[ARCHIVE] Custom Jutsu Submission - I

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-Mugen-

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Re: ♦ Custom Jutsu Submission ♦

Have the contract approved by Rag

(Kuchiyose no jutsus: oumono kuroshoujou no Goruku) Summoning art: King of the chimpanzees - Goruku
Type: Supplementary
Rank: Forbidden
Range: N/a
Chakra Cost: 50
Damage: N/A
Description:The user will wipe his blood on his summoning tatoo than will slam both hands on the ground and summon Goruku.He is the King of Mount Silver and the chimpanzees.Goruku has unbelievable raw strength(because of his size).With that strength he can easily break a whole castle wall with one hand.Since he is experienced he also can use wind up to S-rank ( counts as one move of the summoner ).Goruku is a Boss summon and 1 of the royal chimpanzees.Full grown royal chimpanzees are the same size as gamabunta.So Goruku is the same size as gamabunto.
*Can only be summoned once
*Lasts for a maximum of four turns on the field.
*While Goruku is on the field, no other chimpanzee may be there

*Must be taught by Mugen-sama to summon

~ Approved ~


(Nimpo:kuroshoujou oburada) - Ninja art: chimp oil

Type: Supplementary
Rank: S
Range: short-long
Chakra Cost: 40
Damage: N/A
Description: Once the user summons a S-rank or higher chimpanzee,the chimpanzee can spit out a big amount of oil from his stomach.
*Can only be used 2 times
*If oil is ignited than it can carry fire up to long range and creat a oil fire combo.
*Must be taught by Mugen-sama

~ Declined, do not resubmit ~

And lastly lol

(kuroshoujou modo) - Chimpanzee mode


Type: Supplementary
Rank: Forbidden
Range: N/a
Chakra Cost: 50(-10 each turn if sannin.Doesnt apply to kage)
Damage: N/A
Description: Similar to sage mode.Once activated the users hair will turn silver because of the special chakra he activates.The user will not be able to use Genjutsu or fuunjutsu like in sage mode.But instead he will get the same speed and sensory ability's you get in sage mode.Also a +10 boost to any Jutsu and taijutsu.
*Note:Any chimpanzee S-rank and higher can use this mode unless said not.And it last till the chimp is killed.
*To activate,the user must either sit still 2 turns or summon a clone from Mount Silver (I will submit the jutsu later.It will be individually)
*Must be atleast a sannin to use
*Can only be used once and lasts for 5 turns after which the user will be tired and wont be able to use any A-rank or higher jutsu for 2 turns (exept for summoning)
*must be taught by Mugen-sama and have Chimpanzee summon

~ Declined, do not resubmit ~
Why did you "decline,do not resubmit" my chimp mode.Zen has a mode for his CS hawk,why cant mine CS Chimpanzee have 1

~ Oh, I don't know, maybe because Kaito's was not an unimaginative ripoff of Sage Mode ? o_O ~

Fire style: fire transformation (Katon: endan henge)
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50 (20 each other turn and another 10 to transform back)
Damage: N/A
Description: The user will focus chakra throughout his body and turn himself into fire.While in this form his is untouchable,but if a water jutsu is used on him he will turn into himself again.When transformed the user will be a small fire dot that can only be seen by a dojutsu.Also the user will gain High speed.And can travel wherever he wants to on the battlefield.
*Can only be in this form for 3 turns
*Must have mastery over fire element
*Can only be taught by mugen-sama

~ Declined, do not resubmit ~

Cooking art: Fire dragon strike (suiji gijutsu: endan doragon dageki)
Rank: Forbidden
Range: Short
Chakra Cost: 50
Damage: 90 (-20 to user)
Description:The user will dash to the opponent at high speed,and jump.Than while bringing his leg down to strike the user will focus fire chakra throughout his right leg and turn it into fire.Burning the user on contact.If missed and hit on the ground (+10 damage to user) the user will create a big blast that will blow the enemy away and damage him.(-30 to opponent in this case)
*Turns enemy on fire
*Must have mastery over fire element
*Can only be taught by mugen-sama

~ Declined, similar technique exists ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique: Orgu, the Monkey Guard
(Kuchiyose no Jutsu: Orgu, so Sarugoei)
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N.A
Description: The user bites their thumb and slams their hands on a surface summoning Orgu, the Monkey Guard. This summoning is twice the size of Enma and is considered the physically strongest of all Monkeys (by size I mean girth, not height). With this strength he is able to punch through large rocks causing them to shatter. His elemental affinity is earth, but he can only use defensive or supplementary style techniques up to rank B. Orgu's true strength is the ability to morph his body into a set of adamantine armor that then covers most of the user. The open spots are the face, neck, elbows, knees and feet. Like Enma's staff this armor is nearly indestructible and protects the user from taking damage from B-rank techniques while halving the damage of A rank techniques. S rank and above techniques can destroy the armor if used properly.
~Must have signed a summoning contract with Monkeys.
~Lasts 4 turns once summoned.
~The user's mobility is reduced one rank while equipped with the armor.

