[ARCHIVE] Custom Jutsu Submission - I

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Toku

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Re: ♦ Custom Jutsu Submission ♦

(Gufu Suna Kado) Typhoon Sand Vortex
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra cost: 50
Attack points: 120
Description: the user performs a single hand seal and creates a vortex of sand in a huge scale that strikes the opponent with tremendous force. The sand vortex is a Sand and Wind element combination that blinds the opponent upon being created, before striking and grinding the opponent while blowing him away from the high rate of speed of this jutsu. This jutsu leaves the user exhausted not allowing him to use any A-rank and above sand and wind jutsus.
*Note: can only be used by Toku.
*Note: must be a sand user.
*Note: can only be used 1x per battle.
*Note: can’t use any A-rank or above Sand and Wind jutsus for 3 turns.

~ A Forbidden rank jutsu would definitely require more ~
(Gufu Suna Kado) Typhoon Sand Vortex
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra cost: 50
Attack points: 120
Description: the use performs a series of hand seals and creates a vortex of sand in a huge scale that strikes the opponent with stremendous force. The sand vortex is a Sand and Wind element combination that blinds the opponent upon being created, before striking and grinding the opponent while blowing him away from the high rate of speed of this jutsu. This jutsu leaves the user exhausted not allowing him to use any A-rank and above sand and wind jutsus.
*Note: can only be used by Toku.
*Note: must be a sand user.
*Note: can only be used 1x per battle.
*Note: can’t use any A-rank or above Sand and Wind jutsus for 3 turns.

~ Approved ~

(Katon- Nenshou Fuka) Fire release- Burning sharks
Type: Attack
Rank: A-Rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user focuses fire chakra to his palms while performing three hand seals releasing 2 fire sharks out of his palms that he then sends to attack his opponent. The sharks encircle the opponent before attacking the opponent. The sharks can set their surroundings a blaze while swimming around in the air towards their target.
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ At this rank, they're not going to burn anything unless they touch it or are a few feet within it ~

(Doton- Toku's Gekido ) Earth release- Toku’s Rage
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra cost: 50
Attack points: 120 (120 to the user)
Description: the user stomps the ground making the earth rise over him covering him up. The user then proceeds to release a great amount of chakra that gets sent in all directions sending the earth flying all around away from the user. The earth that is released becomes charged w/ the user’s chakra and then explodes once away from the user.
*note: can’t use any Earth jutsus in the next 5 turns.
*note: can only be used 1x per battle.
*note: can only be used by Toku.

~ Approved o_O ~
 
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Blizzàrd1

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Re: ♦ Custom Jutsu Submission ♦

(Sono Touketsu Kiba) The Frozen Fang
Rank: A
Type: Weapon
Range: Short
Chakra cost: 30
Damage Points:N/A
Description: This sword is developed with Silver and Ice chakra. Some Myths state that this was made by the Angels themselves and gifted to Earth. The sword is 1.5 Meters long and shaped like a Persian Scimitar. It is sharped edged at the bottom and top. Some carvings are also done on one side of it which says "The Frozen Fang".
This Sword has ability to conduct Wind Chakra to increase the Area of Attack-By 3 Inches width and 5 Inches Length- and Sharpness. To use this ability User holds the sword in the hand and insert its wind chakra in it. When both sword and chakra are connected blue chakra can be seen around the sword allowing the user to slice cut and stab etc.

*Can Only be Wielded by 0sama*


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~ Approved ~
 
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Blizzàrd1

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Re: ♦ Custom Jutsu Submission ♦

(Mizu Fuukaku: Moujou Chi Bakufuu) Water Style: Vascular Blood Blast
Type:Attack
Rank:A
Range:Short
Chakra Cost:30
Damage Points:60
Description: User place his hand on his/her opponent and uses water Chakra to dilute the blood content in opponents body by adding more water into his/her blood. This results in disrupt in the inner mechanism. It takes 5 seconds to cast this attack if interrupted before this attack has no effect.

*Can only be Used/Taught by 0sama*

~Jutsu effect is too vague~
-Its Just damaging the internal circulation Its first time a jutsu like this is posted i guess- Its different?

~ Declined, do not resubmit ~


(Mizu Fuukaku: Joumae-o Ookami) Water Style: Lock-on Wolves
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60
Description: User creates three water wolves with his chakra and direct them on his/her opponent. They follow the target until they blast on it. These wolves can also be directed from different directions.

*Can only be Used/Taught by 0sama*
~Un-needed this is just the shark jutsu, but wolves instead really~
Sharks require water medium/field this jutsu can be done anywhere!

