer power that his beak has, he is often able to cut through trees while flying.
Note: Reaver can only be summoned once per battle, and disappears the fifth turn after he was originally summoned.
~ Approved ~
Small crows are no longer allowed to do this genjutsu. Restriction added (no genjutsu for the next two turns).
(Genjutsu: Kuroi Hane Ekusupuro-jon) Illusionary Technique: Black Feather Explosion
Rank: S
Type: Offensive
Range: Short-Mid (within range of eye contact, and therefore possibly done from Long-range with large crows)
Chakra Cost: 40
Damage: 80
Description: This is a crow-related genjutsu, being done either by looking into the eyes of a crow or into the eyes of it's summoner. This genjutsu is incorporated smoothly into battle, to the point where it's difficult for the captured opponent to even tell that they are in the genjutsu (we've seen genjutsu be done that are done in battle where the victim doesn't become aware of the genjutsu until it's effect kicks in and makes it obvious) and therefore, the user will have the same surroundings that they did while out of the genjutsu. Within a second, the crow will fly directly above the opponent, converging above him/her if there are large numbers of them. Immediately, the crow will completely burst, and its feathers will all rain down on the opponent, coming down on and around him in a circular form with a very large diameter. The opponent will then see all of these feathers simultaneously explode, injuring them badly. However, this genjutsu is mixed in with a physical attack that the summoner of the crow does outside of the genjutsu. They will immediately jump over them when the opponent is caught in the genjutsu, and then throw countless kunai with explosive tags wrapped around them, coming down on the opponent and explode simultaneously with the feathers. This jutsu is extremely versatile as far as who can perform it. Only large crows can do this; swarms of smaller crows will not have enough chakra to do this genjutsu. As said earlier, anyone with the crow summoning can do this as well, provided there is already a summoned crow on the field. However, in order to do this, the actual summoner must be within mid-range of the opponent, in order to make it above them in time to throw all of the explosive kunai.
Note: Only usable twice per battle, and the user must wait three of his turns between using this again.
Note: Being that this is an eye contact genjutsu, this requires no actual hand seals and can therefore be done quite quickly.
Note: After using this, the user cannot use any genjutsu for two turns.
~ Approved ~
Ice senbon restricted to twice per battle.
(Hyouton: Shimo Hishou) Ice Style: Frost Flight
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user will use their ice chakra to burst out of their backs and solidify into two large wings made of ice that will protrude out of their backs. Both wings are around the same size as the user (similarly sized to when Sasuke used to go into his second curse seal stage). The main function of these would be, obviously, allowing their user to fly into the air, however the ice wings have several other functions. The wings are also capable of releasing multiple ice senbon when fully spread out that all rush towards the opponent (this can be done by spreading one wing or both). The wings are also capable of acting as a defense mechanism, allowing the user to cocoon themselves within the wings. In this stage, they are capable of defend the user from enemy jutsu, projectiles, or taijutsu. The wings are consistently releasing a small amount of cool mist, simply radiating from themselves, and therefore whenever the wings move in flight the mist surrounds the user from being spread around. Anyone near the user while the wings are moving (so this only applies when the user is flying), or anyone who touches these wings will begin to be slowly frozen (slowly enough that it still allows them to possibly save themselves, but the freezing starts from the hand, or foot, that they touched the wing with, beginning with a bluish radiance and then slowly encasing them). The wings allow the user to move in the air at a much quicker pace then they would at the ground. This jutsu is done relatively quickly, and when the user does this, they can choose to already be in a cocoon form if necessary (similarly to how when Sasuke first went his curse seal level 2 mode he was already being defended by the wings when they appeared).
Note: May only be used twice per battle and lasts three turns each time (must wait at least two turns, excluding the turn it deactivates, before doing this again).
Note: If the user uses the ice wings to protect them from a jutsu, it only protect against fire A-rank and lower, one S-rank jutsu, two A-rank jutsu (excluding fire), OR three B-rank jutsu. Emphasis on "or," meaning it can only do one of those, if the opponent uses two B-ranks and one S-rank, for example, the user cannot defend against the S-rank jutsu using the wings, not fully anyway. These jutsu can be blocked periodically (meaning that if the opponent uses one B-rank blocked by this, and then a few turns later the user blocks another B-rank using this, and another later, it is considered valid). After doing blocking any combination of the said jutsu ranks, the wings are both destroyed.
Note: The wings can only shoot out ice senbon twice per battle.
~ Approved ~
Changed "quicker than most swordsman can muster" to "allowing for efficient and quick attacks."