~ No, no adamantine-turning monkeys will be approved ~
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Kakusa gisou ) - Crocodile Camouflage
Rank: Forbidden
Type: Supplementary
Range: Self
Chakra Cost: 50 ( - 10 per turn )
Damage points: N/A ( - 25% of health left )
Description: User concentrates his/her chakra on his/her heart. Once that is done user starts to steadily lower the pulse of his/her heart until it becomes so low that it cannot be felt anymore by checking pulse from wrist or neck like some lizards like Crocodiles do ( While going to hibernation state ). This technique makes user unable to move for amount of time that he/she feeds chakra into his/her heart to keep it beating and not stop. User can anytime cancel this technique and it's ideal for escaping and surprise attack diversions.
Note:
- Can be used only once
- Costs 25% of health that's left
- Must've mastered Crocodile summon to use.

~ Declined, do not resubmit ~

( Kenjutsu/Fuuton: Kaze Kiri ) - Sword Technique/Wind release: Wind cut
Rank: A/S
Type: Offensive - Supplementary
Range: Close - Short
Chakra cost: 30 ( + 10 if used S - ranked version )
Damage points: 60 ( + 20 if used S - ranked version )
Description: User focuses wind based chakra mainly on his/her chakra sword that he/she carries with him/her. Once that's done user will quickly draw and resheath the sword, sending crescent cut from the blade that's made from pure Wind chakra. The S - ranked version includes two swords drawn and it's a bit stronger too.
Note:
- Can only be used twice
- Four turns cool down
- No Fuuton at next two turns
- Requires at least one chakra sword.

~ Approved ~
( Kenjutsu: Kanetsu wa ) - Sword technique: Heated blade
Rank: S
Type: Supplementary
Range: Self - Short
Chakra cost: 40 ( - 30 per turn X 2 if used with two sword )
Damage points: N/A ( + 30 to any Sword attack. - 40 to user )
Description: If user's armed with chakra sword he/she is able of feeding large amounts of fire chakra into the sword, heating it up. The blade will start glowing from heat and the once the blade is used to attack enemy it will easily slice through a limb, leaving no blood traces behind because all the blood veins are burnt shut when the blade lands hit. This also drastically raises the damage done by blade but user will suffer large amount of damge just by using this technique.
Note:
- If sword is engaged in combat one turn afterwards using this it will break
- Can only be used once
- Maximum of two swords can be used for this technique
- The glowing lasts for 3 turns without being used or if used it'll last for two offensive kenjutsus
- Does - 40 damage to user if used with one blade. Using it with two blades results - 50 damage to user.
- Afterwards user's handseal speed falls 50% from its original.

~ Approved ~

( Ninpou: Buki Bunshin no Jutsu ) - Ninja arts: Weapon Clone Technique
Rank: A
Type: Supplementary - Defence
Range: Short
Chakra cost: 30 ( + 10 to each extra weapon that's cloned )
Damage points: N/A
Description: Weapon clone technique is special jutsu used to create clones from bladed weapons. The jutsus is used when user feeds chakra into weapon(s) that user wants to clone and wipes blood on them. After that user repeats Dog - Boar handseals and clone of the old weapon is created with same attributes that the old one had. The clone's/s' time isn't limited but it will be destroyed if any type of elemental ninjutsu hits it.
Note:
- Can only be used twice
- Cannot have clones or summons on field while using
- Requires extremely good chakra control, meaning that only Senseis, Sages and above can use this jutsu
- Using clone costs - 20 chakra per turn
- Works only on bladed weapons
- No clones of user or summonings can be used for whole battle after creating clone from weapon.

~ Declined, do not resubmit ~
 
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Seblax

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Re: ♦ Custom Jutsu Submission ♦

Ice Release: Freezing Needles (hyouton: Hysanban)

Rank:S
Type:Attack/Offensive
Range:Close-Long
Chakra cost:50
Damage points:80
Description: As the User holds 5 needles in his hands, he charges them with a huge amount of ice chakra , Then maximize the wind chakra inside it as he throw them at the target, making them much faster and able to cut through objects in the way if possible, and their nearness makes them stronger as a wind cutter,then, as they reaches the enemy they automatically scatter stabbing him from deferent directions and release there ice chakra through the needles which works as rods the the ice chakra, freezing the enemy from inside creating inner damages that would make him unable to move, also the enemy loses his sense because of the great amount of ice chakra that was placed inside him.

~Can only be used twice per battle *changeable by mods*
~It can't be countered by fire because the wind is only their container
~ causes damages to the users hand due to the high amount of ice and wind chakra inside it.
~This jutsu is not two element combo attack because the wind element is originally one of the basic elements of the Ice element.
~Can also be used with a water jutsu creating an avalanche of ice, or even freezes the enemy if he was sucked inside water, however if it was used in this method, the user wont charge it with extra wind chakra.
~Causes -10 damages to the user because of the freezing it causes to the user's hand before throwing it.

Ice Illusion Technique: false reflections Mirror (Hyouton: Mira-Hekikaisou )

Rank:S
Type:Supplementary/Defense
Range:Close-Long
Chakra cost:40
Damage points:80
Description: The user charges a huge amount of ice chakra in front of him, creating an invisible ice mirror in the same size of the user that reflect the the user and his background perfectly, this technique is used to show the enemy false movements of the user meanwhile the user is doing something else and also seeing the enemy like if the mirrors doesn't even exist, Also, if the opponent moves the mirrors will automatically moves the same as him and also with the same speed making it impossible to find out about it, and the same goes if the user moves, also, its able to reflect the enemy whenever the user wants reflecting any genjutsu that requires watching a movement, It also can stop elemental jutsus for up to B rank if possible.