~ Declined, do not resubmit ~
 
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-Ventus-

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Re: ♦ Custom Jutsu Submission ♦

Rank: Forbidden
Type: Supplimentary
Range: It depends
Chakra cost: 40
Damage points: N/A
Description: The seven fire spirits are multiple weapons with some abilities.They are sealed in a special gauntlet that has been passed down generations by generations and the user always wear.They can be summoned from the gauntlet by the user's by calling their names.The first 6 dragons are a Nadare,Saiha,homura,setsuna,madoka,rui, six have the abilities to grant the user increase in strength and block c-rank fire techniques .And the seventh spirit is a long katana which has the ability to increase the user's strength and defense and able to make strong fireblast probably up to a-rank
nadare-dual sword
saiha-chain sickle blade(mid)
homura-whip with a claw in the end (mid)
Setsuna-Great Sword
Madoka-Scythe
Rui-long spear
~Restrictions~
-As long as the seventh spirit is not summoned the user can continue to wield the weapons sacrificing 30 chakra per turn-
-if the seventh spirit is summoned the user has only 3 turns before he wont be able to use the weapons-
-after the three turns the user can only use c-rank fire jutsu's-
-while using the weapons the user can only use b-rank fire jutsu's-
-can only be used once per battle-
-the weapons can be used simultaneously sacrificing 50 chakra per turns if 3 or more weapons are used at the same time-
-the user can't use the other 6 flame spirits if he sumoned the seventh spirit
-can only be taught by -+aizen+-



~ Declined, do not resubmit ~

Type:summons
Rank:A
Range:Short
Chakra Cost: 30
Damage: N/A
Description: Sky is the eldest among the three brothers,since he has the wind affinity,he is faster among the rest.Sky also have the the flame affinity which also come's in handy in battle.(gamakichi size)

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Type:summons
Rank:A
Range:Short
Chakra Cost: 30
Damage: N/A
Description:Goro is the 2nd child,he is strong and has more defense among the rest.He's affinity is Earth(gamakichi size)
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Type:summons
Rank:A
Range:Short
Chakra Cost: 30
Damage: N/A
Description:Oceania is the only female among the three siblings,She is very smart and expert in recon and stealth missions.Her affinities are Lightning and Water(gamakichi size)
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~ No restrictions for any of them ? ~
 
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Atrocitus

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Re: ♦ Custom Jutsu Submission ♦

I have permission via VM to submit summonings for the contract I signed


First summoning
Summoning Jutsu : Mizu the Phoenix (Kuchiyose no Jutsu : Mizu sono Fenikkusu)
Rank: S
Type: Attack/Defense
Range: Short-long
Chakra:40
Damage points :80
Description:The user uses the summoning technique to summon Mizu, who is half the size of Gamabunta. Mizu has immense water moulding capabilities, as her affinity is Water. Mizu's body is actually just water chakra (that is being controlled by a spirit of a very old Secretary bird), that can be manipulated by the summoner and Mizu herself. If Mizu is heavily damaged or has lost a lot of her water supply, she can dive into a nearby water source and repair any damaged done, and replenish her water supply. Mizu can use up to S-Rank Water jutsu's (unless they require contact with the ground) and her body can be used as a water source.

Note:
-This summoning lasts up to 4 turns-
-Can only be summoned once per battle-
-Must have signed the Secretary Bird Summoning contract.
-The only way the user can stand on Mizu is to channel chakra to his/her feet.
-Mizu's Jutsu attacks are considered as a move and she can only use water jutsu's four times per battle (after four attacks she will have to replenish)(The summoner using her as a water source counts to her four attacks).
-Mizu can only replenish once per battle.
-Can be the only summon on the user can have on the field




~ NO ! No summoning can be made of water ~

Note: "Phoenix" is only a title and not an actually Phoenix


Second summoning
Summoning Jutsu : Raiden (Kuchiyose no Jutsu : Raiden)
Rank: S
Type: Attack/Defense
Range: Short-Long
CHakra cost: 40
Damage points :80
Description: Raiden is half the size of Gamabunta . Raiden has an affinity to Lightning and uses air friction and his special feathers on his wings to make static electricity, he then can use them for Raiton jutsu. Raiden can use Raiton jutsu up to S-Rank (but only four times per battle). The user can stand on Raiden as long as he does not touch his wings.

Note:
-Can only be taught by So6p and Ragerok
-Can be summoned once per battle and stays for 4 turns
-Raiden can use up to S-Rank jutsu (only four times per battle)
-Must be the only summon the user has on the field
-Must have signed the Secretary Bird contract.






~ Approved, I edited a bit ~

These are personal customs:

Name: Earth Release : Earth Sonar Ripple (Doton : Chi Sonar Ripuru)
Type: Supplementary
Rank: A
Range: Short/Mid
Chakra Cost: 30
Damage: N/A
Description: The user channels Doton chakra into one of his legs. Then he stamps on the ground releasing it on to the surface of the ground. This causes a 360 degree ripple to move across the ground, with the user as the epicenter. When the ripple encounters a solid object on the surface it cause a ripple to bounce back at the user, thus allowing the user to "know" his surroundings, even if he is blinded.

Note:
-Can only be used twice per battle.
-Can not detect objects underground or in the air.
-Can only be taught by Ragerok

~ Similar techniques exist ~

Name: Dual Bone (Sōkotsu)
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage: 80
Description: The user does a dual fist punch (one punch to the mid torso and the other beneath it landing on their stomach). While he goes to punch he sends chakra to his fists (like strong tai), which causes his punches to crush and shatter bones and organs in the torso.