(Houto Tame Keimei) Way to Dawn
Rank: S
Type: Weapon
Range: N/A
Chakra Cost: 40 (if summoned)
Damage Points: N/A
Description: Way to Dawn is the name of Riku's most highly favored sword. Riku constantly keeps it in his sheathe, having to often use it in battle, but if not already sheathed, he can call it to the field at any time (this requires no hand seals, so he can do it fluently and quickly in battle, but does require the above chakra amount). It's appearance is quite peculiar, most notably the wing on the inner part of it's blade. The main color of the blade is somewhere between a dark red and black, transitioning in colors from black to dark red from the blade edge to the blade's back respectively. One half of the blade's guard is compromised of what seems to be a demonic wing, whilst the other seems to be an angelic counterpart. Way to Dawn is of fair size for a blade, and Riku most often uses it with one hand, allowing for efficient and quick attacks. The blade's affinity, being that it's Riku's blade, belongs with ice-related techniques and jutsu. First, whenever the blade is in Riku's hand, he is capable of doing all ice jutsu with barely any handseals, but rather simply by swinging the blade or, in some cases such as the ice spike jutsu, stabbing it into the ground and any ice-related jutsu carried out through the sword will be a rank stronger than normally (does not apply to S-ranks or Forbidden, which will remain at normal strength). The sword can, at any time, be imbued with ice chakra that will increase it's durability and cutting power, though this, obviously, requires the user to use up more chakra. When the user does this, the blade will also become larger than normally and be covered in what seems to be a light blue coating, giving the sword extra reach, though still leaving it at the same weight and still allowing Riku to hold it the same way and still be balanced. The sword also has several other abilities (to be submitted as customs).
Note: When focusing ice chakra into the sword, the user will lose ten chakra points per turn.
~ The sword needs some restrictions ~


Everything edited according to your requests. I stated what exactly I edited right above each jutsu.None of these had been checked so... resubmitting I guess.
(Kuchyoise: Reaver) Summoning Technique: Reaver
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Reaver is the boss summoning of the crows. Reaver is a giant black crow with red eyes. He's the same size as Pein's Giant Drill-Beaked Bird (Giant Drill-Beaked Bird - Narutopedia, the Naruto Wiki). Reaver is capable of releasing a cawing sound from his mouth that momentarily brings a torrent of small crows that come to his aid, approximately five seconds after the release of the caw (he can release this caw thrice per battle, must wait three turns between doing it, and it also counts as a jutsu for him to do this). The appearing crows are mainly used to confuse or distract the enemy and obscure his/her sight. Reaver is able to use any crow-related jutsu, as well as spew any fire jutsu from his beak of A-rank or lower. He flies at an extremely quick pace, something that had improved simply from having to keep up with the awfully quick Itachi when aiding him in battle. At the speeds that he flies at, and the sheer power that his beak has, he is often able to cut through trees while flying.
Note: Reaver can only be summoned once per battle, and disappears the fifth turn after he was originally summoned.
~ Are they summoned crows, or are they natural crows that come to his aid ? Second, where do they appear, if summoned ? Near him ? Around the opponent ? Near you ? ~
(Kuchyoise: Terra Sono Kiri) Summoning Technique: Terra the Drill
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: Terra is a medium-sized crow with feather colors that are closer to brown than black. Terra has the most powerful beak of all birds, and along with the speeds that he flies at, Terra is capable of going through the earth underground as though he were a drill ripping through the ground, tucking in it's wings as it sinks down into the earth to give him a sort of torpedo appearance. While underground, or simply standing on the ground, Terra can sense the location of any opponent on the ground, making this useful to intercept opponents using Underground Fish Projection or another such jutsu by him intercepting them. However, Terra must always be moving throughout the ground, and cannot simply stay still, and must always move forward, making it slightly difficult for him to turn if he misses the opponent, and, needless to say, the summoner cannot stay on Terra's back as he drills through the earth. Terra's powerful beak is capable of stabbing through anything as strong as concrete, and is capable of making dents in metal (provided he has gained enough momentum).
Note: Terra can only be summoned twice per battle, and the user must wait six turns between summoning him.