~This jutsu is a new virsion of the Ice style: Mirror Shields (hyuuton: miratokou), It is only one mirror making the power of reflecting in the power of the three together.

This is the Mirror Shields's details, Its already approved and its not one of the jutsus I am submit:
rank: S
range: Short-Long
type: supplementary/defense
chakra: 40
damage: N/A
description: The user creates up to 3 thick ice mirrors that fly around him by focusing a huge amount of ice chakra into them. These mirrors are able to reflect genjutsu by reflecting the enemy like a mirror, moreover, the user can see through them while the enemy cannot. It can also protect the user from some attacks [ up to B rank of elements ] if possible.
~the 3 mirrors are movable around the user
~they can't reflect S rank or above genjutsu
~can only be used once per battle
~can't stay more than 3 turns
~Each time the mirrors are used to defend, their time on the battlefield reduces by one turn.
~the user can't attack through them unlike Haku's ice mirrors attack
~can't reflect Forbidden Genjutsus
~can only be used once per battle
~stays for 3 turns and 5 if it was used while the ancient frost mode is in use
~Each time the mirror is used to defend, its time on the battlefield reduces by one turn, and doesn't reduce if the user is also using the ancient frost mode at the same time.

Ice Secret Release: Freezing Touch (Hyouton Hijutsu: Hyouketsu tezawari)

rank: S
range: Short-Long
type: supplementary/defense
chakra: 45
damage: 90
description: While being in the Ancient Frost mode, The user will charge a huge amount of Ice chakra in his palm, then direct it at a target sending a huge amount of ice chakra into air creating a weak snow spiral that comes at the opponent in a very high speed, this spiral is able to freeze anything that it touches, freezing it enough to make it crack off, this spiral grows to be as huge as a large summoning such as Gamabunta shortly after being released, also, it freezes any water source it touches within the range.
~Can only be used once per battle.
~Causes major damages to the user's palm because of the freezing this jutsu causes -20.
~Can only be usable by an Ancient Frost mode user, and if didn't he will be also caught inside it.

Wind Style: Shattering Wind Beam (Fuuton: Shou buro-kaze)

Rank: S
Type: Offensive/Defense
Range: Short-long
Chakra: 45
Damage: 80
Description:As the user charges his fist with a huge amount of wind chakra, he release it while he punching it toward his target releasing a huge amount of wind destructive power into a long range in a large beam, blasting a very high speed which makes it unavoidable, that is used to shatter anything in its path like clouds and mist and attacking through difficulties such as water waves and rock walls if possible, If this jutsu were used to attack the opponent, then it will causes major damages to him, cuts and blow him back in range, meaning that it will sends him from short to mid, or mid to long, and may even cause him unconsciousness.

~ damages the user hand by +15 points and causes bleeding.
~can only be used twice per battle.
~This jutsu us owned by -Thoes.

~All Declined~ Please have someone proof read them, its hard to understand fully what you are trying to do. I don't want to see harsh, I just want to make sure that not only Mods, but your opponents and yourself can understand the jutsu
 
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Nero

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Jutsu: Ouja Sasori Bibu) King Scorpion Tail
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage: N.A
Description: This is a newly made contract with the scorpions with bibu as the head boss of the scorpion land of gobi. This scorpion is the size of Gamabunta but longer than gamabunta. The tail is slightly longer than the scorpion. This specific scorpion being well trained has large piencers as well as a hard shell. This specific scorpion has the ability to exhale poison only to a mid range distance from the body. His tail is dripping with poison and as well as his piencers are too. What ever the poison touches will be parazlyed if it gets into the targets pores. If it is a tree or ground then it will burn slowly being that the poison is hot. This specific scorpion can not go under ground because of its size.
Student: Kaze..
Lasts 2 turns once summoned.
Poison Exhaled is Brank density.

If this gets approved then it will have to be posted in the offical contract thread by me correct ? Isnt that how it works.

~ Declined, scorpion contract cannot be recreated ~
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Diskarmor| (Diskuyori)
Rank: S
Type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: N/A
Damage: 50
Description: The Diskarmor is a small rounded shield, that looks exactly like the Raikage's belt, a Lion's Face engraved in a special chakra enhanced metal, but has spike protusions to represent the lion's mane. Worn on his fore-arm, he is able to be fling it at his opponent like a yo-yo, as a chain attached to a small compartment, allows the him to toss the weapon at the opponent while still having his hand's free, afterwards it retracts and returns to its original position. Using the Diskarmor, the user is able to combo, swing, and grapple opponents and objects within the field. The Diskarmor also serves it's main purpose as a sheild, the user may charge chakra into the sheild and use it to block/reflect certain attacks ( obviously only till the surface area of the shield ), but by doing so the user must sacrifice a jutsu the next turn.
(-User may only block 2 S-Rank Attacks)

~ Approved ~

Lightning Gem|Raihoushu
Rank: S
Type: Supplementary/Defense
Range: N/A
Chakra: 20 per turn
Damage: +40 to Lightning
Description: Raihoushu is a bracelet worn around the wrist, that has contains three special seals. That can enhance lightning jutsu. Using the power isn't harmful to the user, but those who dare to use it excessively cause their body to be shock-waved to the point of death. It can also allow someone to stop basic lightning jutsu such as D, C and some B rank.
(May only power up a max of 3 Raiton Techs)

Raiton: Shoutouhi - Lightning Release: Shock Flight
Rank: A
Type: Supplementary
Range: Short
Chakra: 30
Damage: N/A
Description: Through Raiton manipulation of the natural electricity user's body, flight is possible using static electricity. The user can float to nearly any height, at varying speeds. Requires two hand seals, Boar - Rat.