Note:
-Can only use twice per battle
- It will not shatter Kaguya bones.
- Can only be taught by Ragerok
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~ You basically described nothing but a normal chakra-enhanced punch, how does it reach that level of power ? ~

Name: Heart Stopper ( Shin Sen)
Type: Attack
Rank: S
Range: Short
Chakra Cost: N/A
Damage 80
Description: This technique which is based on CPR (to restart a persons heart by compressing the chest) is used to stop the heart of a healthy person. The user keeps an open palm and*strikes with the outer edge of the hand (the opposite side to the thumb). In kung fu this is called a 'sword hand'. The strike lands in front of the heart, and is an 'internal force' strike. This attack is very lethal as it can stop a persons heart.

An internal force strike is when you make contact with perhaps 75% of your full power, and then increase this to full power as you hit to push them back and follow through. The user doesn't tense their muscles and goes rigid at the moment of impact. This causes more compression to the body and transmits more of the the power of the strike into the body to cause damage or interupt the function of internal organs such as the heart.

Note:
-Can only be used twice.
- Can only be taught by Ragerok.

~ So this is a one-hit kill Tai ? No. ~
 
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ZK

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Re: ♦ Custom Jutsu Submission ♦

resubmitting some jutsus :)

Earth release: Status check = Doton: Sutētasuchekku.
Type: Supplementary
Rank: B
Range: Short/Long
Chakra cost: 15
Damage points: N/A
Description: The user gathers chakra in his hands, and slams them onto the ground, and sends small amounts of chakra into the earth. This technique allows the user, to read some information about the target, is he’s preparing for a jutsu, is he’s under the effect of a genjutsu. This move requires no handseals.
Notes:
• Can only be used by ZeroGarra.
• Can only be used thre times per battle

~ Similar techniques exist ~

Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/offensive
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and emit tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm, but it can also be used offensively, if an opponent comes too close, the user can make the water lash out after the opponent.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.

~ How long does the thing last ? ~

Wind release: Breeze of the sorrowing dead = Fuuton: Kanashimi no kaze shinde.
Type: Offensive/Supplementary
Rank: S
Range: Short/Mid
Chakra cost: 35
Damage points: 70
Description: The user inhales an incredible amount of air, from the area around him, doing so the user almost empties the area, in short range of him, of air. This causes fire jutsus below A-rank, that’s in short range of the user, to die out because of the lack of oxygen. After inhaling the air, the user mixes it with his chakra, and then exhales it. When the air is exhaled, it will smell like the dead, and the wind itself, will be formed as a deformed wall, of unclear human looking creatures, which will be stretching their arms out, like if they wanted to grab the target.
Notes:
• Can only be taught by ZeroGarra
• Can only be used three times per battle

~ You'd kill yourself first ~

Fuuton: Kanashimi no hōkō = Wind release: Roar of sorrow.
Rank: A
Range: Short
Chakra cost: 25
Damage points: 40
Description: The user forms a single handseal, and focuses chakra in his/her neck, the user then screams all he/she is able, and releases the chakra at the same time, this will result in, that everything in close range, in the direction the user is screaming at, will be pushed away, this only works at close range, and it only works on solid objects/persons, everything further away than close range, will simply hear the scream.
Notes:
• Can only be taught by ZeroGarra
• Does not work on S-rank or higher summons

~ Similar techniques exist ~

Illusion Technique: Deadly tears of sorrow = Genjutsu: Kanashimi no deddorī no namida
Type: Offensive
Rank: S
Range: Short/Long
Chakra Cost: 50
Damage Points: N/A
Description: This genjutsu requires eye contact with the target, but only when activating it, after activating this genjutsu, eye contact is not necessary. The user cast an illusion, where the target will see about twenty rotten arms, appearing from the ground, these arms will wrap around the targets arms, legs, chest, and neck. (This happens extremely quick) Then, a giant molested face, will appear floating in mid air above the target, and begin to cry down on him, the target will feel like he’s being drowned, because of the water.
Notes:
• Must follow up with a water jutsu.
• Lasts for one turn.
• Can only be taught by ZeroGarra.

~ Why must you follow up with a water jutsu ? o_O Plus where is the number of uses restriction ? ~
 
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Jokey

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Re: ♦ Custom Jutsu Submission ♦

[Suiton Houmen - Mizu oite Mizu butoukai] Water Release - Water ball in Water.
Rank: B
Type: Supplementary
Range: Short/Long
Chakra Cost: 20 [5 + Every Turn]
Damage Points: N/A
Descriptions: The user Concetrate's water chakra in his hands and then he make's a water ball and in the water ball the user can breath and can go in the water and breath all the time. He can also fight under water with it but when the user uses a strong jutsu he can break the Water ball.
Note: Only Jamal-Sama can use this jutsu.


~ You can breathe in a ball of water ? Wtf ? ~
 
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Nagato..

