Re:
Custom Jutsu Submission
Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
Rank: S
Range: Short-mid
Type: attack/defence
Chakra Cost: 45
Damage: 80
Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence or on the enemy to crush them. This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
*must be able to summon the jaguar god
*Can only be used 1 times per battle
*The user cant use the summoning jutsu for 3 turns after he uses this
*The user cant summon any weapons for 5 turns after this
*The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under
~ Remove the purple part ~
decreased the normal damage to 125 and reduced the damage from under to 75 so any S-rank jutsu could destroy it if its summoned above the opponant
Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
Rank: s
Type: Supplementry
Range:short-long-mid
Chakra cost: 40
Damage: n/a
Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth. He wears a really powerfull armor of gold that is hard to break, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
*Can stand up to 180 damage thanks to his armor
*cannot summon any other jaguars while he is out
*can only be summoned 1 times per battle
*lasts 4 turns
*must be able to summon jaguars that are A-rank
~ Do you know that gold is, in fact, one of the weakest and most malleable metals ? ~
I meant can smell where the opponant is but removed that part completely anyways
Hidden Tail Strike(Kakushi tērusutoraiku)
Rank: S
Range: short-long-mid
Type: Attack
Chakra Cost: 40
Damage: 80
Description: Without any handseals the user charges a lot of chakra into his metal tail and the tail goes starts extend into the ground, then quietly the tail travels through the ground and when it gets under the opponant it comes out of the ground in high speed and either stabs the opponant or squizes the opponant.
*can only be used by hiruko
*can only be used 2 times per battle
*the tail gets to the opponant when the user finishes his next move( so if the tail attack is the user 2nd move it hits the opponant when the users 3rd move is finished)
*the user cant change his location by more then a meter if he does the jutsu will end(If the ground under the user moves too it doesnt cancel the jutsu)
*the user cant use his tail for 2 turns
*the user cant use any jutsu releated with his tail for 5 turns
~ SHort-Long ? Hiruko doesn't have that strong a tail. ~
Earth style: Iron Skin Hiruko
Rank: S
Range: short
Type: defence/ supplementry
Chakra Cost: 40
Damage: N/A (+10 to physical attacks)(-5 to users lightning jutsu)
Description: The user uses a slightly differant version of the (Doton: Domu) – Earth Release: Iron Skin Technique. Instead of using it on himself he uses it on Hiruko making all of Hiruko's body harder. This hardening along with Hiruko's already strong and defensive body makes hiruko be able to stand up to 100 damage also it makes Hiruko's physical attacks stronger too. And just like its normal version this too is weak against lightning, any A-rank lightning technique will be enough to break hiruko.
*Can only be used by sasori while he is inside hiruko
*lasts 5 turns
*can only be used 1 times per battle
*Hiruko cant extend his tail while in this form(so it only reaches up to short-range)
*Cant use earth jutsu the turn this jutsu ends
*Cant use any earth jutsu above A rank while he is in this mode
*Cant use any A, S or forbidden rank Earth jutsu for 4 turns after this mode
~ Approved ~
Genjutsu Message(Genjutsu messēji)
Rank: B
Type: supplementry
Range: all ranges
Chakra cost: 20
Damage: 0
Description: The user without any handseals sends his chakra to an ally or an enemy and make the enemey/ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank.
~ Explain more what giving a message to an enemy can cause. ~
Secret Jaguar Art- Temple of Gold(Gōrudo no himitsu jagāāto - jiin)
Rank: S
Range: Short-mid
Type: attack/defence
Chakra Cost: 45
Damage: 80
Description: In this jutsu the user summons a giant temple of pure gold from the ancient city in the jaguars homeland; El Dorado. Only a few humans have seen this amazing city and told nobody about it. But according to the legend the city is made entirely up of pure gold. The Temple of pure gold the user summons is as big as gamabunta and it can be used for offansive and defencive reasons. The user can summon the temple infront of themselfs for defence and
can be summoned on a large summon to slow the summon down(cant be used if the user is on the summon). This temple stays on the field for 3 turns and if its damaged it will be summoned back immedeately.