~ Both Declined, do not resubmit ~
 
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Shig

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique: Madara, The Great Nyanko ( Kuchiyose No Jutsu: Madara, ko Nyanko )

Rank:S
Type:Attack/Supplementary/Defense
Range:Close
Chakra cost:40
Damage points:N/A
Description: A beast that has shining white fur all over himself, it looks like a Huge white fox, but its a legendary ancient beast, he is pretty as fast as the faster summoning, also, he has the ability to use to walk on the ground, he doesn't wear any kind of armor, but his fur is large enough to stop kunais and shurikens from injuring him. its as huge as Manda and half of his size remains in his large fury tail, He's chakra nature is wind which increase his ability of walking on air and speed, usually, the user rides over his neck to use him, However, its really hard to make him become a friend of yours, also, to summon him more than one time, He can only be summoned by wiping a large fan with blood then swing it after charging it with needed chakra like Temari's summoning technique, This summoning will be shaped as the lucky cat if the user didn't focus his chakra correctly while summoning it as all the Nyankos do.

~It can only be summoned once per battle.
~Must have the Nyanko's summoning contact to be able to use this jutsu.
~The summoning Contract is owned by Theos.
~Pictures:
You must be registered for see images

I own the Fox Contract.
 
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UzumakiJake

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Re: ♦ Custom Jutsu Submission ♦

Earth Style: Grand Mountain Terrain
Rank: A
Type: Supplementary
Range: Short-mid
Chakra: 60
Damage: NA
Description: By concentrating your chakra into the ground, you can create a mountain which is so high that the air supply is short making all wind jutsu weaker due to the lack of oxygen and in turn making all fire jutsu weaker due to there being not much air to feed on. the top is flat as the sides are down hill and long enough to where gamabunta can sit comfortably. The height is somewhere around 1500 feet, it takes about 15 seconds to fully form.
* Must know earth
*Only Usable 2 time a fight.
Not exactly how I imagined it but here is an example. minus the water and the houses and alot higher but this is generally how it is suposed to look.
You must be registered for see images


~ Declined, do not resubmit ~
Any particular reason why so next time i don't make the same mistake?

I'm completely fed up with people posting random stuff on this thread, for fricking sake, people, unless you want to notify that a technique submitted already exists, I don't want to see any non-Submission posts from you. Jake, I'm leaving you off this time, the next person who does this will be infracted and banned from this thread for two weeks.
 
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Zenryoku

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Re: ♦ Custom Jutsu Submission ♦

I am updating and changing weapons.
(Tsuin Tenma Sai) - twin demon sai

Rank S
Type: Weapon
Range: N/A
Chakra cost: 30
Damage points: N/A
Description: the Twin demon sai's are a pair of handheld weapons made from infused chakra metals. The Uchiha clan, for their unique offensive fighting style capabilities, commonly uses them. They have the ability to absorb the users chakra and coat the blades in three different elements of fire, lightning or wind. When the pair of blades are run along each other (by the middle spike) they release an energy blast of raw chakra and can be infused with the elemental chakra that they absorb. These raw chakra blasts create different affects. Lightning will numb area of contact, fire will induce 3rd degree burns and wind will simply shred the outer skin layers. These twin demon sai's are carried in the sleeves of the users top and can be wielded as blunt objects to increase damage from punching the enemy.

Note: can only use Chakra blasts for 3 turns then sai's become regular weapons
Note: Can only be used by an Uchiha Bio
Note: Can only be taught by Uchiha Kaito

and update to this

(Tsuin Gunbai Uchiwa) - Twin Army Arrangement Fan

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user will perform Tiger - Dragon - Snake and then by using some blood run it down their inner fore arm through a seal and then they will summon forth the Tsuin Gunbai Uchiwa which are both connected to a long chain that can give the reach when thrown of 20 meters and when retracted the chains are coiled round the handles. They are about half his height and about his width, with the pole being twice that length. These weapons are unique to the uchiha clan and are favoured by Uchiha Madara himself. They are made of strong but light chakra metal making them easy to wield with their edges as sharp as a samurai sword. The user may channel fire chakra into the left and lightning chakra into the right to provide additional effects to physical attacks. The user may aslo wield the chain to swing the tsuin Gunbai uchiwa around and then release lightning and fire chakra blasts from each one at the same time equivilant to A rank power making it a deadly weapon of both closer and long quarters combat.
Note: Chakra blasts can only be used a total of 3 times per battle counting as one of the users moves in a turn.
Note: Can only be wielded by an Uchiha clan member and seal must be placed by Zenryoku.
You must be registered for see images

~ Approved ~
 
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Shig

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Re: ♦ Custom Jutsu Submission ♦

(Kitsupou: Fokkusu no Kakuchō Hansha) - Fox Arts: Enhanced Reflexes of a Fox
Rank: S
Type: Supplementary
Range: Self
Chakra Cost: 40 (+10 per turn)
Damage Points: N/A (+20 damage to self)
Description: The user grows the particularities of a fox, his legs and feet grow into ones of a fox, with a black armor, covering them, he gathers a long tail and his hands turn into paws. His face turns completely into one of a red Fox. His reflexes increase greatly, his grace, speed and all his moves are very silent. His speed increases to Lee's in his 2nd Gate. His upper torso is covered in a long untied robe with the Fox World seal on the back and he is able to stand on two feet. His spine turns to the one similar to the foxes, being more bendy, and resisting more to hits. All Taijutsu attacks get a +10 damage and the user can jump up to 40 meters in length at once.
* May be used once per battle.
* Cannot be used whilst a Fox is summoned.
* After this technique ends the use may summon Foxes, but not Bosses like Kitsuha, Kitsurai, etc.
* Must possess the Fox Contract or tattoo given out by Shigure.