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Re: ♦ Custom Jutsu Submission ♦

------------------------------------------------------------


Summoning Animal: (Link to prove it exists)
Scroll Owner : Seven Paths Of Pain
Other User who have signed contract: None(Yet)
Summoning Boss if existing : Remi
Other Summoning Animal tied to contract: N/A

~ Contract Approved ~

(Kuchiyose no Jutsu: Remi) Summoning Technique: Remii

Type:Supplementary
Rank:S
Range:Short-Long
Chakra Cost:40 (-10 Per turn on battlefield)
Damage Points:N/A

Description: After the user has done the required handseal and using a small amount of blood, Seven Paths Of Pain will wipe his blood upon his katana and thrust it into the ground summoning Remi the King of the Pumpard relm.

Remi is the size of Gamabunta, has silky white/black polka dotted fur, wears armor similar to that of samurai and carries a katana (fit for his size). From constant licking, his silky coated fur allows him to take less damage against water based attacks. Remis upper body is similar to that of a male human so he is able to perform handseals. With his sword sheathed Remi has amazing speed & agility, but with his sword out he is very sluggish and can be careless at times. He has a natural affinity for lightning chakra but can also use water jutsu.

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-Can be only summon twice per battle
-Capable of using up to B rank lightning/water jutsu
-Summons can only be taught by Seven Paths Of Pain

~ Purple part is plain ridiculous ~
(Kuchiyose no Jutsu: Remi) Summoning Technique: Remi

Type:Supplementary
Rank:S
Range:Short-Long
Chakra Cost:40 (-10 Per turn on battlefield)
Damage Points:N/A

Description: After the user has done the required handseal and using a small amount of blood, Seven Paths Of Pain will wipe his blood upon his katana and thrust it into the ground summoning Remi the King of the Pumpard relm.

Remi is the size of Gamabunta, has silky white/black polka dotted fur, wears armor similar to that of samurai and carries a katana (fit for his size). Remis upper body is similar to that of a male human so he is able to perform handseals. With his sword sheathed Remi has amazing speed & agility, but with his sword out he is very sluggish and can be careless at times. He has a natural affinity for lightning chakra but can also use water jutsu.

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-Can be only summon twice per battle
-Capable of using up to B rank lightning/water jutsu
-Summons can only be taught by Seven Paths Of Pain

~ Number of turns on the battlefield per time summoned ? ~

*I just completely removed that part about licking fur etc lol*
 
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Jinbei

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Re: ♦ Custom Jutsu Submission ♦

Ryūjin Jakka
Type:Supplementary
Rank: S
Chakra cost: 40(To unseal the sword) and -10 chakra(for every turn thats active)
Damage:In its sealed form, Ryūjin Jakka usually takes the appearance of a harmless wooden staff which can be used like a spear. At any time, Yamamoto can remove that disguise, by burning off the wood, to reveal its true form of a standard katana with a dark purple handle and a circular hand guard.This sword was created by the best sword-creator in history.When released, Ryūjin Jakka's blade is engulfed into fire.The aura of this weapon can disintegrate everything and anything that the user waves the sword at, changing it into nothing more than ash and engulfing the surrounding landscape in a blazing firestorm, the heat of which was intense enough to scorch the sky.However,this ability can only be activated when the sword was un-sealed and when the user infused his own chakra into the sword.

~When the sword is released and is englufed with fire,the user won't be able to perform any water jutsus at all.In fact,if the user hasn't used Ryūjin Jakka for a long time,when the user releases it,the heat produced by the sword would be enough to knock out the user and create minor burns.

~Every fire jutsu the user performs will come from the sword if the sword was activated and the power of the attack would be doubled.However,by waving the sword,the user is able to create fire tornados(or other low level attacks) that doesn't count as moves.

~The power of the attacks created by Ryūjin Jakka are as powerful as C-rank fire attacks.

~If the sword stays active for more than 4 turns,the user will be knocked out.

~In order to un-seal Ryūjin Jakka and activating the sword's abilities,the user will have to wait 10 seconds and to stay still for 3 seconds(the three seconds are included in the ten seconds) and will have say this words:"Reduce All Creation to Ash".

~ You have so BEAUTIFULLY copied from bleachpedia that you have left the Yamamoto in there. Well done. Declined, do not resubmit. ~
 
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Goddess

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Re: ♦ Custom Jutsu Submission ♦

(Shoton:Henkaku)-Crystal Release|Upheaval
Type:Attack
Rank:A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description:Guren forms 3 handseals(Tiger,Boar, And Dog) and then slam her palms on the ground. She spreads crystal Chakra throughout the ground causing dozens of crystal spikes to shoot out of the ground under the opponent
(Can only be use 3 times per battle)
(Must Have Guren bio)
(can only be taught by Karin)

~ Approved ~

(Kessho:Tossa Maisou)-Crystal|Instant Burial
Type:Defense
Rank:A
Range:Short-Long
Chakra Cost:30
Damage Points:N/A
Description:Guren bites her thumbs then slams them on the ground. This spreads crystal chakra throughout the ground towards the opponent. When the crystal makes contact with the opponent, the crystal crawls up the opponents body encasing them in crystal which immobilizes them for one turn
(Can only be once per battle)
(Must have Guren bio)
(Can only be taught by karin)