~ Numerous CJ exist already allowing users to sense what is underground through contact with it. Your summon is not going to have that ability. ~
(Genjutsu: Kuroi Hane Ekusupuro-jon) Illusionary Technique: Black Feather Explosion
Rank: S
Type: Offensive
Range: Short-Mid (within range of eye contact, and therefore possibly done from Long-range with large crows)
Chakra Cost: 40
Damage: 80
Description: This is a crow-related genjutsu, being done either by looking into the eyes of a crow or into the eyes of it's summoner. This genjutsu is incorporated smoothly into battle, to the point where it's difficult for the captured opponent to even tell that they are in the genjutsu (we've seen genjutsu be done that are done in battle where the victim doesn't become aware of the genjutsu until it's effect kicks in and makes it obvious) and therefore, the user will have the same surroundings that they did while out of the genjutsu. Within a second, the crow (or crows if there are more than one) will fly directly above the opponent, converging above him/her if there are large numbers of them. Immediately, the crow(s) will completely burst, and their feathers will all rain down on the opponent, coming down on and around him in a circular form with a very large diameter. The opponent will then see all of these feathers simultaneously explode, injuring them badly. However, this genjutsu is mixed in with a physical attack that the summoner of the crow does outside of the genjutsu. They will immediately jump over them when the opponent is caught in the genjutsu, and then throw countless kunai with explosive tags wrapped around them, coming down on the opponent and explode simultaneously with the feathers. This jutsu is extremely versatile as far as who can perform it. Any crow can do this; if the user looks into the eyes of even a small crow, they can still be caught in it (but since small crows are usually in large flocks, all of the crows on the battlefield will appear in the genjutsu, and so there must be other crows around) and for medium to large-sized crows, they are capable of doing this genjutsu from a greater distance (bigger eyes) and they are able to do this completely alone. As said earlier, anyone with the crow summoning can do this as well, provided there is already a summoned crow on the field. However, in order to do this, the actual summoner must be within mid-range of the opponent, in order to make it above them in time to throw all of the explosive kunai.
Note: Only usable twice per battle, and the user must wait three of his turns between using this again.
Note: Being that this is an eye contact genjutsu, this requires no actual hand seals and can therefore be done quite quickly.
~ I don't agree with small crows doing it; second, I want one more restriction. ~
These two jutsu had been already changed back in my last post according to Caliburn's requests (they were never checked either, but I'm just saying so there's really no reason for them not to be approved).
(Hyouton: Shimo Hishou) Ice Style: Frost Flight
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user will use their ice chakra to burst out of their backs and solidify into two large wings made of ice that will protrude out of their backs. Both wings are around the same size as the user (similarly sized to when Sasuke used to go into his second curse seal stage). The main function of these would be, obviously, allowing their user to fly into the air, however the ice wings have several other functions. The wings are also capable of releasing multiple ice senbon when fully spread out that all rush towards the opponent (this can be done by spreading one wing or both). The wings are also capable of acting as a defense mechanism, allowing the user to cocoon themselves within the wings. In this stage, they are capable of defend the user from enemy jutsu, projectiles, or taijutsu. The wings are consistently releasing a small amount of cool mist, simply radiating from themselves, and therefore whenever the wings move in flight the mist surrounds the user from being spread around. Anyone near the user while the wings are moving (so this only applies when the user is flying), or anyone who touches these wings will begin to be slowly frozen (slowly enough that it still allows them to possibly save themselves, but the freezing starts from the hand, or foot, that they touched the wing with, beginning with a bluish radiance and then slowly encasing them). The wings allow the user to move in the air at a much quicker pace then they would at the ground. This jutsu is done relatively quickly, and when the user does this, they can choose to already be in a cocoon form if necessary (similarly to how when Sasuke first went his curse seal level 2 mode he was already being defended by the wings when they appeared).
Note: May only be used twice per battle and lasts three turns each time (must wait at least two turns, excluding the turn it deactivates, before doing this again).
Note: If the user uses the ice wings to protect them from a jutsu, it only protect against fire A-rank and lower, one S-rank jutsu, two A-rank jutsu (excluding fire), OR three B-rank jutsu. Emphasis on "or," meaning it can only do one of those, if the opponent uses two B-ranks and one S-rank, for example, the user cannot defend against the S-rank jutsu using the wings, not fully anyway. These jutsu can be blocked periodically (meaning that if the opponent uses one B-rank blocked by this, and then a few turns later the user blocks another B-rank using this, and another later, it is considered valid). After doing blocking any combination of the said jutsu ranks, the wings are both destroyed.