~ Change the purple bits, and give it self-damaging restrictions ~

(Raiton: Doriru Hōden Raitoningu) - Lightning Release: Lightning Drill Discharge
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80(-10 damage if from Mid-Range)
Description: The user charges lightning in his arm, making it glow from the powerful light, meanwhile he starts rotating chakra around his arm, making the lightning follow up, working out as a drill. This whole process takes up to 3 seconds. When the user hits the opponent the Lightning starts drilling harder, piercing the opponent. This drill is able to completely pierce the opponent, from one side of the torso to the other. The user can also extend the drilling arm up to 10 metres, in order to hit the opponent, though the drill is much weaker and deals 10 less damage and is not able to pierce him completely, but enough to cause serious injuries.
* May be used twice times per battle.
* Must be taught by Shigure or Zenryoku.

~ Declined, similar technique exists ~

(Akuma Raitoninguāmā) - Demonic Lightning Form
Rank: Forbidden
Type: Supplementary
Range: Self
Chakra Cost: 50 (+15 per turn)
Damage Points: N/A (+40 to user at activation)
Description: By engulfing himself in a sort of black lightning, the user grants himself great powers. All his Taijutsu attacks have a +10, all his ninjutsu a +10 and all his Lightning techniques get a +25. His speed grows to Lee's Fourth Gate speed and his reflexes increase greatly.
* May be used once per battle.
* The user may not use any lightning techniques after this technique was ended.
* This technique may be teached to members of Konohagakure
* May not be used under or over any other type of armor.
* This technique can only be taught by Shigure and Zenryoku.

~ What is "black lightning" ? o_O ~


(Pāfekuto Kaminari Pea)
- Perfect Lightning Pair
Rank: Forbidden
Type: Attack
Range: Short-Long
Chakra Cost: Exhausts the user of Chakra after using
Damage Points: 120 (+10 to user)
Description: The user, having Kitsurai summoned, performs a pair attack. Both, the summoner and Kitsurai charge up all their lightning chakra, gaining fantastic speed, and becoming 2 lightning surges. They both charge at full-speed towards their opponents. The speed and accuaracy are impressive and the two cut into a diagonal way, similar to Double Raikiri, first, Kitsurai hits the opponent in the gut with the lightning attack, severly injuring him, as the opponent is having his torso going forward due to the hit, the summoner goes diagonally and charges with his leg from above, in the back of the opponent with immense strenght, enough to break bones. It is fast enough to not be able to be dodged by Kawarami no Jutsu - (Replacement Technique)
* May be used once per week.
* If this technique misses, the user shall be drained of chakra.
* It requires Kitsurai to be summoned.
* If the opponent gets the full hit of the technique, he is injured enough to not be able to continue the battle, being as his spine might break from the kick the summoner delivers from above.
* Must be used after 5 turns since Kitsurai is summoned, and also, when the user wants to use this technique, he must specify that he starts charging lightning chakra, from 4 turns before he uses it.
* It cannot be dodged by Replacement Technique, it must have another strategy due to it's high speeds.
* Must be taught by Shigure, and must own Fox Contract.

~ Declined, unrealistic ~

If these restrictions aren't enough, I will just keep adding. ^^
 
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Kaze..

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Re: ♦ Custom Jutsu Submission ♦

(Mumyo Jinpu Ryu Satsujin Ken-Namidagoe Kaze)The Sword Of The Devlish Wind-Tearful Voice of the Wind
Type:Attack
Rank:S
Range: Short-Mid
Chakra:40
Damage:80
Description:The user infuses wind chakra into his or her blade,the chakra builds up in the tip of the users sword the user then does a horizontal slash at the opponent releasing a orb of condensed wind chakra at the opponent when the orb gets close to the opponent the orb expands because theirs nothing to keep the chakra condensed when the orb expands it creates a huge bubble of vicious cutting winds that engulf the opponent and cuts the opponent uncountable number of times
* Can only be used Once per battle
*No Sword or wind jutsu for 2 turns
*No handsigns needed for this technique


~ Declined ~

(Mumyo Jinpu Ryu Satsujin Ken-Namidagoe Kaze)The Sword Of The Devlish Wind-Tearful Voice of the Wind
Type:Attack
Rank:S
Range: Short-Mid
Chakra:40
Damage:80
Description:The user infuses wind chakra into his or her blade,the chakra builds up in the tip of the users sword the user then does a horizontal slash at the opponent releasing a orb of condensed wind chakra at the opponent when the orb gets close to the opponent the orb expands because theirs nothing to keep the chakra condensed when the orb expands it creates a huge bubble of vicious cutting winds that engulf the opponent and cuts the opponent uncountable number of times
* Can only be used Once per battle
*No Sword techniques for 3 and wind jutsu for 2 turns
*No handsigns needed for this technique