~ You mean across the whole arena floor ? ~

(Shoton|Kessho Uyoku)-Crystal Release|Crystal Wings
Type:Supplementary
Rank:B
Range:Short
Chakra Cost:30
Damage Points:N/A
Description:Guren uses crystal chakra to come out of her shoulder blades. when the chakra solidifies it makes beautiful crystal wings sprout out of her back. The wings allow her to fly about 30 meters into the air and no higher or the wings will collapse off her back.
(Can only be used once per battle)
(Lasts 3 turns)
(Must Guren Bio)
(can only be taught by Karin)

~ Approved ~
@ Emp's response to my second jutsu: No I mean around me like up to mid range :p I accidentally put Short-long instead of Short-Mid.

New Submissions:

(Shuppon No Varukari)- Flight of the Valkyries
Type:Attack
Rank:A
Range:Mid
Chakra Cost:45
Damage Points:80
Description: the user throws one paper bomb into the air. then they make the handseals turning it into dozens of paper bombs. They then fall near the opponent and implode setting of a gargantuan explosion with the opponent in the center
(Can only be used 3 times per battle)

~ Similar techniques exist ~

| (Ninpou|Haizen Shuriken)- Ninja Art|Torrential Shuriken |
Type:Attack
Rank:B
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user focuses chakra into their hands then slam them together. This releases a strong breeze towards the opponent. the user then uses chakra shape manipulation to manipulate the chakra in the breeze. the chakra then shapes into mini chakra shurikens that are very hard to see unless you have sharingan or byakugan. The breeze makes contact with the opponent slicing them up. Once the wind passes by the chakra shuriken disperse.
(Can only be used twice per battle)
(Can only be taught by Karin)

~ Similar techniques exist ~
 
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The_Empire

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Re: ♦ Custom Jutsu Submission ♦

Protection Seal (Engo Fuuin)
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user places a seal that say "Protect" on kanji on the ground or an soild object and activates the seal witha tiger seal. It can be activated from mid range. Also when the seal is activated a short range barrier is protected in 360 degrees, it is an unbreakable barrier unless by making a tiger seal. It repls any attack up to on A rank jutsu. plus it protects whoever or whatever is in the barrier.
-Only used once in battle
-The barrier is used up to three turns
-The barrier can be broken by one S rank jutsu or two A rank(same time or one after another)

~ Similar techniques exist ~

Detection Seal (Hakkaku Fuuin)
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user places a seal on the ground or soild object that says "Detection" in kanji and activates it with 5 hand seals. after the five hand seals the user places their hand on top of the seal and the user focus chakra in the seal and the chakra spreads through the ground from the seal and goes in all directions expect "up"(direction) to mid range. Then user takes their hand off the seal and once someone comes into the range of the chakra will be detected and notified to the creator where the person is. It can only detect whats on the ground. If someone merge with a rock or a tree and appears ina rock or a tree in the range of the seal, the creator will be notified where the person is.
-Only used once per battle
-Only used up to three turns
-The user chakra notifies the user

~ Declined, do not resubmit ~

(Inu Nendo)Dog Clay
Rank: S
Type: Weapon
Chakra cost: 40
Damage points: N/A
Description: Dog Clay is a katana sword. The swpord hilt is shaped into a dog and the color of the handle is white like Deidara's clay with four black diamonds on each side. On the blade it has the Uchiha crest on each side. The user wears the sword on his right hip. The sword can channel their lightning chakra through the blade, Ths user can also channel Chidori and Lightning Fang through the blade. This sword was only made for Deidara Nara and the sword will return to him by the him whistling.

-When the user channels a Chidori through the blade like Sasuke does he has to double the amount of chakra and one can be used 2 times in battle.
-When the user channels Lightning Fang through the blade it stills goes up in the air and comes down on the desired locations. It also cost double the amount of chakra to use and can only be used 2 time in battle.
-When the user channels their lightning chakra their the blade the amount of chakra is 15and the lightning paralysis and shocks the opponent when stabbed or cut.

~ Similar swords exist ~
 
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-Tauburn-

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Re: ♦ Custom Jutsu Submission ♦


(Houka Kei)- Flame Whip
Type: Defence
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: The user focuses their fire chakra in their lungs, then compress the chakra so that it will be more solid than regular fire, and hold an opponents arms and legs. This jutsu is made of compressed fire chakra which when released forms a flame whip from the users mouth. Which can wrap the opponent in three layers of spiraled fire chakra around their body from shoulders to knees. The user can then release it from their hold (from their mouth) which leaves the opponent trapped unable to move or preform jutsus.

Note: This jutsu can only be used 3 times per battle.
Note: The jutsu only traps the opponent for 2 moves. (then the opponent is free to move)
Note: The user must have finished Fire training up to B-Rank
Note: Orange-Hokage can only teach this jutsu




~ My beef with it was that it states the chakra is compressed while within your lungs. ~


(Kaze Katto)- Wind Slicing
Type: Defence
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: -
Description: the user focuses wind chakra into Kaze Sai Katana, as the user preforms one handseal the sword tranforms into a scythe made up of wind chakra, sending a blast of solid wind chakra at the opponents jutsu slicing it in half destroying the jutsu. Kaze Sai Katana stays transformed for one turn then shifts back to its original form.