*must be able to summon the jaguar god
*Can only be used 1 times per battle
*The user cant use the summoning jutsu for 3 turns after he uses this
*The user cant summon any weapons for 5 turns after this
*The temple can stand up to 125 damage from its sides and from above but because of its unique built it can only stand up to 70 damage if attacked from under
Removed the part and added the bold part instead
~Approved~
Cacique: The Golden Keeper Jaguar(Caciqu: Gōrudenkīpājagā)
Rank: s
Type: Supplementry
Range:short-long-mid
Chakra cost: 40
Damage: n/a
Description: This Jaguar is the ancient keeper of the city El Dorado, the city of gold. He is a very powerfull and wise jaguar at the size of gamaken. He is even said to be almost equal to the Jaguar god in terms of power, like all jaguars he has really strong mucles and sharp teeth.He sold some of the gold from his city to get enough money to buy lots of Osmium(the hardest pure element used on the tips of high-quality pencils so the tip doesnt break for more info:
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) to build an armor of Osmium for himself, He also has weapons out of pure gold and can use Fire element up to A-rank. His skin is pitch black.
*Can stand up to 180 damage thanks to his armor
*cannot summon any other jaguars while he is out
*can only be summoned 1 times per battle
*lasts 4 turns
*must be able to summon jaguars that are A-rank
~Declined~ Pure gold doesn't make good weapons or armor, plus reduce the amount of damage the armor can withstand
turned gold armor into a stronger element armor
Hidden Tail Strike(Kakushi tērusutoraiku)
Rank: S
Range: short-mid
Type: Attack
Chakra Cost: 40
Damage: 80
Description: Without any handseals the user charges a lot of chakra into his metal tail and the tail goes starts extend into the ground, then quietly the tail travels through the ground and when it gets under the opponant it comes out of the ground in high speed and either stabs the opponant or squizes the opponant.
*can only be used by hiruko
*can only be used 2 times per battle
*the tail gets to the opponant when the user finishes his next move( so if the tail attack is the user 2nd move it hits the opponant when the users 3rd move is finished)
*the user cant change his location by more then a meter if he does the jutsu will end(If the ground under the user moves too it doesnt cancel the jutsu)
*the user cant use his tail for 2 turns
*the user cant use any jutsu releated with his tail for 5 turns
decreased to short-mid only
~Approved~
Genjutsu Message(Genjutsu messēji)
Rank: B
Type: supplementry
Range: all ranges
Chakra cost: 20
Damage: 0
Description: The user without any handseals sends his chakra to an ally or an enemy and make the enemey/ally hear or see any message the user wants also the person effected in the can reply too. Both the user and the target can see everything else normally and Its really easy to notice that its a genjutsu. Nobody except the user and the person in effect can see or hear the message in any way(except for MS mind shit). The most common and best use of this jutsu is to give an ally commands and think of stratagy witout any motion or sound, essipecly usefull in war, the user doesnt need to see the target to use this but he must know the targets location.
The person in effect will know who the message is from even if the messager doesnt say it, if they have been trained in gen up to C-rank. If used on the opponant it wont really be usefull unless the opponant hasnt had any gen training. If they didint have any gen-training the user can make the opponant think the message is from a friend to trick them into turning their backs or jumping ect.
Added a bit more info about when used on the enemy, I didnt really mean it to be used on the enemy but I just stated that it could be used.
~Declined~
Fire Style: Expanding Fire Ball Jutsu( katon: Faiābōru-jutsu o kakudai)
Rank: Forbidden
Range: Short-long
Type: attack
Chakra Cost: 50
Damage: 30-90
Description: The user make 7 handseals then claps his 2 hands together much like the snake handseal and spews a small ball of fire that seems weak at first but expands as travels. The balls size and Damage:
at short range: 40cm diameter and 30 damage (c-rank)
Short-mid: 1m diameter and 55 damage (stronger thenb-rank)
mid: 2m diameter and 80 damage (s-rank)
Mid-long: 7m diameter and 85 damage (stronger then S-rank)
Long: 25m diameter and 90 damage (forbidden rank)
example: in mid-range If the opponant attacks with a jutsu and u use this jutsu they meet at short-mid so the attack deals 55 damage.
*can only be used 2 times per battle
*cant use any S or forbidden rank fire jutsu for 2 turns
*can be used in mid air
*cant use any forbidden rank jutsu next turn
~Declined~ Do not resubmit