~ Approved ~

(Genjutsu-Yamazakura)Illusion Arts-Wild Cherry Blossoms
Type:Attack
Rank:A
Range: Short-Mid
Chakra:35
Damage:35 from the thrown kunai
Description: The user takes out a kunai and throws it at the opponent but before he/she throws the kunai he/she infuses it with genjutsu chakra's and right before it strikes the opponent a purple light flashes from the kunai putting the opponent in a genjutsu where their sinking in a endlessly sea of cherry blossoms
*can only be used twice per battle


~ Declined,do not resubmit ~
 
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Pesh

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Jutsu: Akagane Hashira) – Summoning Technique: Copper Pillar
Rank: A
Type: Supplementary/ Attack
Range: Short- Long
Chakra cost: 30 Chakra
Damage points: N/A (+20 if used with lightning jutsu or +60 if used for direct attack)
Description: The user summons from 2 to 6 pillars, which are 10 meters high and their diameter is 1 meter. The pillars are stuck in the ground and positioned as the user wishes. The pillars can be used to collect electricity from the air or in thunder to collect bolts, which the user can then use. Each pillar can absorb electricity from a circle of two meters around it, but cannot absorb Forbidden Techniques.
The pillars are connected underground by long cables which are protected with metal tubes, which let the electricity pass around and when there’s a lot of energy collected the electrical sparkles could be seen.
After collecting the user can use the stored energy to attack

Note: Can only be taught by Pesh.
Note: Can only be used once per battle.
Note: The pillars can be easily destroyed by a good-strength technique ( B rank and above ) and if they are full of lightning when destroyed, the area where the pillar was explodes covering a meter from its position

~ Approved ~

(Raiton: Sabaki) - Lightning Release: Draining out
Rank: B
Type: Supplementary/ Defense
Range: Short- Middle
Chakra cost: 25
Damage points: N/A (depends on the absorbed jutsu)
Description: When their opponent uses a lightning jutsu within the sweep of a pillar, the user absorbs it with it. With simple ram hand seal the user is able to release the energy and use it to attack his opponent.
Note: The user should have used (Kuchiyose no Jutsu: Akagane Hashira) – Summoning Technique: Copper Pillar first.

Note: Can be used three times per battle.
Note: Works only against C rank and below

~ Approved ~

(Kuro Ori) – Dark Cage
Rank: A
Type: Supplementary
Range: Short - Middle
Chakra Cost: 30
Damage Points: N/A
Description: The user first makes four chakra pillars which connect and then moulds six walls of chakra creating a box. Inside the box everything is dark and the person’s senses are blocked. However, the user can see everything that’s happening from the outside.

Note: Can only be used twice per battle.
Note: The jutsu lasts 3 turns.

~ Declined, do not resubmit ~
 
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Goro Kaguya

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Re: ♦ Custom Jutsu Submission ♦

(Boro-hina Shingai Kangoku) - Rag Doll Terror Prison
Rank: S
Type: Supplementary
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: Using Earth Fear Grudge ability user inserts a series of chakra enhanced threads underground, that then very rapidly erupt from all around and beneath the target. Threads then envelop and bind their hands and ankles so that they cannot touch/form hand seals and are stretched out like an X. Where (at the same time) erupting from around the captive a cube prison is formed of the threads. User can manipulate the walls of prison to allow entry and exit.
Usable once per battle by Kakuzu Only
Last two turns

~ Kakuzu G ? lol Approved ~
 
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~Nemesis~

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Re: ♦ Custom Jutsu Submission ♦

Katon/Doton yokuatsu (Fire/Earth Oppression)
Type:Attack/Varied Defense Mechanism
Rank: S
Range: short-long
Chakra Cost:40
Damage:80
Description:the user first of all starts creating three hand seal, Tiger --> Snake ---> Rat in a very quick succession after this phase the user with his ankle hits the earth below him or near him to create a hole in the ground to trap the opponent, when the opponent has been successfully trapped in the hole. the user with release flames from his hands to incinerate the opponent, this jutsu can be combined by either the following jutsu to inflict different types of pain.
  • (Katon: Hoenka) - Fire Style: Flame Flower
  • (Katon: Gouryuuka No Jutsu) - Fire Style: Great Dragon Fire
  • (Katon: Zukokku) - Fire Style: Intense Pain
  • (Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
  • (Katon: Boya Kasui ) – Fire Release: Small Fire Stream
Note: This can be used once per turn
Note: Only S Class- and Higher can use this
Note: Only Nemesis Can Teach This

~ Declined o_O ~
 
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Izuna Uchiha

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Re: ♦ Custom Jutsu Submission ♦

(Takemikadzuchi) - Summoning Technique: Takemikadzuchi

Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 40
Attack points: N/A
Description: Takemikadzuchi is both the lord of the Falcon and the sky, guardian of the heavens. He was named after the God of Thunder; Takemikadzuchi, who ruled the above Earth. This name was given to him because of his ability to use and channel natural electricity in the air or in thunder clouds. Takemikadzuchi is a bit bigger then Gamabunta, making him a fierce enemy. He is able to use up to A-rank lightning jutsu ( counts as user's move ) as well as 2 S-rank lightning blast per match.
-Can only be summoned once per match
-The summon last 3 turns
-While the summon is in play, no other falcon may also be present
-Can only be used by Izuna Uchiha