Note: Tranformation lasts 1 turn then must wait 2 turns to activate again.
Note: Can only be used 2 times per battle.
Note: Must have Kaze Sai Katana atcivated.
Note: Can only be used againist Wind/Water jutsus.
Note: Doesn't count for Kaze Sai Katana's absorbing ablity. (wont absorb opponents jutsu's chakra)



~ Not all jutsu become useless when sliced in half. Second, I need a rank limit on the jutsu split. ~



(Kaze Katto)- Wind Slicing
Type: Defence
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: -
Description: the user focuses wind chakra into Kaze Sai Katana, as the user preforms one handseal the sword tranforms into a scythe made up of wind chakra, sending a blast of solid wind chakra at the opponents jutsu slicing it in half destroying the jutsu. Kaze Sai Katana stays transformed for one turn then shifts back to its original form.

Note: Only B-Rank Wind, Lightning, and Water can be sliced with this jutsu.
Note: Other elements of A-rank used againist this jutsu cancel the jutsu out.
Note: Tranformation lasts 1 turn then must wait 2 turns to activate again.
Note: Can only be used 3 times per battle.
Note: Must have Kaze Sai Katana atcivated.
Note: Can only be used againist Wind/Water jutsus.
Note: Doesn't count for Kaze Sai Katana's absorbing ablity. (wont absorb opponents jutsu's chakra)



~ Approved ~


(Houka Kei)- Flame Whip
Type: Defence
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: The user focuses their fire chakra in their lungs, then moves the chakra to their mouth where they compress the chakra so that it will be more solid than regular fire, and able to hold an opponents arms and legs. This jutsu is made of compressed fire chakra which when released forms a flame whip from the users mouth. Which can wrap the opponent in three layers of spiraled fire chakra around their body from shoulders to knees. The user can then release it from their mouth and hold it in there hands. Leaving the opponent trapped unable to move or preform jutsus.

Note: This jutsu can only be used 3 times per battle.
Note: The jutsu only traps the opponent for 2 moves. (then the opponent is free to move)
Note: The user must have finished Fire training up to B-Rank
Note: Orange-Hokage can only teach this jutsu




~ Approved ~
 
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Toku

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Re: ♦ Custom Jutsu Submission ♦

(Katon- Nenshou Fuka) Fire release- Burning sharks
Type: Attack
Rank: A-Rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user focuses fire chakra to his palms while performing three hand seals releasing 2 fire sharks out of his palms that he then sends to attack his opponent. The sharks encircle the opponent before attacking the opponent. The sharks can set their surroundings a blaze while swimming around in the air towards their target.
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ At this rank, they're not going to burn anything unless they touch it or are a few feet within it ~
(Katon- Nenshou Fuka) Fire release- Burning sharks
Type: Attack
Rank: S-Rank
Range: Short-Long
Chakra cost: 40
Attack points: 80
Description: the user focuses fire chakra to his palms while performing three hand seals releasing 2 fire sharks out of his palms that he then sends to attack his opponent. The sharks encircle the opponent before attacking the opponent. The sharks can set their surroundings a blaze while swimming around in the air towards their target.
*note: can only be used 3x per battle.
*note: can only be used by Toku.
*note: can't use any S-rank and above Fire next turn.

~ Now it's just OP ~
 
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Zenryoku

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Re: ♦ Custom Jutsu Submission ♦


(Suitai Hifuuin) – Secret Seal of Weakening
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage: N/A
Description: This jutsu disrupts the strength of a seal that is placed on someone and makes the target weakened and unstable, leaving the target vulnerable.The way in which this technique works is that the seal is placed directly upon the other seal and it then begins to move and bind itself within the other seal thus weakening the power of the seal and affecting the bonds that hold it strong acting like a key to unlock the seal to a state of weakness.
Note: Must have direct contact.
Note: Can only be used once and must wait 1 turn to use sealing methods.
Note: Can only be taught by Zenryoku


~ So this is basically useful only if the opponent possess a seal on himself already ? ~

hopefully this may help explain the techniques ability and how it affects the target

(Suitai Hifuuin) – Secret Seal of Weakening
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage: N/A
Description: This jutsu disrupts the strength of a seal that is placed on someone and makes the target weakened and unstable, leaving the target vulnerable.The way in which this technique works is that the seal is placed directly upon the other seal and it then begins to move and bind itself within the other seal thus weakening the power of the seal and affecting the bonds that hold it strong acting like a key to unlock the seal to a state of weakness.
Note: Only affects targets with seals placed on them already.
Note: Must have direct contact.
Note: Can only be used once and must wait 1 turn to use sealing methods.
Note: Can only be taught by Zenryoku