~ Needs a number of times restriction on the Ice senbon ~
(Houto Tame Keimei) Way to Dawn
Rank: S
Type: Weapon
Range: N/A
Chakra Cost: 40 (if summoned)
Damage Points: N/A
Description: Way to Dawn is the name of Riku's most highly favored sword. Riku constantly keeps it in his sheathe, having to often use it in battle, but if not already sheathed, he can call it to the field at any time (this requires no hand seals, so he can do it fluently and quickly in battle, but does require the above chakra amount). It's appearance is quite peculiar, most notably the wing on the inner part of it's blade. The main color of the blade is somewhere between a dark red and black, transitioning in colors from black to dark red from the blade edge to the blade's back respectively. One half of the blade's guard is compromised of what seems to be a demonic wing, whilst the other seems to be an angelic counterpart. Way to Dawn is of fair size for a blade, and Riku most often uses it with one hand, allowing for quicker attacks than most swordsmen could muster. The blade's affinity, being that it's Riku's blade, belongs with ice-related techniques and jutsu. First, whenever the blade is in Riku's hand, he is capable of doing all ice jutsu with barely any handseals, but rather simply by swinging the blade or, in some cases such as the ice spike jutsu, stabbing it into the ground and any ice-related jutsu carried out through the sword will be a rank stronger than normally (does not apply to S-ranks, which will remain at normal strength). The sword can, at any time, be imbued with ice chakra that will increase it's durability and cutting power, though this, obviously, requires the user to use up more chakra. When the user does this, the blade will also become larger than normally and be covered in what seems to be a light blue coating, giving the sword extra reach, though still leaving it at the same weight and still allowing Riku to hold it the same way and still be balanced. The sword also has several other abilities (to be submitted as customs).
Note: When focusing ice chakra into the sword, the user will lose ten chakra points per turn.
~ Purple part, not really. ~
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Portion with small crows clarified.
(Kuchyoise: Reaver) Summoning Technique: Reaver
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Reaver is the boss summoning of the crows. Reaver is a giant black crow with red eyes. He's the same size as Pein's Giant Drill-Beaked Bird (Giant Drill-Beaked Bird - Narutopedia, the Naruto Wiki). Reaver is capable of releasing a cawing sound from his mouth that momentarily brings a torrent of small crows that come to his aid, approximately five seconds after the release of the caw (he can release this caw thrice per battle, must wait three turns between doing it, and it also counts as a jutsu for him to do this). These crows are called from natural surroundings, and are not summoned, and so they take several seconds to appear and this can only be done in a place where it would be plausible for crows to be (for example, this cannot be done in an arctic wasteland). The appearing crows are mainly used to confuse or distract the enemy and obscure his/her sight. Reaver is able to use any crow-related jutsu, as well as spew any fire jutsu from his beak of A-rank or lower. He flies at an extremely quick pace, something that had improved simply from having to keep up with the awfully quick Itachi when aiding him in battle. At the speeds that he flies at, and the sheer power that his beak has, he is often able to cut through trees while flying.
Note: Reaver can only be summoned once per battle, and disappears the fifth turn after he was originally summoned.
~ Approved ~
Small crows are no longer allowed to do this genjutsu. Restriction added (no genjutsu for the next two turns).
(Genjutsu: Kuroi Hane Ekusupuro-jon) Illusionary Technique: Black Feather Explosion
Rank: S
Type: Offensive
Range: Short-Mid (within range of eye contact, and therefore possibly done from Long-range with large crows)
Chakra Cost: 40
Damage: 80
Description: This is a crow-related genjutsu, being done either by looking into the eyes of a crow or into the eyes of it's summoner. This genjutsu is incorporated smoothly into battle, to the point where it's difficult for the captured opponent to even tell that they are in the genjutsu (we've seen genjutsu be done that are done in battle where the victim doesn't become aware of the genjutsu until it's effect kicks in and makes it obvious) and therefore, the user will have the same surroundings that they did while out of the genjutsu. Within a second, the crow will fly directly above the opponent, converging above him/her if there are large numbers of them. Immediately, the crow will completely burst, and its feathers will all rain down on the opponent, coming down on and around him in a circular form with a very large diameter. The opponent will then see all of these feathers simultaneously explode, injuring them badly. However, this genjutsu is mixed in with a physical attack that the summoner of the crow does outside of the genjutsu. They will immediately jump over them when the opponent is caught in the genjutsu, and then throw countless kunai with explosive tags wrapped around them, coming down on the opponent and explode simultaneously with the feathers. This jutsu is extremely versatile as far as who can perform it. Only large crows can do this; swarms of smaller crows will not have enough chakra to do this genjutsu. As said earlier, anyone with the crow summoning can do this as well, provided there is already a summoned crow on the field. However, in order to do this, the actual summoner must be within mid-range of the opponent, in order to make it above them in time to throw all of the explosive kunai.