~ Approved ~
 
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Nadare

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose no Hijutsu: Panpan no Sandaru) - Summoning Secret Technique: Slap of the Sandals -

Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage Points: 80
Description: After the user has made hand contact with the enemy, he summons a special kind of tadpole in the spot the enemy was touched before, which bites in the spot, and fixes it's self in the spot.
The way this works, is that before the tadpole is summoned, the user jumps, and while mid-air, slaps the together the sandals on his feet twice. After this, he lands, and slams the hand with a seal to the ground. After that, nothing visible to the naked eye happens. But in the place where the user made contact with the enemy before, the same seal as on the hand of the user appears and a small tadpole (from a special family of tadpoles, which have similar characteristics as leeches- they have teethe, and are able to suck in the body of living things) is summoned. It sucks in the body of the enemy.
This tadpole sends signals to the user in natural chakra waves format. This way the user always senses the enemy.
The enemy never understands what happens, because the summon and everything else is done without him hearing, smelling, seeing or feeling anything. This way, he is not able to remove the tadpole. Also, if the enemy tries to remove the tadpole, he will (if not a medical-nin) just take the body out, but the head will stay I his body. If this is done, then the user cannot summon the body of the tadpole back to make analysis.
After two turns, (if the enemy has not killed the tadpole before), the user makes another clap with the sandals, and the tadpole is beheaded - the head stays in the enemy, and sends chakra waves, while the body, full of blood (which she collected during the two turns is summoned back. The blood can then be used by the user to make an analysis.
*Note: Must know Toad summoning.*
*Note: Only one more move this turn (only this and one other move can be used in the same turn).*
-------------------

(Hyouton Hijutsu: Touketsu Tesaki) - Ice Secret Release: Frozen Fingers

Rank: Forbidden
Type: Attack
Range: Short
Chakra cost: 50
Damage Points: 90
Description: An attack where the user gathers Ice Chakra in his fingers, and then deals a total of 361 hits to the enemy's nervous points, freezing them. This attack resembles the Hyuuga "Hakke Sanbyakurokujyuuisshisa", where the user seals the enemy's chakra away for two turns. But unlike the Hyuuga technique, this attack freezes the nervous points, which results in complete freezing of the enemy, that disables any movement from their side. This is done with the same speed and style as the Hyuuga Technique. But in the 362nd hit, the user gathers all his Ice chakra in his palm, and then palms the enemy in the stomach. The result is that the enemy is blasted backwards. Because of this last blast, the frozen nervous points are unfrozen, and the enemy can therefore move freely, but this attack is unavoidable, as the first 361 hits are used just to freeze the opponent, so that the user can then blast his palm in the enemy without interruption.
The enemy sustains great damage, but after this attack, their reaction time and speed is a little bit lower, due to the nervous points being frozen for some time, before being unfrozen.
*Note: Can only be used once.*
*Note: As the user uses all his Ice Chakra to deliver the palm, this disables him from using any other Ice techniques for the rest of the fight.
*Note: This needs no handseals.*
*Note: After this move is used, only one more technique can be used in the same turn.*
-------------------

(Hyouton: Hyouketsu Mizu) - Ice Release: Freezing Water

Rank: B
Type: Supplementary
Range: Long
Chakra cost: 25
Damage Points: 50
Description: For 5 turns, the user will inject some antifreeze liquid in water techniques, and drop the temperature of water down to -50?C. This way, the water will not freeze, but will have a higher damaging effect due to the lower temperature. This water cannot evaporate, and does not freeze.
-------------------

(Kuchiyose: Souken Sakasama) - Summoning: Creation Reverse -

Rank: B
Type: Supplementary
Range: Long
Chakra cost: 25
Damage Points: 50
Description: This technique allows the user to summon himself and the opponent to any desired place, where there is currently a toad.
The user must make contact with the enemy (a touch is enough), and make ahandseal, and the two of them disappear, leaving a cloud of smoke behind, appearing in any desired place where there is a toad currently.
The way this works, is that every toad that user summons has a seal on it's belly, which is triggered when the user makes the handseal, and the user/opponent/both are switched with the toad. Though this can only be used with random toads that are summoned, and not on big summons like Gamakichi -> Gamabunta.
-------------------

(Hyouton: Reitouki ♦ Heineken) - Ice Release: Freezer ♦ Heineken -

Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage Points: 80
Description: After a row of handseals, the user will slam their hand to the ground, and instantly, 4 walls of ice will shoot out of the ground. As they reach a certain height (10m), a ceiling of ice will be created, and will fill the top, thus creating almost an Ice Prison, covering a wide range, which almost resembles a freezer. As it's created, the temperature is instantly lowered to -15?C, and each turn, the temperature is lowered by 5?C. From the second it's created, the battle takes place in it, as it cannot be escaped without time/space techniques.
After 6 turns, the enemy is already covered in Ice, and in the seventh turn, the Ice around him turns to a shape of a beer, with Heineken written across the middle.
During the time the Freezer is active, no fire and water moves can be used, unless Forbidden. Every earth move lowered for one rank, and no source of heat can be created.
*Note: Must be used on an Ice surface.*
*Note: During the time, the user cannot use anything but Taijutsu and Genjutsu, as his hands must be held together for the temperature to keep lowering.*
*Note: Cannot be used if a Forbidden technique has been already used in battle.*
-------------------