~ Approved ~

there you go emp sorted out for ya
 
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-Mugen-

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Re: ♦ Custom Jutsu Submission ♦

Fire seal (kasai no fuuin )
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost:40
Damage: +30 to fire
Description: The user will focus chakra to his stomach and a kanji "Fire" will appear there.The user with this seal will increase the chakra flow speed fore his fire type chakra.(like how the EIG increase the spped and power of the user)While with this state the user can't use wind or water at all, and his body will recieve a -5 damage because of the overwhelming fire in his body.
*Can only be used once and lasts 3 turns turn

~ Declined, do not resubmit ~

1 sword style: blazing rage (shotoryu: kaen gekido )
Rank: S
Type: Attack
Range: long
Chakra Cost:40(-20 each turn)
Damage: 80(if hit)
Description: The user will focus fire chakra to his sword and make it extend into a huge blazing fire sword that it long range big (the weight is the same, because fire doesn't weigh).Than the user can swing it in any direction and anything it touches it put on fire.
*can only be used once and lasts 3 turns

~ Doesn't deserve S-rank ~
 
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Emperor

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Re: ♦ Custom Jutsu Submission ♦

Just bringing back my old summoning contract to fit with my Sage Title xD

Summoning Animal: Penguins !
Scroll Owner: Emperor
Other Users who have signed contract: None
Summoning Boss if existing: Skipper ( will be made and submitted shortly )
Other Summoning Animals tied to contract: Kowalski, Rico, Private ( will be made and submitted shortly )

I just submitted the contract again to get it re-approved, so no one can take it from me >_> <_<
I'll submit the summons soon.

~Going once...going twice...*slams hammer* SOLD to the plant on the 2nd row~
 
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Magellan

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Re: ♦ Custom Jutsu Submission ♦

Wind Style: Twin Slicing Tornado
Rank: B
Type: Attack
Range: mid - long
Chakra Cost: 20
Damage: 60
Description: The user does a few hand signs forming wind chakra in both their arms. Then with a slash X" form they release the two powerful wind blades; each 3 meters long. Each blade is quite hard to see being made of solid wind. They immediately go diagonal one to the right and one to the left. Then the two blades with immense speed and cutting power curve and come at the opponent. If the opponent manages to dodge the attack the wind blades will hit and form a powerful tornado roughly 10m high and 6m across.
Note: Tornado lasts one post from creation.

Wind Style: Wind Bounce
Rank: B
Type: Supplementary
Range: Personal
Chakra Cost: 20
Damage: 0
Description: The user releases wind chakra out of their feet in a second and jumps. The user is then launched extremely high with extreme speed. This jutsu is mainly used to launch oneself above another village.

Wind Style: super sayian
Rank: B
Type: Supplementary/Defensive
Range: Short
Chakra Cost: 20 20 (5 for each projectile)
Damage: 0
Description: The user slams his foot or feet on to the ground and release wind chakra out of them. The wind chakra then flows around them covering them in a almost tube of wind. Can be used to block attack sent by the opponent. Also to make them look cool or just cool them off after a hard day of training.
Note: It can block wind, projectiles, water, Earth and multiple lightning attacks if you are surrounded. It completely covers the user.

Wind Style: Exploding projectiles
Type: Supplementary
Rank: B
Range: personal, Mid, then long
Chakra Cost: 20 (5 for each projectile)
Damage: 60
Description: The user releases a special form of wind chakra when they throw projectiles. So the projectiles are covered in wind chakra that increases the speed and cutting power. But when they have reached Mid range the wind chakra releases in a cutting blast all around the projectile. The projectiles will continue to go its course with even more speed.
Note: User is able to use up to 4 projectiles with this jutsu; at most.
Note: The explosions are equal to short range.

Name: Earth Style: Earth Clone Projectiles
Rank: C
Range: Short - Long
Requirements: Shurikens ( or any other tools )
Chakra Cost: 10
Damage: 30 (depends on ninja tool)
Description: user throws 1 shuriken ( or any other tool ) and makes hand seals to make copies of them with Earth chakra. Just like shadow clones but made of mud. They will stay as shurkin even after they hit.

Name: Earth Style: Earth Bullets
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage: 60
Description: Does a single hand sign and launches 3 pebble sized earth chakra globs. As they leave the users mouth they form into boulder shaped bullets They shoot from their mouth with high speed. Each boulder has a length of a meter and a half. (Circumference) They each way roughly 500lbs, making them a strong attack.

Earth release: Thirsty Underworld
Type: Supplementary
Rank: A
Range: Short- Mid
Chakra Cost: 30
Damage: 60
Description: The user does a series of hand signs then 6 holes appear on the ground. The are separated from ranges short to mid. The holes will absorb all the water(including jutsu) that comes in a 5m radius for 3 turns. On the third turn the user does a sign and the holes spew the water back ward creating a wave, 1/2 the size of water taken of thick mud; that goes long range, then hardens to rock.