Note: Only usable twice per battle, and the user must wait three of his turns between using this again.
Note: Being that this is an eye contact genjutsu, this requires no actual hand seals and can therefore be done quite quickly.
Note: After using this, the user cannot use any genjutsu for two turns.
~ Approved ~
Ice senbon restricted to twice per battle.
(Hyouton: Shimo Hishou) Ice Style: Frost Flight
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user will use their ice chakra to burst out of their backs and solidify into two large wings made of ice that will protrude out of their backs. Both wings are around the same size as the user (similarly sized to when Sasuke used to go into his second curse seal stage). The main function of these would be, obviously, allowing their user to fly into the air, however the ice wings have several other functions. The wings are also capable of releasing multiple ice senbon when fully spread out that all rush towards the opponent (this can be done by spreading one wing or both). The wings are also capable of acting as a defense mechanism, allowing the user to cocoon themselves within the wings. In this stage, they are capable of defend the user from enemy jutsu, projectiles, or taijutsu. The wings are consistently releasing a small amount of cool mist, simply radiating from themselves, and therefore whenever the wings move in flight the mist surrounds the user from being spread around. Anyone near the user while the wings are moving (so this only applies when the user is flying), or anyone who touches these wings will begin to be slowly frozen (slowly enough that it still allows them to possibly save themselves, but the freezing starts from the hand, or foot, that they touched the wing with, beginning with a bluish radiance and then slowly encasing them). The wings allow the user to move in the air at a much quicker pace then they would at the ground. This jutsu is done relatively quickly, and when the user does this, they can choose to already be in a cocoon form if necessary (similarly to how when Sasuke first went his curse seal level 2 mode he was already being defended by the wings when they appeared).
Note: May only be used twice per battle and lasts three turns each time (must wait at least two turns, excluding the turn it deactivates, before doing this again).
Note: If the user uses the ice wings to protect them from a jutsu, it only protect against fire A-rank and lower, one S-rank jutsu, two A-rank jutsu (excluding fire), OR three B-rank jutsu. Emphasis on "or," meaning it can only do one of those, if the opponent uses two B-ranks and one S-rank, for example, the user cannot defend against the S-rank jutsu using the wings, not fully anyway. These jutsu can be blocked periodically (meaning that if the opponent uses one B-rank blocked by this, and then a few turns later the user blocks another B-rank using this, and another later, it is considered valid). After doing blocking any combination of the said jutsu ranks, the wings are both destroyed.
Note: The wings can only shoot out ice senbon twice per battle.
~ Approved ~
Changed "quicker than most swordsman can muster" to "allowing for efficient and quick attacks."
(Houto Tame Keimei) Way to Dawn
Rank: S
Type: Weapon
Range: N/A
Chakra Cost: 40 (if summoned)
Damage Points: N/A
Description: Way to Dawn is the name of Riku's most highly favored sword. Riku constantly keeps it in his sheathe, having to often use it in battle, but if not already sheathed, he can call it to the field at any time (this requires no hand seals, so he can do it fluently and quickly in battle, but does require the above chakra amount). It's appearance is quite peculiar, most notably the wing on the inner part of it's blade. The main color of the blade is somewhere between a dark red and black, transitioning in colors from black to dark red from the blade edge to the blade's back respectively. One half of the blade's guard is compromised of what seems to be a demonic wing, whilst the other seems to be an angelic counterpart. Way to Dawn is of fair size for a blade, and Riku most often uses it with one hand, allowing for efficient and quick attacks. The blade's affinity, being that it's Riku's blade, belongs with ice-related techniques and jutsu. First, whenever the blade is in Riku's hand, he is capable of doing all ice jutsu with barely any handseals, but rather simply by swinging the blade or, in some cases such as the ice spike jutsu, stabbing it into the ground and any ice-related jutsu carried out through the sword will be a rank stronger than normally (does not apply to S-ranks or Forbidden, which will remain at normal strength). The sword can, at any time, be imbued with ice chakra that will increase it's durability and cutting power, though this, obviously, requires the user to use up more chakra. When the user does this, the blade will also become larger than normally and be covered in what seems to be a light blue coating, giving the sword extra reach, though still leaving it at the same weight and still allowing Riku to hold it the same way and still be balanced. The sword also has several other abilities (to be submitted as customs).
Note: When focusing ice chakra into the sword, the user will lose ten chakra points per turn.
~ The sword needs some restrictions ~
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