~ Leaving all for Rag
Rag => "0_0"
Checked
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique: Orgu, the Monkey Guard
(Kuchiyose no Jutsu: Orgu, so Sarugoei)
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N.A
Description: The user bites their thumb and slams their hands on a surface summoning Orgu, the Monkey Guard. This summoning is twice the size of Enma and is considered the physically strongest of all Monkeys (by size I mean girth, not height). With this strength he is able to punch through large rocks causing them to shatter. His elemental affinity is earth, but he can only use defensive or supplementary style techniques up to rank B. Orgu's true strength is the ability to morph his body into a set of adamantine armor that then covers most of the user. The open spots are the face, neck, elbows, knees and feet. Like Enma's staff this armor is nearly indestructible and protects the user from taking damage from B-rank techniques while halving the damage of A rank techniques. S rank and above techniques can destroy the armor if used properly.
~Must have signed a summoning contract with Monkeys.
~Lasts 4 turns once summoned.
~The user's mobility is reduced one rank while equipped with the armor.

~ No, no adamantine-turning monkeys will be approved ~


Summoning Technique: Orgu, the Monkey Guard
(Kuchiyose no Jutsu: Orgu, so Sarugoei)
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N.A
Description: The user bites their thumb and slams their hands on a surface summoning Orgu, the Monkey Guard. This summoning is twice the size of Enma and is considered the physically strongest of all Monkeys (by size I mean girth, not height). With this strength he is able to punch through large rocks causing them to shatter. His elemental affinities are earth and lightning, but he can only use defensive or supplementary style techniques up to rank A. He also carries a shield on his back that can defend against C-rank and below techniques (except lightning).
~Must have signed a summoning contract with Monkeys.
~Techniques he uses counts as a move.
~Lasts 4 turns once summoned.

~ Approved ~
 
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Pesh

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Re: ♦ Custom Jutsu Submission ♦

(Chakra no Ori) – Chakra Kage
Rank: S
Type: Supplementary
Range: Short - Middle
Chakra Cost: 40
Damage Points: N/A
Description: The user first makes four chakra pillars which connect and then moulds six walls of chakra creating a box, the size of which could be changed depending on the opponents size, but it can restrict only one person. Nothing can enter or leave the barrier without the user’s permission, but the user should keep his hands on it.
Note: Can only be used twice per battle.
Note: The jutsu lasts 2 turns.

~ Declined, do not reusbmit ~
 
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Deidara...

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Re: ♦ Custom Jutsu Submission ♦

chaotic mental assault
Type: supplementary / Offensive
Rank: Forbidden
range: Short - mid
Chakra: 50
Damage:100
Description: the user sends a wave of chakra into the opponents body which causes them to lose motor control (in a manner similar to mind derangement) the opponent completely loses the ability to control their body. the user then focuses chakra on the amygdala(controls fear in the brain) the opponent is then thrown into a state of irrational panic where everything they see causes them to attempt to break what they think is a genjutsu. the opponents induced panic results in hyperventilation and can lead to a violent seizure.

Note: the user can not move while using this jutsu
Note: no Nin/Genjutsu for the rest of the battle
Note: only yamanaka clan members can use this last resort jutsu.

Edit: feel free to change it if need be.

~ Declined, do not resubmit ~
 
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Toku

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Re: ♦ Custom Jutsu Submission ♦

(Katon- Hanguri Shiroari) Fire release- Hungry Termites
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user releases a flame from his hand that then takes the form of a swarm of termites. The swarm starts devouring the woods around the user and any wood jutsu used against him upto A rank
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ Approved ~


(Doton-Tsuchi hou Sentou) Earth release- Earth Gun Punch
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user focuses earth chakra on his fist making rock boxing gloves which he can use to strengthen taijutsu. The gloves can be shot at the opponent, at the users discretion, to inflict damage at long range.
*note: cant make any hand seals while the gloves are on.
*note: can only be use 3x per battle.
*note: can only be used by Toku.

~ Approved ~

(Katon- Nenshou Fuka) Fire release- Burning sharks
Type: Attack
Rank: A-Rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user focuses fire chakra underground through his feet melting the earth and creating 3 lava sharks underground that he then sends to attack his opponent. It takes a while to create the sharks, but once created the sharks move through the earth w/ ease. The sharks encircle the opponent before attacking the opponent.
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ Declined, do not resubmit ~

(Doton- Gosunkugi Iwa Dageki ) Earth release: Spiked rock strike
Type: Attack
Rank: A-rank
Range: Short
Chakra cost: 30
Attack points: 60
Description: the user fuses earth chakra into his sword and swings it diagonally from bottom to top and releases four rock spikes from the ground in the same direction of the slash. The spikes are slim, mid-size, sharp rocks that penetrate the opponent when they connect.
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ Declined, similar technique exists ~

(Doton- Jisatsu Tori) Earth release: Suicidal birds
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user summons three stone birds that explode out of the ground and take flight. Once the birds gain altitude they come crashing down on the opponent leaving crater size holes where the opponent stood.
*note: can only be used 3x per battle.
*note: can only be used by Toku.

~ Approved ~
 
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