Water Style: Water Release: Hands of the Fallen :No teochi
Rank: S
Range: short to long
Type: Attack
Chakra Cost: 50
Damage: 100
Description: The user puts hands together and sends chakra in to water underneath him. Then releasing it, 100s of large arms with immense speed come up from the water at once in a huge area. They launch up wards grabbing the opponent(s) and try to drag crush and drag them into the water. Then after a few moments 4 giant hands form and surround in a square and fall grabbing the target. The 2nd part is designed to grab a tailed beast down, so it can be sealed. This jutsu is extremely fast and strong as it is able to hold down a tail beast.
*User must keep hands together the entire time.*

Water Style: Hells Forbidden Mist: Herukurokiri
Rank: S
Type: Supplementary
Range: Enough to fill an entire village.
Chakra Cost: 50
Damage: 0
Description: The proclaimed strongest Mist jutsu ever created, used by advance Mist ninja. The user draws forth extremely thick black mist from there chakra; enough to fill an entire village. If surrounded it will drench you in seconds it is highly thick and like a blanket of water everywhere. The mist inside of it has black demon like figures in the mist, though if touch they are nothing more then a form of Haze clones. It is infused with the users dark chakra. It is impossible to see anything in the mist no matter how close for everyone in the mist besides these haze clones. If people remain in the mist for to long they can lose their sense of directions and get lost. It also allows the user to sense and feel anyone who is inside of the jutsu chakra, where they are in the mist, their level and how much chakra they left. This is a technique designed for mass confusion in large areas. So a master of silent killing can kill in great numbers without worrying of counter attacks.
Note: Any loyal Mist ninja can use this jutsu.

Water Style: Black Water
Rank: D
Range: short to long
Type: Supplementary
Chakra Cost: 10
Damage: 0
Description: After the user does any water he does another 2 hand signs while casting a jutsu. Adding more chakra turning the water jutsu into oil.

~All declined as you broke the 5 CJ limit/week rule and you will have to wait till next week before you can submit any CJ again~
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦

I have enough ideas myself for plant release so I don't need to rip off your customs.

( Taijutsu: Sutrongu Hanma ) - Hand to Hand combat: Strong Hammer
Rank: A
Type: Offensive
Range: Short - Close
Chakra cost: 30
Damage points: 60
Description: User first focuses chakra into his/her hand. When that's completed user takes firm stance ( can be done without the stance ) and concentrate for a bit on dealing punch. Once user has concentrated he/she will deliver compacted punch as fast as user can and it's strong enough to cause bones damage ( regular ). The chakra infused punch has enough power to send the opponent flying backwards few meters and low ranked enemies faint for a few seconds.
Note:
- Can be used twice
- Three turns interval between each usage
- Can be used as Co-op move with two punches and two people punching, dealing 80 damage but it cannot be used for the rest of the battle.

Edited. Punch damaging regular bones. Not Kaguya

~Declined as you just described a Tsunade/Sakura punch~
( Taijutsu/Fuuton: Sutrongu Hanma ) - Taijutsu/Wind release: Strong Hammer
Rank: A
Type: Offensive
Range: Short - Close
Chakra cost: 30
Damage points: 60 ( - 10 to user )
Description: User first compacts his/her fist and starts gathering wind chakra into his/her elbow. Once that's done user must concentrate for a few seconds and immediately after that user delivers a compacted punch as fast as he/she can while wind chakra is released from his/her elbow in form of gust of wind or vortex, giving the punch more speed. The strength of the punch is enough to cause damage to regular bones and cause momentary fainting on low ranked enemies. The jutsu also causes damage to user ( mostly wrist and elbow ), preventing this move from being used more than once.
Note:
- Can be only once
- No Wind jutsus at the same turn

~ Similar techniques exist ~
 
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Jinbei

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Re: ♦ Custom Jutsu Submission ♦

(Gekido Mo-Do)-Rage Mode-

Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points:60
Description: The user gets angry and his stamina/power/speed increase drastically while the user slowly looses his consciousness and will begin to fight by instinct.After the user is two turns in this mode,the user won't be able to distinguish between ally and foe and will attack everything and everyone.Once in this mode,the user is simply fighting by instinct and ,since he isn't using the reason, he will keep attacking until the person that is fighting him is completly wiped out,even if the battle had been finished already.

*Can only be used by Jinbei*
*Can only be used 1 times/battle*
*The mode only lasts 4 turns*

~ Declined, do not resubmit ~
 
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Shig

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Re: ♦ Custom Jutsu Submission ♦

(Fūinjutsu: Shīru o Kyūshū) - Sealing Technique: Absorption Seal
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15 (opponent loses 30 chakra per turn)
Damage Points: N/A
Description: The user places a seal with the Kanji "吸収"("absorb") on an opponent, however, unlike other seals, the user does not infuse chakra into the scroll; the seal has a circumference, where it is empty, when it comes in contact with chakra it sticks to that surface(skin) for 3 turns, and it begins absorbing chakra. After 3 turns it falls off.
- Lasts 3 turns.
- If it sticks to the skin it cant be tore off by the enemy.
- May be used twice.


approved- cannot prevent jutsu however, it merely steals from the well of chakra that can be used by a person​
 
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