Re:
Custom Jutsu Submission
(Sutorīmu no pusshu) - Wind Release: Stream Push
Rank: A
Type: Defensive/Supplementary
Range: Short-mid
Chakra cost: 30
Attack points:N/A
Description: By creating a very strong stream of wind high in the sky, the user can make it crash in front of him (or anywhere inside mid-range), creating a wall of continuously moving wind. This jutsu is a great defense against almost any projectile
( except those from techniques ranked S rank and above ) as they are violently pushed to the ground when passing in the stream. The wind itself doesn't cause any damage if aimed at an enemy, but it is strong enough to push them down on the ground (unless they have inhumane strength).
-Can only be used twice per match
-No S-rank and above Wind technique next turn
-Can only be used by Izuna Uchiha
~ Approved ~
(Kyokusei no kabe) - Lightning Release: Polar Wall
Rank: S
Type: Defense/Attack
Range: Short-mid
Chakra cost: 40
Attack points:80
Description: After focusing a great amount of lightning chakra in both hands, the user will shoot two blast of pure electricity at the ground right in front of him. These two will travel underground until they reach mid-range and are about 10 meters from each other. Then, with one handseal, their energy will be released creating a thick wall of lightning, starting from underground and reaching 10 meters above ground level (hence making a 10X20 rectangle). This jutsu is great to stop incoming enemies both over and underground.
-Can only be used twice per match
-No Forbidden lightning technique next turn
-Can only be used by Izuna Uchiha
~ Declined, similar technique exists ~
(Tenchū) - Fire Release: Heaven's Punishment
Rank: Forbidden
Type: Attack
Range: Short-Long
Chakra cost: 50
Attack points: 90 (-15 to user)
Description: After building up an insane amount of fire chakra the user will shoot a gigantic fireball at the sky. The moment the fireball is shot, he will then focus his wind chakra to take control of a stream of wind high in the atmosphere. By doing so, he will deviate the stream so that the fire and the wind collide. When they do, the whole sky will turn red with flames. In one downward motion of the arm, the flaming stream of wind will then crash down on the earth incinerating everything in mid-range. Molten rock is found where the stream hit the ground. This jutsu deals the same amount of damage to both the user and is enemy if they are in range of the attack.
-This jutsu can only be used once per match
-No fire jutsu for two turns after
-This jutsu kills the user if he gets hit
-Can only be used by Izuna Uchiha
~ Declined, similar technique exists ~
(Takemikadzuchi) - Summoning Technique: Takemikadzuchi
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 40
Attack points:N/A
Description: Takemikadzuchi is both the lord of the Falcon and the sky, guardian of the heavens. He was named after the God of Thunder; Takemikadzuchi, who ruled the above Earth. This name was given to him because of his ability to use and channel natural electricity in the air or in thunder clouds. Takemikadzuchi is a bit bigger then Gamabunta, making him a fierce enemy. He is able to use up to A-rank lightning jutsu as well as 2 S-rank lightning blast per match.
-Can only be summoned once per match
-The summon last 3 turns
-Can only be used by Izuna Uchiha
~ A hawk and an eagle contract already exist. If you want falcons, resubmit with the proper format taken from the Summoning List thread ~
(Bōkyaku) - Oblivion
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20
Attack points:N/A
Description: This a simple and yet devastating genjutsu where the user affect the sight of his enemy. When under this genjutsu, he is incapable to see fast incoming projectile such as kunais. The enemy still see the user make a throwing motion with a kunai in hand, but the moment the kunai gain speed, it simply disappear.
-Can only be used by Izuna Uchiha
-Can only be used thrice per battle, and each time lasting one turn
~ Approved ~